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Blender to Skyrim problem


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Hello!

 

I'm rather new here.

I am in the process of making some apparel for Skyrim, a C-string for UNP to be more specific. It is my first try to make anything for the game.

I have used the guide on nexus wiki  and had some success: The string actually showed up in the game an did not crash it. Problem is that it is not in the correct place and it will not follow any bones except the root. Also the texture is missing, I think the UV-map got left behind in blender.

Anyone with any ides what might have gone wrong?

I use slot 52 so the body mesh is not a part of the string. I checked the weight-map in blender and it looks ok.

 

NSFW pic attached

 

Love Assar

 

post-146951-0-18686400-1365226483_thumb.jpg

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