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About This File

Synths Enabled FP Violate

 

AS OF V 2.0 OF FOUR-PLAY VIOLATE, YOU WON'T NEED THIS MOD ANY MORE, VINFAMY ALREADY INCLUDED SYNTHS COMPATIBILITY IN HIS UPDATE. PLEASE UNINSTALL THIS MOD BEFORE UPDATING TO HIS.

 

Description:
A simple script edit that enables players to be violated by Synths using Four-Play Violate V.1.2 by Vinfamy.
This is just a temporary solution until Four-Play Violate is updated. Vinfamy is currently busy with another project but once he's back and his mod is updated, this will eventually be removed for it being redundant. I'm uploading this here instead of hosting it with the original Violate is so that I can maintain it while we wait for an official release.

 

Installation:
NMM (Recommended):
Add the archive and install, overwrite when prompted.

 

Manual:
Extract the content of the archive to your Fallout 4's Data folder (ie. "...My Games\steamapps\common\Fallout 4\Data")
Overwrite when prompted

 

Requirements:
Four-Play by DocClox
Four-Play Violate v1.2 by Vinfamy (Not required with the latest update, but deserves a thumb's up)
Synth Clamp-Ons by LegacySlayer and Co. (This should provide Synths with the necessary "tools" to violate you. Unless, of course, you want some cool air humping action :P)

 

Current Issues:
If you have Leito's animation's set up with Four-Play, you'll hear Leito's default male/raider sounds. I didn't get around to unraveling that mystery yet but I'll try to make some time soon to tackle this.

 

Credits:
DocClox for Four-Play
Vinfamy for Four-Play Violate
LegacySlayer for Synth Clamp-Ons
ag12 for the technical know-how and being awesome!


What's New in Version V1.1

Released

  • V1 - Inception
  • V1.1 - Added an Updated Violate Esp since the edited script isn't working with the older one. This should enable Synths to work as intended.


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