Jump to content

Lovers RaperS - WappyOne's Edition 1.80


Recommended Posts

when i first installed loverspk, this was also way too confusing to me, so i just left it all untouched...

there#s still some points in the config that i don't fully understand and just ignore...

Just try them and see what happens, it all makes sense after a while. I have still some doubts left, as you can see.

 

@ gregathit, fejeena

I found a lazy method to "animate" asbonersv5 (to replace them, in fact).

Simply copying Setbody _AP resources for Robert v5 in the asbonersv5 folder, renaming them to replace the default ones. Those penis resources are not exactly matching (the crotch position is a bit different), but are very similar, and they should work (I haven't tested them in game yet).

 

P.S.

They work!

Link to comment

The Set Body ( Lovers_Joystick ) meshes don't have the same position / angle as the LAPF meshes. ( of course Body is identical )

post-3205-0-15480800-1442852300_thumb.jpg

So if you want a large Penis better use the LAPF meshes.

With the small /short Set Body Penis meshes the position / angle the difference is not so great. ( don't know if the shot size causes Animation "bugs" )

 

But with the large SetBody meshes you must adjust many Animation positions.

 

 

Link to comment

can't someone finally declare a standard and updatethe other mods' assets to fit into that standard?

i mean why isn't setbody using the LAPF meshes yet?

as a newb you're either shocked on how much you'll have to scavenge together to make things work or learn to produce them yourself.

i already learnt more about modding than i ever wanted to.

 

PS.: sorry for the rant... it's just so unnecessary

Link to comment

can't someone finally declare a standard and updatethe other mods' assets to fit into that standard?

i mean why isn't setbody using the LAPF meshes yet?

as a newb you're either shocked on how much you'll have to scavenge together to make things work or learn to produce them yourself.

i already learnt more about modding than i ever wanted to.

Trust me - LAPF makes everything VASTLY easier than used to be! :)

Link to comment

The Set Body ( Lovers_Joystick ) meshes don't have the same position / angle as the LAPF meshes. ( of course Body is identical )

attachicon.gifPenis.jpg

So if you want a large Penis better use the LAPF meshes.

With the small /short Set Body Penis meshes the position / angle the difference is not so great. ( don't know if the shot size causes Animation "bugs" )

 

But with the large SetBody meshes you must adjust many Animation positions.

I copied the short size files from Setbody, and the anims look acceptable, even with the slight difference in angle. Besides, adjusting positions with the hotkeys doesn't bother me at all. I do it very often, since I have done nothing to uniformate race heights. Wood elves could use a ladder, sometimes, especially with Nords or High Elves :lol:

 

@ Deadsomething, fejeena

Mine is just a test, the LAPF resources are perfectly ok, I had no reason to hack those files other than appeasing my curiosity. Having some extra boners options, even not animated, won't hurt. Imagine this case: you create a custom animated penis and want to test it or use it in game. You can use one of the extra options available as a quick way to add your custom replacer.

 

As for Setbody, in my opinion it would be easier to make LAPF use Setbody assets, rather than the contrary. But frankly, I don't see a big need of doing it.

Hey guys... how the heck we ended up talking about boners? This is LoversRapers thread...

Link to comment
  • 2 weeks later...

You must not change anything  if you use LAPF

 

You talk about the LoversRaperS_Motion.ini

 

 

;---------------------------------------------------------------------------------------------------
;--------------------------------------------Animation Settings--------------------------------------
;---------------------------------------------------------------------------------------------------
; In C:\<Install Path>\Oblivion\Data\ini you have lots of .ini each representing
; one animation. If you open them at top you have set xLoversPkrQuest.sposgroup to X, X represents
; animation category:
; 0 - cowgirl, woman led etc.
; 1 - from back, on all fours etc.
; 2 - face 2 face - lying down
; 3 - face 2 face - standing
; 4 - blowjobs and other stuff
; 100+ - creature animations

; ini filenames start with number just add that number to values below to add it to list of possible
; animations that can be used for that animation set
; animation will be selected randomly from all animations that you supply

; Original rapers uses these animations:
; 1 and 7 for female raper from front and back
; 2 and 8 when from behind
; 3,5,4 and 9 for from front

; MASTER FLAG - This must be turned on to use custom animation strings at all
; 0 - Use stock animation groups
; 1 - Use random animation strings
set xLoversRaperSQuest.usePosArray to 1

;************ Uncomment these lines if using LAPF pack ************
set xLoversRaperSQuest.mfn to sv_construct "3,4,5,9,109,110,111,112,113,114,115,117,119,120,121,122,123,124,126,127,128,130,143,144,145,146,165,169,174,176" ;Male --> Female Normal
set xLoversRaperSQuest.mfb to sv_construct "2,8,10,50,51,53,54,55,56,57,58,59,60,61,62,63,65,66,67,69,70,71,72,76,77,78,79,80,81,82,83,84,85,86,88,89,92,94,95,97,98,99,100,101,102,103,106,107,125,129,191" ;Male --> Female From Back

set xLoversRaperSQuest.fmn to sv_construct "1,7,26,31,32,33,34,37,38,159" ;Female --> Male Normal
set xLoversRaperSQuest.fmb to sv_construct "27,29,30,35,36,39,40" ;Female --> Male From Back

set xLoversRaperSQuest.mmn to sv_construct "3,4,5,109,115,117,119,121,122,124,126,127,128,130,145,146,174" ;Male --> Male Normal
set xLoversRaperSQuest.mmb to sv_construct "2,8,10,50,54,55,56,57,58,59,60,61,62,63,65,66,69,70,71,72,76,77,78,79,80,81,82,83,84,85,86,88,89,95,100,101,106,125,129,191" ;Male --> Male From Back

set xLoversRaperSQuest.ffn to sv_construct "1,7,26,31,32,33,34,38,159,-165" ;Female --> Female Normal
set xLoversRaperSQuest.ffb to sv_construct "27,29,30,35,36,159,-165" ;Female --> Female From Back

set xLoversRaperSQuest.mc to sv_construct "57,60,65,67,81,127,145,161" ; Male --> Corpse
set xLoversRaperSQuest.fc to sv_construct "1,7,28,34,37,38" ; Female --> Corpse
; Uncomment following two lines for non-futa female->female. Also set gender->Female reverse to Always.
;set xLoversRaperSQuest.ffn to sv_construct "159,-165" ;Female --> Female Normal
;set xLoversRaperSQuest.ffb to sv_construct "159,-165" ;Female --> Female From Back
;************ Uncomment above lines if using LAPF pack ************

;************ Uncomment these lines if using v3 / Revised BBB Lovers Resource pack ************
;set xLoversRaperSQuest.mfn to sv_construct "3,4,5,9,109,110,111,112,113,114,115,117,119,120,121,122,123,124,126,127,128,143,144,145,146,165,169,174,176" ;Male --> Female Normal
;set xLoversRaperSQuest.mfb to sv_construct "2,8,10,54,55,56,57,58,59,60,61,62,63,65,66,69,70,71,72,76,77,78,79,80,81,82,83,84,85,86,88,89,92,94,95,97,98,125,191" ;Male --> Female From Back
;
;set xLoversRaperSQuest.fmn to sv_construct "1,7,26,31,32,33,34,37,38,159" ;Female --> Male Normal
;set xLoversRaperSQuest.fmb to sv_construct "27,29,30,35,36" ;Female --> Male From Back
;
;set xLoversRaperSQuest.mmn to sv_construct "3,4,5,109,115,117,119,121,122,124,126,127,128,145,146,174" ;Male --> Male Normal
;set xLoversRaperSQuest.mmb to sv_construct "2,8,10,54,55,56,57,58,59,60,61,62,63,65,66,69,70,71,72,76,77,78,79,80,81,82,83,84,85,86,88,89,95,125,191" ;Male --> Male From Back
;
;set xLoversRaperSQuest.ffn to sv_construct "1,7,26,31,32,33,34,38,159,-165" ;Female --> Female Normal
;set xLoversRaperSQuest.ffb to sv_construct "27,29,30,35,36,159,-165" ;Female --> Female From Back
;
;set xLoversRaperSQuest.mc to sv_construct "57,60,65,81,127,145,161" ; Male --> Corpse
;set xLoversRaperSQuest.fc to sv_construct "1,7,28,34,37,38" ; Female --> Corpse
;; Uncomment following two lines for non-futa female->female. Also set gender->Female reverse to Always.
;;set xLoversRaperSQuest.ffn to sv_construct "159,-165" ;Female --> Female Normal
;;set xLoversRaperSQuest.ffb to sv_construct "159,-165" ;Female --> Female From Back
;************ Uncomment above lines if using v3 / Revised BBB Resource pack ************

;************ Uncomment these lines if using v2 of the Lovers Resource pack ************
;set xLoversRaperSQuest.mfn to sv_construct "3,4,5,6,15,16,17,18,26,32,34,35,39,44,53,55,63,68,71,111,115,116,122,131,139,145,164,170" ;Male --> Female Normal
;set xLoversRaperSQuest.mfb to sv_construct "2,8,11,14,23,25,28,40,62,65,70,92,109,117,119,120,124,130" ;Male --> Female From Back
;
;set xLoversRaperSQuest.fmn to sv_construct "1,7,12,24,51,67,114,121,136,198,199" ;Female --> Male Normal
;set xLoversRaperSQuest.fmb to sv_construct "1,7,12,24,51,67,114,121,136,198,199" ;Female --> Male From Back
;
;set xLoversRaperSQuest.mmn to sv_construct "3,5,15,17,18,34,44,53,63,68,71,112,115,122,145" ;Male --> Male Normal
;set xLoversRaperSQuest.mmb to sv_construct "2,11,37,38,40,65,70,109,110,117,118,120,124" ;Male --> Male From Back
;
;set xLoversRaperSQuest.ffn to sv_construct "1,7,12,24,51,64,67,114,121,136,198,199" ;Female --> Female Normal
;set xLoversRaperSQuest.ffb to sv_construct "1,7,12,24,51,64,67,114,121,136,198,199" ;Female --> Female From Back
;
;set xLoversRaperSQuest.mc to sv_construct "28,40,41,110,118,133,153,170" ; Male --> Corpse
;set xLoversRaperSQuest.fc to sv_construct "1,19,33,43,51,60,114,136,141,161,199" ; Female --> Corpse
;; Uncomment following two lines for non-futa female->female. Also set gender->Female reverse to Always.
;;set xLoversRaperSQuest.ffn to sv_construct "29,64,-68" ;Female --> Female Normal
;;set xLoversRaperSQuest.ffb to sv_construct "29,64,-68" ;Female --> Female From Back
;************ Uncomment above lines if using v2 of the Lovers Resource pack ************

 

 

 

 

it is set for LAPF

 

lines with a ; are blocked ( not used )

If you don't use LAPF animations you set a ;  at the beginning of the lines in the LAPF Block ( the green marked part ). Then you install the old Revised BBB Lovers Resource pack and remove the ; at the beginning of the lines.

 

But USE LAPF ANIMATIONS they are the best ! And don't change the LoversRaperS_Motion.ini

 

Link to comment

You must not change anything  if you use LAPF

 

 

it is set for LAPF

 

lines with a ; are blocked ( not used )

If you don't use LAPF animations you set a ;  at the beginning of the lines in the LAPF Block ( the green marked part ). Then you install the old Revised BBB Lovers Resource pack and remove the ; at the beginning of the lines.

 

But USE LAPF ANIMATIONS they are the best ! And don't change the LoversRaperS_Motion.ini

Oh okay, thanks!

Link to comment

As for Setbody, in my opinion it would be easier to make LAPF use Setbody assets, rather than the contrary. But frankly, I don't see a big need of doing it.

Hey guys... how the heck we ended up talking about boners? This is LoversRapers thread...

 

 

Easier, sure, as it is only replacing a few meshes.  However, the animations were made to use the LAPF meshes so this would be kinda silly.  Once I get the bulk of LC3 done I'll look at updating the penis meshes for setbody so that everything is consistent.  The larger penis is needed for many of the animations, as they won't penetrate or will look "off" with smaller dicks.  I'd knock this out right now, but I am so ridiculously late getting LC3 done that I can't afford any more distractions or I will never finish.  

 

I'm in complete agreement with having one standard and everyone sticking to it.   There is no reason not to have this for Lovers.

Link to comment

 

As for Setbody, in my opinion it would be easier to make LAPF use Setbody assets, rather than the contrary. But frankly, I don't see a big need of doing it.

Hey guys... how the heck we ended up talking about boners? This is LoversRapers thread...

 

 

Easier, sure, as it is only replacing a few meshes.  However, the animations were made to use the LAPF meshes so this would be kinda silly.  Once I get the bulk of LC3 done I'll look at updating the penis meshes for setbody so that everything is consistent.  The larger penis is needed for many of the animations, as they won't penetrate or will look "off" with smaller dicks.  I'd knock this out right now, but I am so ridiculously late getting LC3 done that I can't afford any more distractions or I will never finish.  

 

I'm in complete agreement with having one standard and everyone sticking to it.   There is no reason not to have this for Lovers.

 

Thanks for the explanation.

I obviously neglected to consider the work needed to adapt the animations to a different penis mesh, so one way or the other, there is some work to do. I also agree that the smaller penis is not fit for some animations.

Uhmm... forgive my ignorance: what is LC3?

 

Link to comment

so these animations you're working on are for the new release of LC3? :)

 

yeah! damn, i'd like to give you big hug in joy of that news! :D

on another note, someone at the nexus released equipment replacers for vanilla, FCOm etc with Bodymeshes that were corrected with seammender and are symmetrical. (setbody?)

it's a step into the right direction.

Link to comment

 

on another note, someone at the nexus released equipment replacers for vanilla, FCOm etc with Bodymeshes that were corrected with seammender and are symmetrical. (setbody?)

Link please! Anything but the horrible FCOM / MMM armors would be welcome.

 

 

http://www.nexusmods.com/oblivion/mods/45855/?

 

i already guessed someone from here uploaded that, as "junkacc1" translates to me as "junk-account 1" :D

Link to comment

Usually those on Nexus don't post here and even less those posting here don't post there. We (LL) are sort of verboten on Nexus. (Once upon a time I think you could have your Nexus account suspended just for mentioning Lovers Lab in the forums.)

 

I see this in the credits:

Credits
Special Thanks to Kromgar (aka gerra6) - KGTools
movomo - Seammender Templates

 

But no direct mention of Setbody. Maybe movomo would know more?

Link to comment

Usually those on Nexus don't post here and even less those posting here don't post there. We (LL) are sort of verboten on Nexus. (Once upon a time I think you could have your Nexus account suspended just for mentioning Lovers Lab in the forums.)

 

I see this in the credits:

Credits

Special Thanks to Kromgar (aka gerra6) - KGTools

movomo - Seammender Templates

 

But no direct mention of Setbody. Maybe movomo would know more?

 

This mod is a real LL advertisment, Idk if it slipped through nexus's scrutiny or it is allowed knowingly.

Though I can't help but wonder why it's not on this site.

 

The mod has a huge poster and a book that basically says LL is the shit.

Link to comment

The mod has a huge poster and a book that basically says LL is the shit.

Better to get it fast before it vaporizes, then.

 

Usually those on Nexus don't post here and even less those posting here don't post there. We (LL) are sort of verboten on Nexus. (Once upon a time I think you could have your Nexus account suspended just for mentioning Lovers Lab in the forums.)

I have nothing against Nexus policies (it's their home and they make the rules). But what the heck, they even block Loverslab name in private messages.

I think this is a bit excessive. "site not allowed"

*grin*

 

P.S.

I was interested in getting these H06RR textures (not sure if I need them though, I only use Robert's head):

http://www.nexusmods.com/oblivion/mods/45865/?

but the file is hidden. Perhaps junkacc is still working at it?

 

By the way, I'd be grateful if you suggested me a good female body texture replacer compatible with Robert's head (I'm not even sure of the head mesh I'm using, Robert's v5 installer have a lot of options for heads). I'm getting sick of Fi-Nev, and having (the unofficial) Luchaire high elf fix merged in the Bashed Patch. Luchaire has also removed his/her files, so they're not supported anymore.

Link to comment

yes, they're overreacting. but that's leading offtopic.

so far, i've kept everything from my kinky stuff away from Nexus and everything's fine.

some nudeskins for NWN and retextures/meshedits for the oblivion fleshsacks... oh and an (uncomplete(but 95% done)) retexture for oldwolf's lifelike statues.

nothing they'd worry about.

 

i hope this will show them how awesome LL is :D

Link to comment

Well I can't tell Junkacc is from LL or not, but we worked together those times. He needed me to upload setbody on there because of those seamless- series mods of his. To answer the other question, he *was* reworking the hidden head06 stuff, but it's been some time. He didn't like the old version of head06.

Link to comment

For female body texture replacers I only use Ozmo's, unless it doesn't exist then I go with what ever hi-res is available. No idea if it is compatible with Robert's but then I don't use that for female head meshes or bodies as I never cared for them. Males, yes. Females no.

Link to comment

Yes, It's compatible. I have used Ozmo's hi-res textures for quite some time, now I prefer more "natural" skinsets. With Ozmo's hi-res texures, some Bretons reflected light like a mirror, it was almost blinding in sunny days and at noon. Forced me to use a darker skin tone during character generation, but for many NPCs the problem remained.

So, no support for head 06... what a pity. I'll have to learn using the tools for this kind of task, I never fixed vertex normals before.

Link to comment

I did some rework, years ago, to address the 'blinded by the light' Breton textures. I believe I used some of Colourwheel's texture tones. Having a 50's moment and not too sure.

 

Any ways, enough severe tangents from the main post. PM if you have more ?s.

Link to comment
  • 3 weeks later...

I've been using WappyOne's Rapers for the last couple of months, it's awesome! I 've run into a problem though.I was in Barren cave,doing a necromancer quest from David Brasher's Fighters Guild Quests http://www.nexusmods.com/oblivion/mods/41012/?

Some guild members were added as temporary followers,plus my 2 companions....

The result was a huge gangbang,incl 10+ vamps,followers,and summoned creatures,must have been the naughtiest porn I've ever watched haha :)

One of my scamps was auto-dismissed before the end of the rape.Since then, every time I summon it, it stays idle in kneel position( as of raping),and wont fight.

Is there any way to fix this?

Link to comment

Try selecting it in the console, and type

update3D

then leave and re-enter the cell.

I had a similar problem with a Rider recently. The bugger had low health and was stuck in sex position, and based on my LAPF settings, he was invulnerable. The above method worked, I'm not sure about summoned creatures.

 

Or you can use Refscope to find the responsible token, and remove it:

removeitem tokenID 1

 

I'm not sure what's the particular token involved, though.

 

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use