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Sexlab Submit 01SEP14 1133

Sexlab Combat Rape Consensual Sex Speechcraft Bounty

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#721
Setekh

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With Sexlab 1.2 on the horizon I've been thinking about switching to this mod from Sexlab Romance for the consensual stuff, but I have no interest in the other components. (The submission, bandit turn ins, rape etc.)

 

Can all that other stuff be disabled properly (meaning none of the scripts for that stuff running in the background)? Or would it be better to just stick with a simpler consensual mod?

I try and limit the mods I have in my game to only the stuff I absolutely want. I don't like to install a large mod and have scripts running when I only want to make use of 1 or 2 functions.


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#722
dkatryl

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With Sexlab 1.2 on the horizon I've been thinking about switching to this mod from Sexlab Romance for the consensual stuff, but I have no interest in the other components. (The submission, bandit turn ins, rape etc.)

 

Can all that other stuff be disabled properly (meaning none of the scripts for that stuff running in the background)? Or would it be better to just stick with a simpler consensual mod?

I try and limit the mods I have in my game to only the stuff I absolutely want. I don't like to install a large mod and have scripts running when I only want to make use of 1 or 2 functions.

100% of it can be disabled.

 

The Submit Hotkey can be disabled with a MCM option, as well as player surrender.

 

And if you only want 'consensual' sex, then there is also a MCM option to turn off rape, so that when you are chatting up some random NPC, the 'Coercion' option is disabled as well, as that would result in nonconsensual sex.  This leaves just the Seduction & Bribery options.

 

As to "scripts running in the background", pretty much all of the scripts involved are 'on demand' type things, so if the Submit Hotkey is never triggered, or the player never surrenders, etc, then those associated scripts are never called.


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#723
D_ManXX2

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I thought i read about you can now get 2 submitted bandits to follow you so you can turn them in but somehow every time i ask the first one to follow it goes correctly but the second one cancels the first one out again ??


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#724
dkatryl

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I thought i read about you can now get 2 submitted bandits to follow you so you can turn them in but somehow every time i ask the first one to follow it goes correctly but the second one cancels the first one out again ??

I never said anything about having 2+.  In fact, I specifically said I am *not* entertaining having multiple simultaneous bounties and such, because I was not adding the extra Aliases it would involve, plus managing which one takes which Alias slot, etc.  As well as the bounty turn in stuff was something done on a whim, not making a slavery system, etc etc.

 

What you may have read was the part about the determing what is a valid bounty NPC is any NPC that has BaseAV Aggression >= 2.


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#725
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Bandit was one of the female bandits in front of the entrance to Fort Greymoor. This is not something random or something that cannot be fixed... its fixed if i install old version of Submit (31 August) but with new version something is changed and messed up... Notice that NPC aggression is -1 (negative 1) so maybe it should be 0 in order for things to work properly like in previous mod version...

Apparently, the part where I said "I was being conservative on this first pass as I wasn't sure if using >=1 vs >=2 would inadvertently include inappropriate NPCs" wasn't clear the first time... <_<

 

 

But more importantly, I've already stated how I was going to address this entire issue only a post or two ago.

 

Yeah sorry I was in a hurry and didn't see that other response from you coz it had someone elses comment qouted.


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#726
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Hey dkatryl, I've switched to submit from romance on this playthrough, expecting submit to be reasonably futureproofed :)

 

The only issue I've come across is that when I successfully seduce an npc (Hulda, for example), if I open a dialogue quickly enough after the completion of a sex act I get another opportunity to have sex without a speech/whatever check. Not that I'm complaining too much, it's kinda nice to take someone from a 0 to a 4 relationship with nothing but a single check but I'm not sure that's what you intend.


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#727
bob11

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Hey dkatryl, I've switched to submit from romance on this playthrough, expecting submit to be reasonably futureproofed :)

 

The only issue I've come across is that when I successfully seduce an npc (Hulda, for example), if I open a dialogue quickly enough after the completion of a sex act I get another opportunity to have sex without a speech/whatever check. Not that I'm complaining too much, it's kinda nice to take someone from a 0 to a 4 relationship with nothing but a single check but I'm not sure that's what you intend.

Oh right, I think I encountered that a number of times.  If you talk to them immediately after the animation, you can freebies :P  Because the dialogue is the one where you drag the npc around for privacy, I'm not sure if this occurs only when you select the privacy options instead of the immediate sex option or if it occurs either way if you're fast enough.


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#728
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Hey dkatryl, I've switched to submit from romance on this playthrough, expecting submit to be reasonably futureproofed :)

 

The only issue I've come across is that when I successfully seduce an npc (Hulda, for example), if I open a dialogue quickly enough after the completion of a sex act I get another opportunity to have sex without a speech/whatever check. Not that I'm complaining too much, it's kinda nice to take someone from a 0 to a 4 relationship with nothing but a single check but I'm not sure that's what you intend.

WTF?! GAMERS EXPLOITING SOMETHING?! NOT ON MY WATCH!!! :angry:

 

I hear what you're saying, I'm just trying to make sure I am following the details properly.  The PostCoitalBliss function that gives the +1 to RelationshipRank is a postsex hook, so I'm not sure how it would be getting re-triggered multiple times simply by talking to them.

 

Do you mean after sexy time is over, before they tell you "You've done well.", if you try to seduce them several more times, you get +1 multiple times without engaging in another round of sexy time?  Or is it simply talking to them period that gets the extras?


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#729
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I'm having same problem with townsfolk not reacting properly when my character submits like the poster few pages ago. Tested on a new char, went to riverwood inn and attacked people, when I submit they stop the aggression but nothing else happens. Same thing with 3 bandits in small tower on the way up from riverwood to barrows. When I submit they go non hostile (friendly, better said, since I can loot their stuff in tower without problems) but nothing else happens. Tested with bandits in river watch though, and everything works correctly.


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#730
dkatryl

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I'm having same problem with townsfolk not reacting properly when my character submits like the poster few pages ago. Tested on a new char, went to riverwood inn and attacked people, when I submit they stop the aggression but nothing else happens. Same thing with 3 bandits in small tower on the way up from riverwood to barrows. When I submit they go non hostile (friendly, better said, since I can loot their stuff in tower without problems) but nothing else happens. Tested with bandits in river watch though, and everything works correctly.

I'm aware of the civilian thing, and will be addressing it.

 

As to the tower leading to Bleak Fallows, yeah, those bandits are notorious for being unreliable.  I don't know what it is about them, but they are the only ones that I've personally witness do the infamous re-agro thing.

 

On a side note, your user name struck me as an interesting choice.  My wife is actually close to wrapping up writing a novel (alternate timeline Earth where magic and the gods of all the various pantheons of all of Earth's actual cultures exist in a very tangible sense) and one of more important characters is Níðhöggr. :)


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#731
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I'm having same problem with townsfolk not reacting properly when my character submits like the poster few pages ago. Tested on a new char, went to riverwood inn and attacked people, when I submit they stop the aggression but nothing else happens. Same thing with 3 bandits in small tower on the way up from riverwood to barrows. When I submit they go non hostile (friendly, better said, since I can loot their stuff in tower without problems) but nothing else happens. Tested with bandits in river watch though, and everything works correctly.

I'm aware of the civilian thing, and will be addressing it.

 

As to the tower leading to Bleak Fallows, yeah, those bandits are notorious for being unreliable.  I don't know what it is about them, but they are the only ones that I've personally witness do the infamous re-agro thing.

 

On a side note, your user name struck me as an interesting choice.  My wife is actually close to wrapping up writing a novel (alternate timeline Earth where magic and the gods of all the various pantheons of all of Earth's actual cultures exist in a very tangible sense) and one of more important characters is Níðhöggr. :)

 

 

Hello dkatryl, same situation here. Except the guys in riverwood not react on my submit (just turn non hostile and walk away), I also experienced the same issue from the other npcs. The bandit stand guard in front of the Embershard Mine; one forsworn from the camp near Rorikstead; and the Thalmors who are sending the arrested stormcloak soldier to their place.

 

All above npcs are just stop attacking and walk away, no matter how many times I‘ve tried or add bandit faction on them. I were using the 08SEP version of your mod.

 

Thanks


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#732
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Noticed a couple of things with dialog. 

 

1)  Definitely having problems with Jarl Leila (Riften) not getting the dialog after becoming Thane of the Rift.  I do think that for some reason her relationship rank is only a 1, not a 2 or higher., after becoming Thane.  Unfortunately, I started 2 new characters since the last check (I get bored easily with characters and start new ones, cleaning out all of the old save - and I'm about to do it again...), so when my next character becomes Thane of the Rift, I'll use the console to check her relationship rank.

 

2)  When using the newest version (Sept 8th release), I've noticed that several NPCs are missing the dialog to initiate sex.  Most are fine, but certain ones disappeared completely after initailly being there (well beyond the time limit for failed seduction - 3+ days between attempts).  This happened specifically with Adrianne (Whiterun blacksmith) and a couple others (do not remember specific NPCs)  And some never had it all, when in previous versions they did have it - specific example is Arcadia (the herbalist in Whiterun).  For some reason she has never had the dialog option appear.  However most other NPCs in Whiterun seem fine (Ysolde, Carlotta, Olfina, etc, even most of the males).  The only thing I can think of is that I am playing a Khajiit in this playthrough and using the Khajiit speak mod.  I've used it before with no issues with previous versions, but there is an optional mod included with Khajiit Speak that allows bartering with almost anybody, so I wionder if it's that optional mod causing the issue.  I'm currently bored with this current character so I'll be starting a new one soon, so I'll be retesting without KS and see if the missing dialogs still happen.

 

 

I have to say I'm very impressed with this mod.  I don't use the player submit functionality (not a big fan of the "Courier in Crisis" (FONV) or "Dragonborn in Desparation" (skyrim) style mods) but the dialog functionality and rape shout/grapple functions seem to work very well.  There are some things I've noticed with the mod overall - not bugs, just some things to note:

 

1)  I disagree with the choice to have gender and race penalties with dialog.  To me Skyrim was designed with the idea of gender/race-neutral sexuality in the game (although that could easily be laziness on Bethesda part).  The fact that a Khajiit can put on a Mara amulet and marry just about anyone (except a Khajiit - really Bethesda?????) seems to indicate a lack of race-bias, and lack of a gender bias, for marriage.  Even Nords and Dark elves can marry with no persuasion/courting involved (again, probably more laziness on the Bethesda's end).  Making both of these optional in the MCM would be nice (maybe even a slider so the user could increase/decrease the penalty if that's their choice).  That being said, I do use the current slider to adjust the chance to basically compensate for these penalties.

 

2)  This actaully isn't probably something directly caused by the mod, but can anyone explain how Ysolda in Whiterun is in a relationship?  According to the info when trying to seduce her, she is "courting".  Does anybody know who the courting partner is?  The only person she ever mentions by name is Ma'dran the Khajiit, and she was also doing business with Ulag the Orc for Sleeping Tree Sap, and neither seem to be true love interests.  Just curious if there is truly a courting partner.  And the fact that she will marry the Dragonborn at the sight of an amulet, seems that her courting is not that exclusive...

 

Also, it's strange that Camilla (Riverwood) is dating 2 guys when the game starts, yet is not marked as courting according to the seduction check...

 

3)  The marriage/courting penalty is a great addition.  However there a some places where it may need to be ignored.  The best example - Nivenor in Riften seems to want to bang any male in tight leather (or robes, dragon plate, dwarven armor, fine clothes, etc).  So it seems the marriage penalty shouldn't apply to her (for male PCs).  There may be others as well (Frabbi in Markarth - with the arguments she gets in with her husband, I could see cutting the penalty in half).

 

4)  The 3-way seems to be treating the initial sex partner as a rape victim.  The first NPC asked into the 3 way always remains undressed after the consensual sex (I do have the option to leave rape victims undressed).  However, that NPC reacts like a normal consensual target and not a rape victim, even doing the "you've done well" and increasing the relationship rank.  So this may be more of a SexLab issue and not Submit, but thought I'd note it here just in case.  The next playthough I'll install matchmaker as well and see if it does the same thing.

 

 

This is pretty much the only SexLab mod I use - I have the slavery mod, but don't use that very much, and I have the ZAP (zaz animation pack).  But this is the only sex initiating mod that use and it is very well done.  Thanks again for a great mod.


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#733
Pinute

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Hey dkatryl, I've switched to submit from romance on this playthrough, expecting submit to be reasonably futureproofed :)

 

The only issue I've come across is that when I successfully seduce an npc (Hulda, for example), if I open a dialogue quickly enough after the completion of a sex act I get another opportunity to have sex without a speech/whatever check. Not that I'm complaining too much, it's kinda nice to take someone from a 0 to a 4 relationship with nothing but a single check but I'm not sure that's what you intend.

WTF?! GAMERS EXPLOITING SOMETHING?! NOT ON MY WATCH!!! :angry:

 

I hear what you're saying, I'm just trying to make sure I am following the details properly.  The PostCoitalBliss function that gives the +1 to RelationshipRank is a postsex hook, so I'm not sure how it would be getting re-triggered multiple times simply by talking to them.

 

Do you mean after sexy time is over, before they tell you "You've done well.", if you try to seduce them several more times, you get +1 multiple times without engaging in another round of sexy time?  Or is it simply talking to them period that gets the extras?

 

 

When I speak to an npc quickly enough after sex I get the 'do it here' or 'let's get private' dialogue tree.

 

I just choose one, sexy time starts, I get the post coital bliss afterwards, and, if I activate the npc quickly enough, the 'do it here' or 'let's get private' choices pop up again. 

 

I just choose one, sexy time starts, I get the post coital bliss afterwards, and, if I activate the npc quickly enough, the 'do it here' or 'let's get private' choices pop up again. 

 

I just choose one, sexy time starts, I get the post coital bliss afterwards, and, if I activate the npc quickly enough, the 'do it here' or 'let's get private' choices pop up again. 

 

You get the picture, I think  ;)


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#734
dkatryl

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When I speak to an npc quickly enough after sex I get the 'do it here' or 'let's get private' dialogue tree.

 

I just choose one, sexy time starts, I get the post coital bliss afterwards, and, if I activate the npc quickly enough, the 'do it here' or 'let's get private' choices pop up again. 

 

I just choose one, sexy time starts, I get the post coital bliss afterwards, and, if I activate the npc quickly enough, the 'do it here' or 'let's get private' choices pop up again. 

 

I just choose one, sexy time starts, I get the post coital bliss afterwards, and, if I activate the npc quickly enough, the 'do it here' or 'let's get private' choices pop up again. 

 

You get the picture, I think  ;)

 

Ahh! Okay, that makes sense.  So you are actually initiating sexy time each time, which is why the post coital bliss triggers as designed.

 

It's just the fact that if you pounce on them fast enough, you go straight to the options only available after successfully making the Seduction/Bribery check.

 

Interesting, okay, I'll give that a peek.  It shouldn't work that way, and if it's an obvious fix, I'll do it, but if I can't figure it out relatively quickly, then I am may just go with "It's not a bug, it's a feature!  You're just boinking their socks off repeatedly!" B)


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#735
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Noticed a couple of things with dialog. 

 

 

 

 

2)  This actaully isn't probably something directly caused by the mod, but can anyone explain how Ysolda in Whiterun is in a relationship?  According to the info when trying to seduce her, she is "courting".  Does anybody know who the courting partner is?  The only person she ever mentions by name is Ma'dran the Khajiit, and she was also doing business with Ulag the Orc for Sleeping Tree Sap, and neither seem to be true love interests.  Just curious if there is truly a courting partner.  And the fact that she will marry the Dragonborn at the sight of an amulet, seems that her courting is not that exclusive...

 

Also, it's strange that Camilla (Riverwood) is dating 2 guys when the game starts, yet is not marked as courting according to the seduction check...

 

Ysolda is dropping hints of being interested in the hunting elf who has a stall in the Whiterun Market. At some point (I triggered it a few times) she's going on about inviting him over so she can cook a roast for him.

 

Maybe it takes too long for Ysolda (life is too short for a long courtship, Maramal's words), so when the DB shows up wearing an amulet of Mara, Ysolda is probably like 'Fuck that elf, I'll marry the DB instead.'.

 

Camilla is not dating two guys. Two guys are interested in Camilla. Unbeknowst to eachother, they're both trying to sabotage the other. The DB is actually the interloper here, forcing the situation to come a conclusion and Camilla is becoming aware of what's actually going on. Basically, Camilla was thinking she had two friends for friends' sake.

 

(With lover's comfort, Camilla is in an incesteous relationship with her brother Lucan, if you have incest checked.)


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#736
dkatryl

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Noticed a couple of things with dialog. 

 

1)  Definitely having problems with Jarl Leila (Riften) not getting the dialog after becoming Thane of the Rift.  I do think that for some reason her relationship rank is only a 1, not a 2 or higher., after becoming Thane.  Unfortunately, I started 2 new characters since the last check (I get bored easily with characters and start new ones, cleaning out all of the old save - and I'm about to do it again...), so when my next character becomes Thane of the Rift, I'll use the console to check her relationship rank.

 

2)  When using the newest version (Sept 8th release), I've noticed that several NPCs are missing the dialog to initiate sex.  Most are fine, but certain ones disappeared completely after initailly being there (well beyond the time limit for failed seduction - 3+ days between attempts).  This happened specifically with Adrianne (Whiterun blacksmith) and a couple others (do not remember specific NPCs)  And some never had it all, when in previous versions they did have it - specific example is Arcadia (the herbalist in Whiterun).  For some reason she has never had the dialog option appear.  However most other NPCs in Whiterun seem fine (Ysolde, Carlotta, Olfina, etc, even most of the males).  The only thing I can think of is that I am playing a Khajiit in this playthrough and using the Khajiit speak mod.  I've used it before with no issues with previous versions, but there is an optional mod included with Khajiit Speak that allows bartering with almost anybody, so I wionder if it's that optional mod causing the issue.  I'm currently bored with this current character so I'll be starting a new one soon, so I'll be retesting without KS and see if the missing dialogs still happen.

 

 

1)  I disagree with the choice to have gender and race penalties with dialog.  To me Skyrim was designed with the idea of gender/race-neutral sexuality in the game (although that could easily be laziness on Bethesda part).  The fact that a Khajiit can put on a Mara amulet and marry just about anyone (except a Khajiit - really Bethesda?????) seems to indicate a lack of race-bias, and lack of a gender bias, for marriage.  Even Nords and Dark elves can marry with no persuasion/courting involved (again, probably more laziness on the Bethesda's end).  Making both of these optional in the MCM would be nice (maybe even a slider so the user could increase/decrease the penalty if that's their choice).  That being said, I do use the current slider to adjust the chance to basically compensate for these penalties.

 

2)  This actaully isn't probably something directly caused by the mod, but can anyone explain how Ysolda in Whiterun is in a relationship?  According to the info when trying to seduce her, she is "courting".  Does anybody know who the courting partner is?  The only person she ever mentions by name is Ma'dran the Khajiit, and she was also doing business with Ulag the Orc for Sleeping Tree Sap, and neither seem to be true love interests.  Just curious if there is truly a courting partner.  And the fact that she will marry the Dragonborn at the sight of an amulet, seems that her courting is not that exclusive...

 

Also, it's strange that Camilla (Riverwood) is dating 2 guys when the game starts, yet is not marked as courting according to the seduction check...

 

3)  The marriage/courting penalty is a great addition.  However there a some places where it may need to be ignored.  The best example - Nivenor in Riften seems to want to bang any male in tight leather (or robes, dragon plate, dwarven armor, fine clothes, etc).  So it seems the marriage penalty shouldn't apply to her (for male PCs).  There may be others as well (Frabbi in Markarth - with the arguments she gets in with her husband, I could see cutting the penalty in half).

 

4)  The 3-way seems to be treating the initial sex partner as a rape victim.  The first NPC asked into the 3 way always remains undressed after the consensual sex (I do have the option to leave rape victims undressed).  However, that NPC reacts like a normal consensual target and not a rape victim, even doing the "you've done well" and increasing the relationship rank.  So this may be more of a SexLab issue and not Submit, but thought I'd note it here just in case.  The next playthough I'll install matchmaker as well and see if it does the same thing.

  1. On the Jarls, fair enough.  I imagine the only way to get to a 1 or higher is to become a Thane, (they just normally jump straight to 3, at least for Whiterun it is), so I can probably safely lower it to 1 and call it a day.
  2. I'll have another look at NPC regarding getting rejected, make sure I didn't goof something up changing over from purely magic effects that suffer from a cell change bug where they get ignored to a temporary faction system.

As to the second half:

  1. I just wanted something that would give a little variety to the algorithm between one character and the next (Unless you make the same race/gender combination. :P) Keep in mind, that penalty only applies if they are a stranger that you haven't scored with yet.  Once you seduce them (Bribing doesn't count), then they are obviously just fine with your particular race/gender, so future attempts won't suffer the penalty.  At any rate, it's a rather minor penalty, a total of -15 if both the gender/race are wrong, which is less than courting/married/on duty guards.  Also, it never applies to your Spouse.
  2. Yeah, lots of whacky hijinks regarding NPC relationships.  Like why does that one chick in Whiterun that says everyone is always hitting on her automatically go to rank 4 before I've even talked to her?  Weird.
  3. While true, there is no way I am going to go NPC by NPC and decide "This one is a shrew, this one is a slut".  That said, I think I may change it so that if you successfully seduce a married/courting NPC, then I may halve the penalty for future attempts.  I don't want to fully get rid of it, because they are still married/courting.  Also, I wish there was an easy way to determine if their "other" was in LOS, because it's silly that I can nail Adrianne right in front of her husband. :P However, you did raise a good point.  I have to make sure "Courting" NPC's like Ysolda don't penalize you if you actually marry them.
  4. Hrm, odd, I don't recall that, I seem to recall all participants getting redressed.  I'll double check tonight.

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#737
shedidwhat

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I use a bat file (force follower) that is a lot of fun when used with this mod

after you make them submit and have your way with them

and after you get the option (im going to have another turn at you)

 

you can use this forcefollower bat on them

 

Spoiler

 

that way you can get the follow me option  ( I use the UFO mod )

and still have the "im going to have another turn at you"

it makes them into a following sex slave

 

there is a warning though  I would not use the forcefollower on a important NPC

as it could break a future quest

( though anyone you were going to kill is fine as they would have been dead anyway )

 

is this something that could be built in to Sexlab Submit ?


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#738
dkatryl

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I use a bat file (force follower) that is a lot of fun when used with this mod

after you make them submit and have your way with them

and after you get the option (im going to have another turn at you)

 

you can use this forcefollower bat on them

 

Spoiler

 

that way you can get the follow me option  ( I use the UFO mod )

and still have the "im going to have another turn at you"

it makes them into a following sex slave

 

there is a warning though  I would not use the forcefollower on a important NPC

as it could break a future quest

( though anyone you were going to kill is fine as they would have been dead anyway )

 

is this something that could be built in to Sexlab Submit ?

I have no intention of doing this.  I have no interest is making a slavery system, and there are already mods out there that allow you to add followers out the ying yang, and I will let them deal with issues that may or may not arise from doing so.

 

And at this point, I am not really trying to add work, only clean up bugs and such.  I want to be finished with the mod.

 

The most I will do is what it already does, which is to pacify hostile NPCs and such so that you can use custom follower mods and/or run your own custom .BAT file.


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#739
shedidwhat

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I can understand that, thanks for the reply

and thank you for the mod.


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#740
srayesmanll

srayesmanll

    Shining, Flying Purple Wolfhounds

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  1. On the Jarls, fair enough.  I imagine the only way to get to a 1 or higher is to become a Thane, (they just normally jump straight to 3, at least for Whiterun it is), so I can probably safely lower it to 1 and call it a day.
  2. I'll have another look at NPC regarding getting rejected, make sure I didn't goof something up changing over from purely magic effects that suffer from a cell change bug where they get ignored to a temporary faction system.

As to the second half:

  1. I just wanted something that would give a little variety to the algorithm between one character and the next (Unless you make the same race/gender combination. :P) Keep in mind, that penalty only applies if they are a stranger that you haven't scored with yet.  Once you seduce them (Bribing doesn't count), then they are obviously just fine with your particular race/gender, so future attempts won't suffer the penalty.  At any rate, it's a rather minor penalty, a total of -15 if both the gender/race are wrong, which is less than courting/married/on duty guards.  Also, it never applies to your Spouse.
  2. Yeah, lots of whacky hijinks regarding NPC relationships.  Like why does that one chick in Whiterun that says everyone is always hitting on her automatically go to rank 4 before I've even talked to her?  Weird.
  3. While true, there is no way I am going to go NPC by NPC and decide "This one is a shrew, this one is a slut".  That said, I think I may change it so that if you successfully seduce a married/courting NPC, then I may halve the penalty for future attempts.  I don't want to fully get rid of it, because they are still married/courting.  Also, I wish there was an easy way to determine if their "other" was in LOS, because it's silly that I can nail Adrianne right in front of her husband. :P However, you did raise a good point.  I have to make sure "Courting" NPC's like Ysolda don't penalize you if you actually marry them.
  4. Hrm, odd, I don't recall that, I seem to recall all participants getting redressed.  I'll double check tonight.

 

 

A1)  Balgruuf probably gets the relationship rank bumped for each task completed (warn about dragon, retrieve dragonstone, then kill dragon), so his rank gets bumped to 3 even before being "Thaned".  That would explain why Balgruuf had the dialog.  I noticed that you cannot take anything from the Riften  palace until you have achieved Thanehood (Thanedom?  Thaniness?) in Riften, which is an indicator of the relationship rank being 1 or higher.

 

A2)  The only real oddity is that Arcadia never got the dialog option, ever.  The others getting the missing dialog happened after a rejection from that NPC.

 

B1)  I can understand the reasoning, just seems out of place with the perceived intent of Skyrim being a gender/race neutral as far as marriage.  But then again, then nords and elves hate each other (for apparently good reasons) so the marriage system is flawed anyway (as I said, lazy Bethesda...)  I had forgotten that some of the penalties are not enforced in certain situations, so that's cool.

 

B2)  Someone above had a good explanation (I forgot that bit of extaneous dialog where Ysolde invites the elf for dinner).  I've seen the reports on Carlotta where somehow she gets a relationship rank to 4 nearly immediately.  I have never seen that myself - always have to get it bumped the old-fashioned way :D .

 

B3)  Love the idea of an easier go if already successfully seducing married NPCs.  LOS can be tricky with some of Bethesda stuff.  I had a devil of a time with some of that doing the SexoutRapist mod for FONV.  Might be better now, but I doubt it (I haven't done anything with Skyrim mod-making yet - every time I have an idea, some douchebag creates and updates an awesome rape/submit mod that makes my ideas pale by comparison :angry: )

 

B4)  I get this all of the time with Seduction based 3 ways, and always asking the NPC to find a better spot (I pretty much always do the NPC + Follower 3way, plus asking the NPC to find a "safer" location, that way I can control where the action happens).  The first NPC asked will always be the center of the action, and for me will never redress.  Again, I have the main SexLab option for victim redress set to off, that's why I'm not sure if it's a main SexLab issue or Submit.  And again, post-coitus the NPC that doesn't redress doesn't react like a rape victim - they still do the "You've done well" dialog and the relationship rank still increases.  Just to also note, I have AFT, although this is happening with all non-follower NPC so I don't think any of the AFT outift options would affect non-followers. (I actually haven't tried a dual follower 3-way...Hhhhmm Lydia and Iona :P ...)


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Also tagged with one or more of these keywords: Sexlab, Combat Rape, Consensual Sex, Speechcraft, Bounty