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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


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For me, the update on an old save went through and works just fine. Just 2 things could be pointed out be me:

 

- the strip Options won´t work exactly. For example Boots (slot 37) are removed for agressive animation, although the box is unchecked.

SL defeat for example strips seleceted parts, Feet resigns, animations starts, Feet are unequiped. I tried several adjustments, but the pieces i do net want to unequip, exspecially feet an jewelary are unequiped if animations starts.

 

- the mouth is not opened while oral animations plays. Expressions work fine.

 

One a new game i expired the very strange bug that through the execution scene while the player is on the block, Alduin is not shown up. But i guess that´s not a SL releated Problem. (first time that happens to me) :D

 

 

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So there is a file Sexlab Creatures Animations 1.60 in the download section of this mod, should we download it and install it?

 

If you want to use creature animations, you will need to follow some extra installation instructions.

  • Install the SexLab 1.60 CreaturePack file, SexLab_CreatureAnimations_v160.zip.
  • Install the latest FNIS and the latest FNIS Creature Pack, both of which are available on the FNIS Download page
  • Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button.
  • After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..."
  • Load your Skyrim save
  • Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings"
  • Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty)
  • You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself.
  • SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations.
  • For others, look through the download page for SexLab mods with creature support
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Upgraded mid game, went fine once I dropped NSAP, everything went smoothly... but Defeat is only playing loving animations and MNC seems broken, neither werewolves, wolves or draugr got junk during sex scenes, was a lot of air-thrusting. Animations worked fine, and non-creature animations work fine (except the strange case of Defeat) but all creatures seems castrated...

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159c and the new Sexlab, same problem. The mod works just fine in everything except the cum effect. Only anal. It appears on orgasm and then disappears a few seconds later. Every other cum effect works fine. I have the new sexlab set to 1000 seconds. Also tried different lengths of time. Agin, it is only behind and anal positions. Can anyone help please?

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Upgraded mid game, went fine once I dropped NSAP, everything went smoothly... but Defeat is only playing loving animations and MNC seems broken, neither werewolves, wolves or draugr got junk during sex scenes, was a lot of air-thrusting. Animations worked fine, and non-creature animations work fine (except the strange case of Defeat) but all creatures seems castrated...

 

Reset creature framework.

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Hi! I just updated from 1.59c to 1.60, and i love it. Runs very smoothly, except for one thing.

 

My character's facial expressions gets stuck after having sex.

 

The position her mouth was in when having sex gets stuck even after the act is over. This has never happened with the old versions before. Any fix for this?

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Thanks Ashal for the update, greatly appreciate the amount of time and effort it must take to update a framework of this scope.  Just did some quick testing with the 1.6 release candidate and only really had a few issues with expressions.  Not a big issue for me as I'll likely not be using 1.6 fully until more mods I use support it.

 

Hi! I just updated from 1.59c to 1.60, and i love it. Runs very smoothly, except for one thing.

 

My character's facial expressions gets stuck after having sex.

 

The position her mouth was in when having sex gets stuck even after the act is over. This has never happened with the old versions before. Any fix for this?

 

This has also been my experience so far, many NPCs and my PC were having issues with expressions persisting after a scene and causing graphical glitching when trying to talk (vibrating mouths ect).  It also appeared that actors were sometimes lip-syncing while animating, despite the option being disabled.  Not all actors had stuck expressions after an event but at least 50% were having the issue.

 

I tested with 1.60 running on a new save and minimal SL related mods loaded (or as unloaded as you can get being a baddie still using NMM and just disabling mod .esp/.esms).  Animation settings were Allow Expressions, Allow separate orgasms, no lip sync, orgasm effect enabled.

 

With a new character in the LAL prison cell with a copy of Farkas consoled in, the Farkas NPC was having issues with his expression getting stuck after a SL animation triggered by the animation editor window.  I have MFG Console installed, and clicking on him showed he had a mood of "puzzled" and several expression values set to 50.  Spawning in a new version of Farkas showed a mood of "none" with all zeros for the values.

 

Snippet of the papyrus log

 

 

 

[08/23/2015 - 05:28:47PM] [CF][Framework] Creature Framework is done initialising
[08/23/2015 - 05:28:47PM] [CF][Main Quest] The cloak is being applied for the first time since game load
[08/23/2015 - 05:28:49PM] SEXLAB - NOTICE: Farkas Seeded: [27.208910, 19.686193, 21.852203, 28.597601, 51.851986, 0.000000, 7.000000, 16.000000, 0.000000, 0.000000, 0.000000, 0.000000, 23.000000, 0.000000, 75.000000, 243.350876, 512.417908, 0.000288]
[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]:Defered maintenance...
[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]Slamain stage 3
[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]: Enabled Desire spell
[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]: Updated notification key to 49
[08/23/2015 - 05:28:51PM] [slamainscr <sla_Main (0C042D62)>]: finished maintenance
[08/23/2015 - 05:29:07PM] SEXLAB - Thread[0]  - Entering Making State
[08/23/2015 - 05:29:08PM] SEXLAB - NOTICE: ValidateActor(Prisoner) -- TRUE -- MISS
[08/23/2015 - 05:29:08PM] SEXLAB - ActorAlias[Prisoner] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0B061EEF)>]
[08/23/2015 - 05:29:08PM] SEXLAB - NOTICE: ValidateActor(Farkas) -- TRUE -- MISS
[08/23/2015 - 05:29:08PM] SEXLAB - ActorAlias[Farkas] SetActor([TrainerGoldScript < (FF000D22)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0B061EEF)>]
[08/23/2015 - 05:29:08PM] SEXLAB - Thread[0] Adjustment Profile - NordRaceF.NordRaceM
[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array
stack:
[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?
[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?
[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array
stack:
[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?
[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?
[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array
stack:
[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?
[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?
[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array
stack:
[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?
[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?
[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array
stack:
[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?
[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?
[08/23/2015 - 05:29:10PM] Error: Cannot access an element of a None array
stack:
[sexLabQuestFramework (0B000D62)].sslActorStats.GetSkillLevels() - "sslActorStats.psc" Line ?
[alias ActorAlias003 on quest SexLabThread00 (0B061EEF)].sslActorAlias.PrepareActor() - "sslActorAlias.psc" Line ?
[08/23/2015 - 05:29:10PM] SEXLAB - ActorAlias[Farkas]  - Scales[1.030000/1.030000/1.000000] Voice[Average (Male)] Expression[sad] BaseEnjoyment[0]
[08/23/2015 - 05:29:11PM] SEXLAB - ActorAlias[Prisoner]  - Scales[1.030000/1.030000/1.000000] Voice[Mature (Female)] Expression[sad] BaseEnjoyment[1]
[08/23/2015 - 05:29:11PM] SEXLAB - Thread[0] Event Hook - AnimationStart
[08/23/2015 - 05:29:11PM] [slnc] [slncmainquestscript <slncControllerQuest (A00110DF)>]: OnSexLabAnimationStart(AnimationStart, 0, 0.000000, [sslthreadcontroller <SexLabThread00 (0B061EEF)>]) Begin
[08/23/2015 - 05:29:11PM] [slnc] [slncmainquestscript <slncControllerQuest (A00110DF)>]: OnSexLabAnimationStart() End
[08/23/2015 - 05:29:12PM] SEXLAB - Thread[0] Event Hook - StageStart
[08/23/2015 - 05:29:12PM] [slamainscr <sla_Main (0C042D62)>] Getting actors for 3 and locked = False
[08/23/2015 - 05:29:12PM] Locking for 3 at position 0
[08/23/2015 - 05:29:12PM] Found 2 arousedActors
[08/23/2015 - 05:29:21PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94DC)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]
[08/23/2015 - 05:29:21PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94DD)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]
[08/23/2015 - 05:29:21PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94DB)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]
[08/23/2015 - 05:29:21PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94D6)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]
[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["ghost" [defaultGhostScript < (000590F0)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94EE)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]
[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000FEBE1)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]
[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E9524)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]
[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94DE)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]
[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["ghost" [defaultGhostScript < (000590F1)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["ghost" [defaultGhostScript < (000E94CC)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[08/23/2015 - 05:29:22PM] [CF][Creature Apply] Failure on ["Skeleton" [Actor < (000E94E9)>]]; creature isn't registered; race=["Skeleton" [Race <RigidSkeletonRace (000B9FD7)>]] skin=["" [Armor < (000B799A)>]]
[08/23/2015 - 05:29:24PM] SEXLAB - Thread[0] Event Hook - StageEnd
[08/23/2015 - 05:29:25PM] SEXLAB - Thread[0] Event Hook - StageStart
[08/23/2015 - 05:29:25PM] [slamainscr <sla_Main (0C042D62)>] Getting actors for 3 and locked = TRUE
[08/23/2015 - 05:29:25PM] Locking for 3 at position 1
[08/23/2015 - 05:29:30PM] SEXLAB - Thread[0] Event Hook - StageEnd
[08/23/2015 - 05:29:31PM] SEXLAB - Thread[0] Event Hook - StageStart
[08/23/2015 - 05:29:31PM] [slamainscr <sla_Main (0C042D62)>] Getting actors for 3 and locked = TRUE
[08/23/2015 - 05:29:31PM] Locking for 3 at position 2
[08/23/2015 - 05:29:34PM] SEXLAB - Thread[0] Event Hook - StageEnd
[08/23/2015 - 05:29:34PM] SEXLAB - Thread[0]  - SyncLock(1)
[08/23/2015 - 05:29:34PM] SEXLAB - Thread[0] Event Hook - OrgasmStart
[08/23/2015 - 05:29:34PM] SEXLAB - Thread[0] Event Hook - StageStart
[08/23/2015 - 05:29:34PM] [slamainscr <sla_Main (0C042D62)>] Getting actors for 3 and locked = TRUE
[08/23/2015 - 05:29:34PM] Locking for 3 at position 3
[08/23/2015 - 05:29:34PM] SEXLAB - ActorAlias[Prisoner]  - Orgasms[1] Enjoyment [10] BaseEnjoyment[-41] FullEnjoyment[51]
[08/23/2015 - 05:29:34PM] SEXLAB - ActorAlias[Farkas]  - Orgasms[1] Enjoyment [10] BaseEnjoyment[-41] FullEnjoyment[51]
[08/23/2015 - 05:29:43PM] SEXLAB - Thread[0] Event Hook - OrgasmEnd
[08/23/2015 - 05:29:43PM] [slainternalscr <sla_Internal (0C083137)>]: Prisoner had orgasm date updated
[08/23/2015 - 05:29:44PM] SEXLAB - Thread[0] Event Hook - AnimationEnding
[08/23/2015 - 05:29:44PM] [slainternalscr <sla_Internal (0C083137)>]: Prisoner got -16 exposure for having orgasm
[08/23/2015 - 05:29:44PM] SEXLAB - ActorAlias[Farkas]  - Resetting!
[08/23/2015 - 05:29:44PM] SEXLAB - ActorAlias[Prisoner]  - Resetting!
[08/23/2015 - 05:29:44PM] [slainternalscr <sla_Internal (0C083137)>]: Farkas had orgasm date updated
[08/23/2015 - 05:29:44PM] [slainternalscr <sla_Internal (0C083137)>]: Farkas got -16 exposure for having orgasm
[08/23/2015 - 05:29:45PM] SEXLAB - Thread[0] Event Hook - AnimationEnd
[08/23/2015 - 05:29:56PM] SEXLAB - Thread[0]  - Returning to thread pool...
[08/23/2015 - 05:30:53PM] [CF][Creature Apply] Failure on ["Farkas" [TrainerGoldScript < (FF000DB9)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[08/23/2015 - 05:30:53PM] [CF][Creature Apply] Failure on ["Farkas" [TrainerGoldScript < (FF000D22)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]]
[08/23/2015 - 05:32:05PM] VM is freezing...
[08/23/2015 - 05:32:05PM] VM is frozen
[08/23/2015 - 05:32:06PM] Log closed

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Hi! I just updated from 1.59c to 1.60, and i love it. Runs very smoothly, except for one thing.

 

My character's facial expressions gets stuck after having sex.

 

The position her mouth was in when having sex gets stuck even after the act is over. This has never happened with the old versions before. Any fix for this?

 

Try "mfg reset" without quotes in console. Probably need Mfg Console mod for this. Also make sure you have nothing selected for mfg edit. This ensures everyone's facial expressions (deadlock or not) is reset. You'll know it worked when the npc eyes accurately track you once again.

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Expression issues aren't something I can fix, as they aren't really related to SexLab. Any issue with mouth not opening, closing, or expression not resetting is going to be mostly the result of script lag, custom races, custom head meshes, having or not having a mod that replaces anything related to the mouth. This is the same as it's always been since day 1 of the expressions being a thing in sexlab and is no different in 1.60 than it was in 1.59c.

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  • Then after the update notification nothing seemed to happen for a long time and the MCM menu did only say that SexLab is currently installing. As it turned out sslSystemConfig.PreloadSavedStorage() was processing a list of about 500 actors (Is there a way to clean this list?), which took about 10 min. Everyone having the same problem, do not save till SexLab is finished (which is hard to find out since I got no notification that SexLab is ready. I only found out by looking at the Papyrus log).

 

Cleaning the list is exactly what the preload is for, it's checking for any actors it has stored data on specifically so it can decide if it can just delete it. 500 is a LOT though, so makes sense it would take a long time, I'll see about speeding it up or at least offloading it so it doesn't hold up the install process.

I'm waiting several minutes after update to 1.60 version, but in MCM still persists the message saying that the Sexlab is installing and i must close the menu. What's wrong?

 

Completely impossible to tell you without seeing a debug log.

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I think what sharonasbar12 is referring to is that his character get's stuck after an animation (though I could be wrong). I'm currently having the same problem, and so is someone else on page 436 of this thread (#8706). Not sure if it's related, but the error might be coming from NSAP (it's not fully compatible, I know). I've made sure to run FNIS. Any ideas on how to fix this stuck-after-sex issue? Thanks in advance!

Also awesome updates Ashal!

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I've also had the issue of expressions getting stuck on characters, but disabling and enabling the character in question fixed it. mfg reset might be a better choice if for example the character stuck with the animation is the player character, since I can't remember what happens if you disable the player. It might just be that having both mfg console and skse be in the game at the same time handling expression causes some issues, but mfg console has some info features that skse still doesn't have, so I'm willing to live with mfg reset.

 

I've also had issues with defeat calling up consensual animations and foreplay even though they're supposed to be aggresssive, but util1 still applies victim debuffs properly, I'm not sure what changed in the animation tags between 1.59 and 1.60 that would have issues with defeat.

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on the same boat as  tonykiryu a few pages back. cant get past the fnis idles checks. install button does nothing(on a new character or existing one). Ran FNIS through MO as I would normally do. no dice on upgrade

 

 

5uEV8ec.jpg

 

 

 

Nothing I can tell you without seeing a debug log of the attempted install.

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on the same boat as  tonykiryu a few pages back. cant get past the fnis idles checks. install button does nothing(on a new character or existing one). Ran FNIS through MO as I would normally do. no dice on upgrade

 

 

5uEV8ec.jpg

 

 

 

Nothing I can tell you without seeing a debug log of the attempted install.

 

 

took out a few mods with animations to attempt to limit  the animations FNIS registers. ignore the giant missing stuff on the beginning of the log. the Sex lab installation should essentially be at the very end.

 

Papyrus.0.log

 

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on the same boat as  tonykiryu a few pages back. cant get past the fnis idles checks. install button does nothing(on a new character or existing one). Ran FNIS through MO as I would normally do. no dice on upgrade

 

 

5uEV8ec.jpg

 

 

 

Nothing I can tell you without seeing a debug log of the attempted install.

 

 

took out a few mods with animations to attempt to limit  the animations FNIS registers. ignore the giant missing stuff on the beginning of the log. the Sex lab installation should essentially be at the very end.

 

attachicon.gifPapyrus.0.log

 

 

 

 

 

[08/23/2015 - 07:15:37PM] Error: Property SystemAlias on script sslConfigMenu attached to SexLabConfigurationMenu (15079840) cannot be bound because <NULL alias> (3) on <NULL quest> (15000D62) is not the right type

 

It can't install because the mcm isn't able to get the script that does the install. No idea why this would happen, maybe if you have anything overwriting SexLab's default files (such as the cum on clothing mod), otherwise doing a clean save should fix it.

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on the same boat as  tonykiryu a few pages back. cant get past the fnis idles checks. install button does nothing(on a new character or existing one). Ran FNIS through MO as I would normally do. no dice on upgrade

 

 

5uEV8ec.jpg

 

 

 

Nothing I can tell you without seeing a debug log of the attempted install.

 

 

took out a few mods with animations to attempt to limit  the animations FNIS registers. ignore the giant missing stuff on the beginning of the log. the Sex lab installation should essentially be at the very end.

 

attachicon.gifPapyrus.0.log

 

 

 

 

 

[08/23/2015 - 07:15:37PM] Error: Property SystemAlias on script sslConfigMenu attached to SexLabConfigurationMenu (15079840) cannot be bound because <NULL alias> (3) on <NULL quest> (15000D62) is not the right type

 

It can't install because the mcm isn't able to get the script that does the install. No idea why this would happen, maybe if you have anything overwriting SexLab's default files (such as the cum on clothing mod), otherwise doing a clean save should fix it.

 

 

turned off all of the mods that have to do with replacing sperm effects. Did that job. Thanks Ashal

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