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Lovers Slave Trade 1.0 English Final


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1 hour ago, LongDukDong said:

This portion makes sense to me, though the coder should have put in notation to explain what he/she was doing... or translated it from Japanese instead of erasing it if it existed  This bit is a limiter ensuring that a trainer's jump in rank within the Slave Trainer faction goes no higher than 5  It's a bit... Well, I woulda said  if num >= 0 && num <= 5 ... since a rank of -1 means that you're not part of the faction.

 

Based on the setup, and assuming the default setting of  TrainXP being 25, you would need...

          50 cumulative tokens to reach rank 1       (50 / 25 ) == 2   /   2  - 1 == 1 /  Rank 1

          75 cumulative tokens to reach rank 2       (75 / 25 ) == 3   /   3  - 1 == 2 /  Rank 2

        100 cumulative tokens to reach rank 3       ,,, ETC,,,

        125 cumulative tokens to reach rank 4

     150+ cumulative tokens to reach rank 5 (highest)

 

This has nothing to do with the "trained" rank of the slave< but your rank status in the guild, and changes your rank based on your TrainXP setting of course.  ALSO, GOOD PROGRAM NOTATION WOULDA HELPED!!!!!!

But num gets much higher than 5 , up to 20  ( 20-1 = 19 )

Above 150 training token you will not level up ! (163 )

 

So not 150+   It is 126 to 162

With 163 the script stops working! 

163 / 25  = 6,52

6.52 - 1 = 5.52 ( that will be 6 )

 

And 6 is wrong condition for

if num > -1 && num <= 5

Only numbers between -1 and 5 works.

 

---------------------------------------------------------------------------

And it checks the Training rank of a slave !

You ask your slave "Training Progress"  and dialog result script is

Call xLoversSTShowTrainingResult GetSelf

 

The called script is

Spoiler

scn xLoversSTShowTrainingResult
;;???????
ref me
short count1
short count2
short sRank

Begin Function{me}
    call xLoversSTRankUPTrainer me
    Set srank to me.GetFactionRank LSTSlaveTrainerFaction
    Set count1 to me.GetItemCount xLSTHumanSexNumber
    Set count2 to me.GetItemCount xLSTCreatureSexNumber
    MessageEX"%n Training Result Human %g Creature %g Rank %g"me count1 count2 sRank
End

 

The called  " call xLoversSTRankUPTrainer me " is ( with my fix )

 

Spoiler

scn xLoversSTRankUPTrainer
;;“z—ê‚Ì’²‹³Žtrank‚ð‚ ‚°‚é
ref me
short num
Begin Function{me}
    if  me.GetFactionRank LSTSlaveTrainerFaction  || (xLSTMain.SltoTr && me.GetItemCount xLoversPkrFlagSlave > 0)
        if me.GetIsCreature
            Set num to me.GetItemCount xLSTHumanSexNumber/xLSTMain.TrainXP
        else
            Set num to (me.GetItemCount xLSTHumanSexNumber + me.GetItemCount xLSTCreatureSexNumber)/xLSTMain.TrainXP
        endif
        Set num to num - 1
        if num > -1 && num <= 5
            me.SetFactionRank LSTSlaveTrainerFaction num
        elseif num > 5
            me.SetFactionRank LSTSlaveTrainerFaction 5
        endif
        return
    endif
End

 

And the rank and the token numbers are displayed when you ask your slave.  ( Yes the slave is not in the trainer faction.  So my use setFactionrank on the slave is not a good idea to level up the slave training rank )

 

 

------------------------------------------------------------

EDIT:

You can try it.  Use the original esp

enslave a new  NPC,

add with console 200 training token

Ask your slave "Training Progress "

And you will see Level -1

 

EDIT2

Here the test with the original esp

ScreenShot432.jpg

 

He will never level up ! It is impossible.

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The game has no knowledge of mathematics.

So 5.96 are  <= 5   :classic_wacko:

 

I tested the original esp.

with 175 token the training ends/script stops working

 

175 / 25  = 7

7 - 1 = 6

 

if num > -1 && num <= 5

No, 6 is not a numbers between -1 and 5

 

New slave with 175 token, I ask the first time "Training Progress" 

ScreenShot436.jpg

 

 

Then I reduced the token by 1

New slave with 174

 

174 / 25  = 6.96

6.96 - 1 = 5.96

 

if num > -1 && num <= 5

For the game a 5.96 is stilll <= 5

 

Script works

ScreenShot438.jpg

 

 

A ini solution will not work

A TokenLimit    of 174 will only work for creatures, because human can have human and creatures training token.

(174 + 174 ) / 25

348 / 25 = 13.92

 

And a TokenLimit  of  87 will work for human slaves

( 84 + 84 ) / 25  = 6.96

6.96 -1 = 5.96

 

But creatures have only  xLSTHumanSexNumber  so they can have max 84 token.

 84 / 25 = 3.36

3.36 -1 = 2.36

So a creature trainer can have max level 2

 

----------------------

That's why only a script change will work.

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Let's notice your exerpt:

On 4/28/2020 at 11:32 PM, fejeena said:

        Set num to num - 1
        if num > -1 && num <= 5
            me.SetfactionRank LSTSlaveTrainerFaction num
        endif

Note:   It calls SetFactionRank of the SlaveTrainerFaction  This affects the faction of the trainer, not the trained slave.

 

22 hours ago, fejeena said:

But num gets much higher than 5 , up to 20  ( 20-1 = 19 )

Above 150 training token you will not level up ! (163 )

Again, this has nothing to do with setting the rank for a slave..  THIS math section handles the player's (or trainer's) rank increasing in the Slave Trainer guild, for their action in training a slave.   If you enslave 'Nerusa' and have 'Evenia'  of the Slave Trainer's Guild (Rank 1) work her over 25 times.,, Evenia will raise her rank to 2 .  You have only 5 ranks within.  The Slave Trainer Faction's six ranks are as follows:

    0: Bronze Fingers

    1: Silver Fingers

    2: Gold Fingers

    3: Fingers of Mountain

    4: Daedra Fingers

    5: Fingers Big-Bang

 

This bit of code has no intent for you to exceed the rank of Fingers Big-Bang.  And the LSTSlaveFaction has only ONE rank:  Slave.  So slaves do NOT level up at all.  There is no faction rank beyond 0 for slaves.  The script you're looking at is called "Rank Up Trainer".  And it definitely shows a need for better code notation. 

 

If you call "ShowTrainingResult" on Evenia while she's still Rank 1 and is a slave trainer (not a slave), it will depict her Rank as 1 in the text.   However, a slave SHOULD show -1 as it is calling on the rank of the Slave Trader Faction, and a slave is rarely part of THAT faction.  Personally, I think this script should NOT show 'Rank' as -1 for Slaves since it is supposed to be their rank in the Trainers's guild.  CLUMSY!!!!  Why not show their rank as text?

 

OH, if an update for BravilUnderground is ever in the works, replace "Do you have another job for me?" with "Do you have any job for me?".   I think it was mis-translated.

 

 

 

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On 4/29/2020 at 9:00 AM, fejeena said:

That's only the ini from the Mod file you have downloaded on page 1

If you have installed the Mod right you already have it in your game data\ini folder.

 

Just your old esp you have to replace with my esp.

Ya u was absolutely right, your fixed esp work like a charm .... finally this training make sense & simple  now ( more training = raise in rank ) .... thank U

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I see the point.  :/   It doesn't contain an allowance for NUM exceeding 5 when flagging/setting the faction rank.  Oddly, you would have skipped generating the faction rank by an extremely wide margin (over 175 training sessions) to have a -1 rank. with that much sex behind the belt.  Hrmph.  

 

And it DOES apply to Trained Slaves... BROKEN ones anyway.  If you don't break them... no rank either.  I guess it helps if you use your slave to train another slave, or calculate their value for sale or how much they get for 'Flower Girl' options.

 

Yeah, it does need a bit of an upgrade...  WITH notation like this:

 




scn xLoversSTRankUPTrainer

;; 奴隷の調教師rankを げる
;; Raise the slave trainer rank


ref me                        ; Function Parameter:  Target Actor
short num                     ; Variable:            Slave Trainer Rank Calculation


Begin Function{me}


    ;; Added:  For Debug Purposes
    if me.GetFactionRank LSTSlaveTrainerFaction
        PrintC "Slave Trainer"
    elseif (xLSTMain.SltoTr && me.GetItemCount xLoversPkrFlagSlave > 0)
        PrintC "Trained Slave"
    endif


    ;; Only perform for 'Slave Trainers' or 'Broken' slaves. Unbroken slaves are ignored.
    if  me.GetFactionRank LSTSlaveTrainerFaction  || (xLSTMain.SltoTr && me.GetItemCount xLoversPkrFlagSlave > 0)
        ;
        ; if a creature
        if me.GetIsCreature
            ;
            ; Calculate count of sex with humans. Divide by TrainXP to generate rank
            Set num to me.GetItemCount xLSTHumanSexNumber/xLSTMain.TrainXP
            ;
        ; Otherwise if a human
        else
            ;
            ; Calculate count of sex with humans and creatures. Divide by TrainXP to generate rank
            Set num to (me.GetItemCount xLSTHumanSexNumber + me.GetItemCount xLSTCreatureSexNumber)/xLSTMain.TrainXP
            ;
        endif
        ;
        ; Calculated rank is too high.  Reduce by 1
        Set num to num - 1
        ;
        ; Prevent value exceeding 5 (Highest Rank)
        if num > 5
            let num := 5
        endif
        ;
        ; Ensure rank stays within bounds of 0-5
        if num > -1 && num <= 5
            ;
            ; Set the rank            
            me.SetfactionRank LSTSlaveTrainerFaction num
        endif
        ;
        return
        ;
    endif


End



* The Japanese text in the above script will not save properly in the CSE editor... here only for demonstrative purposes.

 

Note:  I added a LOTTA comments, translated the Japanese function name, and added a little PrintC feature (there's no debug value in this system????).  It's larger, but a lot easier to read and understand.   Adding comments has always been a S.O.P. of programmers.  Looks like that practice has been forgotten.

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That's the same as my fix

You fix it before  line "   if num > -1 && num <= 5 "

 

        if num > 5
            let num := 5
        endif

        if num > -1 && num <= 5
            me.SetFactionRank LSTSlaveTrainerFaction num

        endif

 

And I after  line  "  if num > -1 && num <= 5 "

 

        if num > -1 && num <= 5
            me.SetFactionRank LSTSlaveTrainerFaction num
        elseif num > 5
            me.SetFactionRank LSTSlaveTrainerFaction 5

        endif

 

-------------------------------------------------------------------------------------------

And see my post 576  , the script is used by the salves

 

Dialog "Training Progress"  calls script  xLoversSTShowTrainingResult

In the script is nothing that calculate the slave training rank, only the token.

But that script calls xLoversSTRankUPTrainer to calculate the rank  ( of trainer and slave )

 

If not, please explain me how the slave training rank is calculated.

 

And I tested it in game with original " xLoversSTRankUPTrainer " script and my script.  No other changes in the esp, and the slave stops leveling with 175 token with the original script.

And with my fix the slave can level up.  So the "xLoversSTRankUPTrainer" script is used for calculating the slave rank.

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8 hours ago, fejeena said:

And see my post 576  , the script is used by the salves

Yeah, I stated that analysis...

9 hours ago, LongDukDong said:

And it DOES apply to Trained Slaves... BROKEN ones anyway.  If you don't break them... no rank either.  I guess it helps if you use your slave to train another slave, or calculate their value for sale or how much they get for 'Flower Girl' options.

Still, I think a re-upload with clarifications, better commenting, and the above FIX  needs to be made.

 

:tongue:    Other than that, can you think of any OTHER thing needing repair within LST itself ??  (PM acceptable)

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other "fixes"

The AI Pack    xLSTSlaveFollowPlayer [PACK:02001D34]

I add "Skip fallout behavior"

I hate it when slaves stop and talk to other NPC ( about mud crabs) instead of following me. Especially annoying when you use a door and your slave is suddenly no longer there. And walking through a busy city was really shit before I made the fix, I often went backwards to see if my slave was following me.

 

All the "xLSTSlaveFollowOwner" AI packs have "Skip fallout behavior"  ,  only player package didn't have it.

 

----------------------------------

And I changed all the stupid "flower" dialogues in these topics

xLSTFlower01 "flower01" [DIAL:02004646]

xLSTFlower02 "flower02" [DIAL:02004645]

xLST03FlowerGirl "Sell your body here" [DIAL:0201E7EA]   was   "Sell your flowers here"

xLST32Tasting "Would you like to fuck my slave?" [DIAL:020193E5]     was  "Want to sample this flower?"

xLST33Prostitution "Would you like to buy a fuck?" [DIAL:020193EE]    was "Do you want to buy a flower?"

 

But changing dialog lines everybody can do with TES4Edit  ( If you want to see my changes , see the esp below )

 

I do not understand japanese sex/porn

Sex  is  "H"

Prostitution is "sell flowers"

And japanese porn is not for adults. Ok, not for children either. Maybe for 16-17 year olds.  The censored images could not even be used in a biology book to show a nude male and female body.

 

...................

And I add  a spell

xLSTBudongsNarcolepsySpell "Narcolepsy" [SPEL:0203BA72]

It's the spell that is mentioned on the BravilUnderground page:

Highly recommended but not required:

Budongs Narcolepsy Spell:   https://www.nexusmods.com/oblivion/mods/9983

( The Link on the BravilUnderground page does not work )

You can add the spell with console ( or use it in Bravilunderground or other Mods with LoversSlaveTrader Master file )

_____________________________________________________________________________________________________________________________

 

my esp  LoversSlaveTrader.esp

The other esp I uploaded was the original with the training rank fix.

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Nice touch with the "Skip Fallout" ;)

 

Hrm..   I may touch up the FLOWER dialog.  I think it's a little..  I envision pics of girls selling actual flowers from old old movies.  Surely, I think the author felt that it was a way to hide prostitution.  But that's just a theory.  :P  Hard to hide when the sex is right out in the open though.

 

"H" stands for Hentai (translates as Pervert in English).  That's why you see Perform H everywhere.

 

Yeah, I kinda carry Budong's Spell in a mod of my own.  A cheat house.  I made it come in two forms:  Narcolepsy (Target) and Mass Narcosis (Area Effect). ;)  Not sure to have it in LST unless.... it costs a lot.  Sales of the CLUB would drop.

 

DOWNLOADING the one you have here now.

 

:O  Kinda funny though.  I looked at the CREATURES database and found both Doberman and Collie in LST itself (Not Bravil Underground).  I find that odd it would rely on those two LB Graphics.


Well, I'm working on script comment detailing.  This way, a script can be better understood and deciphered.  And whatever MACHINE text I can convert into Japanese (and by that into English),...

 

Oh... this might kill me.  :bawling:

 

*BOOM!!!*  (Sheogorath appears)

 

"Better to die of a million cuts. Oh! Wait, no! A million kittens! Haha! Yes! Have you ever drowned in kittens? Oh, it's so much worse than drowning in grown cats! The allergies alone!

 

Ooh! Or dogs! Oh! No! Lions! Tigers! Or even bears! Oh, my... Oh, my... And you know, I should know." - Sheogorath (Wes Johnson) - Shoddycast's  Elder Scrolls Lore Chapter 39

 

 


 

 

 

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The Narcolepsy  spell in my esp you get only with console.

But I only used the spell once for testing.

None of my characters need it, never had problems with enslaving. sneaking and the enslave-club works fine.

And there are the potions in BravilUnderground ( paralyze and sleep )

 

If I remember right in BravilUnderground no NPC sells spells.

But could be done with a "book". Player buys a scroll with the spell.  Read the scroll  = learn the spell. This way you can use the cost you want.  But that would be in the BravilUnderground esp or my addon.  But most BravilUnderground spells , potions, creatures, ... are in the LoversSlaveTrader esp.

 

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Well, I did a script-for-script comparison between yours and LST  I re-downloaded an original copy.  You have some 'duplication', which I will submit to you in a PM.   Oh, I have some entertaining changes of my own, but I compared to the original.

 

10 hours ago, fejeena said:

But could be done with a "book". Player buys a scroll with the spell.  Read the scroll  = learn the spell. This way you can use the cost you want.  But that would be in the BravilUnderground esp or my addon.  But most BravilUnderground spells , potions, creatures, ... are in the LoversSlaveTrader esp.

:cool:  Hoho.... I think I can make a very entertaining book to read.    :no_mouth:  How do I make a book entertaining about falling asleep???

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On 5/1/2020 at 5:42 AM, fejeena said:

And I changed all the stupid "flower" dialogues in these topics

xLSTFlower01 "flower01" [DIAL:02004646]

xLSTFlower02 "flower02" [DIAL:02004645]

xLST03FlowerGirl "Sell your body here" [DIAL:0201E7EA]   was   "Sell your flowers here"

xLST32Tasting "Would you like to fuck my slave?" [DIAL:020193E5]     was  "Want to sample this flower?"

xLST33Prostitution "Would you like to buy a fuck?" [DIAL:020193EE]    was "Do you want to buy a flower?"

i use this second esp but the flower dialogues didn't change ...  also since u talented mod stuff can i suggest some modification 

1- can u add in order menu -- i will train u -- sex ( pc dominate ) & sex ( pc pleasing slave )  --- a continues training option for ( u decide position ) .. so we don't need every time target a slave scroll down and make a lot of click for a single action ... something like the option in trainer creature in bravil underground ( continues training )

2- can u replace the package ( follow me ) in slave order menu with the package from this ( follow me) mod in nexusmods  https://www.nexusmods.com/oblivion/mods/14787  .... because the follow me in slave order menu sometime glitch when u use console command  prid (slave id ) -- moveto player  then u use slave order follow me 
happen to me 2 times in Rena's dog shop ... then u can say bye bye to follow me order for all slaves ... but his follow me mod in nexusmods  work better will all slaves regardless there location or action they do 

3- put ( i will train u )  in Lovers Slave Trade Extensions menu . 

 

and if u decide do make those modification or other things u see its better --  Its better to be in a new topic   

 

Also one little thing i manage to slave ( umbra ) in game .. but its a strange npc  slave pack spell not work with here, can't be sell as a slave & can't make other slave or trainer training  here ... Only dog collar & Player can training here !!!!

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Flower dialog changes in my esp:

Original                                                                                               my esp

xLSTFlower02 "flower02" [DIAL:02004645]

-Oh, Thank you very much.                                                                 Thank you! I'll do anything you want for a favorable price.                        female slave - male

-In that case, I would like to buy one immediately!                               In that case, I would like to fuck you immediately!                                    male -female slave

- Thank you .. your business is appreciated.  Do come back ...   (1)        Thank you, of course ... we can start right here ...                                      female slave - male

-   no dialog                                                                                         Yes, demonstrate me the use of...this part of you...deep in me                  male slave - female

 

(1) why he say "your business is appreciated.  Do come back" before he had sex?

 

xLSTFlower01 "flower01" [DIAL:02004646]

-What a pretty little flower you are ...  how much?                                      What a pretty little whore you are ...  how much?                                 male- female slave

-You there ... do you like what you see? Would you like to buy a flower?      Do you like what you see? Would you like to fuck me?                         female slave - male

-So ... you want more than just buying a flower?                                         So ... you want more than just stare at my body?                                 male slave - female

-  no dialog                                                                                                 Really nice body, can you show me your...deep in me?                           female- male slave

 

 

HELLO "HELLO" [DIAL:000000D2]

-Oh, it is that so! Will you buy a flower?                                                        Do you want a good fuck?                                                                female slave - male

-I'm selling flowers.                  ( the customer say to the whore )                  You are a whore?                                                                               male - female slave

-Well then ... See you later.             (Why? )                                                    Want to take a look at my body? ...                                                    male slave- female

- no dialog                                                                                                      Nice body you have...                                                                      female - male slave

 

xLST03FlowerGirl "Sell your flowers here" [DIAL:0201E7EA]                              xLST03FlowerGirl "Sell your body here" [DIAL:0201E7EA]

dialogs in the topic not changed    ( nobody talks about flowers )

 

xLST32Tasting "Want to sample this flower?" [DIAL:020193E5]                       xLST32Tasting "Would you like to fuck my slave?" [DIAL:020193E5]

   dialogs in the topic not changed      ( nobody talks about flowers )           

 

 xLST33Prostitution "Do you want to buy a flower?" [DIAL:020193EE]             xLST33Prostitution "Would you like to buy a fuck?" [DIAL:020193EE]

-  Well ... for that price ... I think I will buy a flower after all!                                 Well ... for that price ... I think I will buy a fuck after all!

 

         

............

Yes I know there are no male- male and no female-female dialogs. I do not need them but can be added.

----------------------------------------------

 

 

Please no changed follow system it works fine ! I never had bugs.

 

mma75online  why do you use prid command on  slaves?  I use it if a NPC is lost/dead and I need him.

Do not tell me you use it as teleport spell   when you want a slave that is waiting at home. Too lazy to go to the place where you told the slave to wait?

 

 

" continues training " can't be used for player. When your controlls are disabled during sex you can never stop the training.

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1 hour ago, fejeena said:

Flower dialog changes in my esp:

 

I'm sorry I wasn't mean this dialog ... I only  check the dialog when u sell slave  ...  anyway don't bother yourself change it 

 

1 hour ago, fejeena said:

Do not tell me you use it as teleport spell   when you want a slave that is waiting at home. Too lazy to go to the place where you told the slave to wait?

 

Ya that what i do i always use 2 commands as a teleportation  player.moveto ( location id ) & prid ( npc id )+ moveto player  ....  much faster for me since i can remember many IDS .

 

Anyway the glitches sometime happen to me its not a mod error ... SO nothing wrong in mod or your work  .... Thx

ScreenShot0.jpg

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Console commands can break scripts . You should not use the prid and moveto command as teleport.

You can mess up quests  or cause the "I have no Greetings" bug  ( and mess up LoversSlaveTrader)

 

 

I remember a mod that stopped working when you used the console. (I forgot the name)  The Mod had a script that checked if you use the console. Then you got  message "You have cheated, Mod/Quest is stopped, load an old save"  :classic_tongue:  Never saw something like that in other Mods, but was a good idea to prevent bug reports  like" Quest , script, dialog stops working".  And the modder spends hours to find the nonexistent bug because he didn't know that the user screw up the Mod.

 

 

Use a teleport spell , use fast travel or use the PackSlave spell from BravilUnderground.

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Hello everyone. I'm experiencing an issue with this mod. The slave has been "broken" and is "addicted to sex", but when I try to sell a slave it always gives me the message "[slave name] is not a valid slave!!" I'm afraid I don't understand what I'm doing wrong.

 

I'm using OBSE v21.4 and my load order is in the spoiler.

 



00  Oblivion.esm
01  Windfall.esm
02  Francesco's Leveled Creatures-Items Mod.esm  [Version 5.0]
03  Francesco's Optional New Creatures Add-On.esm  [Version 5.0]
04  Lovers with PK.esm
05  DLCShiveringIsles.esp
06  DLCHorseArmor.esp
07  DLCOrrery.esp
08  DLCVileLair.esp
09  DLCMehrunesRazor.esp
0A  DLCSpellTomes.esp
0B  DLCThievesDen.esp
0C  DLCBattlehornCastle.esp
0D  DLCFrostcrag.esp
0E  Knights.esp
0F  Unofficial Oblivion Patch.esp  [Version 3.5.6]
10  Oblivion Citadel Door Fix.esp
11  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
12  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.9]
13  DLCOrrery - Unofficial Patch.esp  [Version 1.0.7]
14  DLCVileLair - Unofficial Patch.esp  [Version 1.0.11]
15  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.7]
16  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]
17  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.15]
18  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.14]
19  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.12]
1A  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.10]
1B  Knights - Unofficial Patch.esp  [Version 1.1.8]
1C  Maskar's Oblivion Overhaul.esp  [Version 4.9.4.2]
1D  Francesco's Creatures and Items Resources.esp  [Version 5.0]
1E  MaleBodyReplacerV5.esp
1F  NPCs to Enslave.esp
20  Shady Sam Inventory.esp
21  AAAEnlightened Ring.esp
22  Cyrodiil Travel Services.esp  [Version 3.1]
23  AWitchTale.esp
24  BookQuest.esp
25  delivery_job.esp  [Version 1.2x]
26  FFM.esp
27  Isiak's fate.esp
28  NakedNord.esp
29  BanditSlaveTrade.esp
2A  BHC_Expanded.esp  [Version 1.2]
2B  Steve - Hitman.esp
2C  thievery.esp
2D  Windfall.esp
2E  Vamp Aesthetics.esp
2F  Glowing Fractured Soulgems.esp
30  Automatic Attributes.esp
31  BudongsNarcolepsySpell.esp
32  Unequip Broken Armor.esp  [Version 2.8.2]
33  Lover's Comfort.esp
34  LoversAdultPlayPlusforSSP.esp
35  LoversVoiceSSPplus.esp
36  LoversPayBandit.esp
37  Lovers with PK.esp  [Version 96v5]
38  LoversSpermSplashEx.esp
39  LoversSlaveTrader.esp
3A  LoversMB2.esp
3B  Lovers3dorgasmMB2.esp
3C  LoversIdleAnimsPriority.esp
3D  Lovers3dorgasm.esp
3E  LoversAnimObjectsPriority.esp

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