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Same key is used for pretty much all functions in Submit - NumPad7 (or whatever you changed it to in the Submit MCM).

Ok. It worked finally. The first few places I was held captive kept saying there was a 100% change of me being noticed. So the NumPad7 wasn't doing anything. No feedback from the key, so I didn't know if what I was doing was the right way or not.

 

The last two times, I was in an area with only one guy nearby and his back was turned long enough so that there was only a 10% of being noticed.

Link to comment

My sexlab submit key keeps breaking. This prevents me from both using the shout or escaping(!) so it's a serious problem.

 

I've taken to randomly testing it to make sure it's working. It doesn't appear to break in response to any actual submit interaction. 

 

Can be fixed by making a clean save without submit and reloading.

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
AOM.esm
RaceCompatibility.esm
hdtHighHeel.esm
SexLab.esm
ZaZAnimationPack.esm
SexLabAroused.esm
CreatureFramework.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
dcc-soulgem-oven-000.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
dD - Realistic Ragdoll Force - Realistic.esp
XPMSE.esp
FNIS.esp
SkyUI.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
killkidsV2.esp
KS Hairdo's.esp
HelmetToggle2.02b.esp
Remodeled Armor - Vanilla Replacer.esp
Nicky.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
Captured Dreams.esp
ElysiumEstate.esp
ElysiumEstate-HFNoKids.esp
HentaiCreatures.esp
SexLab More Creatures.esp
AOM.esp
The Asteria - Dwemer Airship.esp
SexLab Beastess.esp
Gwelda Armor Pack.esp
FNISspells.esp
Tame Beast.esp
Sephina.esp
GrandBathHouseArena.esp
BijinAIO-2016_3.1.esp
Bijin Warmaidens.esp
AllaFantasyWorld.esp
Elewin Jewelry.esp
UIExtensions.esp
SassyTeen.esp
RaceCompatibilityUSKPOverride.esp
SexyVest.esp
Celes Nightingale Armor.esp
Tiwa44_Minidresses.esp
Remodeled Armor - Underwear.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Tiwa44_Minidresses_Dragonborn.esp
KS Hairdos - HDT.esp
SerenityTest.esp
Finnia.esp
Derrax_Male_Werewolf_ANIMALpenis.esp
Derrax_Male_Werewolf_HUMANpenis.esp
Customizable Camera.esp
MeeraFollower.esp
TrueBrows.esp
USKP Patcher for RaceCompatibility.esp
Bijin NPCs.esp
Bijin Wives.esp
Merta Black Rose Armor.esp
comvex-hmpriestess.esp
Elewin Pumps 2.esp
Tembtra Thief Armor.esp
Gwelda Dawnguard Armor.esp
Sotteta Necromancer Outfit.esp
Gwelda Red Riding Hood.esp
Merta Assassin Armor.esp
AmazingFollowerTweaks.esp
Avelyn Follower.esp
SexLabDefeat.esp
MoreNastyCritters.esp
Devious Deviants.esp
display-model.esp
SexLab Submit.esp
Beastess Vampire.esp
DragonboneBarbarianArmor.esp
Quick Start - Skip the Opening Sequence.esp
LustmordVampireArmor.esp
TheEyesOfBeauty.esp
Immersive Arousal.esp
One With Nature - DG+DB.esp
SexLab Aroused Creatures.esp
SexLabSexBounty.esp
SlaveTats.esp
iHUD.esp
Brawl Bugs CE.esp
Candlespell.esp
Warmer Magic Lights v2.esp

 
My awful papyrus log:
 

[03/27/2016 - 06:32:31PM] Papyrus log opened (PC)
[03/27/2016 - 06:32:31PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.
[03/27/2016 - 06:32:31PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[03/27/2016 - 06:32:31PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[03/27/2016 - 06:32:40PM] Cannot open store for class "LightingBallController", missing file?
[03/27/2016 - 06:32:40PM] Cannot open store for class "LightingBall", missing file?
[03/27/2016 - 06:32:40PM] Error: Unable to bind script traptriggerbase to TweakTraps (4F00C515) because their base types do not match
[03/27/2016 - 06:32:40PM] Error: Unable to bind script TrapBear to TweakTraps (4F00C515) because their base types do not match
[03/27/2016 - 06:32:40PM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?
[03/27/2016 - 06:32:40PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to  (4F017201) because their base types do not match
[03/27/2016 - 06:32:40PM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?
[03/27/2016 - 06:32:40PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to  (4F017788) because their base types do not match
[03/27/2016 - 06:32:40PM] Cannot open store for class "daymoyl_QuestTemplate", missing file?
[03/27/2016 - 06:32:40PM] Error: Unable to link "daymoyl_QuestTemplate" - the parent of "Defeatdadefeated".
[03/27/2016 - 06:32:40PM] Error: Unable to bind script Defeatdadefeated to DefeatPADefeated (510C16D8) because their base types do not match
[03/27/2016 - 06:32:40PM] Error: Unable to bind script DefeatDALeftForDead to DefeatPALeftForDead (510C1173) because their base types do not match
[03/27/2016 - 06:32:40PM] Cannot open store for class "daymoyl_playervalidatequestalias", missing file?
[03/27/2016 - 06:32:40PM] Error: Unable to bind script defeatdatrigger to DefeatPlayerQST (51000D62) because their base types do not match
[03/27/2016 - 06:32:47PM] Error: Unable to bind script daymoyl_playervalidatequestalias to alias PlayerRef on quest DefeatPlayerQST (51000D62) because their base types do not match
[03/27/2016 - 06:32:47PM] Warning: Property ListOfObjectsFLST on script AAUndGardenToggleScript attached to  (2E0291D5) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Error: Property Pages on script mz_HelmetToggleConfigMenu attached to mz_ScriptSpellQuest (1D000D66) cannot be initialized because the value is the incorrect type
[03/27/2016 - 06:32:47PM] Warning: Property gate on script CdxEQ02Gates attached to  (230EF613) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Warning: Property Alias_USKPGlenmorilCovenReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Warning: Property Alias_USKPDriftshadeSanctuaryReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Warning: Property config on script zbfbondageshell attached to zbf (0A0137E6) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Warning: Property delivery on script CDxPD_Delivery attached to alias delivery on quest CDxPackageDelivery (23117012) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Warning: Property aaTameBeastMagickaBoost on script aatamebeastnamesave attached to TameBeastNameQuest (2C0617CC) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Warning: Property aaTameBeastHealthBoost on script aatamebeastnamesave attached to TameBeastNameQuest (2C0617CC) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Warning: Property aaTameBeastStaminaBoost on script aatamebeastnamesave attached to TameBeastNameQuest (2C0617CC) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Error: Property EE_KidsRoomElysiumBeddingMarker on script EE_OptionsBookHouseHFScript attached to  (2500A22E) cannot be bound because <NULL form> (2500E68B) is not the right type
[03/27/2016 - 06:32:47PM] Error: Property EE_KidsRoomSkyrimBeddingMarker on script EE_OptionsBookHouseHFScript attached to  (2500A22E) cannot be bound because <NULL form> (2500E68C) is not the right type
[03/27/2016 - 06:32:47PM] Error: Property EE_KidsRoom2KidsOnlyMarker on script EE_OptionsBookHouseHFScript attached to  (2500A22E) cannot be bound because <NULL form> (25066878) is not the right type
[03/27/2016 - 06:32:47PM] Warning: Property ListOfObjectsFLST on script AAUndGardenToggleScript attached to  (2E0C1305) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:47PM] Error: Property collarPostureLeatherRendered on script zadlibs attached to zadQuest (0E00F624) cannot be bound because <NULL form> (0E047003) is not the right type
[03/27/2016 - 06:32:47PM] Error: Property Initiate2Alias on script uskpretroactive204script attached to USKPRetroactive204 (05012C3A) cannot be bound because alias Initiate2Alias on quest DarkBrotherhood (0001EA5C) is not the right type
[03/27/2016 - 06:32:47PM] Error: Property Initiate1Alias on script uskpretroactive204script attached to USKPRetroactive204 (05012C3A) cannot be bound because alias Initiate1Alias on quest DarkBrotherhood (0001EA5C) is not the right type
[03/27/2016 - 06:32:47PM] Error: Property CiceroAlias on script uskpretroactive204script attached to USKPRetroactive204 (05012C3A) cannot be bound because alias CiceroEndGameAlias on quest DarkBrotherhood (0001EA5C) is not the right type
[03/27/2016 - 06:32:47PM] Error: Property Didsleep on script CDxEQ02Sleep attached to  (230F52CC) cannot be bound because  (000FB981) is not the right type
[03/27/2016 - 06:32:47PM] VM is freezing...
[03/27/2016 - 06:32:47PM] VM is frozen
[03/27/2016 - 06:32:48PM] Reverting game...
[03/27/2016 - 06:32:48PM] Error: Unable to bind script defeatdatrigger to DefeatPlayerQST (51000D62) because their base types do not match
[03/27/2016 - 06:32:48PM] Error: Unable to bind script DefeatDALeftForDead to DefeatPALeftForDead (510C1173) because their base types do not match
[03/27/2016 - 06:32:48PM] Error: Unable to bind script Defeatdadefeated to DefeatPADefeated (510C16D8) because their base types do not match
[03/27/2016 - 06:32:48PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to  (4F017788) because their base types do not match
[03/27/2016 - 06:32:48PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to  (4F017201) because their base types do not match
[03/27/2016 - 06:32:48PM] Error: Unable to bind script traptriggerbase to TweakTraps (4F00C515) because their base types do not match
[03/27/2016 - 06:32:48PM] Error: Unable to bind script TrapBear to TweakTraps (4F00C515) because their base types do not match
[03/27/2016 - 06:32:48PM] Error: Unable to bind script daymoyl_playervalidatequestalias to alias PlayerRef on quest DefeatPlayerQST (51000D62) because their base types do not match
[03/27/2016 - 06:32:48PM] Warning: Property ListOfObjectsFLST on script AAUndGardenToggleScript attached to  (2E0291D5) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Error: Property EE_KidsRoomElysiumBeddingMarker on script EE_OptionsBookHouseHFScript attached to  (2500A22E) cannot be bound because <NULL form> (2500E68B) is not the right type
[03/27/2016 - 06:32:48PM] Error: Property EE_KidsRoomSkyrimBeddingMarker on script EE_OptionsBookHouseHFScript attached to  (2500A22E) cannot be bound because <NULL form> (2500E68C) is not the right type
[03/27/2016 - 06:32:48PM] Error: Property EE_KidsRoom2KidsOnlyMarker on script EE_OptionsBookHouseHFScript attached to  (2500A22E) cannot be bound because <NULL form> (25066878) is not the right type
[03/27/2016 - 06:32:48PM] Error: Property Pages on script mz_HelmetToggleConfigMenu attached to mz_ScriptSpellQuest (1D000D66) cannot be initialized because the value is the incorrect type
[03/27/2016 - 06:32:48PM] Warning: Property gate on script CdxEQ02Gates attached to  (230EF613) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Warning: Property Alias_USKPGlenmorilCovenReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Warning: Property Alias_USKPDriftshadeSanctuaryReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Warning: Property config on script zbfbondageshell attached to zbf (0A0137E6) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Warning: Property delivery on script CDxPD_Delivery attached to alias delivery on quest CDxPackageDelivery (23117012) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Warning: Property ListOfObjectsFLST on script AAUndGardenToggleScript attached to  (2E0C1305) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Warning: Property aaTameBeastMagickaBoost on script aatamebeastnamesave attached to TameBeastNameQuest (2C0617CC) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Warning: Property aaTameBeastHealthBoost on script aatamebeastnamesave attached to TameBeastNameQuest (2C0617CC) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Warning: Property aaTameBeastStaminaBoost on script aatamebeastnamesave attached to TameBeastNameQuest (2C0617CC) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:32:48PM] Error: Property collarPostureLeatherRendered on script zadlibs attached to zadQuest (0E00F624) cannot be bound because <NULL form> (0E047003) is not the right type
[03/27/2016 - 06:32:48PM] Error: Property Initiate2Alias on script uskpretroactive204script attached to USKPRetroactive204 (05012C3A) cannot be bound because alias Initiate2Alias on quest DarkBrotherhood (0001EA5C) is not the right type
[03/27/2016 - 06:32:48PM] Error: Property Initiate1Alias on script uskpretroactive204script attached to USKPRetroactive204 (05012C3A) cannot be bound because alias Initiate1Alias on quest DarkBrotherhood (0001EA5C) is not the right type
[03/27/2016 - 06:32:48PM] Error: Property CiceroAlias on script uskpretroactive204script attached to USKPRetroactive204 (05012C3A) cannot be bound because alias CiceroEndGameAlias on quest DarkBrotherhood (0001EA5C) is not the right type
[03/27/2016 - 06:32:48PM] Error: Property Didsleep on script CDxEQ02Sleep attached to  (230F52CC) cannot be bound because  (000FB981) is not the right type
[03/27/2016 - 06:32:50PM] Error: Unable to bind script CDxSummonsLetter04 to  (FF00082C) because their base types do not match
[03/27/2016 - 06:32:50PM] Error: Unable to bind script CDxPD_Delivery to  (FF001033) because their base types do not match
[03/27/2016 - 06:32:55PM] Loading game...
[03/27/2016 - 06:32:55PM] Cannot open store for class "AerRemovePerk", missing file?
[03/27/2016 - 06:32:55PM] Warning: Unable to get type AerRemovePerk referenced by the save game. Objects of this type will not be loaded.
[03/27/2016 - 06:32:55PM] Cannot open store for class "AerCloakControl", missing file?
[03/27/2016 - 06:32:55PM] Warning: Unable to get type AerCloakControl referenced by the save game. Objects of this type will not be loaded.
[03/27/2016 - 06:32:55PM] Cannot open store for class "AerGetSpellSneak", missing file?
[03/27/2016 - 06:32:55PM] Warning: Unable to get type AerGetSpellSneak referenced by the save game. Objects of this type will not be loaded.
[03/27/2016 - 06:32:55PM] Cannot open store for class "QF_aerSneakSpellUpdate_02005375", missing file?
[03/27/2016 - 06:32:55PM] Warning: Unable to get type QF_aerSneakSpellUpdate_02005375 referenced by the save game. Objects of this type will not be loaded.
[03/27/2016 - 06:32:55PM] Warning: Could not find type QF_aerSneakSpellUpdate_02005375 in the type table in save
[03/27/2016 - 06:32:55PM] Warning: Could not find type AerGetSpellSneak in the type table in save
[03/27/2016 - 06:32:55PM] Warning: Could not find type AerRemovePerk in the type table in save
[03/27/2016 - 06:32:55PM] Warning: Could not find type AerGetSpellSneak in the type table in save
[03/27/2016 - 06:32:55PM] Warning: Could not find type AerCloakControl in the type table in save
[03/27/2016 - 06:32:55PM] Warning: Could not find type AerGetSpellSneak in the type table in save
[03/27/2016 - 06:32:55PM] Warning: Could not find type AerGetSpellSneak in the type table in save
[03/27/2016 - 06:32:56PM] VM is thawing...
[03/27/2016 - 06:32:56PM] [Zad]: [Finisher Plug] Loaded: 0%
[03/27/2016 - 06:32:56PM] [Zad]: [teaser] Loaded: 0%
[03/27/2016 - 06:32:56PM] [Zad]: Starting update chain.
[03/27/2016 - 06:32:56PM] SexLab MCM Loaded CurrentVerison: 16101 / 16101
[03/27/2016 - 06:32:56PM] SEXLAB - LOADED: Version 16101 / 16101
[03/27/2016 - 06:32:56PM] FNIS AA started (load)
[03/27/2016 - 06:32:56PM] [Zad]: [blindfold Trip] Loaded: 10%
[03/27/2016 - 06:32:56PM] [Zad]: [Mana Drain] Loaded: 50%
[03/27/2016 - 06:32:56PM] [Zad]: [Mounted] Loaded: 100%
[03/27/2016 - 06:32:56PM] [Zad]: [Vibration] Loaded: 25%
[03/27/2016 - 06:32:56PM] [Zad]: [bra Chafing] Loaded: 10%
[03/27/2016 - 06:32:56PM] [Zad]: [Restrictive Collar] Loaded: 15%
[03/27/2016 - 06:32:56PM] [Zad]: [Horny] Loaded: 5%
[03/27/2016 - 06:32:56PM] [Zad]: [Chaos Plugs] Loaded: 25%
[03/27/2016 - 06:32:56PM] [Zad]: [Periodic Shocks] Loaded: 25%
[03/27/2016 - 06:32:56PM] [Zad]: [Plug Moan] Loaded: 10%
[03/27/2016 - 06:32:56PM] [Zad]: [Harness] Loaded: 10%
[03/27/2016 - 06:32:56PM] [Zad]: [Health Drain] Loaded: 50%
[03/27/2016 - 06:32:56PM] [Zad]: [belted Empty] Loaded: 10%
[03/27/2016 - 06:32:56PM] [Zad]: [Posture Collar] Loaded: 10%
[03/27/2016 - 06:32:56PM] [Zad]: [Restraints+Armor] Loaded: 7%
[03/27/2016 - 06:32:56PM] [Zad]: [Drip] Loaded: 10%
[03/27/2016 - 06:32:56PM] [Zad]: DevicesUnderneath::Maintenance()
[03/27/2016 - 06:32:56PM] [Zad]: QuestMonitor is now watching for device events.
[03/27/2016 - 06:32:56PM] [slamainscr <sla_Main (0B042D62)>]: starting maintenance... Update frequency 120.000000
[03/27/2016 - 06:32:56PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnLoadGame() Begin
[03/27/2016 - 06:32:56PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: DawnGuard esp installed and activated.
[03/27/2016 - 06:32:56PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: DragonBorn esp installed and activated.
[03/27/2016 - 06:32:56PM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 21
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[03/27/2016 - 06:32:56PM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 25
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[03/27/2016 - 06:32:56PM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 29
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[03/27/2016 - 06:32:56PM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 33
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[03/27/2016 - 06:32:56PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnLoadGame() End
[03/27/2016 - 06:32:57PM] [Zad]: Devious Devices is now creating animations.
[03/27/2016 - 06:32:57PM] SEXLAB - GetSetAnimation(DDBeltedSolo): Get
[03/27/2016 - 06:32:57PM] SEXLAB - GetSetAnimation(DDArmbinderSolo): Get
[03/27/2016 - 06:32:57PM] SEXLAB - GetSetAnimation(DDYokeSolo): Get
[03/27/2016 - 06:32:57PM] [Zad]: EnableEventProcessing()
[03/27/2016 - 06:32:57PM] [Zad]: Rehooking Mod Events
[03/27/2016 - 06:32:57PM] [Zad]: [Nipple Piercings] Loaded: 55%
[03/27/2016 - 06:32:57PM] [Zad]: [Tight Corset] Loaded: 15%
[03/27/2016 - 06:32:57PM] [Zad]: Set Device Hider slot to 41.
[03/27/2016 - 06:32:57PM] zbfExternal: Compatibility checking
[03/27/2016 - 06:32:57PM] zbfExternal: -------------------------------------------------------
[03/27/2016 - 06:32:57PM] zbfExternal:                 SlaveTats version: 
[03/27/2016 - 06:32:57PM] zbfExternal:                  RaceMenu version: 7
[03/27/2016 - 06:32:57PM] zbfExternal: Non SexLab Animation Pack version: 0
[03/27/2016 - 06:32:57PM] [slac] Initialising
[03/27/2016 - 06:32:57PM] zbfExternal: -------------------------------------------------------
[03/27/2016 - 06:32:57PM] zbfExternal:                   Overlay support: False
[03/27/2016 - 06:32:57PM] zbfExternal:      Non SexLab Animation support: False
[03/27/2016 - 06:32:57PM] zbfExternal: -------------------------------------------------------
[03/27/2016 - 06:32:57PM] [Zad]: [stamina Drain] Loaded: 50%
[03/27/2016 - 06:32:58PM] [Zad]: [Yoke Struggle] Loaded: 20%
[03/27/2016 - 06:32:58PM] [Zad]: RebuildSlotmask()
[03/27/2016 - 06:32:58PM] [slamainscr <sla_Main (0B042D62)>]: registered for maintenance
[03/27/2016 - 06:32:58PM] [Zad]: [blindfold Mystery] Loaded: 1%
[03/27/2016 - 06:32:58PM] InitWidgetLoader()
[03/27/2016 - 06:32:58PM] [Zad]: [bump Pumps] Loaded: 17%
[03/27/2016 - 06:32:58PM] [slac] Checking loaded mods
[03/27/2016 - 06:32:58PM] [Zad]: [Tight Gloves] Loaded: 15%
[03/27/2016 - 06:32:58PM] [slamainscr <sla_Main (0B042D62)>]: starting maintenance... Update frequency 120.000000
[03/27/2016 - 06:32:58PM] [slac] Checking Defeat
[03/27/2016 - 06:32:58PM] [slac] Defeat v5.x+ Registered
[03/27/2016 - 06:32:58PM] [slac] Checking Submit
[03/27/2016 - 06:32:58PM] [slac] Submit Registered
[03/27/2016 - 06:32:58PM] [slac] Cloak radius set to 192 feet
[03/27/2016 - 06:32:58PM] [slac] Scan radius set to 4095.993652 units
[03/27/2016 - 06:32:58PM] [Zad]: [Armbinder Struggle] Loaded: 15%
[03/27/2016 - 06:32:58PM] [slamainscr <sla_Main (0B042D62)>]: registered for maintenance
[03/27/2016 - 06:32:58PM] [Zad]: [Wet Padding] Loaded: 10%
[03/27/2016 - 06:32:58PM] [Zad]: [belt Chafing] Loaded: 10%
[03/27/2016 - 06:32:58PM] [Zad]: QuestMonitor is now watching for device events.
[03/27/2016 - 06:32:58PM] [Zad]: QuestMonitor is now tracking player.
[03/27/2016 - 06:32:58PM] FNIS aa GetAAprefixList mod: XPMSE nMods: 1
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:32:58PM] XPMSE MainQuest Initialization successful.
[03/27/2016 - 06:32:58PM] Error: Cannot call GetSlotMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 74
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] Warning: Assigning None to a non-object variable named "::temp14"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 74
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] Error: Cannot call GetValue() on a None object, aborting function call
stack:
[alias PlayerAlias on quest TameBeastNameQuest (2C0617CC)].aaTameBeastChooseplayerAliasName.OnPlayerLoadGame() - "aaTameBeastChooseplayerAliasName.psc" Line 84
[03/27/2016 - 06:32:58PM] Warning: Assigning None to a non-object variable named "::temp5"
stack:
[alias PlayerAlias on quest TameBeastNameQuest (2C0617CC)].aaTameBeastChooseplayerAliasName.OnPlayerLoadGame() - "aaTameBeastChooseplayerAliasName.psc" Line 84
[03/27/2016 - 06:32:58PM] [Zad]: ZadNpc::DoRegister(1.447243)
[03/27/2016 - 06:32:58PM] [Zad]: RepopulateNpcs()
[03/27/2016 - 06:32:58PM] Error: Cannot call GetValue() on a None object, aborting function call
stack:
[alias PlayerAlias on quest TameBeastNameQuest (2C0617CC)].aaTameBeastChooseplayerAliasName.OnPlayerLoadGame() - "aaTameBeastChooseplayerAliasName.psc" Line 84
[03/27/2016 - 06:32:58PM] Warning: Assigning None to a non-object variable named "::temp5"
stack:
[alias PlayerAlias on quest TameBeastNameQuest (2C0617CC)].aaTameBeastChooseplayerAliasName.OnPlayerLoadGame() - "aaTameBeastChooseplayerAliasName.psc" Line 84
[03/27/2016 - 06:32:58PM] [Zad]: Not repopulating NPC slots: Feature is disabled.
[03/27/2016 - 06:32:58PM] [Zad]: ==========Begin Compatibility Checks==========
[03/27/2016 - 06:32:58PM] [Zad]: Please note that Errors related to missing files should be ignored.
[03/27/2016 - 06:32:58PM] [Zad]: [ Dependency Checks ]
[03/27/2016 - 06:32:58PM] [Zad]: DDi version [2.920000]: OK
[03/27/2016 - 06:32:58PM] [Zad]: assets version [2.900000]: OK
[03/27/2016 - 06:32:58PM] [Zad]: ZaZ Animation Pack version [607.000000]: OK
[03/27/2016 - 06:32:58PM] [Zad]: aroused version [20140124.000000]: OK
[03/27/2016 - 06:32:58PM] [Zad]: SexLab version [16101.000000]: OK
[03/27/2016 - 06:32:58PM] [Zad]: [ Third Party Mod Compatibility Checks ]
[03/27/2016 - 06:32:58PM] [Zad]: [ Sanity Checks ]
[03/27/2016 - 06:32:58PM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK
[03/27/2016 - 06:32:58PM] [Zad]: Verifying that old DDi esp is not present: OK
[03/27/2016 - 06:32:58PM] [Zad]: ==========End Compatibility Checks==========
[03/27/2016 - 06:32:58PM] [Zad]: Initializing Events arrays.
[03/27/2016 - 06:32:58PM] [Zad]: zadEventSlots::Maintenance()
[03/27/2016 - 06:32:58PM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000
[03/27/2016 - 06:32:58PM] Error: Cannot call RemoveSlotFromMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 89
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] Warning: Assigning None to a non-object variable named "::temp20"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 89
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] Error: Cannot call RemoveSlotFromMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 90
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] Warning: Assigning None to a non-object variable named "::temp20"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 90
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] Error: Cannot call RemoveSlotFromMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 91
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] Warning: Assigning None to a non-object variable named "::temp20"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 91
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] Error: Cannot call AddSlotToMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 92
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] Warning: Assigning None to a non-object variable named "::temp20"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 92
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:32:58PM] [Zad]: [blindfold Trip] Registered. Event #0
[03/27/2016 - 06:32:58PM] [Zad]: Monitoring Camera state.
[03/27/2016 - 06:32:58PM] [Zad]: [Vibration] Registered. Event #1
[03/27/2016 - 06:32:58PM] [Zad]: [Mounted] Registered. Event #2
[03/27/2016 - 06:32:58PM] [Zad]: [Nipple Piercings] Registered. Event #3
[03/27/2016 - 06:32:58PM] Error: Cannot cast from None to SKI_WidgetBase[]
stack:
[iHUDControlQuest (5D000805)].ihudwidgetscript.initialize() - "iHUDWidgetScript.psc" Line 38
[iHUDControlQuest (5D000805)].ihudcontrolscript.startUp() - "iHUDControlScript.psc" Line 93
[iHUDMaintainanceQuest (5D002853)].iHUDMaintainanceScript.startUp() - "iHUDMaintainanceScript.psc" Line 20
[alias PlayerAlias on quest iHUDMaintainanceQuest (5D002853)].iHUDLoadScript.OnPlayerLoadGame() - "iHUDLoadScript.psc" Line 11
[03/27/2016 - 06:32:58PM] [Zad]: [bra Chafing] Registered. Event #4
[03/27/2016 - 06:32:58PM] [Zad]: [Mana Drain] Registered. Event #5
[03/27/2016 - 06:32:58PM] [Zad]: [Restrictive Collar] Registered. Event #6
[03/27/2016 - 06:32:58PM] [Zad]: [Chaos Plugs] Registered. Event #7
[03/27/2016 - 06:32:58PM] [Zad]: [Horny] Registered. Event #8
[03/27/2016 - 06:32:58PM] [Zad]: [Periodic Shocks] Registered. Event #9
[03/27/2016 - 06:32:58PM] [Zad]: [bump Pumps] Registered. Event #10
[03/27/2016 - 06:32:58PM] [Zad]: [blindfold Mystery] Registered. Event #11
[03/27/2016 - 06:32:58PM] [Zad]: [Tight Gloves] Registered. Event #12
[03/27/2016 - 06:32:58PM] [Zad]: [Plug Moan] Registered. Event #13
[03/27/2016 - 06:32:58PM] [Zad]: [Armbinder Struggle] Registered. Event #14
[03/27/2016 - 06:32:58PM] [Zad]: [Harness] Registered. Event #15
[03/27/2016 - 06:32:58PM] [Zad]: [Health Drain] Registered. Event #16
[03/27/2016 - 06:32:58PM] [Zad]: [Tight Corset] Registered. Event #17
[03/27/2016 - 06:32:58PM] [Zad]: [Yoke Struggle] Registered. Event #18
[03/27/2016 - 06:32:58PM] [Zad]: Set slot mask to [337641472]: 337641472
[03/27/2016 - 06:32:58PM] [Zad]: [Restraints+Armor] Registered. Event #19
[03/27/2016 - 06:32:58PM] [Zad]: [belted Empty] Registered. Event #20
[03/27/2016 - 06:32:58PM] [Zad]: [stamina Drain] Registered. Event #21
[03/27/2016 - 06:32:59PM] [Zad]: [Wet Padding] Registered. Event #22
[03/27/2016 - 06:32:59PM] [Zad]: [Posture Collar] Registered. Event #23
[03/27/2016 - 06:32:59PM] [Zad]: [belt Chafing] Registered. Event #24
[03/27/2016 - 06:32:59PM] [Zad]: [Drip] Registered. Event #25
[03/27/2016 - 06:32:59PM] Error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type
stack:
[item 1 in container  (00000014)].zadHiderScript.Delete() - "<native>" Line ?
[item 1 in container  (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5
[03/27/2016 - 06:32:59PM] [Zad]: [Finisher Plug] Registered. Event #26
[03/27/2016 - 06:32:59PM] [Zad]: [teaser] Registered. Event #27
[03/27/2016 - 06:33:01PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnCreatureFrameworkRegister() Begin
[03/27/2016 - 06:33:01PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnCreatureFrameworkRegister() Registering
[03/27/2016 - 06:33:01PM] [slnc] [slncaddondgscript <slncAddonDG (22002F9A)>]: AddonDG.registerStuff()
[03/27/2016 - 06:33:01PM] [slnc] [slncaddondbscript <slncAddonDB (21005911)>]: AddonDB.registerStuff()
[03/27/2016 - 06:33:01PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnCreatureFrameworkRegister() End
[03/27/2016 - 06:33:06PM] [Zad]: Set slot mask to [0]: 0
[03/27/2016 - 06:33:06PM] Error: Cannot call SetSlotMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 72
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].mz_ActorScript.OnObjectEquipped() - "mz_ActorScript.psc" Line 14
[03/27/2016 - 06:33:06PM] [Zad]: Set slot mask to [337641472]: 337641472
[03/27/2016 - 06:33:10PM] [slamainscr <sla_Main (0B042D62)>]:Defered maintenance...
[03/27/2016 - 06:33:10PM] [slamainscr <sla_Main (0B042D62)>]: found Devious Devices - Assets.esm
[03/27/2016 - 06:33:10PM] [slamainscr <sla_Main (0B042D62)>]: Enabled Desire spell
[03/27/2016 - 06:33:10PM] [slamainscr <sla_Main (0B042D62)>]: Updated notification key to 49
[03/27/2016 - 06:33:10PM] [slamainscr <sla_Main (0B042D62)>]: finished maintenance
[03/27/2016 - 06:33:11PM] Error: Object reference has no 3D
stack:
[ (000A7EA9)].Sound.Play() - "<native>" Line ?
[ (000B78FE)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line 97
[03/27/2016 - 06:33:18PM] VM is freezing...
[03/27/2016 - 06:33:18PM] VM is frozen
[03/27/2016 - 06:33:18PM] Reverting game...
[03/27/2016 - 06:33:18PM] Error: Unable to bind script defeatdatrigger to DefeatPlayerQST (51000D62) because their base types do not match
[03/27/2016 - 06:33:18PM] Error: Unable to bind script DefeatDALeftForDead to DefeatPALeftForDead (510C1173) because their base types do not match
[03/27/2016 - 06:33:18PM] Error: Unable to bind script Defeatdadefeated to DefeatPADefeated (510C16D8) because their base types do not match
[03/27/2016 - 06:33:18PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to  (4F017788) because their base types do not match
[03/27/2016 - 06:33:18PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to  (4F017201) because their base types do not match
[03/27/2016 - 06:33:18PM] Error: Unable to bind script traptriggerbase to TweakTraps (4F00C515) because their base types do not match
[03/27/2016 - 06:33:18PM] Error: Unable to bind script TrapBear to TweakTraps (4F00C515) because their base types do not match
[03/27/2016 - 06:33:18PM] Error: Unable to bind script daymoyl_playervalidatequestalias to alias PlayerRef on quest DefeatPlayerQST (51000D62) because their base types do not match
[03/27/2016 - 06:33:18PM] Warning: Property ListOfObjectsFLST on script AAUndGardenToggleScript attached to  (2E0291D5) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Error: Property EE_KidsRoomElysiumBeddingMarker on script EE_OptionsBookHouseHFScript attached to  (2500A22E) cannot be bound because <NULL form> (2500E68B) is not the right type
[03/27/2016 - 06:33:18PM] Error: Property EE_KidsRoomSkyrimBeddingMarker on script EE_OptionsBookHouseHFScript attached to  (2500A22E) cannot be bound because <NULL form> (2500E68C) is not the right type
[03/27/2016 - 06:33:18PM] Error: Property EE_KidsRoom2KidsOnlyMarker on script EE_OptionsBookHouseHFScript attached to  (2500A22E) cannot be bound because <NULL form> (25066878) is not the right type
[03/27/2016 - 06:33:18PM] Error: Property Pages on script mz_HelmetToggleConfigMenu attached to mz_ScriptSpellQuest (1D000D66) cannot be initialized because the value is the incorrect type
[03/27/2016 - 06:33:18PM] Warning: Property gate on script CdxEQ02Gates attached to  (230EF613) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Warning: Property Alias_USKPGlenmorilCovenReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Warning: Property Alias_USKPDriftshadeSanctuaryReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Warning: Property config on script zbfbondageshell attached to zbf (0A0137E6) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Warning: Property delivery on script CDxPD_Delivery attached to alias delivery on quest CDxPackageDelivery (23117012) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Warning: Property ListOfObjectsFLST on script AAUndGardenToggleScript attached to  (2E0C1305) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Error: Property collarPostureLeatherRendered on script zadlibs attached to zadQuest (0E00F624) cannot be bound because <NULL form> (0E047003) is not the right type
[03/27/2016 - 06:33:18PM] Error: Property Initiate2Alias on script uskpretroactive204script attached to USKPRetroactive204 (05012C3A) cannot be bound because alias Initiate2Alias on quest DarkBrotherhood (0001EA5C) is not the right type
[03/27/2016 - 06:33:18PM] Error: Property Initiate1Alias on script uskpretroactive204script attached to USKPRetroactive204 (05012C3A) cannot be bound because alias Initiate1Alias on quest DarkBrotherhood (0001EA5C) is not the right type
[03/27/2016 - 06:33:18PM] Error: Property CiceroAlias on script uskpretroactive204script attached to USKPRetroactive204 (05012C3A) cannot be bound because alias CiceroEndGameAlias on quest DarkBrotherhood (0001EA5C) is not the right type
[03/27/2016 - 06:33:18PM] Warning: Property aaTameBeastMagickaBoost on script aatamebeastnamesave attached to TameBeastNameQuest (2C0617CC) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Warning: Property aaTameBeastHealthBoost on script aatamebeastnamesave attached to TameBeastNameQuest (2C0617CC) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Warning: Property aaTameBeastStaminaBoost on script aatamebeastnamesave attached to TameBeastNameQuest (2C0617CC) cannot be initialized because the script no longer contains that property
[03/27/2016 - 06:33:18PM] Error: Property Didsleep on script CDxEQ02Sleep attached to  (230F52CC) cannot be bound because  (000FB981) is not the right type
[03/27/2016 - 06:33:19PM] Loading game...
[03/27/2016 - 06:33:19PM] Warning: Unable to get type AerRemovePerk referenced by the save game. Objects of this type will not be loaded.
[03/27/2016 - 06:33:19PM] Warning: Unable to get type AerCloakControl referenced by the save game. Objects of this type will not be loaded.
[03/27/2016 - 06:33:19PM] Warning: Unable to get type AerGetSpellSneak referenced by the save game. Objects of this type will not be loaded.
[03/27/2016 - 06:33:19PM] Warning: Unable to get type QF_aerSneakSpellUpdate_02005375 referenced by the save game. Objects of this type will not be loaded.
[03/27/2016 - 06:33:19PM] Warning: Could not find type QF_aerSneakSpellUpdate_02005375 in the type table in save
[03/27/2016 - 06:33:19PM] Warning: Could not find type AerGetSpellSneak in the type table in save
[03/27/2016 - 06:33:19PM] Warning: Could not find type AerRemovePerk in the type table in save
[03/27/2016 - 06:33:19PM] Warning: Could not find type AerGetSpellSneak in the type table in save
[03/27/2016 - 06:33:19PM] Warning: Could not find type AerCloakControl in the type table in save
[03/27/2016 - 06:33:19PM] Warning: Could not find type AerGetSpellSneak in the type table in save
[03/27/2016 - 06:33:19PM] Warning: Could not find type AerGetSpellSneak in the type table in save
[03/27/2016 - 06:33:20PM] VM is thawing...
[03/27/2016 - 06:33:20PM] Error:  (0005B685): cannot find variable named FNISaa_maceqp_crc.
stack:
[ (0005B685)].WIDeadBodyCleanupScript.SetAnimationVariableInt() - "<native>" Line ?
<unknown self>.fnis_aa.SetAnimGroup() - "FNIS_aa.psc" Line 62
<unknown self>.xpmselib.SetAA() - "XPMSELib.psc" Line 223
[None].XPMSEWeaponStyleScaleEffect.SetAA() - "XPMSEWeaponStyleScaleEffect.psc" Line 1585
[None].XPMSEWeaponStyleScaleEffect.CleanupFNISaa() - "XPMSEWeaponStyleScaleEffect.psc" Line 583
[None].XPMSEWeaponStyleScaleEffect.CleanupAll() - "XPMSEWeaponStyleScaleEffect.psc" Line 506
[None].XPMSEWeaponStyleScaleEffect.OnEffectFinish() - "XPMSEWeaponStyleScaleEffect.psc" Line 220
[03/27/2016 - 06:33:20PM] SEXLAB - LOADED: Version 16101 / 16101
[03/27/2016 - 06:33:20PM] [Zad]: [Finisher Plug] Loaded: 0%
[03/27/2016 - 06:33:20PM] [Zad]: [teaser] Loaded: 0%
[03/27/2016 - 06:33:20PM] SexLab MCM Loaded CurrentVerison: 16101 / 16101
[03/27/2016 - 06:33:20PM] FNIS AA started (load)
[03/27/2016 - 06:33:20PM] [slac] Initialising
[03/27/2016 - 06:33:20PM] [Zad]: [blindfold Trip] Loaded: 10%
[03/27/2016 - 06:33:20PM] [Zad]: [Vibration] Loaded: 25%
[03/27/2016 - 06:33:20PM] [Zad]: [Restrictive Collar] Loaded: 15%
[03/27/2016 - 06:33:20PM] [Zad]: [Mounted] Loaded: 100%
[03/27/2016 - 06:33:20PM] [Zad]: [bra Chafing] Loaded: 10%
[03/27/2016 - 06:33:20PM] [Zad]: [Chaos Plugs] Loaded: 25%
[03/27/2016 - 06:33:20PM] [Zad]: [blindfold Mystery] Loaded: 1%
[03/27/2016 - 06:33:20PM] [Zad]: [Horny] Loaded: 5%
[03/27/2016 - 06:33:20PM] [Zad]: [Periodic Shocks] Loaded: 25%
[03/27/2016 - 06:33:20PM] [Zad]: [Plug Moan] Loaded: 10%
[03/27/2016 - 06:33:20PM] [Zad]: [Armbinder Struggle] Loaded: 15%
[03/27/2016 - 06:33:20PM] [Zad]: [Posture Collar] Loaded: 10%
[03/27/2016 - 06:33:20PM] [Zad]: [belt Chafing] Loaded: 10%
[03/27/2016 - 06:33:20PM] [Zad]: [Wet Padding] Loaded: 10%
[03/27/2016 - 06:33:20PM] [Zad]: [Drip] Loaded: 10%
[03/27/2016 - 06:33:20PM] [Zad]: QuestMonitor is now watching for device events.
[03/27/2016 - 06:33:20PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnLoadGame() Begin
[03/27/2016 - 06:33:20PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: DawnGuard esp installed and activated.
[03/27/2016 - 06:33:20PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: DragonBorn esp installed and activated.
[03/27/2016 - 06:33:20PM] [slamainscr <sla_Main (0B042D62)>]: starting maintenance... Update frequency 120.000000
[03/27/2016 - 06:33:20PM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 21
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[03/27/2016 - 06:33:20PM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 25
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[03/27/2016 - 06:33:20PM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 29
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[03/27/2016 - 06:33:20PM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 33
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[03/27/2016 - 06:33:20PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnLoadGame() End
[03/27/2016 - 06:33:20PM] [Zad]: Starting update chain.
[03/27/2016 - 06:33:20PM] [Zad]: [Nipple Piercings] Loaded: 55%
[03/27/2016 - 06:33:20PM] [Zad]: QuestMonitor is now watching for device events.
[03/27/2016 - 06:33:20PM] [slac] Checking loaded mods
[03/27/2016 - 06:33:20PM] zbfExternal: Compatibility checking
[03/27/2016 - 06:33:20PM] zbfExternal: -------------------------------------------------------
[03/27/2016 - 06:33:20PM] zbfExternal:                 SlaveTats version: 
[03/27/2016 - 06:33:20PM] zbfExternal:                  RaceMenu version: 7
[03/27/2016 - 06:33:20PM] zbfExternal: Non SexLab Animation Pack version: 0
[03/27/2016 - 06:33:20PM] [slamainscr <sla_Main (0B042D62)>]: registered for maintenance
[03/27/2016 - 06:33:20PM] [Zad]: [Mana Drain] Loaded: 50%
[03/27/2016 - 06:33:20PM] zbfExternal: -------------------------------------------------------
[03/27/2016 - 06:33:20PM] zbfExternal:                   Overlay support: False
[03/27/2016 - 06:33:20PM] zbfExternal:      Non SexLab Animation support: False
[03/27/2016 - 06:33:20PM] zbfExternal: -------------------------------------------------------
[03/27/2016 - 06:33:20PM] [slac] Checking Defeat
[03/27/2016 - 06:33:20PM] [slac] Defeat v5.x+ Registered
[03/27/2016 - 06:33:20PM] [slac] Checking Submit
[03/27/2016 - 06:33:20PM] [slac] Submit Registered
[03/27/2016 - 06:33:20PM] [Zad]: Devious Devices is now creating animations.
[03/27/2016 - 06:33:20PM] SEXLAB - GetSetAnimation(DDBeltedSolo): Get
[03/27/2016 - 06:33:20PM] SEXLAB - GetSetAnimation(DDArmbinderSolo): Get
[03/27/2016 - 06:33:20PM] SEXLAB - GetSetAnimation(DDYokeSolo): Get
[03/27/2016 - 06:33:20PM] [Zad]: EnableEventProcessing()
[03/27/2016 - 06:33:20PM] [slac] Cloak radius set to 192 feet
[03/27/2016 - 06:33:20PM] [Zad]: Rehooking Mod Events
[03/27/2016 - 06:33:20PM] [slac] Scan radius set to 4095.993652 units
[03/27/2016 - 06:33:20PM] InitWidgetLoader()
[03/27/2016 - 06:33:20PM] [Zad]: [bump Pumps] Loaded: 17%
[03/27/2016 - 06:33:20PM] [Zad]: [Tight Gloves] Loaded: 15%
[03/27/2016 - 06:33:20PM] [slamainscr <sla_Main (0B042D62)>]: starting maintenance... Update frequency 120.000000
[03/27/2016 - 06:33:20PM] [Zad]: [Health Drain] Loaded: 50%
[03/27/2016 - 06:33:20PM] [slamainscr <sla_Main (0B042D62)>]: registered for maintenance
[03/27/2016 - 06:33:20PM] [Zad]: [Tight Corset] Loaded: 15%
[03/27/2016 - 06:33:20PM] [Zad]: [Yoke Struggle] Loaded: 20%
[03/27/2016 - 06:33:20PM] [Zad]: [Harness] Loaded: 10%
[03/27/2016 - 06:33:20PM] [Zad]: [Restraints+Armor] Loaded: 7%
[03/27/2016 - 06:33:20PM] [Zad]: [belted Empty] Loaded: 10%
[03/27/2016 - 06:33:20PM] [Zad]: [stamina Drain] Loaded: 50%
[03/27/2016 - 06:33:20PM] [Zad]: DevicesUnderneath::Maintenance()
[03/27/2016 - 06:33:20PM] [Zad]: Set Device Hider slot to 41.
[03/27/2016 - 06:33:20PM] [Zad]: QuestMonitor is now tracking player.
[03/27/2016 - 06:33:20PM] [Zad]: RebuildSlotmask()
[03/27/2016 - 06:33:20PM] FNIS aa GetAAprefixList mod: XPMSE nMods: 1
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] FNIS aa GetAAsetList mod: XPMSE nSets: 16
[03/27/2016 - 06:33:20PM] XPMSE MainQuest Initialization successful.
[03/27/2016 - 06:33:20PM] [Zad]: ZadNpc::DoRegister(1.495865)
[03/27/2016 - 06:33:20PM] Error: Cannot call GetValue() on a None object, aborting function call
stack:
[alias PlayerAlias on quest TameBeastNameQuest (2C0617CC)].aaTameBeastChooseplayerAliasName.OnPlayerLoadGame() - "aaTameBeastChooseplayerAliasName.psc" Line 84
[03/27/2016 - 06:33:20PM] Warning: Assigning None to a non-object variable named "::temp5"
stack:
[alias PlayerAlias on quest TameBeastNameQuest (2C0617CC)].aaTameBeastChooseplayerAliasName.OnPlayerLoadGame() - "aaTameBeastChooseplayerAliasName.psc" Line 84
[03/27/2016 - 06:33:20PM] [Zad]: RepopulateNpcs()
[03/27/2016 - 06:33:20PM] Error: Cannot call GetSlotMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 74
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:20PM] Warning: Assigning None to a non-object variable named "::temp14"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 74
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:21PM] [Zad]: Not repopulating NPC slots: Feature is disabled.
[03/27/2016 - 06:33:21PM] Error: Cannot call GetValue() on a None object, aborting function call
stack:
[alias PlayerAlias on quest TameBeastNameQuest (2C0617CC)].aaTameBeastChooseplayerAliasName.OnPlayerLoadGame() - "aaTameBeastChooseplayerAliasName.psc" Line 84
[03/27/2016 - 06:33:21PM] Warning: Assigning None to a non-object variable named "::temp5"
stack:
[alias PlayerAlias on quest TameBeastNameQuest (2C0617CC)].aaTameBeastChooseplayerAliasName.OnPlayerLoadGame() - "aaTameBeastChooseplayerAliasName.psc" Line 84
[03/27/2016 - 06:33:21PM] [Zad]: ==========Begin Compatibility Checks==========
[03/27/2016 - 06:33:21PM] [Zad]: Please note that Errors related to missing files should be ignored.
[03/27/2016 - 06:33:21PM] [Zad]: [ Dependency Checks ]
[03/27/2016 - 06:33:21PM] [Zad]: DDi version [2.920000]: OK
[03/27/2016 - 06:33:21PM] [Zad]: assets version [2.900000]: OK
[03/27/2016 - 06:33:21PM] [Zad]: ZaZ Animation Pack version [607.000000]: OK
[03/27/2016 - 06:33:21PM] [Zad]: aroused version [20140124.000000]: OK
[03/27/2016 - 06:33:21PM] [Zad]: SexLab version [16101.000000]: OK
[03/27/2016 - 06:33:21PM] [Zad]: [ Third Party Mod Compatibility Checks ]
[03/27/2016 - 06:33:21PM] [Zad]: [ Sanity Checks ]
[03/27/2016 - 06:33:21PM] [Zad]: Verifying that installation is untainted by an unsupported upgrade: OK
[03/27/2016 - 06:33:21PM] [Zad]: Verifying that old DDi esp is not present: OK
[03/27/2016 - 06:33:21PM] [Zad]: ==========End Compatibility Checks==========
[03/27/2016 - 06:33:21PM] [Zad]: Initializing Events arrays.
[03/27/2016 - 06:33:21PM] [Zad]: zadEventSlots::Maintenance()
[03/27/2016 - 06:33:21PM] [Zad]: Config Interval:1.500000. Total number of events: 0. Next staggered update in 1.500000
[03/27/2016 - 06:33:21PM] Error: Cannot cast from None to SKI_WidgetBase[]
stack:
[iHUDControlQuest (5D000805)].ihudwidgetscript.initialize() - "iHUDWidgetScript.psc" Line 38
[iHUDControlQuest (5D000805)].ihudcontrolscript.startUp() - "iHUDControlScript.psc" Line 93
[iHUDMaintainanceQuest (5D002853)].iHUDMaintainanceScript.startUp() - "iHUDMaintainanceScript.psc" Line 20
[alias PlayerAlias on quest iHUDMaintainanceQuest (5D002853)].iHUDLoadScript.OnPlayerLoadGame() - "iHUDLoadScript.psc" Line 11
[03/27/2016 - 06:33:21PM] [Zad]: [Plug Moan] Registered. Event #0
[03/27/2016 - 06:33:21PM] [Zad]: [Harness] Registered. Event #1
[03/27/2016 - 06:33:21PM] Error: Cannot call RemoveSlotFromMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 89
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:21PM] Warning: Assigning None to a non-object variable named "::temp20"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 89
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:21PM] Error: Cannot call RemoveSlotFromMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 90
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:21PM] Warning: Assigning None to a non-object variable named "::temp20"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 90
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:21PM] Error: Cannot call RemoveSlotFromMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 91
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:21PM] Warning: Assigning None to a non-object variable named "::temp20"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 91
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:21PM] Error: Cannot call AddSlotToMask() on a None object, aborting function call
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 92
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:21PM] Warning: Assigning None to a non-object variable named "::temp20"
stack:
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.HideHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 92
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.CheckHelmet() - "mz_HelmetToggleConfigMenu.psc" Line 77
[mz_ScriptSpellQuest (1D000D66)].mz_HelmetToggleConfigMenu.OnGameReload() - "mz_HelmetToggleConfigMenu.psc" Line 18
[alias Player on quest mz_ScriptSpellQuest (1D000D66)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - "SKI_PlayerLoadGameAlias.psc" Line 6
[03/27/2016 - 06:33:21PM] [Zad]: [Tight Gloves] Registered. Event #2
[03/27/2016 - 06:33:21PM] [Zad]: Monitoring Camera state.
[03/27/2016 - 06:33:21PM] [Zad]: [belt Chafing] Registered. Event #3
[03/27/2016 - 06:33:21PM] [Zad]: [blindfold Trip] Registered. Event #4
[03/27/2016 - 06:33:21PM] [Zad]: [Vibration] Registered. Event #5
[03/27/2016 - 06:33:21PM] [Zad]: [Mounted] Registered. Event #6
[03/27/2016 - 06:33:21PM] [Zad]: [Nipple Piercings] Registered. Event #7
[03/27/2016 - 06:33:21PM] [Zad]: [bra Chafing] Registered. Event #8
[03/27/2016 - 06:33:21PM] [Zad]: [Mana Drain] Registered. Event #9
[03/27/2016 - 06:33:21PM] [Zad]: [Restrictive Collar] Registered. Event #10
[03/27/2016 - 06:33:21PM] [Zad]: [Chaos Plugs] Registered. Event #11
[03/27/2016 - 06:33:21PM] [Zad]: [Horny] Registered. Event #12
[03/27/2016 - 06:33:21PM] [Zad]: [Periodic Shocks] Registered. Event #13
[03/27/2016 - 06:33:21PM] [Zad]: [bump Pumps] Registered. Event #14
[03/27/2016 - 06:33:21PM] [Zad]: [blindfold Mystery] Registered. Event #15
[03/27/2016 - 06:33:21PM] [Zad]: [Health Drain] Registered. Event #16
[03/27/2016 - 06:33:21PM] [Zad]: [Tight Corset] Registered. Event #17
[03/27/2016 - 06:33:21PM] [Zad]: [Yoke Struggle] Registered. Event #18
[03/27/2016 - 06:33:21PM] [Zad]: [Restraints+Armor] Registered. Event #19
[03/27/2016 - 06:33:21PM] [Zad]: [belted Empty] Registered. Event #20
[03/27/2016 - 06:33:21PM] [Zad]: [stamina Drain] Registered. Event #21
[03/27/2016 - 06:33:21PM] [Zad]: [Wet Padding] Registered. Event #22
[03/27/2016 - 06:33:21PM] [Zad]: [Posture Collar] Registered. Event #23
[03/27/2016 - 06:33:21PM] [Zad]: [Drip] Registered. Event #24
[03/27/2016 - 06:33:21PM] [Zad]: [Finisher Plug] Registered. Event #25
[03/27/2016 - 06:33:21PM] [Zad]: [teaser] Registered. Event #26
[03/27/2016 - 06:33:21PM] [Zad]: [Armbinder Struggle] Registered. Event #27
[03/27/2016 - 06:33:21PM] Error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type
stack:
[item 1 in container  (00000014)].zadHiderScript.Delete() - "<native>" Line ?
[item 1 in container  (00000014)].zadHiderScript.OnContainerChanged() - "zadHiderScript.psc" Line 5
[03/27/2016 - 06:33:23PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnCreatureFrameworkRegister() Begin
[03/27/2016 - 06:33:23PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnCreatureFrameworkRegister() Registering
[03/27/2016 - 06:33:23PM] [slnc] [slncaddondgscript <slncAddonDG (22002F9A)>]: AddonDG.registerStuff()
[03/27/2016 - 06:33:23PM] [slnc] [slncaddondbscript <slncAddonDB (21005911)>]: AddonDB.registerStuff()
[03/27/2016 - 06:33:23PM] [slnc] [slncMainQuestScript <slncControllerQuest (200110DF)>]: OnCreatureFrameworkRegister() End
[03/27/2016 - 06:33:28PM] VM is freezing...
[03/27/2016 - 06:33:28PM] VM is frozen
[03/27/2016 - 06:33:28PM] Saving game...
[03/27/2016 - 06:33:30PM] VM is thawing...
[03/27/2016 - 06:33:35PM] [slamainscr <sla_Main (0B042D62)>]:Defered maintenance...
[03/27/2016 - 06:33:35PM] [slamainscr <sla_Main (0B042D62)>]: found Devious Devices - Assets.esm
[03/27/2016 - 06:33:35PM] [slamainscr <sla_Main (0B042D62)>]: Enabled Desire spell
[03/27/2016 - 06:33:35PM] [slamainscr <sla_Main (0B042D62)>]: Updated notification key to 49
[03/27/2016 - 06:33:35PM] [slamainscr <sla_Main (0B042D62)>]: finished maintenance
[03/27/2016 - 06:33:37PM] Error: Object reference has no 3D
stack:
[ (000A7EA9)].Sound.Play() - "<native>" Line ?
[ (000B78FE)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line 117
[03/27/2016 - 06:33:45PM] VM is freezing...
[03/27/2016 - 06:33:45PM] VM is frozen
[03/27/2016 - 06:33:46PM] Saving game...
[03/27/2016 - 06:33:47PM] VM is thawing...
[03/27/2016 - 06:34:08PM] Error: Object reference has no 3D
stack:
[ (000A7EA9)].Sound.Play() - "<native>" Line ?
[ (000B78FE)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line 117
[03/27/2016 - 06:34:12PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DE8)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:34:12PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DEB)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:34:12PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DE9)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:34:12PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DEA)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:34:34PM] Error: Object reference has no 3D
stack:
[ (000A7EA9)].Sound.Play() - "<native>" Line ?
[ (000B78FE)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line 97
[03/27/2016 - 06:35:00PM] Error: Cannot call GetCombatTarget() on a None object, aborting function call
stack:
[alias Male1 on quest DefeatNPCMonitorQst (5106E968)].defeatnvnonhitscr.OnEnterBleedout() - "DefeatNVNOnHitScr.psc" Line 77
[03/27/2016 - 06:35:02PM] Error: Object reference has no 3D
stack:
[ (000A7EA9)].Sound.Play() - "<native>" Line ?
[ (000B78FE)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line 117
[03/27/2016 - 06:35:20PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DE8)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:35:21PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DEB)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:35:21PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DEA)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:35:21PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DE9)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:35:40PM] Error: Object reference has no 3D
stack:
[ (000A7EA9)].Sound.Play() - "<native>" Line ?
[ (000B78FE)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line 107
[03/27/2016 - 06:35:53PM] slaScanner start time is ....207.061005
[03/27/2016 - 06:35:54PM] Found 3 arousedActors
[03/27/2016 - 06:35:54PM] Found 0 nakedActors
[03/27/2016 - 06:35:55PM] slaScanner After getting actors is ....208.261002, player is naked TRUE, Actor Count 3
[03/27/2016 - 06:35:55PM] [slainternalscr <sla_Internal (0B083137)>]: Chief Larak got 8 exposure for  seeing naked Jessica
[03/27/2016 - 06:35:55PM] [slainternalscr <sla_Internal (0B083137)>]: Avelyn got 12 exposure for  seeing naked Jessica
[03/27/2016 - 06:35:56PM] [slainternalscr <sla_Internal (0B083137)>]: Horse got 8 exposure for  seeing naked Jessica
[03/27/2016 - 06:35:56PM] slaScanner end time is ....209.528000
[03/27/2016 - 06:35:56PM] Next update in 120.000000
[03/27/2016 - 06:36:00PM] SEXLAB - NOTICE: ValidateActor(Sharamph) -- TRUE -- MISS
[03/27/2016 - 06:36:00PM] SEXLAB - NOTICE: ValidateActor(Avelyn) -- TRUE -- HIT
[03/27/2016 - 06:36:10PM] SEXLAB - NOTICE: ValidateActor(Avelyn) -- TRUE -- HIT
[03/27/2016 - 06:36:10PM] Error: Object reference has no 3D
stack:
[ (000A7EA9)].Sound.Play() - "<native>" Line ?
[ (000B78FE)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line 97
[03/27/2016 - 06:36:11PM] SEXLAB - NOTICE: ValidateActor(Sharamph) -- TRUE -- HIT
[03/27/2016 - 06:36:20PM] SEXLAB - NOTICE: ValidateActor(Sharamph) -- TRUE -- HIT
[03/27/2016 - 06:36:21PM] SEXLAB - NOTICE: ValidateActor(Avelyn) -- TRUE -- HIT
[03/27/2016 - 06:36:30PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DE9)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:36:30PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DEA)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:36:30PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DEB)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:36:30PM] Warning: Assigning None to a non-object variable named "::temp6"
stack:
[Active effect 1 on  (27065DE8)].CFEffectCreatureApply.OnEffectStart() - "CFEffectCreatureApply.psc" Line 10
[03/27/2016 - 06:36:30PM] SEXLAB - NOTICE: ValidateActor(Sharamph) -- TRUE -- HIT
[03/27/2016 - 06:36:32PM] SEXLAB - NOTICE: ValidateActor(Avelyn) -- TRUE -- HIT
[03/27/2016 - 06:36:39PM] Error: Object reference has no 3D
stack:
[ (000A7EA9)].Sound.Play() - "<native>" Line ?
[ (000B78FE)].HelgenRandomSoundScript.OnUpdate() - "HelgenRandomSoundScript.psc" Line 117
[03/27/2016 - 06:36:40PM] Error: Cannot call GetCombatTarget() on a None object, aborting function call
stack:
[alias Male1 on quest DefeatNPCMonitorQst (5106E968)].defeatnvnonhitscr.OnEnterBleedout() - "DefeatNVNOnHitScr.psc" Line 77
[03/27/2016 - 06:36:41PM] SEXLAB - NOTICE: ValidateActor(Avelyn) -- TRUE -- HIT
[03/27/2016 - 06:36:41PM] SEXLAB - NOTICE: ValidateActor(Sharamph) -- TRUE -- HIT
[03/27/2016 - 06:36:49PM] Error: DGIntimidateQuest (00047AE6): attempting to start event scoped quest outside of story manager.
stack:
[DGIntimidateQuest (00047AE6)].QF_DGIntimidateQuest_00047AE6.SetCurrentStageID() - "<native>" Line ?
[DGIntimidateQuest (00047AE6)].QF_DGIntimidateQuest_00047AE6.SetStage() - "Quest.psc" Line 124

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  • 3 weeks later...

I play with a controler. is there any way to set up the submit shouts/powers so that they can be triggered by the regular shouts/powers button? while my controler is plugged in my keyboard doesn't work with the game an it is extremely tedious to switch them back and fourth

 

Not sure what your setup is like but I can use Mod hotkeys (i.e set in MCM) on my keyboard while playing with a controller. You just need to unplug the controller when you select the hotkeys in the MCM menu and plug the controller back in when you're ready to play.

 

If the keyboard is not nearby when you play you will need to remap the controlmap.txt file in Skyrim\Data\Interface\Controls\PC directory.

 

I have uploaded the file I created for myself

 

Custom Controller.rar

 

The LS and D pad buttons are not mapped to anything so you can set one of those  as the submit button or any other mod hotkey you want.

 

I usually use the 4 dpad buttons for SkyUI hotkeys

 

LB or Sprint works like a shift key. It will still make your character sprint though. But you will have too stop sprinting to use the  X, Y, B keys for their normal functions otherwise you will open menus in mid flight. 

 

Sneak = B

Inventory = LB + B (back button will switch to magic) 

Magic = LB + X

Map = LB + Y

Favorites = back

Wait = LB + back

Tween Menu = LB + start (4 axis menu with Skills, Inventory Magic etc.)

 

Otherwise everything should work as before.

 

It's not perfect but it was the only way I was able to make a controller work with Submit 

 

You can edit the controlmap.txt to your tastes if you like. 

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  • 2 weeks later...

how is the gender sorting and script load of this mod? last time i use it gay animations played, and im comparing the script load to defeat.

Use the original version from the OP and it's far, far heavier script load. Find the patched version and it's reduced a lot but still higher.

 

Beyond that, the author has been gone for a long time and it probably hasn't changed since the last time you tried it.

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  • 2 weeks later...

somebody help me...I installed this mod and tried to surrender to npc, expecting some sexual stuff but npc would just beat me several times and let me go. i toggled everything in the option. what could be wrong with my status?

Welcome to Lovers Lab.

 

Do you have the Sexlab Framework installed and have you gone into its MCM menu and enabled it?

 

Do you have any other mods that allow sex (via the Sexlab Framework) installed and if so do they work?

Link to comment

 

somebody help me...I installed this mod and tried to surrender to npc, expecting some sexual stuff but npc would just beat me several times and let me go. i toggled everything in the option. what could be wrong with my status?

Welcome to Lovers Lab.

 

Do you have the Sexlab Framework installed and have you gone into its MCM menu and enabled it?

 

Do you have any other mods that allow sex (via the Sexlab Framework) installed and if so do they work?

 

yes, I enabled submit mod ( actually it was already enabled when I installed it....but of course i checked it :D)

 

and also yes, i tried other mods and they worked well.....well, except the prison overhaul. could it be the problem? 

 

The situation is, whenever i trigger the arrest, everything goes perfect until I get to the cell.

 

While staying in there, jailer often comes to my character and fuck as punishment.....and my character never get along with the jailer.

 

Jailer's movement and pose is good, but my character just stand still until the scene is finished.

 

Oh, and when npc whips me, there's no whip mark on my character's body. I tried many thing but nothing happened.....funny thing is,

 

this whip mark appears when I whip others. 

 

When I use the FNIS program and update the behavior, it ends its progress and says there's 2 warnings.

 

This appeared when I first installed only two mods - sexlab framework and prison overhaul.

 

And adding other mods doesn't change the number.

 

hmm...maybe i have to delete the prison overhaul mod and try again.

 

Thank you for your reply. :D

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  • 1 month later...

I have a reproducible issue! (Yay!) 

 

Some hours into a brand new save, I've been having trouble with submitting to various opponents - human and otherwise.

 

Now, neither automatic nor manual submit are working with both Drelas and a hagraven.

 

On surrender button press, they go non-hostile for a couple seconds, don't accept surrender, and go back to hostile.

 

How the heck do I troubleshoot this?

 

 

================================

Update:

 

Issue appears confined to sexlab 1.62

Link to comment

I have a reproducible issue! (Yay!) 

 

Some hours into a brand new save, I've been having trouble with submitting to various opponents - human and otherwise.

 

Now, neither automatic nor manual submit are working with both Drelas and a hagraven.

 

On surrender button press, they go non-hostile for a couple seconds, don't accept surrender, and go back to hostile.

 

How the heck do I troubleshoot this?

 

 

================================

Update:

 

Issue appears confined to sexlab 1.62

 

Get Defeat, it's amazing.

 

Link to comment

I have a reproducible issue! (Yay!) 

 

Some hours into a brand new save, I've been having trouble with submitting to various opponents - human and otherwise.

 

Now, neither automatic nor manual submit are working with both Drelas and a hagraven.

 

On surrender button press, they go non-hostile for a couple seconds, don't accept surrender, and go back to hostile.

 

How the heck do I troubleshoot this?

 

 

================================

Update:

 

Issue appears confined to sexlab 1.62

Remember, submit hasn't been updated in quite a while, and some creatures are not supported.  Look in the MCM for Submit where you set the creature support and you'll see a list of creatures when you highlight/hover over the setting.  It's not a problem with 1.62, it's that creature support in Submit is limited.

 

 

 

 

Get Defeat, it's amazing.

 

 

Defeat is very good, but unfortunately I've run into 2 very bad issues with the current version that made me remove it from my load order.

 

1)  When trying to save a game in certain areas, I would CTD before the save even executed.  This is a full save, not a quick save or auto-save.  Now this issue may be related to a combination of mods - I use immersive patrols, the "populated" series that increases npcs, etc.  I noticed that in areas with increased NPCs, specifically imperial/stormcloak combats (probably from immersive patrols), the CTD would happen IF Defeat's NPCvsNPC option is on.  If I turned that option off, I never saw that particular CTD again.

 

2)  This one seems to be Defeat-specific.  Normally I NEVER see the "teleport to the middle of the map in mid-air" issue when initiating sex with SexLab that others have seen.  I started seeing this issue out of the blue - EVERY sex animation teleported.  I traced it back to a scene where PC is defeated.  When defeat kicked in (PC was defeated) the PC began stripping the NPC.  It should have been the other way around - PC should be stripped by the NPC (the victor).  Then instead of the rape happening, the PC regain the ability to continue the combat and the PC won.  From that exact point on, any sex animation triggered the teleport.  Replicated that multiple times and it happened every time.  If the PC wins the combat outright (Defeat never kicks in), any following sex scenes worked fine.

 

I love Defeat and had both mods in my load order for a long time (only used Submit for seduction, not for rape or combat rape).  I hope Goubo will soon fix the current issues with Defeat.

Link to comment

 

I have a reproducible issue! (Yay!) 

 

Some hours into a brand new save, I've been having trouble with submitting to various opponents - human and otherwise.

 

Now, neither automatic nor manual submit are working with both Drelas and a hagraven.

 

On surrender button press, they go non-hostile for a couple seconds, don't accept surrender, and go back to hostile.

 

How the heck do I troubleshoot this?

 

 

================================

Update:

 

Issue appears confined to sexlab 1.62

Remember, submit hasn't been updated in quite a while, and some creatures are not supported.  Look in the MCM for Submit where you set the creature support and you'll see a list of creatures when you highlight/hover over the setting.  It's not a problem with 1.62, it's that creature support in Submit is limited.

 

 

 

 

Get Defeat, it's amazing.

 

 

Defeat is very good, but unfortunately I've run into 2 very bad issues with the current version that made me remove it from my load order.

 

1)  When trying to save a game in certain areas, I would CTD before the save even executed.  This is a full save, not a quick save or auto-save.  Now this issue may be related to a combination of mods - I use immersive patrols, the "populated" series that increases npcs, etc.  I noticed that in areas with increased NPCs, specifically imperial/stormcloak combats (probably from immersive patrols), the CTD would happen IF Defeat's NPCvsNPC option is on.  If I turned that option off, I never saw that particular CTD again.

 

2)  This one seems to be Defeat-specific.  Normally I NEVER see the "teleport to the middle of the map in mid-air" issue when initiating sex with SexLab that others have seen.  I started seeing this issue out of the blue - EVERY sex animation teleported.  I traced it back to a scene where PC is defeated.  When defeat kicked in (PC was defeated) the PC began stripping the NPC.  It should have been the other way around - PC should be stripped by the NPC (the victor).  Then instead of the rape happening, the PC regain the ability to continue the combat and the PC won.  From that exact point on, any sex animation triggered the teleport.  Replicated that multiple times and it happened every time.  If the PC wins the combat outright (Defeat never kicks in), any following sex scenes worked fine.

 

I love Defeat and had both mods in my load order for a long time (only used Submit for seduction, not for rape or combat rape).  I hope Goubo will soon fix the current issues with Defeat.

 

 

The teleporting doesn't bother me that much, it used to happen even when I didn't have Defeat. Imo defeat is an essential mod if you have sexlab installed. The issues you're having aren't that big, if the bug when you get defeated happens, just reload an earlier save, and even if playing with NPCvs NPC disabled there are still a lot of features that Defeat has that makes it worth having.

Link to comment

 

 

The teleporting doesn't bother me that much, it used to happen even when I didn't have Defeat. Imo defeat is an essential mod if you have sexlab installed. The issues you're having aren't that big, if the bug when you get defeated happens, just reload an earlier save, and even if playing with NPCvs NPC disabled there are still a lot of features that Defeat has that makes it worth having.

 

 

Let me clarify on the teleporting issue (because it is a big problem).  This is not the "teleport somewhere then teleport back before the sex starts and everything is OK".  Or the "drop through the floor then pop back to where you were" issue.  In this case:  just after the undressing animation starts, you teleport to the giant camp near Whiterun (center of the map), then levitate up WAY above the giant camp, have sex with your partner at that height, then drop like a stone (or a mammoth) after the sex scene and both the PC and the partner (or just the PC if masturbating) die.  Not really a minor issue, is it?

 

And both of these started with the newest version.  When Goubo puts out a new version, I'll pop it back in and use.  But these 2 issues ARE game-breaking in my opinion.

Link to comment

 

 

 

The teleporting doesn't bother me that much, it used to happen even when I didn't have Defeat. Imo defeat is an essential mod if you have sexlab installed. The issues you're having aren't that big, if the bug when you get defeated happens, just reload an earlier save, and even if playing with NPCvs NPC disabled there are still a lot of features that Defeat has that makes it worth having.

 

 

Let me clarify on the teleporting issue (because it is a big problem).  This is not the "teleport somewhere then teleport back before the sex starts and everything is OK".  Or the "drop through the floor then pop back to where you were" issue.  In this case:  just after the undressing animation starts, you teleport to the giant camp near Whiterun (center of the map), then levitate up WAY above the giant camp, have sex with your partner at that height, then drop like a stone (or a mammoth) after the sex scene and both the PC and the partner (or just the PC if masturbating) die.  Not really a minor issue, is it?

 

And both of these started with the newest version.  When Goubo puts out a new version, I'll pop it back in and use.  But these 2 issues ARE game-breaking in my opinion.

 

 

I'm not trying to convince you to use the mod, but you said that bug happened after some defeat scene went wrong. Reloading an earlier save when that happens again to avoid the teleportation bug seems like good compromise for the fun this mod brings. I hope Guobo finds and fixes the bug if it truly is caused by defeat as I haven't had this problem myself.

 

Though that bug happened to me once when I was doing a Bestial Essence quest, when I was supposed to fuck a horse, but I didn't have Defeat installed at the time.

Link to comment

 

I have a reproducible issue! (Yay!) 

 

Some hours into a brand new save, I've been having trouble with submitting to various opponents - human and otherwise.

 

Now, neither automatic nor manual submit are working with both Drelas and a hagraven.

 

On surrender button press, they go non-hostile for a couple seconds, don't accept surrender, and go back to hostile.

 

How the heck do I troubleshoot this?

 

 

================================

Update:

 

Issue appears confined to sexlab 1.62

Remember, submit hasn't been updated in quite a while, and some creatures are not supported.  Look in the MCM for Submit where you set the creature support and you'll see a list of creatures when you highlight/hover over the setting.  It's not a problem with 1.62, it's that creature support in Submit is limited.

 

 

Yes - most telling was I rolled back (badly) to 1.61 (e.g. I get the Unsupported Downgrade proceed at own risk warning) and it worked immediately.

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I'm not trying to convince you to use the mod, but you said that bug happened after some defeat scene went wrong. Reloading an earlier save when that happens again to avoid the teleportation bug seems like good compromise for the fun this mod brings. I hope Guobo finds and fixes the bug if it truly is caused by defeat as I haven't had this problem myself.

 

Though that bug happened to me once when I was doing a Bestial Essence quest, when I was supposed to fuck a horse, but I didn't have Defeat installed at the time.

 

 

You're not going to convince me to use or not use Defeat (or any other mod for that matter).  My own testing and playing is the only convincing I ever need.  Yes, it was just after "some defeat scene went wrong".  I went back to the save right before the battle (luckily I had a save right before the combat), and the results were the same every time (and I am talking about 15+ tries):  If Defeat got involved in the scene at all (in other words, my PC lost) the scene was immediately compromised and the teleport issue started.  If I won the battle, defeat was never involved and future sex scenes work perfectly.  Kind of "defeats" one of the purposes of having the mod, doesn't it?  (Sorry, bad pun...)

 

So "Reloading an earlier save when that happens again to avoid the teleportation bug seems like good compromise for the fun this mod brings" makes it kind of useless to have defeat if to "avoid the teleportation bug" I have to reload and WIN the battle every time.  I can do that without defeat.

Link to comment

 

 

I'm not trying to convince you to use the mod, but you said that bug happened after some defeat scene went wrong. Reloading an earlier save when that happens again to avoid the teleportation bug seems like good compromise for the fun this mod brings. I hope Guobo finds and fixes the bug if it truly is caused by defeat as I haven't had this problem myself.

 

Though that bug happened to me once when I was doing a Bestial Essence quest, when I was supposed to fuck a horse, but I didn't have Defeat installed at the time.

 

 

You're not going to convince me to use or not use Defeat (or any other mod for that matter).  My own testing and playing is the only convincing I ever need.  Yes, it was just after "some defeat scene went wrong".  I went back to the save right before the battle (luckily I had a save right before the combat), and the results were the same every time (and I am talking about 15+ tries):  If Defeat got involved in the scene at all (in other words, my PC lost) the scene was immediately compromised and the teleport issue started.  If I won the battle, defeat was never involved and future sex scenes work perfectly.  Kind of "defeats" one of the purposes of having the mod, doesn't it?  (Sorry, bad pun...)

 

So "Reloading an earlier save when that happens again to avoid the teleportation bug seems like good compromise for the fun this mod brings" makes it kind of useless to have defeat if to "avoid the teleportation bug" I have to reload and WIN the battle every time.  I can do that without defeat.

 

I wasted my time talking to you, I guess it's my own fault, you say in your own signature "Your opinion means as much to me as a festering bowl of dog snot.".

 

It's funny, you play with mods that add tons of NPCs but because of that, mods that add interactions with the NPCs don't work cause there are too many NPCs and the game chokes. Nice philosophy for modding bro.

 

Link to comment

 

I wasted my time talking to you, I guess it's my own fault, you say in your own signature "Your opinion means as much to me as a festering bowl of dog snot.".

 

Oh, I value people's opinions.  However, MY opinion is what matters in the end, just as YOUR opinion should be the only thing that matters to you in the end.  The only reason, I don't care about your opinion is this case is because your opinion is basically "ignore the errors that cause Defeat to be useless (2 of the three main features I use - PC as Victim and NPC/NPC - both cause BAD issues when both features worked FLAWLESSLY in previous versions for those 2 features), just use it anyway!"  Uuhhmmm, no.  I'll try it again when Defeat is updated, but I'm not using something that causes frustration regardless of how much "fun this mod brings".

 

 

It's funny, you play with mods that add tons of NPCs but because of that, mods that add interactions with the NPCs don't work cause there are too many NPCs and the game chokes. Nice philosophy for modding bro.

 

I see you have a "selective reading" problem.  I said very clearly, that I NEVER had either issue before the latest version of Defeat.  The previous versions worked perfectly fine in both cases with the same multi-NPC mods installed.   Let me restate this:   NEITHER issue ever occurred for me in previous versions of Defeat using the same set of multi-NPC mods.  I originally starting using defeat with the 5.3b3 (or whatever the beta version) and it always worked fine with Immersive Patrols, "Populated" series, etc.  In fact the main reason I started using Defeat was to use it's NPC on NPC settings to watch the imperial/thalmor vs stormcloak battles descend into a rape orgy - definitely made them decidedly less boring :P .  You should have seen the orgy that happen at the spot near the vampire cave (on the road to Karthwasten) - everywhere you looked - cocks and tits and ass - Oh My!!!  And I could save without any issue - UNTIL the latest version.

 

As for a "Nice philosophy for modding bro", I think my "philosophy" to stop using a mod that is obviously causing me a problem when the previous versions did not, IS "nice".  I won't comment on your "philosophy" of closing your eyes, sticking your fingers in your ears, going "la-la-la-la" and pretending a issue isn't problem by "Reloading an earlier save when that happens again to avoid the teleportation bug seems like good compromise for the fun this mod brings"...

 

Oops, guess I did...

 

Good day.

Link to comment

 

 

I wasted my time talking to you, I guess it's my own fault, you say in your own signature "Your opinion means as much to me as a festering bowl of dog snot.".

 

Oh, I value people's opinions.  However, MY opinion is what matters in the end, just as YOUR opinion should be the only thing that matters to you in the end.  The only reason, I don't care about your opinion is this case is because your opinion is basically "ignore the errors that cause Defeat to be useless (2 of the three main features I use - PC as Victim and NPC/NPC - both cause BAD issues when both features worked FLAWLESSLY in previous versions for those 2 features), just use it anyway!"  Uuhhmmm, no.  I'll try it again when Defeat is updated, but I'm not using something that causes frustration regardless of how much "fun this mod brings".

 

 

It's funny, you play with mods that add tons of NPCs but because of that, mods that add interactions with the NPCs don't work cause there are too many NPCs and the game chokes. Nice philosophy for modding bro.

 

I see you have a "selective reading" problem.  I said very clearly, that I NEVER had either issue before the latest version of Defeat.  The previous versions worked perfectly fine in both cases with the same multi-NPC mods installed.   Let me restate this:   NEITHER issue ever occurred for me in previous versions of Defeat using the same set of multi-NPC mods.  I originally starting using defeat with the 5.3b3 (or whatever the beta version) and it always worked fine with Immersive Patrols, "Populated" series, etc.  In fact the main reason I started using Defeat was to use it's NPC on NPC settings to watch the imperial/thalmor vs stormcloak battles descend into a rape orgy - definitely made them decidedly less boring :P .  You should have seen the orgy that happen at the spot near the vampire cave (on the road to Karthwasten) - everywhere you looked - cocks and tits and ass - Oh My!!!  And I could save without any issue - UNTIL the latest version.

 

As for a "Nice philosophy for modding bro", I think my "philosophy" to stop using a mod that is obviously causing me a problem when the previous versions did not, IS "nice".  I won't comment on your "philosophy" of closing your eyes, sticking your fingers in your ears, going "la-la-la-la" and pretending a issue isn't problem by "Reloading an earlier save when that happens again to avoid the teleportation bug seems like good compromise for the fun this mod brings"...

 

Oops, guess I did...

 

Good day.

 

 

You should have stuck with the version that worked. It's childish giving up on a working mod because the latest version doesn't work, downgrade bro.

Anyways, you're pretty naive if you believe all the mods should work with no problems, all of them have one issue or another including sexlab having random crashing. That's the essence of modding, working around the problems.

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When I get an NPC to submit all they do is fall down, get up, and become inhostile.. What am I missing? I have all the requirements listed for this mod, sexlab submit, and I'm running it on a new save that auto-installed sexlab during the carraige ride. I'm guessing that I'm forgetting to do something that isn't explicitly listed here but that I should know how to do anyways. Whatever it is that I'm missing, I don't know what it is ><

 

I am using a STEP extended mod setup - does that create a conflict here? (Edit: probably not a problem, read the below edit)

 

I am using SexLabFramework v162 and SexLab Submit 01SEP1 1133

Thanks

 

Edit: I made a new Mod Organizer profile and disabled almost everything except for sexlab framework, sexlab submit, xp32m, FNIS, male/female nude skins, SKSE, SkyUI, and hdt. I still have the same symptom ingame: when female NPCs submit to my male char they just fall down for a few seconds, get up, and then heal to full and carry on with their business. I did install sexlab through MCM. Hmm... what could I be missing?

 

New Edit: Looks like factions were getting in the way of submit. I tried it on some bandits and now I get the submit dialogue. Now my problem is that when the animation starts my char and the bandit just stand still, stiff as boards, with their arms stretched out to their sides. What does this mean is going wrong?

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...

New Edit: Looks like factions were getting in the way of submit. I tried it on some bandits and now I get the submit dialogue. Now my problem is that when the animation starts my char and the bandit just stand still, stiff as boards, with their arms stretched out to their sides. What does this mean is going wrong?

That indicates a failure to run the FNIS Generator program after installing animations OR a run of FNIS that was not successful.

 

If you just failed to run it then running it should fix the problem, if it doesn't fix the problem or you did already run it then please run it again and copy the TEXT from the output window in FNIS and post it here, we can help you figure out why it failed and get you going.

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I had swapped to an older version of sexlab submit for that test where the animations weren't playing, I had changed to sexlab submit 21may15 1051. Changing back to 1133 has caused the animations to start playing successfully. It looks like everything is working now! I had already run FNIS while installing sexlab but I see how my symptoms made it strongly seem like FNIS was to blame.

 

Thank you for the reply!

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I had swapped to an older version of sexlab submit for that test where the animations weren't playing, I had changed to sexlab submit 21may15 1051. Changing back to 1133 has caused the animations to start playing successfully. It looks like everything is working now! I had already run FNIS while installing sexlab but I see how my symptoms made it strongly seem like FNIS was to blame.

 

Thank you for the reply!

You don't want to use that version, here's an updated version: http://www.loverslab.com/topic/19709-sexlab-submit-01sep14-1133/?p=1091849

 

The reason you want to update is in that post.

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