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FAP-U

 

Current Version uploaded: 0.74 Uploaded on November 1, 2017

 

Q. What is that Mirror Link?
A. The Mirror Link points to a directory where I have placed the software for you to download. There are two versions. One is for PC's (Windows or Linux) and the other is for Mac's. Select the one that applies to you, unzip and play as desired.

 

Q. What is FAPU?
A. It's my having fun learning how to use Ren'Py and Python, while also building on an idea I had after playing a similar game called Ashford Academy. Ashford Academy has you playing the role of a High School Principal, while FAPU has you taking on the role of a University Dean, in the future where Earth isn't alone in the universe. Since universities (at least in America) enjoy using acronyms a lot, I opted to do the same. FAPU stands for Federation of Allied Planets University.

 

Q. But what kind of game is FAPU?
A. Well, it's a hybrid of sorts. A lot of RenPy games are linear style visual novels. While FAPU uses some of those elements, it's not linear, nor is it a visual novel. The university has specific stats that can be increased through events. Events are triggered by visiting different areas during the course of the day. It uses a day-planner like set-up, where you've three periods (Morning, Afternoon, Evening) where you can go to certain locations. Each location visited triggers an event. Some events are purely random - other events require you to achieve certain thresholds (such as a certain social rating, a certain building level, a certain affection level) - and there are some unique events that only run once (and many of these require certain thresholds be achieved). Plus, some events can change over the course of a game. For example, an event where you interact with someone may result in different dialog or choices as you progress and reach different thresholds. For the most part though, it is intended to be an open game, where you control the flow of what you experience. It does have some Game Over points, and just how many can be tracked in the event chart below.

 

Q. Why are the right choices in some areas are completely obvious?
A. When I hear this, I feel that is someone thinks a 'right' choice is obvious, then they're over simplifying the game. If you do a play through where you're a 'good' Dean, then you're missing content that would be there if you play a 'bad' Dean - and vice versa. Some NPC's prefer one approach over the other. So if you're very complimentary to someone who likes the bad or aggressive type, then you may either get a negative rating with them or get placed in the *shudder* friend zone. That said - I'm not trying to trick people either, so it would hopefully be relatively easy to figure out what kind of interaction someone may prefer. But for those that think you HAVE to be either good or bad in the game, that's not true at all. Good, bad, or a mixture all work - and each has some rewards and risks.

 

Q. What's with the mirror and a lack of actual LoversLab download links?
A. The game has grown to over 100MB in size, which means it exceeds the upload limit for Lover's Lab. Once I decide I'm done, I'll likely upload a version that is broken into parts, but for now since it is still largely a work in progress, I'm just going to be using the file link feature.

 

Q. It seems a little sparse in some areas.
A. Yes, I agree completely. From a features point of view, it's largely at the point where I plan on taking it. From a content point of view, it still needs work, and that's my primary focus going forward is adding more events.

 

Events by location (include random & story type events):
(Location: # of run once events, # of always random chance events, # of conditional random events)
Arcane College: 1 6 2 = 9
Beach: 0 6 3 = 9
Cafeteria: 1 7 3 = 11
Campus: 3 7 9 = 19
Catacombs: 1 3 2 = 6
Church: 1 3 7 = 11
Classroom: 6 5 18 = 29
Dance Club: 1 3 4 = 8
Dean Home: 6 2 2 = 10
Dean Office: 13 3 4 = 19
Dormitory: 0 6 5 = 10
Downtown: 2 6 8 = 16
Gym: 1 5 5 = 11
Infirmary: 0 3 2 = 5
Library: 0 5 6 = 11
Onsen: 0 2 5 = 7
Pool: 0 7 4 = 11
Science Lab: 2 3 5 = 9
Security: 3 2 4 = 9
Sports Field: 0 4 1 = 5
Student Lounge: 0 4 1 = 5
Good Endings: 0
Bad Endings: 5
Potential Dean Potential Sex Events (some are available only to certain genders): 11
Potential Dean Adventures: 0.1


What's New in Version 0.74

Released

  • 0.74
  • - Added some Halloween inspired events. They should only trigger during the month of October.
  • - Added some other NPC's that grew from the Halloween events.
  • 0.73
  • - Fixed a variable error in the library that's been there for a while, but may be a rarely used choice path since it was only just recently reported by lordkrauser
  • - Fixed a variable error in the infirmary, on another rarely used choice path, but was found and shared by _brandi_
  • 0.72
  • - Had a capital M where I needed a lower case m, which caused an error that was found by Yakaza
  • - Added a few more events
  • 0.71
  • - Corrected a bad picture association for Kami found by Rogue Hippie
  • - Corrected a misspelling in a dormitory event found by Rogue Hippie
  • - Made the choice button text a little darker to improve visual contrast
  • - Added a more events
  • 0.7
  • - Updated the Policy display - hopefully making it more intuitive
  • - Added a few more events
  • - Corrected an error found by Joeker in the Infirmary
  • 0.6d
  • - Corrected a bad image define that was found by RogueHippie regarding Officer Jill Skip
  • - Corrected an error in the Catacombs as found by Joeker
  • - Corrected some errors found by Bloodly
  • - Added a few more events
  • 0.6c
  • - Corrected an error found by Sagebrush61 in the Science Lab
  • - Added a couple more events
  • 0.6b
  • - Added a few more events
  • - Corrected some additional issues (thanks to Sagebrush61, RogueHippie and Telgar for reporting them)
  • 0.6a
  • - Fixed a missing variable error at the Beach locaion (thanks Yakaza for reporting it)
  • - Removed a line of text that was out of place in the Library (thanks to Sagebrush61 for reporting it)
  • - Added a few more events
  • 0.6
  • - Updated the game to use the current RenPy changes / UI style
  • - Altered a few previously existing events
  • - Removed a few previously existing events
  • - Fixed some errors that were in the last update
  • - Added a lot more events
  • - Added more characters (minor and major)
  • - Set-up some persistent data for the Dean, so the second time you play - you'll have the option of using that same name and sex information (to help reduce start-up questions)


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