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Submit + Devious Devices Progression DAYMOYL Mod 1.71


About This File

This is a continuation of the original Submit + Devious Devices which in itself extended Sexlab Submit.

 

This mod carries on from the fine work done by Aelie who came up with the original idea and built the original mod but has unfortunately decided not to carry on development.

 

I hope I can continue to develop this mod to the high standards already set.

 

Thanks go to...

Aelie for building this in the first place

Kain1978 for doing some serious coding that I doubt I'd of ever been able to do. In fact, without their help it is quite likely you wouldn't be enjoying the mod anywhere near as much as you are right now!

All those responsible for Sexlab, Devious Devices, Sexlab Submit and any other mod this mod is dependant on...you're all too amazing for words!

And of course Bethesda for making the awesome Skyrim so moddable!

 

What Is This Mod?

 

This mod actually contains several different flavours and was designed to add devious devices to the player's character when they were knocked down via Sexlab Submit. There are 4 modes in total...

 

1. Regular Mode (random devious devices added when knocked down)

2. Hardcore Mode (all devious devices added when knocked down)

3. Super Hardcore Mode (all devious devices added + a few extra from Live a Deviant Life and the armbinder!)

4. Progressive Bondage Mode (an extra devious device is added each knockdown starting easy but soon becoming troublesome as well as random bondage poses when bound and random short stories dependant on pose.)

 

Modes 1, 2 & 3 can be considered legacy modes and are included purely for choice. They may not be kept up to date but should continue to work if you want to use them.

 

4th Mode is what this thread is all about and will be the most updated mode.

 

What Does This Mod Do - A Brief History

 

Essentially it gives the player something else to consider when playing Skyrim. By using Sexlab Submit you are pretty much circumventing death so there should be other penalties. Sexlab Submit goes some way with having the players gear and/or gold stolen when knocked down, and the original Sexlab Submit + Devious Devices did a great job of adding that extra bit of spice to the game.

 

However, I wanted more (I mean...who doesn't) so I started adding extra things to make it more interesting. The first thing I added was extra bound poses from the Zaz Animation Pack so the players character would end up in a random bondage pose when knocked down.

 

Even this wasn't enough. I wanted a more immersive challenge from the mod so I came up with the idea of there being a progression to the bondage applied to your character. Essentially the more times you got knocked down, the more punishment I wanted the player to receive. But, I didn't want this mod to get too much in the way of actually playing Skyrim. I wanted it to keep the action going, at least until you needed to be seriously punished! So the items added on the 1st few knockdowns are unlikely to cause any problems in normal play, but they quickly accelerate from there until you get the dreaded armbinder!

 

But even this wasn't enough....I needed more, still more. Which is when I added a random short (and I do mean short) text story to each bound pose...and suddenly, at least for the moment, I was satisified.

 

Yeah, thanks for that history...but what does it actually do?

 

Ok, here's the tl;dr bit.

 

Everytime your character is knocked down in combat via Sexlab Submit and after your attackers have had there way with you. Your character will be placed in to a random bondage pose.

 

You will then be treated to a brief text story about what happens now you've been bound together with sound effects and bondage orgasms! ;)

 

Once that has been completed a locked devious device will be added to your character. The device added will depend on the devices already worn by your character and are added in this order...

 

1st Knockdown - Random Armcuffs

2nd Knockdown - Random Legcuffs

3rd Knockdown - Random Collar And Belt + Plugs OR Slave Harness + plugs

(this had to be done like this as the harness is basically collar and belt combined)

4th Knockdown - Random Gag

5th Knockdown - Blindfold

6th Knockdown - Armbinder (but I take pity on you and remove any gags!), run for home though because...

7th Knockdown - Armbinder + Gag (well, you have been naughty haven't you!) - nothing left to do but struggle!

 

Each item is locked so will require a key, lock pick or suitable skill to remove. If you manage to remove any item or items before your next knockdown then the list will start from the first missing item in the list.

 

Installation - Please follow these instruction accurately

 

I recommend using Nexus Mod Manager to install this mod as it will easily allow you to select which version you want to play.

 

Required Mods

SexLab

ZazanimationPack

SexLab Aroused

Devious Devices - Assets

Devious Devices - Integration

Devious Devices - Expansion

 

Installation

 

If you already have, or have ever had, SexLab Submit installed and/or SexLab Submit - Devious Devices (with or without Progressive Bondage) then...

 

1. Uninstall both mods

2. Make sure SexLab Submit.esp, SexLab Submit.bsa AND Submit Belt.esp are all deleted from your skyrim/data folder.

3. Make sure SexLab Submit.esp, SexLab Submit.bsa AND Submit Belt.esp are all deleted from your skyrim/data folder, it is really important!!

 

You are now ready to install the new version of Sexlab Submit Progressive Bondage.

 

4. Install version 1.53a (or whatever the latest version is) You DO NOT need to install SexLab Submit first. This version and all future versions will contain all required files packed loose (i.e. no .bsa which is why it is so important that the SexLab Submit.bsa is deleted from your skyrim/data folder)

5. Start a new game and everything should be fine. You can try using a saved game as long as you try and clean it first (do points 1,2 & 3 above, load game, save game, do point 4, load game...fingers crossed!) but it may not work.

6. Make sure Hardcore Escape Active is OFF and Multiple Assaults Active is OFF. These are quite important as having them set to ON is been reported to cause issue when submitting.

 

Known conflicting mods include Dangerously Nude, Deviously Helpless as they can trigger attacks due to being naked, or wearing certain Devious Devices. Most of the time they play nice but odd things can sometimes happen where you won't be bound or devious items won't be added etc. Just go with it...sometimes bandits just aren't into bondage xsmile.png.pagespeed.ic.5Yux4gu5_h.png

 

Future Updates

Spelling and grammar check

Add higher level characters starting further in to the progression list

Add more stories

MCM menu to configure items that can be added

MCM menu to control the order items are added

 

Known Issues

Sometimes after getting knocked down you do not get bound. This usually happens if you get knocked down in quick succession/by the same person. Think its a cooldown issue from within submit. Not sure if there is much I can do about it, but the next time you get knocked down you will get bound as usual.

 

Having hardcore escape ON can cause strange things to happen

 

Spiders steal your stuff and may sell them to Belethor


What's New in Version 1.71

Released

  • 1.71
  • - Updated all patches from the conversation thread
  • - Added more variation to interior bondage poses
  • 1.70 BETA
  • - Added Support for Death Alternative Framework (Needs feedback)
  • -- If DA is installed AS and Hardcore bindings will be disabled
  • - Added Info page to MCM
  • * Hardcore bindings support for DA
  • 1.68
  • - Updated vanilla Submit features to v2222 which includes:
  • -- Post Coital Bliss code fix
  • -- Seduction code update
  • -- Up to 5 Bounties simultaneously
  • -- New Calm effect
  • - Temporary disabled debuff feature on collars, arm cuffs and leg cuffs
  • - This mod is using the new API functions of DDi for random devices
  • - Fixed a bug where the player did not get a belt equipped when they already wear a collar
  • - Added a short black out effect when the player is getting bind up in order to let it look more realistic
  • 1.66
  • I'm still away on holiday so i'm not sure what Kain has added (quite a lot i expect). Please look at his posts to get the latest info untill I have time to update here :)
  • 1.61a
  • Fixed chastity belt: belt won't get equipped twice (one of the "lag" problems) (If Statement for belt fixed)
  • Fixed armbinder: Check which gag is equipped instead of trying to unequip all (another even bigger "lag" problem)
  • Changed the return earlier if armbinder equipped statement in order to get always called
  • Using zad_DeviousGag for all gags
  • 1.61
  • Updated MCM menu to be more organised
  • Armbinder bug fixes
  • 1.6b
  • Update to the AI and dialogue control. Your last attacker now has its own AI Package to control it so dialogue should no longer get interupted.
  • Once you are bound your attacker should return to whatever they were doing.
  • If they witness you escaping then they will come after you.
  • 1.6a
  • Leg cuffs no prevent player from sprinting
  • Scripting for plugs corrected
  • 1.6
  • New debuffs for items with MCM toggle
  • Higher levels now have a random chance to receive more than 1 device per knockdown
  • Fixed dirty edit of zadquest
  • Various other bug fixes.
  • 1.59a
  • Changed the way devices are added to provide more of a challenge for higher level characters and make life a little easier for low level characters.
  • Level < 5 will not receive any devices when knocked down
  • Then every 5 levels will increase the number of items added per knockdown by 1 e.g. level 13 will have 2 items added per knockdown
  • If you are over lvl 35 and you get the armbinder then you will also get the gag by default.
  • This change is in preparation for the devices having debuffs which might make life to unbearable for lower lvl characters
  • 1.59
  • Fixed the devices for followers
  • Devices are getting saved before and added after the unequip/removeallitems function
  • Player won't surrender on Horse if the threshold is over 0% unfortunately there is no onDismount() event and when the player enters the bleedout effect mount is false already
  • Followers should now stand up if player gets armbinders equipped
  • Thanks to Kain1978 once again for the update
  • 1.58
  • Add all 5 main cities (Windhelm, Solitude, Whiterun, Falkreath, Riften) to the selling of player gear system with suitable clues.
  • 1.57
  • A whole load of stability fixes by Kain1978 who has also managed to integrate the latest version of Vanilla's Submit code
  • Better follower support by Kain1978
  • Extra MCM config options by Kain1978
  • 1.55 BETA
  • This update reintroduces the stolen items mechanic to keep you on your toes.
  • If you are knocked down and you have the Steal Items option ON there is now a chance you stuff will be sold to a random merchant in Skyrim and you'll have to buy it back if you want to recover it.
  • 1.54
  • Frost Trolls added back in to the valid creature list
  • Fixed position randomisation so you'll see more variation rather than getting the hogties more often.
  • Updated the Binding Difficulty mechanic so higher difficulties take longer to escape and give less to lockpick skill
  • Failing an escape chance will now shock your character, so have fun torturing them :)
  • 1.53c
  • Minor update to fix dialogue appearing where it shouldn't!
  • 1.53b
  • Cleaned up some code tat was left over from other things.
  • Removed short stories completely as they were causing more issues than expected
  • Started to introduce proper actor dialogue which will start to replace the missing stories. Fuz Roh D'oh required.
  • 1.53a
  • Reinstated the short stories
  • Reinstated random gold being spent by your attacker before you can get your revenge :)
  • Please make sure to delete the current SexLab Submit.esp and Sexlab Submit.bsa files from your skyrim/data folder
  • 1.53
  • Hopefully the core Submit is now stable so you can now install this version over the top.
  • Items are no longer sold to Belethor
  • Spiders no longer cocoon you
  • These items will return shortly once I'm happy that the mod is working as intended.
  • Submit 04JAN14 1430 Modified
  • If you'd like to test a hopefully stable version of Submit then please use this.
  • It will not work with PB yet but should show that the autosubmit function now works correctly.
  • 1.52 BETA
  • Extremely experimental!
  • Only use if you'd like to help try and track down issues with "your wounds are mortal" premature dying and other submit problems
  • 1.51
  • There is now a 50% chance that if you have Steal Player Gear ON that your attacker will sell your stuff to Belethor in Whiterun before you escape. You'll have to buy it back if you want it.
  • Spider Support! Getting knocked down by a spider will now result in you getting bound in a cocoon.
  • 1.5 BETA 2
  • Fixed Belethor's chest from resetting with the cell which means items go there correctly. However, it may effect the running of his shop...not sure need more testing.
  • 1.5 BETA
  • Added effect where your stolen items are sold to Belethor so you have to buy them back.
  • This is a major change to the whole mod so make sure you delete all previous files especially submit belt.esp before installing this.
  • LATEST VERSION OF SUBMIT ONLY as I have now integrated everything into the original .esp of submit.
  • 1.42
  • Fixed issue with devious devices being stripped when Steal Player Gear is OFF which was causing issue with being able to progress through the different stages
  • When Steal Player Gear is OFF sexlab strip options are used. If you want your character to rename naked after sex (i.e when they get put into bondage pose) ensure Victims Re-Dress is set to off in SexLab. If using Frostfall you might want to turn this option ON.
  • 1.41
  • Reworked the progression list due to the slave harness causing problems
  • USE ONLY WITH Devious Devices 2.7.4
  • 1.4 ALPHA2
  • Quick upgrade of the code to Devious Devices 2.7.4
  • Reset progression list to start from stage 1
  • 1.4 ALPHA
  • Added vibration effects when bound and equipped with a belt & plugs
  • Prevented animations from vibration events by ONLY WITH Devious Devices 2.7.1 (works fine with other mods on my system)adding my own function to zadlibs.pex. USE AT OWN RISK! AND
  • If in doubt use version 1.3e
  • 1.3e
  • Sound effects added
  • Slave Harness Corrected
  • 1.3d
  • Fixed issues if you had Steal Player Items set to OFF
  • Added slave harness
  • 1.3c
  • Hopefully nearing a stable build
  • Fixed being placed into bound pose when getting the armbinder
  • Getting the armbinder now enables Devious Devices animations so you get to struggle :)
  • Add descriptions about what items have been added to you.
  • 1.3
  • Complete rebuild of the scripts based upon a clean install of Submit.
  • Removed LADL dependancies
  • Commented scripts for easier editing
  • Fixed armbinder not being given issues - thanks zenetx!
  • Blindfold is now correct DD blindfold and works with the 3 different vision modes
  • Suppressed DD animations when bound
  • Updated installer to reflect dependency change
  • Other minor bug fixes relating to armbinder breaking escape routine.
  • 1.2c BETA
  • Added some new poses and stories
  • Added script to prevent plug vibration animations from playing and messing up the escape system. As a bonus, when bound you may still experience the vibration effects as normal - bound orgasms FTW! Still testing to make sure it works though hence BETA.
  • 1.2b
  • Fixed random bound poses
  • 1.2a
  • Randomised Short Stories
  • 1.2
  • Added short stories
  • Smoothed Armbinder application
  • 1.1
  • Added extra bound poses and progressive bondage
  • 1.0
  • As Original Sexlab Submit + Devious Devices


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