fejeena Posted November 11, 2022 Share Posted November 11, 2022 2 hours ago, Nam An said: anyone have new download link for latest xeosp & xeosp++ ? All in post 1 You need XeoSP 1.0 and the first MEGA link works. And xeosp++ , the 3 MediaFire links works too. 1 Link to comment
Nam An Posted November 13, 2022 Share Posted November 13, 2022 (edited) On 11/12/2022 at 12:02 AM, fejeena said: All in post 1 You need XeoSP 1.0 and the first MEGA link works. And xeosp++ , the 3 MediaFire links works too. thank you , do you know what race in post 1 picture ? Edited November 13, 2022 by Nam An Link to comment
mma75online Posted November 13, 2022 Share Posted November 13, 2022 some important things need to be done with this mod esp so u can play it without much trouble 1- fix Khajiit -- use TES4Edit to fix khajiit race by edit its to be like what in oblivion esm -- use TES4Edit to fix khajiit B01 race by edit its to be like khajiit G02 race without this fix u find many Khajiit are dead or missing during game or quests 2- Delete conflicted NPCs with TES4Edit ( as far I remember ) -- Rena Bruiant & Rimalus Bruiant conflict with lovers bitch gonna wild -- Audens Avidius conflict with Imperial Corruption quest -- Bejeen conflict with Nocturnal Daedric quest -- Adeo, Dylora, Issmi & Staada conflict with The Helpless Army quest -- Rendil Drarara in mania delete it or give it high personality 3- Need to use LoversSetScale - Dukky Version with this mod Link to comment
fejeena Posted November 13, 2022 Share Posted November 13, 2022 2 hours ago, Nam An said: thank you , do you know what race in post 1 picture ? Sorry I don't know. ------------------------ And the Khajiit: The Oblivion esm is wrong !!!! That's why the khajiit fix Mod exists. The female khajiit foot textures path in the Oblivion esm is Characters\Khajiit\Male\FootMale.dds But must be Characters\khajiit\female\footfemale.dds Link to comment
mma75online Posted November 13, 2022 Share Posted November 13, 2022 (edited) 8 hours ago, fejeena said: And the Khajiit: The Oblivion esm is wrong my bad i was meaning the 0 value in xeosp++ khajiit race , the body parts, voice, eyes & hair is already there and good but khajiit B01 need to completely edit. BTW Room207 made other newer version of xeosp++ name it as XeoCCC as he said it fix & edit old version .. But I never test it before. Edited November 13, 2022 by mma75online more Info Link to comment
mma75online Posted November 26, 2022 Share Posted November 26, 2022 On 11/13/2022 at 2:25 AM, Nam An said: thank you , do you know what race in post 1 picture ? I think this is maybe a custom Dark elf of lineage ( NOT Sure ) check those links https://www.nexusmods.com/oblivion/mods/12424 & Update https://www.nexusmods.com/oblivion/mods/13093 https://www.nexusmods.com/oblivion/mods/24208 https://www.nexusmods.com/oblivion/mods/19293 2 Link to comment
CrimsonAsh Posted February 18, 2023 Share Posted February 18, 2023 (edited) Just for clarification: this does work, right? Before i get into changing the potato heads that vanilla oblivion graciously provides me...and if there is the need of more mods for this to work without trouble. And also, i wonder if there are any incompatible mods. Edited February 18, 2023 by CrimsonAsh Link to comment
Heinos Posted February 18, 2023 Share Posted February 18, 2023 17 hours ago, CrimsonAsh said: Just for clarification: this does work, right? Before i get into changing the potato heads that vanilla oblivion graciously provides me...and if there is the need of more mods for this to work without trouble. And also, i wonder if there are any incompatible mods. this alone just works well but i prefer to install modular beautiful people with it because it has like a interaction with it and its good to have it for more custom characters Link to comment
CrimsonAsh Posted February 19, 2023 Share Posted February 19, 2023 5 hours ago, Heinos said: this alone just works well but i prefer to install modular beautiful people with it because it has like a interaction with it and its good to have it for more custom characters Nice. Hey, if my memory doesn't fail, there was a guide on how to instal MBP++ here, right? Gotta check that. Link to comment
fejeena Posted February 19, 2023 Share Posted February 19, 2023 MBP conflicts with many other race Mods. MBP change the vanilla eye meshes. Vanilla eyes use textures with one eye, MBP use eye-meshes with two eyes. If another race mod comes with new eyes (texures with one eye) but use in the race data the vanilla eye mesh path Spoiler I fix such eye issues by making separate eye mesh and texture folders for each race mod and add the right eye and textures. I don't use MBP. But replacing the vanilla eyes. But also other race mods, Additional eye mods and race-overhauls replace the vanilla eyes. MBP links https://www.loverslab.com/topic/112822-a-full-mbp14a-mbp094a-and-x117078-all-in-7z-archive/ Run BOSS or sort manually the MBP esm and esp Load order see https://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbb-load-order-sorting-espesm-cleaning-cs-cse-body-stretching/ or https://www.loverslab.com/topic/4487-please-read-before-posting-here/ And maybe you like https://www.loverslab.com/topic/1447-pyffied-mesh-and-high-rez-oily-texture-for-mbpxeo/ Link to comment
CrimsonAsh Posted February 20, 2023 Share Posted February 20, 2023 22 hours ago, fejeena said: MBP conflicts with many other race Mods. MBP change the vanilla eye meshes. Vanilla eyes use textures with one eye, MBP use eye-meshes with two eyes. If another race mod comes with new eyes (texures with one eye) but use in the race data the vanilla eye mesh path Reveal hidden contents I fix such eye issues by making separate eye mesh and texture folders for each race mod and add the right eye and textures. I don't use MBP. But replacing the vanilla eyes. But also other race mods, Additional eye mods and race-overhauls replace the vanilla eyes. MBP links https://www.loverslab.com/topic/112822-a-full-mbp14a-mbp094a-and-x117078-all-in-7z-archive/ Run BOSS or sort manually the MBP esm and esp Load order see https://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbb-load-order-sorting-espesm-cleaning-cs-cse-body-stretching/ or https://www.loverslab.com/topic/4487-please-read-before-posting-here/ And maybe you like https://www.loverslab.com/topic/1447-pyffied-mesh-and-high-rez-oily-texture-for-mbpxeo/ So, fejeena: what mods do you use to make vanilla oblivion characters look better? Link to comment
fejeena Posted February 20, 2023 Share Posted February 20, 2023 Nothing. As in real life, not all people are beautiful. I use HGEC and Roberts male body replacer, The male body textures are all from the Robert's male mod, the females are from different Mods. And Oblivion only use one head texture for male and female so I had to recolor some textures so that male and female body color natches the head color. That is all. In Mods I can create "beautiful" vanilla race NPCs Spoiler vanilla races, hair, eyes So I could change all vanilla NPCs , create a patch.esp , but I don't want it. And MBP does not change vanilla NPCs , it adds new races hair and eyes. You can use the new things with a new player character or in NPCs in mods can use it. No vanilla NPC is changed ! Xeo SP change all vanilla NPCs , but I don't know if Xeo change vanilla eye meshes which would conflict with other mods. And the step 4) "In OBMM set archive invalidation to BSA alteration" is shit DON'T DO IT . Set archive invalidate or use the OBSE plugin SkyBSA Link to comment
Hans013 Posted April 27, 2023 Share Posted April 27, 2023 Wonder if possible to pick and choose which hairstyle to appear in game? since it come with ton of hairstyle i don't think i ever use all of them. Link to comment
fejeena Posted April 27, 2023 Share Posted April 27, 2023 4 hours ago, Hans013 said: Wonder if possible to pick and choose which hairstyle to appear in game? since it come with ton of hairstyle i don't think i ever use all of them. Check what you like in game or in the CS. Then delete the hair you don't like in the CS . It should automatically delete the no longer existing hair from the races. Or you don't delete the entries in the hair menu but in the race menus. Then save the esp. If you use TES4Edit to delete the hair you must check the races and delete all "error" Hair entries in the races. Or you only delete the hair you don't like from the races. Now you have your own version with only the hair you want. Link to comment
Dalkill Posted June 4, 2023 Share Posted June 4, 2023 On 2/20/2023 at 2:19 PM, fejeena said: And the step 4) "In OBMM set archive invalidation to BSA alteration" is shit DON'T DO IT . Set archive invalidate or use the OBSE plugin SkyBSA Hi, Fejeena! Considering what you said about BSA Alteration, can I install the mods in the first page using Wrye Bash instead of OBMM? I use both of them, but I just prefer Wrye Bash. Can I break something if I don't use OBMM and instead install it with Wrye Bash and SkyBSA already installed? Thanks! ^^ Link to comment
fejeena Posted June 5, 2023 Share Posted June 5, 2023 If a Mod is no OMod you can use Wrye Bash, MO2, TES Modmanager, ... if you have both you can install with Wrye Bash and set load order with OBMM. And with OBMM you can unpack OMods and then you can install manually or with Wrye Bash (maybe some folder sorting/correcting needed) And you can ignore archive invalidate in Wrye Bash and OBMM when you have SkyBSA. But it doesn't hurt if you do. I have both, archive invalidate ( = INI entry and the fake bsa) and SkyBSA. 1 Link to comment
Varithina Posted June 5, 2023 Share Posted June 5, 2023 On 4/27/2023 at 5:16 PM, Hans013 said: Wonder if possible to pick and choose which hairstyle to appear in game? since it come with ton of hairstyle i don't think i ever use all of them. You could load the esp in xedit, then just set those hairs you do not want to unplayable. Link to comment
Dalkill Posted June 6, 2023 Share Posted June 6, 2023 On 6/5/2023 at 12:47 PM, fejeena said: If a Mod is no OMod you can use Wrye Bash, MO2, TES Modmanager, ... Thanks a lot. I think I'll try with Wrye Bash. Too used to it after years of not using Mod Manager. Link to comment
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