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About This File

This is my first ever attempt at the creation kit .... please keep that in mind :cool:

 

This is a player home located right next to riverwood. It has all crafting stations and plenty of chests to store all your stuff.

No fancy textures or scripts, just a plain functional home that can be accessed and traveled to just as soon as you reach riverwood.

 

There are 4 companions in the house, 2 male ( one with female animations ) and 2 female (one is a vampire). They will level with you and they have there own gear. The companions can be married.

 

Since it's all vanilla skyrim stuff and it does not have any complicated scripts or anything like that load order should not be a problem. I have tried it in different possitions of my load order and haven't had any issues so far.

 

 

If anyone can point me in the right direction for making the guard patrols work i would be most grateful :D

 

Since adding the snnow sabre cat follower there is a texture addition from Bestiality Extras from Gone http://www.loverslab.com/topic/20589-bestiality-animations-pack/. (thanks for the awesome mod Gone)

It's the penis textures for the sabre cat. I have it installed and have no idea on how to remove it from the mod and what consequences that will have in my game if i do remove it just to pack the mod again, so i will leave it there. It's no biggie actually :)


What's New in Version 1.5

Released

  • 1.5 Added a Snow Sabre Cat Follower, he is inside the player home like a good kitty waiting for his master to take him on his adventures :) He will level with you and hopefully will work alright XD
  • 1.4 Added stables and 2 horses you can take with you on you're adventures :)
  • 1.3 Moved the house followers to their own cottage and added a whole bunch of beds so you can use it as a follower storage shack. Fixed some of the navmeshes and tes5cleaned :)
  • 1.2 Added a guardian dragon that patrols the house air space, it does not attack riverwood or guards, but it does hate thalmors and keeps the surrounding areas to you're home free of humanoid pests lol. I also made the Ancient Shrouded Armor able to be tempered, companion astrid has one set in her inventory that you can take. (I'm still trying to figure out why the gards won't patrol and correcting navmeshes) *tes5 cleaned*
  • 1.1 Fixed (at least tried) some of the navmeshes but it really seems i choose the worst spot ever to place the house lol. It has a great view and it looks very nice but the navmeshes of tha area are horrible.
  • *I tes5 cleaned the esp*
  • 1.0 None yet.
  • I need to find a way for the guards to link correctly to the patrol markers so they can actually patrol the area and correct some of the navmeshes. :(


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