rghost Posted May 19, 2013 Share Posted May 19, 2013 SexoutCR_NVEC_Complete.zip from second post works only until Sexout Common Resources 20130212.1. If the new stable version of SCR is ready, I will release an update. Link to comment
Halstrom Posted May 19, 2013 Share Posted May 19, 2013 SexoutCR_NVEC_Complete.zip from second post works only until Sexout Common Resources 20130212.1. If the new stable version of SCR is ready, I will release an update. Thanks for letting me know, I will delete the old version for now New Update from 20130328.1 to 20130519.1: Changed Formlists for adding NudeBodies to SexoutNG "SafeForSex" M & F Formlists to add them permanently on every Restart/Reload. Added more formlists for outfits Added Formlists containing Pregnant clothing for each of 7 stages of Pregnancy so they can be checked against without requiring Pregnancy as a master. Increased size of Ant OffSpring when first born Fixed Worn Ghost Goggle Speech effect remaining Fixes to Formlists and adding of more formlists for Pregnancy outfits Fix to MCM Menu for Sunny Added Tokens for setting BodyType for Pregnancy outfits onlt works for T3Cali, BnB, T3M & T6M (there aren't any swapping or nude meshes for T6M) Removed some Duplications in Data file and added new APFISuit collar mesh Updated Combat Armors to use Evilrunners SCR outfits with damage swapping enabled. You will need to load his Datapack but remove the ESP Added Tokens for Pregnancy Stage Info Added conditions to Damage swapping to disable if MCM toggle is off I seemed to have got around the issue by just having the object effect add a Spell Effect instead of Scripted Token got to make up some more spells for the other outfits yet but I'll update the combat armor for now and catch the rest later tonight or tomorrow. As the script is only run for the swapping process it should have minimal impact if it is removed during saves/fast travel etc. Combat Armor swapping should now work ok on NPC's, other outfits to be done in next update. Added Swapping for NPC's for Vaultsuits, Corset Dress, Casualwear, Relaxedwear, Parkstroller & Spring outfits Added some Corset Dresses & Casualwear to test box for testing Added some code to Player & major companions to remove Pregnancy related tokens if Pregnancy is not detected. Fixes to Health Values of Casualwear & CorsetDress Added Preg Test Kits & PreNatal Vitamin Assets Minor fixes to Swapping scripts Minor fix for PreNatalVitamins Removed some unused assets Added Fertility Powder Asset for Legion Added some Levelled lists for Contaception & Drugs for doctors and added Disease & Drug related assets to Doctors Vendor Containers Added Mantis Nurse Outfits Updated Data Pack: Added Mantis Nun & VaultSuit69 Fixes to Damage Swapping scripts Added Clothing swapping versions of Shellshocked combat armor as it uses same meshes as standard Combat Armor Added Outfit one time reset to Player & Major NPC's to get Outfit swapping to work Hopefully fix to Fast & Slow Main scripts causing issues. Trimmed back Actor Effect scripts Some minor typo fixes to outfit swapping scripts Added SporeCarrier Race Adult & Child for User29s development Fix to Vault21 suit turning into Vault 22 Fix to Chastitron not being detected for outfit swapping Fix to LaraCroft backpack still being used for some pups, changed to ZAZ whorebags Added Female SporeCarrier NPC & Child & Baby assets for Breeder & Pregnancy Added funtionality to SexoutSQVARZPlayer.iIsInWater it should be greater than 1 if a teammate less than 800 units from the player is swimming. Added note & code for auto NPC use for PreNatal Vitamins Asset name change for SporeCarrierBabies to Male Tweaks to Clothing Effects More work on Spore Race, set to use DataPack made by User29, created texture for Spore Hybrid Race children so they are clothed, it's a bit rough, feel free for someone with good eyesight and Texture skills to improve. Also adjusted drug scripts for pills & needles so NPC's wouldn't use them in certain cases if they were obviously Pregnant or not. SporeRace tweaks added effect for buffs during Sunlight outdoors Some tweaks to SleepEz Ammo Formlists More work on SporeRace Assets, renamed most to SporeHybridRace Attempted fix to 10mm SleepEz Ammo issue Will not work with versions of Pregnancy before 20130517.1 SporeData is only required for Breeder later This Version uses the old Maternity Clothing File System which has been reuploaded at http://www.loverslab.com/files/file/122-maternityclothesfull-pack-old-version-re-upload/ Link to comment
G-Force01 Posted May 20, 2013 Share Posted May 20, 2013 You may have covered this already, but I haven't spotted it so I'm sorry if I'm being a broken record. The new versions you're releasing now are still stable with the current breeder esp that is out right now or is user29 still working on it and will be releasing a new one soon that is stable with the new release? Link to comment
Halstrom Posted May 20, 2013 Share Posted May 20, 2013 This latest release should work fine with the current version of Breeder. Link to comment
G-Force01 Posted May 20, 2013 Share Posted May 20, 2013 This latest release should work fine with the current version of Breeder. thank you Link to comment
Merasael Posted May 21, 2013 Share Posted May 21, 2013 Halstrom, I just wanted to thank you for your hard work on this Link to comment
Kneeko Posted May 22, 2013 Share Posted May 22, 2013 I keep trying to download 20130519.1 but i get a download error every time. I tried it in Chrome and firefox but neither worked. Any suggestions? Maybe post upload a mirror? Link to comment
Halstrom Posted May 22, 2013 Share Posted May 22, 2013 I keep trying to download 20130519.1 but i get a download error every time. I tried it in Chrome and firefox but neither worked. Any suggestions? Maybe post upload a mirror? Works fine for me in Chrome & IE, something wrong at your end. Link to comment
revanag Posted May 22, 2013 Share Posted May 22, 2013 Any possibility to remove effect by hand (console)? Coz after update in pipboy I can see two 'human male sex smell' and if I wait few hours only one of them disappears. The second however don't want to wear off. Link to comment
Destynova99 Posted May 22, 2013 Share Posted May 22, 2013 (edited) *removed bad advice* Edited May 22, 2013 by Destynova99 Link to comment
zippy57 Posted May 22, 2013 Share Posted May 22, 2013 Never clean save with an active effect. The game engine will not remove it and any effects will become permanent. I'm not certain how this applies to script-only effects, but never do this with a stat-based effect. Link to comment
theskid Posted May 22, 2013 Share Posted May 22, 2013 Just to mention I was reinstalling new vegas and associated mods and such today. The tomb raider outfit is no longer available on the nexus. Wish I hadn't deleted all my old files now. Link to comment
brocules Posted May 22, 2013 Share Posted May 22, 2013 Just to mention I was reinstalling new vegas and associated mods and such today. The tomb raider outfit is no longer available on the nexus. Wish I hadn't deleted all my old files now. The Tomb Raider outfit is still available in Revanag's BB armor pack: http://newvegas.nexusmods.com/mods/40227 Link to comment
theskid Posted May 22, 2013 Share Posted May 22, 2013 Oh good. I downloaded that already, so that'll work fine then. Link to comment
Halstrom Posted May 22, 2013 Share Posted May 22, 2013 Any possibility to remove effect by hand (console)? Coz after update in pipboy I can see two 'human male sex smell' and if I wait few hours only one of them disappears. The second however don't want to wear off. That would be because each is a different race, I'll rename them so we can tell, they'll be hidden completely later. Ah I thought I had deleted the old effect, it must be left over, I'll delete it from the beta. I redirected the TombRaider link, it's no longer required for the baby backpacks anymore, just the outfits if used. Link to comment
dessie Posted May 23, 2013 Share Posted May 23, 2013 Previously I was also having problems regarding the 10mm ammo issue. (Didn't realised about the problem till I was trying to edit Russian weapon mods into English for my own use) From FNVedit, I only saw that the conflict is between NVEC Bug Fixes.esm and the previous version of SCR esm 10mm ammo form list. But it seems like the latest update fixed the problem. Fired 1000 rounds of 10mm ammo and no problems so far, other than a spoilt mouse. Thank you for the good work and hard work done on this, Halstrom. Link to comment
Halstrom Posted May 23, 2013 Share Posted May 23, 2013 Previously I was also having problems regarding the 10mm ammo issue. (Didn't realised about the problem till I was trying to edit Russian weapon mods into English for my own use) From FNVedit, I only saw that the conflict is between NVEC Bug Fixes.esm and the previous version of SCR esm 10mm ammo form list. But it seems like the latest update fixed the problem. Fired 1000 rounds of 10mm ammo and no problems so far, other than a spoilt mouse. Thank you for the good work and hard work done on this, Halstrom. Nice to know I've had some luck and it wasn't in my code afterall Link to comment
Halstrom Posted May 24, 2013 Share Posted May 24, 2013 New Update 20130523.1: Fixes to Spore Carrier stuff Fix for duplicated Human Male Smell Improvements to fDistanceToPlayer calculation to reduce script size & lag. Added global gTeamMateIsSwimming that will be 1 or greater if a teammate is swimming within 900 units so can be used to assume if a player is swimming. For the moment it is 0 or 1, but I will set it to the closest teammate distance later. Link to comment
Halstrom Posted May 24, 2013 Share Posted May 24, 2013 New Update 20130525.1: Fix in Oral/Vag/Anal SexEndScripts Link to comment
Uyrgen Posted May 25, 2013 Share Posted May 25, 2013 New Update 20130525.1: Fix in Oral/Vag/Anal SexEndScripts Thank you! Now everything is fine - the scripts are compiled. Already translated... It should be expected in a plug-like effects? Question... Please give a link to some new clothes added to the latest versions. Not hvatat resources - the emptiness... Link to comment
Halstrom Posted May 25, 2013 Share Posted May 25, 2013 It should be expected in a plug-like effects? Question... Please give a link to some new clothes added to the latest versions. Not hvatat resources - the emptiness... I'm not sure of the first question, can you also post in English & Russian as well and someone else may translate for you. And which outfits are you looking for? Link to comment
Uyrgen Posted May 25, 2013 Share Posted May 25, 2013 It should be expected in a plug-like effects? Question... Please give a link to some new clothes added to the latest versions. Not hvatat resources - the emptiness... I'm not sure of the first question, can you also post in English & Russian as well and someone else may translate for you. And which outfits are you looking for? The first concerned the screenshots - Will there be in this mod visible effects of semen? How to the screenshots. Clothes - the which is added in the latest updates. Broken, worn out. There are samples in the home of Dr. Mitchell in the test box SCR. Updated Combat Armors to use Evilrunners SCR outfits with damage swapping enabled. You will need to load his Datapack but remove the ESP Perhaps this dress. I can not find the link. Link to comment
Halstrom Posted May 25, 2013 Share Posted May 25, 2013 The first concerned the screenshots - Will there be in this mod visible effects of semen? How to the screenshots. Clothes - the which is added in the latest updates. Broken, worn out. There are samples in the home of Dr. Mitchell in the test box SCR. Updated Combat Armors to use Evilrunners SCR outfits with damage swapping enabled. You will need to load his Datapack but remove the ESP Perhaps this dress. I can not find the link. Those screenshots look good, the semen effect is somewhere in SCR set by the cum duration in MCM Yes you need the Combat armor outfit from Evilrunners SCS thread http://www.loverslab.com/topic/14609-sexout-clothing-system-combat-armour-damage-p7-body-fix/ Link to comment
Uyrgen Posted May 25, 2013 Share Posted May 25, 2013 Those screenshots look good, the semen effect is somewhere in SCR set by the cum duration in MCM Yes you need the Combat armor outfit from Evilrunners SCS thread http://www.loverslab.com/topic/14609-sexout-clothing-system-combat-armour-damage-p7-body-fix/ That's it! It looks like I'm blind ... All was right in front of me. Thanks for the link! Link to comment
Halstrom Posted May 29, 2013 Share Posted May 29, 2013 Some of you may be aware that as to the size & complexity of SCR, and in consultation with others here, there's going to be more changes in it, some of the minor features I started tinkering with have reached the point where they now are a bit big and even if not active are possibly causing additional load on the NV engine, Prideslayer has released a "Lite" version of SCR called SSR Sexout Shared Resources, read his posts carefully it is a very basic minimum resource replacement to run some of the basic Sexout plugins, it won't work with non-SSR versions of Plugins or complex mods like Breeder & Pregnancy. So SCR is going to go through a weight loss program over the next 6=12 months, I aim to move out most of the scripting stuff into optional Plugins for Disease, Drugs, OffSpring, Outfit Swapping, Cum Effects etc. I also aim to convert a lot of the tokens to NX variables. I've been working heavily on SCR over the last few days, fixed quite a few little bugs, some old, some new, a couple of which could have caused some script fails and other strange things. I put some conditions to some of the features so they don't spawn stuff or show unless turned on and set defaults to off for Drugs & Disease, if I miss any let me know, as I run the game with my features on 99% of the time I don't get much testing as to what happens if they aren't turned on. Ideally with everything turned off you shouldn't see change to the vanilla game other than the stuff in SCR being available in other plugins like Sexout Store. I've deleted a bit of disused stuff, moved a few minor things from SCR into Pregnancy. It's dropped from 3.08 to 3.04 not much loss in size yet, but I'm slicing carefully as I can to avoid breakage and get it ready to split off Disease first into a seperate plugin, then Drugs next. I can't say it will improve the crashing / stuttering some people are experiencing but you never know with the NV engine what any bug is capable of, just got to do some more testing tomorrow on Pregnancy and then release it & Pregnancy together. This next release 20130530.1 should work fine with anything previous versions of SCR & Pregnancy did as it's really just trimming & bug fixing, Link to comment
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