Yes, I did mix several animations. As a matter of fact I mixed the following:
26 (parts of DS 199 & DS 44.1)
26 x0 - DS44.1 x1
26 x1 - DS199 x1
26 x2 - DS199 x2
26 x3 - DS44.1 x3
29 (parts of DS 24 & DS 24.1)
29 x0 - 24 x0
29 x1 - 24.1 x2
29 x2 - 24 x2
29 x3 - 24 x3
31 (parts of DS 199 & DS 44.1 - the parts that were not used in 26)
31 x0 - DS199 x0
31 x1 - DS44.1 x2
31 x2 - DS44.1 x2
31 x3 - DS199 x3
30 (parts of 33 & 33.1) - this animation is still a WIP and has not been released.
The reason I mixed things up is fairly simple, I combined animations so the defenders feet\knees would be consistent. It always bothered me that the defender snapped from knees to feet and back. I thought this way provided a bit more continuity.
On 31 - stage 1 is not much different from the actual DS 44.1 (stage 2). I fixed the arms clipping with the breasts and a few other minor issues. The animation always did have a little bit of a slow jerk\bounce to it. I "could" remove that to make it smooth but then it would just be a slower version of stage 2 animation. That is easy enough to do if folks prefer it.
"27, 28, and 36 - Offenders legs twitch across all phases." - really? I didn't mess with the offenders legs at all on any of these. I don't remember that on testing either. I'll check it out.
Edit: Did anyone else notice this?