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Panic's animation workshop (Animations for Modders) updated 16.01.2015

Animation beastiality monster creature Rape consensual forced

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#1
Panicforever

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File Name: Panic's animation workshop (Animations for Modders) updated 16.01.2015

File Submitter: Panicforever

File Submitted: 03 Dec 2013

File Category: Animation

 

Hello everybody!

After a long time lurking I`ve decided to help out the Loverslab community with more animations. Right now I will focus on animating more creature on human animations, but later it is possible that i wil make more human on human interactions.

To be clear: This is a package for modders that only include creature and human animations. It is only useful to modders since the animations don't do anything without something to activate them.


New in V17
- Added 5 consensual horse oral animations, 3 build up and 2 diffrent climax animations (one in mouth and one facial).

Attached File  HorseC4_01.gif   4.31MB   1021 downloadsAttached File  HorseC4_02.gif   4.01MB   595 downloadsAttached File  HorseC4_03.gif   3.93MB   504 downloadsAttached File  HorseC4_04A.gif   6.74MB   587 downloadsAttached File  HorseC4_04B.gif   6.57MB   596 downloads

Important! All animations from my pack (except horse penetration, the new dog and werewolf animations and the riekling animations) are included in sexlab. To trigger them you have to use Matchmaker, Defeat, or any other sexlab based initiator.

Dentarr have made a Pack that adds my missing animations (the new werewolf animations are not added) and lots more stuff to sexlab: http://www.loverslab...nasty-critters/
Remember to read Dentarr instructions carefully before installing this pack!

Animations are aligned to these creature models.

Wolves and dogs: http://www.loverslab...olf-deathhound/
Wherewolves: http://www.nexusmods...im/mods/17027/?
Rieklings, Giants, Trolls and Horses: http://www.loverslab...es/#entry763726

Permissions: You can use this file however you like. I won't require credit, but I do appreciate it alot:) Feel free to rename, re-upload or change anything in this file if you want:)

 

 

download.png
Click here to download this file

 

Attached Files


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#2
dryuya

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If I rename and overwrite existing SexLab files and appropriate animation stages with these and run FNIS Generator shouldn't it then work fine for a "just a mod user" person like myself?  

 

Edit- And BTW, FANTASTIC! Some of these stages are just what I was looking for in rape animations since SexLab started


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#3
JohnHead444

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Wow! That's all I have to say. That is really good.


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#4
sullivan

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Woah! That looks fantastic!

 

Thank you very much, keep up the good work!


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#5
Johnnyred

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Sweet mother of god... these are just - ugh I think I popped a nut! Can't wait to see the rest of them! Any chance you'll be doing Netch or Dwarven Centurion animations as well?


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#6
Panicforever

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 Thanks for the posetive comments=)

 

If I rename and overwrite existing SexLab files and appropriate animation stages with these and run FNIS Generator shouldn't it then work fine for a "just a mod user" person like myself?  

 

Edit- And BTW, FANTASTIC! Some of these stages are just what I was looking for in rape animations since SexLab started

I'm not sure but i think it might work, you can try but backup your files first!=)

 

Sweet mother of god... these are just - ugh I think I popped a nut! Can't wait to see the rest of them! Any chance you'll be doing Netch or Dwarven Centurion animations as well?

maybe, but I'm going to prioritize creatures that I feel is more "realistic" that a character end up in a situation with=)

 

Sorry for my bad english, im from noway=P


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#7
Stevierage

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You can see them in game but they need to be rotated/positioned as the female (or werewolf) will be facing the wrong way, which i'm sure Ashal will have sorted in next build update.

 

Edit: awesome job btw  :D


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#8
TheDriedFinger

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Might I suggest posting this as a Download, so that it won't get lost somewhere in the Forums. There, your terrific work will see better exposure.


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#9
Jay1646

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Good lord these look fantastic

good job!!
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#10
bschou

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Wow these look utterly fantastic. I can't wait until they are implemented into a mod or perhaps Sexlab.

 

The movement is very realistic and brutal. Please update it with more animations for other creatures! Can't wait to see more of you work

 

 


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#11
Stevierage

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After a bit of script editing and replace werewolf holding animation:

 

Spoiler

 

Looks really well done in game :cool: .


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#12
poblivion

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Amazing fantastic work.  Keep it up ;)


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#13
WhiskeyS

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After a bit of script editing and replace werewolf holding animation:

 

Spoiler

 

Looks really well done in game :cool: .

 

How did you do the scripting tweaks?  Im a bit of a noob.  As with when the dragon animation was initially rotated to 180 degrees of wrong, I tried editing the SSLCreatureAnimationDefaults.pex aswell as the source file inside Scripts.  It didnt work last time, not sure why I thought it would this time. 

 

Does it require going through the creation kit and actually modifying the Esm?
 


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#14
Stevierage

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All i done was open the source file (sslcreatureanimationdefaults.psc) in notepad++, changed the werewolf holding entry rotate 180.0 to 0.0, saved, loaded sexlab up in CK, compiled sslcreatureanimationdefaults.psc script, renamed the animations files, ran fnis, went in-game, rebuilt sexlab (reset everything), done.

I had to move my char (or werewolf) alot because they are on top of each other as i had only changed the rotation and not the position, as i only wanted to test it out.

 

ps, make sure you backup the scripts


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#15
GapingAnus

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All i done was open the source file (sslcreatureanimationdefaults.psc) in notepad++, changed the werewolf holding entry rotate 180.0 to 0.0, saved, loaded sexlab up in CK, compiled sslcreatureanimationdefaults.psc script, renamed the animations files, ran fnis, went in-game, rebuilt sexlab (reset everything), done.
I had to move my char (or werewolf) alot because they are on top of each other as i had only changed the rotation and not the position, as i only wanted to test it out.
 
ps, make sure you backup the scripts

 

Hello,
I tried to compile the .psc in Creation Kit but got a bunch of error messages like

Skyrim\Data\Scripts\Source\sslCreatureAnimationSlots.psc(22,45): GetName is not a function or does not exist
Skyrim\Data\Scripts\Source\sslBaseVoice.psc(39,23): GetVoiceType is not a function or does not exist

 
Can you help me out, what am I doing wrong?


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#16
aravis7

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You should really send it to ashal to make sure he includes it in the next release : )


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#17
remois

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All i done was open the source file (sslcreatureanimationdefaults.psc) in notepad++, changed the werewolf holding entry rotate 180.0 to 0.0, saved, loaded sexlab up in CK, compiled sslcreatureanimationdefaults.psc script, renamed the animations files, ran fnis, went in-game, rebuilt sexlab (reset everything), done.
I had to move my char (or werewolf) alot because they are on top of each other as i had only changed the rotation and not the position, as i only wanted to test it out.
 
ps, make sure you backup the scripts

 

Hello,
I tried to compile the .psc in Creation Kit but got a bunch of error messages like

Skyrim\Data\Scripts\Source\sslCreatureAnimationSlots.psc(22,45): GetName is not a function or does not exist
Skyrim\Data\Scripts\Source\sslBaseVoice.psc(39,23): GetVoiceType is not a function or does not exist

 
Can you help me out, what am I doing wrong?

 

 

Here's a little checklist for anything

1 - Be sure to download the latest skse

2 - Verify that the source files actually are in the source folder from the script/source in the data folder even if you use mod organizer.

2 - Same for the sexlab plugin you must have the source in your data/script/folder

3 - Last skyui source file in the source folder (I alway forget them :3)

 

And then try again, maybe...


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#18
dryuya

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Yep, I'm more about the "humanoid" beast type rapes.

Werewolves, who should still have some human desire, are a great addition.

Giants, Trolls, Falmer, Drauger etc are also excellent additions
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#19
Panicforever

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Might I suggest posting this as a Download, so that it won't get lost somewhere in the Forums. There, your terrific work will see better exposure.

 

Thanks. Yes That's a good idea, but i don't know how to move my post to the download section=/


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#20
shane4244

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Might I suggest posting this as a Download, so that it won't get lost somewhere in the Forums. There, your terrific work will see better exposure.

 

Thanks. Yes That's a good idea, but i don't know how to move my post to the download section=/

 

 

I don't think you can but in this case I don't think anyone would get mad if you made another topic for this. Also once it is up you make a request to have this one locked or deleted by sending a PM to a moderator or making a post in this thread Link

 

 

Edit: Excellent work btw we can always use more animators.


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Also tagged with one or more of these keywords: Animation, beastiality, monster, creature, Rape, consensual, forced