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A single spell that gives the player access to every known Oblivion body style. Allow players to freely mix-and-match every conceivable combination of compatible meshes. Add a customizable autosetbody system that can assign random bodies to NPC's (by class, race, or category) so that you don't have to.

 

This is a revision and expansion of the original 2009 Setbody created by thumpthing, SetBody 2ch-Edition TSpec by Prophour, SetBody 2ch-Edition by batchnht and AutoSetBody created by r_basilico.

 

This package includes more than five hundred meshes that can be combined to produce more than five thousand female body style combinations, two hundred male body styles, and several hundred futanari body styles, all with waist seams that are now completely invisible.

 

Setbody Reloaded is compatible with all prior versions of setbody. Any mods that depend on past versions of setbody to set body styles should be fully supported.

 

Growlf's Resizing Mod Compatibility: Upper Body Meshes with no OP3 Bone

 

Download:

 

Important Note: This patch resolves the issues with the No Op3 bone upper bodies included in the Setbody Reloaded 1.20\Options\No OP3 Upper Bodies. Folder. Use this instead.

 

What is Setbody Reloaded?

 

 

Setbody is a spell that allows you to assign any of more than 5000 compatible body type combinations to a female NPC or one of several Roberts Male Bodies to a male NPC. This package includes nearly every female body type that I could find including Perfect Slut, DMMC, ZKEC, Mega Oppai, and Manga Mega Cup and many others. Hooves have also been added as new setbody options, including Geechan's cloven hooves and my own horse hoof modification of Geechan's excellent mod.

 

However, meshes that are not compatible with HGEC textures have been left out of this revision of the package. I currently have grand plans to rewrap some of the Roberts female bodies and other styles to the HGEC standard. If I succeed and the results are passable, I'll add them to the package.

 

Without exception, every included female upper body now contains BBB weighting. Larger breasts have significantly heavier weighting than smaller breasts, and the distribution of weighting has been significantly changed, with much of the weight shifted to the underside of the breast. It is my opinion that this imparts a much more natural bounce, deformation, and movement than prior bbb weighting implementations, but opinions may vary. Please give me any feedback, good or bad, about the weighting.

 

Seams have been mended and stitched on all included meshes. There should be no tearing during BBB animations. This includes even the infamous Manga Mega Cup mesh.

 

The vertex normals on all seams have been overridden to eliminate all visible mesh seams between compatible meshes. Note, any texture related differences will remain (hands and neck, in particular, have a visible texture seam)

 

All meshes have been Pyffied to improve performance.

 

Installation:

1. Copy setbody.esp into your Oblivion/Data folder.

2. Copy the Meshes folder into your Oblivion/Data folder

3. Copy the Textures folder into your Oblivion/Data folder

4. Activate setbody.esp.

 

An OMOD version will be posted soon

 

Optional BB Butts Menu Override:

SetBody_BB.esp and SetbodyNoBB.esp are optional overrides that remove the bb options menu on the set body spell. SetBody_BB.esp defaults to bb butts when available. SetbodynoBB.esp defaults to no bb butts.

1. Copy one or the other (NOT BOTH) into your data folder and activate it.

2. They must be loaded after setbody.esp.

 

Note:

* The back-end body array handling has been redesigned to allow for greater flexibility in compatible upperbody/lowerbody/feet/hand combinations.

* Setbody Reloaded RC 1.10 is compatible with prior versions of autosetbody, loverssetbody, and tamagosetbody.

 

 

 

Included Body Styles R.C. 1.15

 

 

 

Setbody Reloaded Release Candidate 1.15 Included Body Styles

Date 9/16/2012

Author: Kormgar

Loverslab Thread: http://www.loverslab.com/showthread.php?tid=10966

 

***Female Options***

 

***HGEC Lower Body Styles***

Exnem Original, HGEC Original, HGEC Fighter, HGEC Small, HGEC Medium, HGEC Large, HGEC Extra Large, Like a Babe, Like a Babe 2, Like a Babe 2-Chan, Like a Babe 2-Chan S, Low Teens Body, Rori, ;Alex Collection HGEC Lower Body Styles, Alex Collection Original, Alex Collection Erect Manga, Alex Collection Sagging Manga, Alex Collection YangYang Manga, Iroiro Oppai A, Iroiro Oppai B, Claudia's Little Secret, Claudia's Little Secret 08, Claudia's Little Secret 10, Claudia's Little Secret 16, GUTS, GUTS Light, GUTS Manga, UHK, EBE, BMRA, Round Ass, UMK, VK, GM, Manga, Manga Wide, Manga Mega Cup, Rocket Boobs, HUKU, Disgraced

 

***HGEC Upper Body Styles***

Exnem Original, Exnem A-Cup, Exnem C-Cup, Exnem D-Cup, HGEC AA-Cup, HGEC A-Cup, HGEC B-Cup, HGEC C-Cup, HGEC D-Cup, HGEC E-Cup, HGEC F-Cup, HGEC H-Cup A, HGEC H-Cup B, HGEC J-Cup, HGEC K-Cup, HGEC Fighter A-Cup, HGEC Fighter B-Cup, HGEC Fighter C-Cup, HGEC Fighter D-Cup, HGEC Fighter E-Cup, HGEC Fighter F-Cup, HGEC Fighter H-Cup A, HGEC Fighter H-Cup B, HGEC Iroiro Oppai AA-Cup, HGEC Iroiro Oppai A-Cup 1, HGEC Iroiro Oppai A-Cup 2, HGEC Iroiro Oppai B-Cup, HGEC Iroiro Oppai C-Cup, HGEC Iroiro Oppai D-Cup, HGEC Iroiro Oppai F-Cup, Claudia's Little Secret, Claudia's Little Secret 08, Claudia's Little Secret 10, Claudia's Little Secret 16, Claudia's Little Secret, GUTS, GUTS Light, GUTS Manga, UHK GUTS, EBE, BMRA , Kaihen B-Cup, Kaihen C-Cup, Kaihen D-Cup, Speedbuster 28A Double Melons, Speedbuster 11 Nise Chi Chi, UMK, VK, GM 3A, GM 3B, GM Grim Reaper , Manga, Manga K-Cup, Manga Mega Cup, Rocket Boobs, Mega Oppai, Bigger Mega Oppai, Super Mega Oppai, Oversized Mega Oppai, HUKU, ERA, Inverted Nipple, Disgraced, Like a Babe, Like a Babe 2, Like a Babe 2-Chan, Like a Babe 2-Chan S, LTB, Rori, Alex Collection Original, Alex Collection AAA Cup, Alex Collection AA Cup, Alex Collection SB3 Erect Manga Boobs, Alex Collection SB3 Squeezed High Version, Alex Collection SB3 Sagging Manga Boobs, Alex Collection SB3 Sagging Manga Boobs 2, Alex Collection SB3 Tall and Straight, Alex Collection YangYang Manga

 

***ZKEC Lower Bodies***

Slender, Original, Queen, Wide, Extra Wide

 

***ZKEC Upper Bodies***

Explorer E, HGEC B-Cup, HGEC C-Cup, HGEC F-Cup, Kaiaku E-Cup, Kaiaku F-Cup, Wide Explorer E, Wide HGEC B-Cup, Wide HGEC C-Cup, Wide HGEC F-Cup, Wide Kaiaku C-Cup, Wide Kaiaku E-Cup, Wide Kaiaku F-Cup, Wide NPR M, Wide QHA, Wide QHB, Wide The Girl Next Door B-Cup

 

***DMRA Lower Bodies***

DMRA Original, Triple Melons, DMRA GUTS, Manga, Manga Wide Hips, Mega Double-Melons, Claudia's Little Secret 14, Speedbuster 15 (Muki Muki), Speedbuster 28 (Double Melons)

 

***DMRA Upper Bodies***

DMRA Original, Triple Melons, Bigger DMRA, DMRA GUTS, Manga, Huge Double-Melons, Mega Double-Melons, Claudia's Little Secret 14, Claudia's Little Secret 17, Natural, K-Cup Round Ass, H-Cup Round Ass, Speedbuster 15 (Muki Muki), Speedbuster 28 A (Double Melons), Speedbuster 28 B (Double Melons), Tuned

 

***THEC Lower Bodies***

Original, Kaiaku, 3L, 4L, 5L, 6L

 

***THEC Upper bodies***

Original, A-Cup, B-Cup, Kaiaku, 3L, 4L, 5L, 6L

 

***Other Body Styles***

Perfect Slut A, Perfect Slut B, Curvaceous, Curvaceous Chubby, SPBX1 Heavy A, SPBX1 Heavy B, AGHGEC A, AGHGEC B, AGHGEC C, AGHGEC D, Huge Female Organ Body, HS Body A-Cup , HS Body A-Cup Petite, HS Body B-Cup , HS Body B-Cup Petite, HS Body D-Cup , HS Body D-Cup Petite, Growlf French, Growlf Juvenile, Growlf High, Growlf Normal, Growlf Soccer Ball, Growlf XXL, Growlf Mega, SPB01 Pochari, SPB01 Pochari Yaya, SPB07 Funya, SPB14 E Suit, SPB21 Wrapping, SPB27 Seitokai, SPBX1 Heavy A, SPBX1 Heavy B, Robert's Female (HGEC), Claudia's Little Secret 06, SPB DMMC Original, DMMC, DMMC Big Nipples, Like a Babe T, Flat, KAIAKU E-Cup, KAIAKU F-Cup, SuiCup2, The Girl Next Door, TGND (Perky), HFBE, HFBH, Super-Voluptuous, Zudou

 

***Pregnant***

Pregnant 1st Trimester, Pregnant 2nd Trimester, Pregnant 3rd Trimester, Pregnant (HGEC), Pregnant D-Cup (HGEC), Pregnant E-Cup (HGEC), Pregnant 1 (THEC), Pregnant 2 (THEC), Pregnant 3 (THEC)

 

***Cloven Hooves Lower Bodies***

ZKEC Slender, ZKEC Original, ZKEC Queen, ZKEC Wide, ZKEC Extra Wide, HGEC Original, HGEC Fighter, HGEC Small, HGEC GUTS, THEC, DMRA, Curvaceous

 

***Horse Hooves Lower Bodies***

ZKEC Slender, ZKEC Original, ZKEC Queen, ZKEC Wide, ZKEC Extra Wide, HGEC Original, HGEC Fighter, HGEC Small, HGEC GUTS, THEC, DMRA, Curvaceous

 

***Futa Lower Bodies***

Iroiro Oppai Animated HGEC, Original Animated HGEC, HGEC Large Dangling, HGEC Large Erect, HGEC Medium Erect, HGEC Small Erect, DMRALarge Dangling, DMRALarge Erect, DMRAMedium Erect, DMRASmall Erect, ZKECLarge Dangling, ZKECLarge Erect, ZKECMedium Erect, ZKECSmall Erect

 

***Male Options***

Robert's Base Bodies: Average, Belly, Breeze, Bulky, Muscular, Muscular - Heavy, Muscular - Athletic, Muscular - Room 207, Scrawny, Slender Athletic, Boy 1, Boy 2, Boy Athletic

 

***Slof's Boner Options***

Original, Original - Circumcised, Large - Soft - Circumcised, Large - Soft, Large - Semi-Erect, Large - Semi-Erect - Circumcised, Large - Erect - Circumcised, Large - Erect, Normal - Soft - Circumcised, Normal - Soft, Normal - Semi-Erect - Circumcised, Normal - Semi-Erect, Normal - Erect - Circumcised, Normal - Erect, Squashed

 

 

 

What is AutoSetBody Reloaded?

 

 

 

Autosetbody automatically assigns random bodies to every female and male NPC you encounter. This can be extremely fun and adds tremendous random variety for any user of Lovers with PK or similar adult-themed mods. However, the body assignment is random and Naked NPC's may have dramatically different body types than their clothed versions.

 

By default, autosetbody selects from all available body type listed in the autosetbody.ini file or built in the aaaAutoSetBodyCoreArray, except for hooves. However, there are a number of exceptions that can all be modified in the AutoSetBody.ini file that should be located in the Oblivion\Data\Ini folder.

 

NPC's with strength as a core attribute will have a body assigned from the Fighter/GUTS category.

* To disable the Fighter/GUTS category, look for the line set aaaAutoSetBodyQuest.gutsEnabled to 1 and change it to set aaaAutoSetBodyQuest.gutsEnabled to 0.

 

NPC's with a size smaller than 0.86 will have a body assigned from the Petite category.

* To disable the Petite category, look for the line set aaaAutoSetBodyQuest.miniScale to 0.86 and change it to set aaaAutoSetBodyQuest.miniScale to 0.0

* To simply change the criteria for the petite category, change 0.86 to any number you wish. Note that 1.00 is the default size for most races.

 

The chance of rare body styles being selected can be increased through the RareBodyMultiplier variable.

* To modify this setting, look for the line set aaaAutoSetBodyQuest.RareBodyMultiplier to 10.

* This number is a simple multiplier. A 2 doubles the appearance of non HGEC/DMRA/THEC/ZKEC bodies. A 100 increases the chance a hundred fold. Note, very high numbers will make the game unstable.

 

NPC's from a race with a matching name will have a body assigned from the Horse hooves category.

* To use the horse hooves, look for the line set aaaAutoSetBodyQuest.raceHorseHooves to sv_Construct "MLP". "MLP" is a partial race name and can be changed to any race name(s) you wish.

* If you replace "MLP" with "wood elf", every wood elf in the game will have hooves (when naked). If you replace "MLP" with just "elf" every elven race will be affected.

* What if you wanted to give every Orc, Khajit, and Argonian hooves, but no one else? Use the symbol | to separate each race, like so

set aaaAutoSetBodyQuest.raceHorseHooves to sv_Construct "Orc|Khajit|Argonian"

 

NPC's from a race with a matching name will have a body assigned from the Cloven hooves category.

* To use the cloven hooves, look for the line set aaaAutoSetBodyQuest.raceClovenHooves to sv_Construct "Demon|Succubus". See the horse hooves instructions above.

 

NPC's from a race with a matching name will have a body assigned from the Futanari category.

* To activate futa, look for the line set aaaAutoSetBodyQuest.raceFuta to sv_Construct "Futa. See the horse hooves instructions above.

 

I hope you enjoy the changes. Autosetbody is one of my favorite Lovers with PK compatible mods. r_basilico did a fantastic job creating the original versions.

 

Installation:

* As this is a release candidate and not a final, I highly recommend using a mod manager for the installation.

1. Ensure that Setbody Reloaded has been installed and is working properly.

2. Copy autosetbody.esp into your Oblivion/Data folder.

3. Copy autosetbody.ini into your Oblivion/Data/ini folder. (Autosetbody will not function without the correct AutoSetBody.ini in the ini folder)

4. Activate autosetbody.esp

 

Note that autosetbody reloaded is not compatible with past versions of setbody. Similarly, past versions of autosetbody are not compatible with setbody reloaded

 

 

 

Modifying the Autosetbody.ini file.

Control the body styles chosen by AutoSetBody - Not for the faint of heart

 

 

 

 

When you spot a body type that you don't like, the simplest thing to do is cast the Set Body spell on the NPC and replace it with one that you like.

 

But what if you want to prevent AutoSetBody from ever choosing that body style again?

 

Well, that's when things get technical.

 

The first thing that you need to know is the body part code. There are two ways to get this.

 

The easiest is to open the file "Body Style Code.txt". This contains all body style codes for the 1.20 version of Setbody Reloaded combined with their Setbody spell menu descriptions.

 

It looks something like this:

 

;Classic HGEC Lower Body Styles

HGECBExnem : Exnem Original

HGECBO : HGEC Original

HGECBF : Fighter

HGECBS : Small

HGECBM : Medium

HGECBL : Large

HGECBLL : Extra Large

 

The line starting with a ";" tells you the menu section the codes came from. Left of the ":" is the body code, right of the ":" is the description.

 

The "|" symbol is used to separate one body part code from another.

 

Another way to get the body part code is to open your console:

 

You should see a message that follows this syntax:

 

[set Body][iNFO] SET BodyName ActorName Foot Hand UpperBody LowerBody

 

For example, if Arquen was assigned the Perfect Slut Large Breasts body type, you should see

 

[set Body][iNFO] PerfectSlutB Arquen BombShellFootPerfectSlut BombshellHandPerfectSlut BombshellUpperBodyPerfectSlutB BombshellLowerBodyPerfectSlut

 

That gives you the BodyName token for the body that you wish to remove. In that example, it would be PerfectSlutB

 

The Autosetbody Ini File

 

Your next step is to open your Autosetbody.ini file, located in your Data/ini folder. This ia a very big, very complex file. It file contains every single option that I wanted to be sure that you could modify.

 

Options

 

You may notice that autosetbody.ini is broken up into several sections. The first section is "Options" It contains all of the basic user-customizable variables, things like whether or not to enable the GUTS category, when to apply the Petite category, which races should receive horse hooves, etc.

 

Body Styles

 

The next sections cover different categories of body styles.

 

These lines tell autosetbody which body styles are available, how they are related to each other, how they should be processes, and which categories they belong to.

 

Take a look at the first entry under "Default Body Styles"

 

;Miscelaneous Default Body Options

set aaaAutoSetBodyIni.iBody1 to sv_Construct "CN|CC|AGHGECA|AGHGECB|AGHGECC|AGHGECD|AGHGECHFOB|ECUVAL|ECUVAS|ECUVBL|ECUVBS|ECUVDL|ECUVDS|SPBPochari|SPBPochariyaya|SPBFunya|SPBESuit|SPBWrapping|SPBSeitokai|SPBHeavyA|SPBHeavyB|PerfectSlutA|PerfectSlutB"

set aaaAutoSetBodyIni.iBodyRare to 1

set aaaAutoSetBodyIni.iBodyClass to 0

set aaaAutoSetBodyIni.ibodyCategory to 1

SetStage aaaAutoSetBodyIni 15

 

The first line starts with a ";". This means that it is a comment and is merely information for you to read.

 

The second line assigns a number of full body styles to the variable aaaAutoSetBodyIni.iBody1. This variable is used for upper body styles and full body styles. Note that each body style is separated by a pipe symbol "|".

 

The third line sets aaaAutoSetBodyIni.iBodyRare to either 0 or 1. If it is set to 1, these bodies will have an additional percentage chance to appear, equal to the aaaAutoSetBodyQuest.RareBodyChance variable.

 

The fourth line sets aaaAutoSetBodyIni.iBodyClass to either 0 or 1. This is set to 0 for most bodies. Currently the only exception are the arrays that add male equipment to lower body meshes.

 

The fifth line sets aaaAutoSetBodyIni.ibodyCategory to a number (currently between 1 and 19). This tells autosetbody the category that the bodies belong to. For example, the default categroy is 1, GUTS is 2, Petite is 3, Horse Hooves are 4, etc.

 

The sixth line is:

 

SetStage aaaAutoSetBodyIni 15

 

This tells autosetbody to build a body style array using the information in the preceding lines. It should not be modified in any way.

 

If you wanted to remove a body style, simply look for the entry and remove it. To remove, for example, AGHGEC Type A from Autosetbody, look for every instance of AGHGECA and delete it. Note, that || is a very bad thing, so remove any extra | symbols.

 

i.e. change:

 

set aaaAutoSetBodyIni.iBody1 to sv_Construct "CN|CC|AGHGECA|AGHGECB|AGHGECC|AGHGECD|AGHGECHFOB|ECUVAL|ECUVAS|ECUVBL|ECUVBS|ECUVDL|ECUVDS|SPBPochari|SPBPochariyaya|SPBFunya|SPBESuit|SPBWrapping|SPBSeitokai|SPBHeavyA|SPBHeavyB|PerfectSlutA|PerfectSlutB"

 

to:

 

set aaaAutoSetBodyIni.iBody1 to sv_Construct "CN|CC|AGHGECB|AGHGECC|AGHGECD|AGHGECHFOB|ECUVAL|ECUVAS|ECUVBL|ECUVBS|ECUVDL|ECUVDS|SPBPochari|SPBPochariyaya|SPBFunya|SPBESuit|SPBWrapping|SPBSeitokai|SPBHeavyA|SPBHeavyB|PerfectSlutA|PerfectSlutB"

 

Complex Body Styles

 

Scroll a bit further down. You should now see an even more complicated entry:

 

;HGEC Default Body Options

set aaaAutoSetBodyIni.iBody1 to sv_Construct "HGECBUExnem|HGECBUExnemA|HGECBUExnemC|HGECBUExnemD|HGECBUAA|HGECBUA|HGECBUB|HGECBUC|HGECBUD|HGECBUE|HGECBUF|HGECBUHA|HGECBUHB|HGECBUJ|HGECBUK|HGECBUAF|HGECBUBF|HGECBUCF|HGECBUDF|HGECBUEF|HGECBUFF|HGECBUHAF|HGECBUHBF|HGECIOAA|HGECIOA1|HGECIOA2|HGECIOB|HGECIOC|HGECIOD|HGECIOF|HGECBUCLS|HGECBUCLS08|HGECBUCLS10|HGECBUCLS16|HGECBUCLS|HGECBUGUTS|HGECBUGUTSLight|HGECBUGUTSMANGA|HGECBUUHK"

set aaaAutoSetBodyIni.iBody2 to sv_Construct "HGECBExnem|HGECBO|HGECBF|HGECBS|HGECBM|HGECBL|HGECBLL|HGECBLAB|HGECBLAB2|HGECBLABtC|HGECBLABtCs|HGECBLTB|HGECBRori|HGECBAC|HGECBACERM|HGECBACSMB|HGECBACYYM|HGECBIOA|HGECBIOB|HGECBCLS|HGECBCLS08|HGECBCLS10|HGECBCLS16|HGECBGUTS|HGECBGUTSLight|HGECBGUTSMANGA|HGECBUHK|HGECBEBE|HGECBBMRA|HGECBRA|HGECBUMK|HGECBVK|HGECBGM|HGECBMANGA|HGECBMANGAW|HGECBMMC|HGECBRB|HGECBHUKU|HGECBDISG"

set aaaAutoSetBodyIni.iBodyRare to 0

set aaaAutoSetBodyIni.iBodyClass to 0

set aaaAutoSetBodyIni.ibodyCategory to 1

SetStage aaaAutoSetBodyIni 15

 

Instead of just a single line containing full body styles, this entry contains two lines with body styles.

 

By convention, iBody1 is used for Full Body styles and Upper Body styles. iBody2 is used for Lower Body styles. iBody3 is used for Feet. iBody4 is intended for hands (claws, fingernail colors, etc) but is not currently used, although the code is in place and functional.

 

So,

 

set aaaAutoSetBodyIni.iBody1 to sv_Construct "HGECBUExnem|HGECBUExnemA|HGECBUExnemC|HGECBUExnemD|HGECBUAA|HGECBUA|HGECBUB|HGECBUC|HGECBUD|HGECBUE|HGECBUF|HGECBUHA|HGECBUHB|HGECBUJ|HGECBUK|HGECBUAF|HGECBUBF|HGECBUCF|HGECBUDF|HGECBUEF|HGECBUFF|HGECBUHAF|HGECBUHBF|HGECIOAA|HGECIOA1|HGECIOA2|HGECIOB|HGECIOC|HGECIOD|HGECIOF|HGECBUCLS|HGECBUCLS08|HGECBUCLS10|HGECBUCLS16|HGECBUCLS|HGECBUGUTS|HGECBUGUTSLight|HGECBUGUTSMANGA|HGECBUUHK"

 

Contains HGEC Upper body styles

 

set aaaAutoSetBodyIni.iBody2 to sv_Construct "HGECBExnem|HGECBO|HGECBF|HGECBS|HGECBM|HGECBL|HGECBLL|HGECBLAB|HGECBLAB2|HGECBLABtC|HGECBLABtCs|HGECBLTB|HGECBRori|HGECBAC|HGECBACERM|HGECBACSMB|HGECBACYYM|HGECBIOA|HGECBIOB|HGECBCLS|HGECBCLS08|HGECBCLS10|HGECBCLS16|HGECBGUTS|HGECBGUTSLight|HGECBGUTSMANGA|HGECBUHK|HGECBEBE|HGECBBMRA|HGECBRA|HGECBUMK|HGECBVK|HGECBGM|HGECBMANGA|HGECBMANGAW|HGECBMMC|HGECBRB|HGECBHUKU|HGECBDISG"

 

Contains HGEC Lower Body Styles.

 

These can be modified in exactly the same manner as full body styles.

 

When the parser is run, it pairs every single entry in iBody1 with every single entry in iBody2 (separated by a |), and each of those entries are paired with every single entry in iBody3, etc.

 

So if you have 10 items in iBody1 and 15 items in iBody2, the parser will create 150 body combinations.

 

For example the Manga GUTS upper body combined with Claudia's Little Secret lower body will be passed to Setbody as HGECBUGUTSMANGA|HGECBCLS

 

Male Body Styles

 

OK, now scroll down.

 

You should see a number of different category entries with their corresponding body styles.

 

Take a look at the Male Body Styles, ibodyCategory 6

 

;Miscelaneous Body Options for Male Bodies

set aaaAutoSetBodyIni.iBody1 to sv_Construct "RMLAVERAGE|RMLBELLY|RMLBREEZE|RMLBULKY|RMLMUSC|RMLHEAVYMUSC|RMLMUSCATH|RMLROOM207|RMLROOM207A4|RMLSCRAWNY|RMLSLATH|RMLBOY1|RMLBOY2|RMLBOYATH"

set aaaAutoSetBodyIni.iBody2 to sv_Construct "N|NS|DL|DLS|SL|SLS|HL|HLS|DN|DNS|SN|SNS|HN|HNS|SQLS"

set aaaAutoSetBodyIni.iBodyRare to 0

set aaaAutoSetBodyIni.iBodyClass to 1

set aaaAutoSetBodyIni.ibodyCategory to 6

SetStage aaaAutoSetBodyIni 15

 

These follow a slightly different convention. You may notice that notice that iBodyClass is set to 1 instead of 0. You might also notice that the entries in iBody2 are extremely short. These things are related.

 

For male body styles, iBody1 assigns the base full body style, iBody2 assigns the male equipment. To display properly in game, autosetbody needs to combine them as a single body style. So to display the Room207 A4 body with a hard long uncut slof's boner, autosetbody must pass RMLROOM207A4HLS.

 

Custom Body Styles

 

OK, scroll down.

 

Look for a section "Custom Races"

 

This section is an empty canvas. Here, you can assign any bodies that you wish to any combinations of races that you wish. You have 10 empty race categories that you can assign however you wish.

 

Experiment. Have Fun. Remember to always backup your autosetbody.ini file before you modify it.

 

 

 

 

Activating BBB Butts in AutoSetBody

 

 

 

Replace default autosetbody.ini with the one found in the "Options (BBB Butts)" folder.

 

 

 

 

Troubleshooting:

 

 

 

This is a Release Candidate, not the final revision. There should not be any major bugs, but I fully expect there to be some minor issues that I have missed. Please help me improve the release by reporting any issues you encounter in this thread.

 

Reporting issues with bodies. If you spot an issue with a particular body or combination, please let me know so that I can fix it. To expedite this, please look in your Oblivion console (~) shortly after casting the body spell. There should be a line that looks something like this:

 

[set Body][iNFO] SET BodyName ActorName Foot Hand UpperBody LowerBody

 

Make sure that ActorName matches the person with the body you are reporting and send me the string of characters after set and before the name. It may look something like "DMRAHIRDAM" or "HGECBF|HGECBUD"

 

Example: [set Body][iNFO] PerfectSlutB Arquen BombShellFootPerfectSlut BombshellHandPerfectSlut BombshellUpperBodyPerfectSlutB BombshellLowerBodyPerfectSlut

That will tell me which meshes are causing problems.

 

Thanks in advance

 

Issues with AutoSetBody:

 

* AutoSetBody Reloaded requires a working installation of Setbody Reloaded to function.

* autosetbody.ini MUST be placed in the Oblivion/data/ini folder

* Autosetbody reloaded requires a clean save if you have previously used setbody and/or autosetbody

 

To make a clean save:

1. Disable prior versions of Setbody, AutoSetBody, and LoversSetBody

2. Load your Oblivion save you wish to clean

3. Once loaded, save your game and exit.

4. The save should now be free of data from prior Setbody versions

 

 

 

 

Requirements

* HGEC compatible textures

i.e. Ozmo's high resolution texture pack: http://oblivion.nexusmods.com/mods/20022

* Robert's male compatible textures

i.e. http://oblivion.nexusmods.com/mods/40532

* BBB compatible skeleton

i.e. Growlf's Universal Skeleton http://oblivion.nexusmods.com/mods/37596

* BBB animations

i.e. NoMaaM BBB Animation Replacer http://oblivion.nexusmods.com/mods/35551

* Oblivion Script Extender (OBSE) v20 or Higher

i.e. http://obse.silverlock.org/download/obse_0020.zip

 

Original Authors (incomplete list):

 

 

 

Thumpting: Original "Set Body and Set Body Self"

r_basilico: Original Autosetbody

Y.W. Ahn(aka LFact): "Set Body and Set Body Self - with more body types"

Exnem: Created the original EyeCandy body that HGEC is based on

RAIAR & MadCat221: "HG EyeCandy Body"

Coronerras: Skeletons that make Better Bouncing Breasts possible. Many BBB replacers

Speedbuster: DM body type, Speedbuster body types

Robert2: "Roberts Male Body"

Breeze582000: Breezes Defined Male Body Replacer.

Karniage: Bodybuilder shape, Room207 for "Bodybuilder Body".

Luchaire and Kalia: "TGND Female Body and Clothing Replacer"

YODOMARU: "THEC_KAIAKU2", "HGEC_KAIAKU".

Conehead24: "Anti Gravity Hour Glass Eye Candy Body"

z4xx: DM GUTS body type.

Tackymoe: "THEC Body".

Edhildil: DMRA, HGEC Round Ass

Pierce: Created the K-Cup for the HGEC or the EyeCandy body type.

Hirdamanapulus: Created the BDM body type.

REFRAIN: "HGEC-Like A Bab", "Like A BabBody for HGECtextuer".

HISSSSA: ECUV

zuka: "HG EyeCandy Body F-cup & AA,A,B,C-cup BBB".

Saaya: Created the B-Cup, C-Cup, H-Cup(one of the variants), and K-Cup body replacers for the HGEC BBB system. Created the H-Cup and K-Cup body replacers for Round Ass that utilize the BBB system. Created the DM, DMRA, DMRA Extra Bounce, DM GUTS, and BDM body replacers that utilize the BBB system. Created the UHK BBB body replacer and the BBB for GUTS body replacer as well.

Trashdog: Modified Speedbuster heavy to create the curvaceous body type

anonymous@2ch: "HGEC Better Bouncing Boobs Manga", "HGEC_iroiroOPPAI_BBB", "HGEC_KAIHEN", 2ch bodies

authors@gamesource.ru: "HGEC Pregnant" body

Hitman_X3Z/Pyramidhead123: "BBB HGEC Pregnant".

larrytmc@TESN: "Pregnant body".

Geechan: Cloven Hoof lower bodies

Voorstryden: Created the Perfect Slut body type

ziitch: Created the ZKEC body type

Jerbsinator: Mega Oppai Oversized

Jay1646: Triple Melons http://www.loverslab.com/showthread.php?tid=10520

Ravensaw: Huge Female Organ Body, Rocket Boobs, Much More Bigger

 

 

 

Races in Image (Not included in mod):

1. Lindsay: http://oblivion.nexusmods.com/mods/34883

2. Custom X117 Dremora Female.

2.a. AlienSlof Dremora Textures: http://www.slofslair.co.uk/index.php?page=modarticle&modarticle/id=5zww5leakvt

3. Custom Rainbow Dash.

3.a Original Race: http://oblivion.nexusmods.com/mods/42424

3.b Original Wings: http://oblivion.nexusmods.com/mods/5480


What's New in Version 1.20

Released

  • Setbody Changelog
  • ***Changes from 1.18 to 1.20***
  • 1. All waist seams for all female mesh combinations are now completely undetectable.
  • 1.a. Vertex normals have been manually set for all seams.
  • 1.b. Do not run Nifskope spell "recalculate tangent space" on meshes in this package. It WILL destroy the custom seam.
  • 1.c. Importing these meshes into an unpatched Blender release will also destroy the custom seams.
  • 1.c.1. To avoid this, download the Blender patch at http://home.comcast.net/~chronosphere/true-normals.htm
  • 1.c.2. Also download my custom Nif import script and Normal Vertex copy script at http://www.mediafire.com/download.php?acfj32x34qym4eb
  • 2. Room207 A4 Body style has been added
  • 3. Room207 Bodybuilder style has been corrected to the latest version
  • ***1.17 to 1.18***
  • 1. Repack of 1.16 and 1.17 bugfixes
  • 2. Manga Wide Lowerbody BB Butt re-weightpainted and seam re-UV wrapped.
  • ***1.16 to 1.17***
  • *Mesh Bugfixes
  • 1. BMRA Upper body texture issue - resolved
  • 1. Alec Collection YYM texture issue - resolved
  • 1. Manga Mega Cup hand seam - resolved
  • 1. Manga Mega Cup waist seam - improved
  • 1. Manga Mega Cup Texture Issues - Improved
  • 1. DMRA Manga Wide BB Butt - re-weightpainted
  • 1. CLS Texture - resolved
  • 1. CLS BBB weighting - improved
  • ***1.15 to 1.16***
  • *Mesh Bugfixes
  • 1. HGEC GM non-BB LowerBody no texture - Resolved
  • 2. BMRA non-BB LowerBody bad armature - Resolved
  • 3. CLS06 Invisible LowerBodies (Upper Body mesh tagged as lowerbody) - Resolved
  • 4. DMMC Original Breast Breast Seam - Resolved
  • 5. DMMC Original Breast Breast Seam - Resolved
  • 6. Claudia's Little Secret 14 Waist Seam - Resolved
  • 7. Claudia's Little Secret 17 Waist Seam - Resolved
  • 8. Clausid's Little Secret 14 LowerBody Waist Seam - Resolved
  • ***Changes from 1.10 to 1.15 (incomplete list)***
  • 1. Skin and materials have been normalized for all meshes and body styles. This should further reduce visible seams and transitions
  • 2. Breast bones have been reweighted for all upper body meshes to give smoother and more realistic BBB animations
  • 3. All lower bodies now include optional BB Butts versions. BB Butt weightpainting has been redone for smoother BB animations
  • 4. 208 Male body styles are now inlcuded
  • 4.a. Robert's Male v. 5.2 added, including Room 207 variants
  • 4.b. 14 varieties of Slof's boners and 2 Robert's package available for each Robert's male body style.
  • 5. Robert's female has been converted to use HGEC textures. More conversions are planned.
  • 6. Futanari variants for HGEC, DMRA, and ZKEC have been added
  • 7. Several body styles from Claudia's Little Secret have been added (thank's Grumpf)
  • 8. GrimReaper's HGEC GM conversion has been added, as well as two additional GM variants
  • 9. Many other female body styles added...
  • ***Changes from 1.06 to 1.10 (incomplete list)***
  • 1. Setbody Reloaded 1.10 is now compatible with mods that use past Setbody variants (2chan, Tspec, designer body spell, etc)
  • 2. Waist seams for all HGEC variants have been mended to allow for full compatibility among HGEC based body styles (69 HGEC upper bodies are fully compatible with 41 HGEC lower bodies)
  • 3. Waist seams for all DMRA variants have been mended to allow for full compatibility among DMRA based body styles (13 DMRA upper bodies are fully compatible with 9 DMRA lower bodies)
  • 4. Waist seams for all THEC variants have been mended to allow for full compatibility among THEC based body styles (8 THEC upper bodies are fully compatible with 5 THEC lower bodies)
  • 5. Four HGEC and one DMRA futanari meshes have been added.
  • 6. Many additional body styles have been added, including Alex Collection
  • *Bugfixes
  • 1. The Main and Back menu buttons have been fixed.
  • 2. Numerous mesh issues have been resolved, including mismatched glossiness, mismatched hands, and mismatched feet
  • ***Changes from 1.05 to 1.06***
  • 1. Several Menu errors fixed. This should resolve reported console error spam.
  • 2. Missing AGHGEC-D BBB Butts lowerbody mesh fixed
  • 3. Bugged DMRA Wide lowerbody mesh fixed
  • 4. HGEC RA: Waist Seam mended for full HGEC Compatibility
  • 5. BBB Butts option added for HGEC RA
  • 6. RA, RA K-Cup, and RA H-Cup added to HGEC Upper and Lower Body menus.
  • ***Changes from 1.01 to 1.05***
  • 1. BBB Butts have been added as menu options for many meshes. Meshes from Electro's BBB Butts Setbody.
  • 2. Manga Lowerbody has been added in both BBB Butts and non BBB Butts versions
  • 3. DMRA Wide Manga Lowerbody has been added in both BBB Butts and non BBB Butts versions (From datdude50's work http://www.loverslab.com/showthread.php?tid=10367)
  • 4. Manga K-Cup upper body has been added
  • *Bugfixes from 1.01 to 1.05
  • 1. Exnem Original body type Upper Body has been fixed
  • 2. Op3 bone weighting (bbb nipple weighting) on ZKEC Explorer E and ZKEC Explorer EW has been reduced
  • [/spoiler]
  • AutoSetBody Changelog
  • [spoiler]
  • ***Changes from 1.15 to 1.20***
  • 1. Generic custom Race Options added to ini file
  • 2. iBodyRare variable added to every body array. This gives those bodies an additional percentage chance of appearing equal to the RareBodyChance variable.
  • ***Changes from 1.10 to 1.15***
  • 1. RareBodyChance variable added to ini file. Default 10%. This gives an additional chance, in percent, of rare body styles being assigned.
  • 2. Futachance variable added to ini file. Default 0%. This gives a chance, in percent, of default NPCs receiving futa bodies.
  • 3. ini file updated with additional body styles to match setbody reloaded R.C. 1.14
  • ***Changes from 1.06 to 1.10***
  • 1. BBB Butts have been added but are disabled by default
  • 2. Additional body styles have been added to match SetBody reloaded 1.10
  • ***Bugfixes from 1.01 to 1.05***
  • 1. Cloven Hooves now correctly assigned to User Selected Cloven Hooved Races.

Other Files from gerra6


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