Jump to content

1 Screenshot

About This File

NOTE: If you are upgrading from Weight RND, You need to:

  1. Stop Realistic Need and Diseases in MCM
  2. Uninstall Weight RND.
  3. Save. Restart & load your save. Then save.
  4. Install SexLab RND
  5. Restart Realistic Need and Diseases in MCM

WHAT DOES THIS MOD DO?

This is an addon to Realistic Needs and Diseases (RND) by perseid9. Obviously you will need RND installed for this to work. It will change the player's body weight based on their eating habits and activities.

 

You will also need SexLab. It will make the player a little tired after sex as well as count as an activity that will make the player lose weight. In addition, Oral sex will provide some "water" for the player.

 

HOW DOES IT WORK?

This mod will start when RND starts and stop when it is stopped.

  • The player's weight is restored to it's original value when it's stopped.
  • No configuration menu is added by this mod.

Weight Change RND monitors the hunger magic effects placed on the player by RND. It will also monitor how often the player is in combat, sprinting, and if the player is over encumbered. ( Player's inventory weight greater than max carry weight and the player is forced to walk ).

 

Generally:

  • Gluttony will shift the player's weight up
  • Satiated & Peckish shift the player's weight towards their original weight.
  • Hungry will not shift the player's weight ( by itself. other activities will most likely shift weight down ).
  • Very Hungry & Starving will shift the player's weight down
  • Sex makes the player tired. Tiredness from sex scales with it's duration. Aggressive sex applies a multiplier.

Other factors the influence weight gain/loss besides eating.

  • sex, combat, sprinting, and being over encumbered all contribute to shifting the player's weight down.
  • sleeping, sitting, will contribute to shifting the player's weight up.

Weight adjustments are calculated and applied at the end of the day and is the sum of all the player's actions. e.g. If the player spends half a day with the RND Gluttony effect applied and then spends the other half with RND Starving Effect applied, the net result would be no weight change.

 

SOME THINGS TO KEEP IN MIND

  • The weight change is limited to the in game limit of 0 to 100 of SetWeight().
  • The visual body changes are currently limited to the player's chosen body mesh.

REQUIREMENTS

UPDATING

Just replace the old files with the new. Then stop and restart RND in it's MCM menu. You'll be prompted to reset the character to it's original weight. Select yes/no depending on your preference.

 

If you want to put things back to the way they were before the update you can use the following console commands to set the target weight the player shifts to when peckish or satiated and the player's current appearance.

setpqv rndweight fOrigPlayerWeight {target value}

player.setnpcweight {target value}

CONFLICTS

  • None verified


What's New in Version 1.3

Released

  • 2.15.2014 - v1.3 - Sleeping, sitting, will contribute to shifting the player's weight up.
  • 12.29.2013 - v1.21 - Minor update to reduce papyrus log spam.
  • 10.15.2013 - v1.2 - Player's current Health & Stamina act to mitigate tiredness from sex. Also RND's adjustments to the fatigue rate will also be reflected.
  • 10.15.2013 - v1.1 - Tiredness from sex scales with it's duration. Aggressive sex applies a multiplier.
  • 10.10.2013 - v1.0 - Initial release


×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use