RDKateran Posted July 13, 2015 Share Posted July 13, 2015 That could be tricky, as I'm using Mod Organizer and thus the files aren't in the main directory to examine at leisure. Link to comment
cecik Posted July 13, 2015 Share Posted July 13, 2015 The meshes and textures for creatures are inside the SexoutNG - Data pack, so if that's installed correctly they should show up in game. Edit: Only the penis models ofc. the 'normal' body meshes are vanilla Link to comment
RDKateran Posted July 13, 2015 Share Posted July 13, 2015 Okay, found the mesh in question and opened it up in nifskope. How would I go about checking the texture path? Link to comment
theotherperson982 Posted July 13, 2015 Share Posted July 13, 2015 google would be a good place to start or go to the game folder click on textures scroll through it till you find the right nif Link to comment
t3589 Posted July 13, 2015 Share Posted July 13, 2015 Hey Hal? Is the named NPCs data list no longer being populated? Link to comment
Mickster Posted July 14, 2015 Share Posted July 14, 2015 Okay, found the mesh in question and opened it up in nifskope. How would I go about checking the texture path? 1. Open up the nif file with nifskope (I'm using NifSkope 2 pre-alpha 2). 2. In the right window (the one with the 3D model) click the part of the model that has the issue (in this case the model is probably made of only 1 part). This will select a NiTriStrips or NiTryShape branch in the left window (Block List). 3. Click the traingle next to the selected branch to expand it, one of its child branches should be BSShaderPPLightingProperty. 4. Expand this branch as well and click the BSShaderTextureSet child branch it has. 5. Now in the bottom window (Block Details) expand the Textures tree if necessary and you'll see a list of textures that part of the model uses. This will tell you where the texture it's looking for is supposed to be. Link to comment
Halstrom Posted July 14, 2015 Share Posted July 14, 2015 Hey Hal? Is the named NPCs data list no longer being populated?Hmm good question, is there no one in it? Now I think of it I may have pulled them all out when I realised I hadn't used the actual actor REFs, I meant to dig them all up and put them in but it was a lot of actors. Were they working for you as the base forms? I can probablky copy them all back in again easy enough. Link to comment
t3589 Posted July 14, 2015 Share Posted July 14, 2015 Hey Hal? Is the named NPCs data list no longer being populated?Hmm good question, is there no one in it? Now I think of it I may have pulled them all out when I realised I hadn't used the actual actor REFs, I meant to dig them all up and put them in but it was a lot of actors.Were they working for you as the base forms? I can probablky copy them all back in again easy enough. It used to work. I just couldn't remember if I populated it or SCR did. I thought it just had the bases in. I was using NX_IsInList to check it, so the bases should be enough shouldn't they? Link to comment
Halstrom Posted July 14, 2015 Share Posted July 14, 2015 Hey Hal? Is the named NPCs data list no longer being populated?Hmm good question, is there no one in it? Now I think of it I may have pulled them all out when I realised I hadn't used the actual actor REFs, I meant to dig them all up and put them in but it was a lot of actors. Were they working for you as the base forms? I can probablky copy them all back in again easy enough. It used to work. I just couldn't remember if I populated it or SCR did. I thought it just had the bases in. I was using NX_IsInList to check it, so the bases should be enough shouldn't they? Could be, I'll add them back into the next beta release and add some of the refs I have too. Link to comment
Halstrom Posted July 14, 2015 Share Posted July 14, 2015 Update 20150715.1: Repopulated Named NPC's formlist with baseforms Link to comment
Riderofanarchy Posted July 16, 2015 Share Posted July 16, 2015 So I found this Extremely glaring problem with the Reflex and Mantis suits. I equip them and they have this annoying and ugly random texture swapping whenever I move. Link to comment
zippy57 Posted July 16, 2015 Share Posted July 16, 2015 That means you failed to install the textures. Link to comment
Riderofanarchy Posted July 16, 2015 Share Posted July 16, 2015 That means you failed to install the textures. I reinserted the Textures but it didn't work. Although I have gotten the Samus Suit working. Link to comment
Riderofanarchy Posted July 16, 2015 Share Posted July 16, 2015 Also do the Samus guns work if I turn off the Esp? Link to comment
RitualClarity Posted July 16, 2015 Share Posted July 16, 2015 Download the PDF for the tutorial. Chances are you have a zipped file in there. CAn't remember. The PDF should have a much more detailed instructions for installation that you can check and make sure all is good. Also do the Samus guns work if I turn off the Esp? No.. you need the esp for the gun to work. Info on the tutorial page where you posted before. Link to comment
Riderofanarchy Posted July 16, 2015 Share Posted July 16, 2015 Download the PDF for the tutorial. Chances are you have a zipped file in there. CAn't remember. The PDF should have a much more detailed instructions for installation that you can check and make sure all is good. Also do the Samus guns work if I turn off the Esp? No.. you need the esp for the gun to work. Info on the tutorial page where you posted before. Well Darn..... There goes my Samus Aran Character...... Guess I'll just have to do something else. Link to comment
Riderofanarchy Posted July 16, 2015 Share Posted July 16, 2015 Additionally I think since the Reflex suit and the Samus suit have identical files, it's causing the Game to tear the suits to shreds with broken textures. Link to comment
Halstrom Posted July 16, 2015 Share Posted July 16, 2015 Download the PDF for the tutorial. Chances are you have a zipped file in there. CAn't remember. The PDF should have a much more detailed instructions for installation that you can check and make sure all is good. Also do the Samus guns work if I turn off the Esp? No.. you need the esp for the gun to work. Info on the tutorial page where you posted before. Well Darn..... There goes my Samus Aran Character...... Guess I'll just have to do something else. Ahouls still work ok, just don't wear the outfits supplied in the samus mod, they will work but they won't swap when pregnant or trigger any other SCR formlist related stuff. Link to comment
Halstrom Posted August 3, 2015 Share Posted August 3, 2015 Beta Update 20150804.1: Updated Version number checking for NVSE, SexoutNG & SexoutBreeder to block old Breeder but not later versions in progress Link to comment
RickyYeh2013 Posted August 5, 2015 Share Posted August 5, 2015 Beta Update 20150804.1: Updated Version number checking for NVSE, SexoutNG & SexoutBreeder SexoutBreeder? New Version Sexout now support SexoutBreeder? Link to comment
RitualClarity Posted August 5, 2015 Share Posted August 5, 2015 Beta Update 20150804.1: Updated Version number checking for NVSE, SexoutNG & SexoutBreeder SexoutBreeder? New Version Sexout now support SexoutBreeder? Keep your pants on Ricky.. just keep them on... It isn't released just a beta rework that is being worked on. The testers needed to be able to start the game over and over without having to be bothered with the prompt to remove Sexout Breeder. It isn't ready for release. The main module that people want (the deathclaw) hasn't been worked on etc and ready for testing. Just the other quests/episodes. So far a few minor issues are being hammered out. Might want to check out the "Where's Breeder thread and see what info there is. So far I believe the individual that is working on it has posted there and perhaps will post updates or whatever there as well. This won't work for the older Breeders as I understand the process. Only the one that is being worked on for compatibility currently in Closed Beta. Link to comment
Malum Oculus Posted August 6, 2015 Share Posted August 6, 2015 I found it kind of odd that the Ghost Armour bikini doesn't go all the way up P6 with pregnancy even though there is lots of room for it. Is there any reason why P6 wasn't added. Link to comment
RitualClarity Posted August 6, 2015 Share Posted August 6, 2015 I found it kind of odd that the Ghost Armour bikini doesn't go all the way up P6 with pregnancy even though there is lots of room for it. Is there any reason why P6 wasn't added. Likely someone didn't make a mesh for it. . Link to comment
Malum Oculus Posted August 6, 2015 Share Posted August 6, 2015 I found it kind of odd that the Ghost Armour bikini doesn't go all the way up P6 with pregnancy even though there is lots of room for it. Is there any reason why P6 wasn't added. Likely someone didn't make a mesh for it. . That makes me sad... oh well I will just have to keep using the Tomb Raider armour if I get that far Link to comment
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