TheSGC Posted December 14, 2014 Share Posted December 14, 2014 so what's the consensus on alignment issue fixes, for the short term? I'm using XPMS Extended. Link to comment
handlaren123 Posted December 16, 2014 Share Posted December 16, 2014 Hey, I have a question about the animation test system. How exactly do you get the non-sexlab animations to start. It says one should equip bindings on the PC. But what does that mean? Link to comment
YamiMarik1994 Posted December 16, 2014 Share Posted December 16, 2014 I'm using Private Needs, which required me to download this animation pack. I have a question though. Is there any way I can disable the "hands-behind-back" animation which overrides the default hands in front animation? I have no intention of using any sex mods, and I personally really don't like how the hands behind the back animation looks; the arms of affected NPCs look very stiff and there is a bit of clipping. Link to comment
WaxenFigure Posted December 18, 2014 Share Posted December 18, 2014 Too many people are missing the fact that this mod is now split into two files (three if you add the patch to update it to the most recent version). I would suggest that the files be renamed to make it much clearer: ZazAnimationPack_Main_V0600.7z to ZazAnimationPack_Part_1_Of_2_V0600.7z and ZazAnimationPack_Textures_V0600.7z to ZazAnimationPack_Part_2_of_2_V0600.7z That simple change will help tremendously to reduce the number of people who download the "Main" part but don't realize they also need the "Textures". Link to comment
vital Posted December 20, 2014 Share Posted December 20, 2014 I remember hearing about a ZAZ horse-underbelly riding style animation. Did anything come of that? Link to comment
Slaves of Tamriel Posted December 21, 2014 Share Posted December 21, 2014 I have a minor request. Can we have a pair of ankles and wrists irons with black color please? Of course, we have black cuffs, but if I'm not mistaken cuffs cannot be equipped separately to wrists and ankles thus not an viable option in certain contexts. Current ankles/wrists irons look good but they are hard to tell from skin, especially at distance so personally I prefer them to be black. Link to comment
Antono Posted December 21, 2014 Share Posted December 21, 2014 Xaz, I just wanted to do a check. How is the learning process of animation with SOS? I think that was ZaZ focusing on SOS compatibility. I haven't heard from him for some time. Think I'll mail him and see what's happening. Xaz, have you managed to contact Zaz? I truly hope he's not retired from making these awesome animations for us. All I want for Christmas is new Zaz animations! Link to comment
tm2dragon Posted December 23, 2014 Share Posted December 23, 2014 Any tips on avoiding clipping (ie, having the cuffs on crosses and such actual go around the wrists)? Is there a preferred body mod to make things line up properly? Link to comment
Mud Posted December 27, 2014 Share Posted December 27, 2014 Strange, it seems I'm getting crushed breasts issues on some of the animations, such as the crosses and the wooden horse. And I know the wooden horse used to work fine. I haven't updated my XPMS in a while, is that a possible cause? Link to comment
EllieSuraCremisi Posted December 28, 2014 Share Posted December 28, 2014 i have the latest version of this mod and prison overhaul, and fnis, but every time i run the generator for fnis it lists no behavior files for your mod and ignores it completely therefore breaking your mod and causing constant CTD upon character load Edit Nvm i didn't download the main file, chalk this up to human stupidity and a warning not to update stuff while drunk Link to comment
smack54 Posted December 28, 2014 Share Posted December 28, 2014 I need some help, I'm doing a fresh install of Skyrim and all my mods. Sexlab animations all work fine but anything to do with Zaz is broken and will not play. Can't interact with furniture, none of the test animations like spanking will play. I've got the newest FNIS and SKSE. Ran FNIS over and over. Thought it might be my skeleton and body so went back and grabbed the legacy skeleton and using the default CBBE body. I just don't know what I'm doing wrong. Edit; The problem is using Mod Organizer. It stores the mods in its own directory instead of the data file and FNIS doesn't look there. Link to comment
onikujo Posted December 28, 2014 Share Posted December 28, 2014 Made a post in the DD thread, but for my own sake I'll xpoast here. I have all requirements, ran FNIS, etc. etc. and the mod won't initialize when I start a new game or load one. Same thing happens to DDi, the assets are there but not the mod functions themselves. Like I downloaded prisonoverhaul, and it works, i get arrested, but the cuffs don't work, and i can just walk away. Halp? Link to comment
Guest Posted December 28, 2014 Share Posted December 28, 2014 Does anyone have a list of the new struggle animations and their related codes? I know i've seen them here somewhere...but can't for the life of me find them. They're not listed in the OP as that list has not been updated Specifically I'm trying to find the X-Cross Struggle animation and the Crux Struggle Animation. Thanks. Link to comment
xboronx Posted December 28, 2014 Share Posted December 28, 2014 It's been snowing nicely here, so i got a small idea: What about another variant of the wooden horse, an ice horse? And an ice cross. If i would be an evil ice mage in Skyrim i would surely torture my victims with ice torture Link to comment
killer3000ad Posted December 29, 2014 Share Posted December 29, 2014 Does anyone have a list of the new struggle animations and their related codes? I know i've seen them here somewhere...but can't for the life of me find them. They're not listed in the OP as that list has not been updated Specifically I'm trying to find the X-Cross Struggle animation and the Crux Struggle Animation. Thanks. The crux struggle anims come in two versions, one with rope bindings and one with nails instead. The actual struggle animation is actually the same for either rope or nails, only the applied binding differs. The commands are: sae zazapfcrl01a or zazapfcrh01a (lots of struggling) sae zazapfcrl01b or zazapfcrh01b (a bit of struggling) sae zazapfcrl01c or zazapfcrh01c (given up) sae zazapfcrl00exit or zazapfcrh00exit (exit from crux animation) For the X-Cross animations: sae zazapfxcii01a zazapfxcii01b zazapfxcii02a zazapfxcii02b zazapfxc00iiexit The above commands don't actually place the corresponding furniture, so you'll need to place the furniture, then align the NPC with it. At the moment the only way I could this was to use the getpos and setpos commands to carefully align the NPC and furniture. Link to comment
tm2dragon Posted December 29, 2014 Share Posted December 29, 2014 Which body type/settings are least likely to clip with the zaz furniture/devices? I'm planning a new game, and knowing which body-types I'm going to use is a big factor in making a list of appropriate mods! Link to comment
hewhocumsbynight Posted December 29, 2014 Share Posted December 29, 2014 Hey everybody. I keep getting this error message in LOOT: Error: FNIS_ZaZAnimationPack_List.txt is not installed Anybody else seeing this? If so, what can I do to fix it? Link to comment
yolobomber Posted December 29, 2014 Share Posted December 29, 2014 Hey everybody. I keep getting this error message in LOOT: Error: FNIS_ZaZAnimationPack_List.txt is not installed Anybody else seeing this? If so, what can I do to fix it? do you use NMM ( IF yes, check the option "install txt. files) Link to comment
Guest Posted December 29, 2014 Share Posted December 29, 2014 sae zazapfcrl01a or zazapfcrh01a (lots of struggling) The commands are: sae zazapfcrl01b or zazapfcrh01b (a bit of struggling) sae zazapfcrl01c or zazapfcrh01c (given up) sae zazapfcrl00exit or zazapfcrh00exit (exit from crux animation) For the X-Cross animations: sae zazapfxcii01a zazapfxcii01b zazapfxcii02a zazapfxcii02b zazapfxc00iiexit The above commands don't actually place the corresponding furniture, so you'll need to place the furniture, then align the NPC with it. At the moment the only way I could this was to use the getpos and setpos commands to carefully align the NPC and furniture. Thanks for that. I wonder why it doesn't place the furniture, or why it was changed. Ideally all I wanted to do is use the Debug.SendAnimationEvent and not have to worry about placing the furniture....all the other bondage poses work this way, shame these don't. Is that as planned or something that will be fixed at a later date? Link to comment
hewhocumsbynight Posted December 29, 2014 Share Posted December 29, 2014 Hey everybody. I keep getting this error message in LOOT: Error: FNIS_ZaZAnimationPack_List.txt is not installed Anybody else seeing this? If so, what can I do to fix it? do you use NMM ( IF yes, check the option "install txt. files) I do use NMM, but I'm not familiar with that option. What menu is it under, please? Link to comment
yolobomber Posted December 29, 2014 Share Posted December 29, 2014 Hey everybody. I keep getting this error message in LOOT: Error: FNIS_ZaZAnimationPack_List.txt is not installed Anybody else seeing this? If so, what can I do to fix it? do you use NMM ( IF yes, check the option "install txt. files) I do use NMM, but I'm not familiar with that option. What menu is it under, please? i don't know i'm sorry, but there should be that option somewhere in the NMM in the options tab or something. i dont use NMM myself, i use MO(mor\d organiser) a kinda better version of it. Link to comment
nicoman96 Posted December 29, 2014 Share Posted December 29, 2014 My game crashes when I or another npc puts the zbf blind hood on. Link to comment
weeds3 Posted December 30, 2014 Share Posted December 30, 2014 sorry for asking but hows zaz shibari coming along? =) I want to be able to hop from place to place tied up XD Link to comment
onikujo Posted December 31, 2014 Share Posted December 31, 2014 Made a post in the DD thread, but for my own sake I'll xpoast here. I have all requirements, ran FNIS, etc. etc. and the mod won't initialize when I start a new game or load one. Same thing happens to DDi, the assets are there but not the mod functions themselves. Like I downloaded prisonoverhaul, and it works, i get arrested, but the cuffs don't work, and i can just walk away. Halp? Reposting. Link to comment
WaxenFigure Posted December 31, 2014 Share Posted December 31, 2014 Made a post in the DD thread, but for my own sake I'll xpoast here. I have all requirements, ran FNIS, etc. etc. and the mod won't initialize when I start a new game or load one. Same thing happens to DDi, the assets are there but not the mod functions themselves. Like I downloaded prisonoverhaul, and it works, i get arrested, but the cuffs don't work, and i can just walk away. Halp? Reposting. This sounds like you have a broken SKSE installation. Link to comment
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