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Mods that are not compatible with Lovers


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#121
d4nt320

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someone know if pretty woman have problem with loverwithpk because this mod is not working. i install pretty woman before lover with pk then i install lover with pk then pretty woman stop working. if you need to see my load order is here the 3rd spoiler http://www.loverslab...oad-order-tips/

 

all work fine pretty woman is the only mod do not work. always when i install a mod i test it before saving the game. so all my mods are test it. but pretty woman is not working. i have there because i forget to delete.


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#122
rynak777

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someone know if pretty woman have problem with loverwithpk because this mod is not working. i install pretty woman before lover with pk then i install lover with pk then pretty woman stop working. if you need to see my load order is here the 3rd spoiler http://www.loverslab...oad-order-tips/

 

all work fine pretty woman is the only mod do not work. always when i install a mod i test it before saving the game. so all my mods are test it. but pretty woman is not working. i have there because i forget to delete.

 

Quick check in TES4Edit: Does not use any scripts. Only redefines animation filenames. Probably has to do with the animations themselves - most probably the idles.

 

Problem is that the title on nexus is wrong. This is NOT an "animation replacer". It doesn't replace any animations. It comes with it's own set of files, and then via the ESP tells obvlion to use those files instead. Sounds clean in theory, but it means you can't selectively use only some of the animations (i.e. everything but the idles), without editing the plugin in CS.

 

You probably could turn it into an actual animation replacer, by correctly renaming all the animation files, and then deleting the no longer needed ESP - but don't ask me about the correct filenames.

 

EDIT: If you absolutely have to get this to work, then the quickest yet a bit hacky way would be to go find the idle anim files you normally use. Copy them somewhere. Rename them to the corresponding filenames in pretty woman. Then replace the corresponding PW files with your normal ones.

 

If that still doesn't work, then the problem has to be either with loadorder, or the fact that animations get redefined at all (it means that no mod will work with lovers, if it redefines anim filenames - so, only real animation replacers will work - not ones using an ESP)


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#123
Nepro

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http://www.nexusmods...on/mods/44846/?

 

Idle Stagger and Recoil by miguick

 

Would mod that changes idle stagger and recoil animations for creatures and npc cause conflict with LAPF?


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#124
Daedric Prince of Lust

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someone know if pretty woman have problem with loverwithpk because this mod is not working. i install pretty woman before lover with pk then i install lover with pk then pretty woman stop working. if you need to see my load order is here the 3rd spoiler http://www.loverslab...oad-order-tips/

 

all work fine pretty woman is the only mod do not work. always when i install a mod i test it before saving the game. so all my mods are test it. but pretty woman is not working. i have there because i forget to delete.

 

Pretty woman is a very weird mod to work... I had some issues with it a long time ago but finally got it working.

 

This worked for me, but it might not work for you.

 

Install the mod and include it your Bashed Patch. Start a new game. It still won't be working, as it takes one additional step. Create a character and do whatever you feel like, then save the game. Quit, open up Wrye Bash and remake your bashed patch. When you load the save you just made, it should be working.


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#125
Daedric Prince of Lust

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I really want to use http://www.nexusmods...vion/mods/14280 (Personality Idles4)... as LPK gets updated, is there any chance a patch is made to work with it?

 

Also, is this compatible?

 

http://www.nexusmods...vion/mods/39040 (NakayoshiMODS which is basically a mod that adds the ability for the player to hug, carry or 2p on a horse with NPCs/companions).


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#126
Nepro

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Would this mod which adds new animations for the NPCs work with Lovers? It looks like these are the idleanims.

Kaizits new animations for NPC and player

http://www.nexusmods...on/mods/45197/?


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#127
gregathit

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I'm guessing it will work fine but one never knows.  Looking through the files included didn't have anything suspicious that I saw.  Course I don't know what is in the esp as far as scripts so I can't tell.


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#128
DeadSomething

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regarding "colourwheels oblivion overhaul" i use it since i play oblivion and i never had any compatibility issues, but also i haven't used the submod bravil underground. in hindsight, deinstalling "colourwheels oblivion overhaul" would solve many problems with my installation.


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#129
Nepro

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Kaizits new animations for NPC and player seems to work with Lovers ( I use the lates LAPF with Wappy's patch) no problem.

 

I think Bashed Patch.esp needs to be added to the orange list. Bashed Patch have tednency to break Lovers mods when trying to incorporate Lovers mod while rebuilding the Bashed Patch.


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#130
Comrade Fienyx

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Had a few issues with sneak detection recalibrated. It adds a ton of detection checks, and also uses disposition in some way. It made npc's randomly follow me for a while. It also messed with PSE. A randy hunter came to kill the deer that enslaved me, but instead, the sdr detection kicked in, and she would just watch the deer fuck me. I had to console change her disposition twards the deer to get her to kill it, but afterwards, when she took control of me, she was following me and not doing what she was supposed to. 


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#131
Evilivicious

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If you're using Equipment Add-on for OOO - OOOEquipmentAddon.esp it introduces new idles for some NPCs so it's incompatible.


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