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Dancing Shadow Rose - CBBE - HDT - BodySlide - Zaps by Woodsnow 1.0


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About This File

Dancing Shadow Rose - CBBE - HDT - BodySlide - Zaps by Woodsnow

 

Previous Version: ShadowRose Armor - Bombshell / Cleavage BBP (Optimized) by Jordick & IDZERONO
Reference: Link: 3DMGAME Link 2: Eiheispot1.blog.gc2.com

 

Retouched; Latest Update: 27/03/2017

 

Preview

 

Hello guys I'd like to introduce them to a mod that I've been working on at the end of last year at the request of a friend. He sent me many mod's to do a rework and I agreed to help him. Consider a great retouching, and quite large. The mod is not mine and the credits go to Woodsnow for the first rough of the conversion. This mod is found in the Chinese community, but hard to find good sources for download, some can be found here in the forum, but are outdated, I talked to the author sunhawken informing about this update and he liked the idea. Have fun!

 

Intro:

 

[New] * Added automatic adjustment through Nioverride High Heels. Just download the optional file and install over the main version.

 

* All BodySlide Updated; Full BodySlide Support.
* Add Full Zap Slider Support for all parts of the set.
* Several corrections on the meshes and bone structure.
* Added gnd files for all set.
* Moved the gloves of the main armor for a separate slot aiming for the full bonus of the set.
* Added New Style E [White & Black].
* Fixed first person view for all set.
* Fixed possible mismatch of colors in the hands of gloves A when re-equipped.
* Fixed small clipping in gloves D.

 

[Pack]

 

* 4 Cuirass + 7 Alternative Colors.
* 4 Gauntlets + 5 Alternative Colors.
* 4 Boots + 5 Alternatives Colors.
* Totalizing: 29 Parts.
* Craftable, Refineable & Enchanted.
* [Light Version] - [Daedric Rating]
* Book Restricion to save the forge. See below where to find or check the latest images.

 

Book - Where to find?

 

Found inside the Temple of Kynareth in the room right on the table.

 

Notes/Tips

 

* The armor B has a skirt with a very thin layer that can cause clippings in some animations such as walking and running, if that upsets you, use the zap slider to remove the skirt.

 

* The armor D also has a skirt so if you use a very heavy preset and cause clippings in walking or running animations, you can choose to remove the outer layer of the skirt through the zap sliders.

 

* The circlet has an insignificant difference compared to color; Silver and Bronze, maybe will be more noticeable depending on your settings and ENB.

 

Or use this mod to get the set:

 

AddItemMenu - Ultimate Mod Explorer by towawot

 

Important: You need HDT High Heels plugin installed and in the Load Order to prevent CTD's.


(Or)


Install the optional NiOverride High Heels file.

 

Required Mods

 

The Body

 

Caliente's Beautiful Bodies Edition - CBBE - by Ousnius Jeir and Caliente

 

BodySlide 2

 

BodySlide and Outfit Studio by Ousnius and Caliente

 

The Skeleton

 

XP32 Maximum Skeleton Extended - XPMSE by Groovtama

 

It is extremely important that you use a skeleton to make the body look better and smoother curves, already I recommend this skeleton. If you do not use this or another skeleton I can not guarantee the functionality of this mod or a body similar to the pictures, because the design of the meshes were made through this skeleton.

 

HDT Physics Extension

 

HDT Physics Extensions by HydrogensaysHDT

 

HDT High Heels System

 

HDT HighHeels System by hydrogensayshdt

 

BodySlide Outfit 2


Check if all the mod's are properly installed including optional files from BodySlide Outfit 2.


Racemenu Morphs for CBBE.


Pre-built CBBE HDT + Morphs or Pre-build CBBE + Morphs.


Open BodySlide Outfit.


Load armor through the group.


Select the "Build Morphs".


Press the "Batch Build".


Select all parts of the armor and press "Build".


All Right!

 

Installation Tips: Read only if you are experiencing difficulties and need help with the installation process.


Complete installation of all mod's: Not necessarily in that order at some points, but following that way you will not have problems.


1. [body] Caliente's Beautiful Bodies Edition.

 


2. [bodySlide] BodySlide and Outfit Studio 2.
* [install the Plugin] RaceMenuMorphsCBBE.esp. "If you are a RaceMenu user and disable this plugin of the Load Order if you are having problems with meshes, textures, sliders, CTD's or other possible issues, anyway this plugin only activates the sliders inside the Racemenu in game, even if you disable it you can use BodySlide out of the game. More information in the spoiler below".
* [Choose the Option] Pre-built CBBE HDT + Morphs or Pre-built CBBE + Morphs.

 

My armor/body are stretching in all directions!

 

 

This is a possible problem of incompatibility between mod's and settings. Initially I observe between Racemenu and BodySlide Outfit. I'm not literally saying that the mod is broken or something, but there is a mismatch if you do not use the "Build Morphs" option. Seems to be related to armors that utilize zap sliders be it active or hidden does not matter.

 

BodySlide Outfit 2 - Configuration:

 

Open BodySlide Outfit.
Load armor through the group.
Select the "Build Morphs".
Press the "Batch Build".
Select all parts of the armor and press "Build".
All Right!

 

Problems with Textures.

 

Every time I load the game my body/armor does not carry the textures.

 

Ok, as I mentioned before it is a problem of incompatibility between mod's, most precisely in the use of zap sliders and non-use of the build morphs. So for now, there is no definitive solution until someone update the plugin. To resolve this problem just disable the "RacemenumorphsCBBE.esp". By the way you still have the "BodySlide Outfit 2" that can be used more safely out of the game.

 

 

3. [Physics] HDT Physics Extensions.

 

4. [Resources] Fores New Idles - FNIS. "Do not forget to generate the GenerateFNISforUsers.exe after installation of the respective mods that require it".
4.1. [Resources] NetImmerse Override.

 

5. [skeleton] Realistic Ragdolls and Force.
5.1. [skeleton] * XP32 Maximum Skeleton Extended - XPMSE by Groovtama "Choose during the installation process the correct option "Enhanced Character Edit & Racemenu" if you are using this combination.

 

6. [Enhanced Character Edit] * I recommend putting in the last place of the Load Order.
Load Order for better compatibility and stability.
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
EnhancedCharacter Edit.esp
DualSheath Redux Patch.esp "This is only an example you do not need that last".

 

7. [RaceMenu] * RaceMenuPlugin.esp This other plugin exclusive of the mod Racemenu is safer and I do not recommend disabling, otherwise you can not use your custom sliders, height, bicep size, breast size, breast curve size and glute size. In fact you can adjust the height of your character by command "player.setscale X and the others sliders through the BodySlide".

 

RaceMenu & Enhanced Character Edit
"Here's a good tip for you"

 

 

First of all make a backup of your save game, because these two mod's use scripts that can corrupt your save game, so make a backup. Performed the backup you can try this procedure.

 

To combine the Racemenu with Enhanced Character Edit, maybe this is not 100% possible, indeed, but there is a solution that I put into practice and it worked for me at least. You can migrate your character of the ECE for RaceMenu, but this process will only be for one character, because the saving via ECE slot is not compatible with the RaceMenu, but then you will use the saving via preset in the RaceMenu.

 

First of all you should be with RaceMenu uninstalled completely, another important factor that should be highlighted is that if you decide to perform this procedure in the middle of the game, probably your save game will be corrupted and you can not save more causing CTD's or Ugly Faces. At least for me I can not uninstall RaceMenu with ECE installed and continue to save my game without CTD's in the Save Games or Ugly Faces. As I said before these two mod's use scripts and DLL's files that can impact your game depending on how you install or uninstall it.

 

So this procedure is extremely recommendable to do on new game. So you install Enhanced Character Edit, create your character and then save the game. Get out of the game, install RaceMenu, enters the game and now you can save your character in a preset via RaceMenu.

 

Do not try to copy the ECE slots directly, because there is a significant difference in the size of the files and after attempting to use in the Racemenu interface will fail.

 

Obs. I recommend that Racemenu is in loose files and I believe the last updated version 3.4.5 is not in this format so for that reason if you are receiving the error message "Invalid RaceMenuBase script version detected" you may need to extract the RaceMenu.bsa files and update with an optional version found on the same mod page.

 

LooseBase Scripts v.3.1.0
Extract the files of the v.3.4.5 and replaces the necessary files from v.3.1.0. Compress it and use the Nexus Mod Manager for easy installation.

 

 

Tips: Racemenu & ECE saves the Preset, but does not save the settings and it is necessary to load the Preset in the Racemenu every time I load my game.

 

Obs. Ok everything working perfectly, except that for some reason I started to notice that my Racemenu is not saving my settings and every time I load my game or I die I need to open the Racemenu and reload my preset.
This is probably a problem of incompatibility between Racemenu and ECE, in fact the two mod's are not 100% compatible.

 

Two Solutions I've found so far:

 

1. You load your preset every time.

 

2. Recommended. The solution I found was to return to using only ECE along with XP32 Maximum Skeleton Extended XPMSE, because the plugin of this mod provides sliders like height, legtobodyproportion and also sliders like repositioning of weapons, bows, quivers etc. All can be found in the "Body" tab.

 

Conclusion: So why use Racemenu? Well, Racemenu still has many advantages like a unique interface, many sliders, adjustable camera, etc.

 

 

I hope this can help you to solve some doubts.

 

Special Thanks/Credits
woodsnow the original author.
sunhawken, Jordick and IDZERONO for the BBP reference.
Ousnius, Jeir and Caliente for the BodySlide Outfit 2.
HydrogensaysHDT for the HDT Physics.
XP32 & Groovtama for the skeleton reference.
Bethesda for the game.
Autodesk 3DS Max.
Nifskope.
Skyrim Creation Kit.
Tes5Edit.
Loverslab to host the files.


What's New in Version 1.0

Released

  • Intro:
  •  
  • * All BodySlide Updated; Full BodySlide Support.
  • * Add Full Zap Slider Support for all parts of the set.
  • * Several corrections on the meshes and bone structure.
  • * Added gnd files for all set.
  • * Moved the gloves of the main armor for a separate slot aiming for the full bonus of the set.
  • * Added New Style E [White & Black].
  • * Fixed first person view for all set.
  • * Fixed possible mismatch of colors in the hands of gloves A when re-equipped.
  • * Fixed small clipping in gloves D.
  • * Book Restricion to save the forge. See below where to find or check the latest images.


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