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BodyMorph Selector [FO NV] v.1.1b 15-nov-2016


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About This File

>Description
A small plugin for BodyMorph which allows to modify values for actors' bones (both PC and NPCs).
You aim someone, tap the hotkey, it will blink red, then you hold the hotkey for a couple of seconds and the menu will appear in game. If you don't aim anyone, then the player will be selected (it will blink green).
You can browse the node list with forward / backward (W / S) and change the values with left / right (A / D)
The list of nodes is picked from the filtered list on the MCM menu, means that if you disabled "arms" you won't be able to select here too.

 

When you change value, it won't be instantaneous, it requires a variable quantity of time which could be 1 second or more. You can decide to not wait for the changes and simply choose your value, i.e. if you need to pass from 0 to -10 you don't have to wait for every step, just reach -10 and wait for the last morph queued and see if you like the result.

 

When you've finished, jump (default space) will quit the menu. The menu will also be force quitted if an enemy engages you while you're editing, however it's not a bad idea doing it in a calm place.

 

When modifying NPCs, you can experience an issue where the morph seems not working. It's not so uncommon, it usually happens if the npc is already doing something, i.e. leaning on a wall.

 

> MCM
Enable / Disable mod: ... -_-
Hotkey: allows to define a new hotkey to tap / hold
Hud aspect: will allow to configure the small hud position on the screen. It will be always centered horizontally, you only will be able to move it vertically. You can also change the font and the space among lines - this is useful for users with DarnUI or other font replacers, so they can adapt the hud to whatever font they want. All the keys to use these options are specified in a message when you click on the MCM option.
Hold time: the amount of time you must hold the Hotkey to let the menu appear.
Debug mode: it spams my messages on console - you should disable it if you don't have problems.

 

> Install
Use a mod manager or extract the content under Data.
Requisites:
- Bodymorph 1.1.0+
- Latest NVSE (5+)
- UIO
- MCM (shouldn't be mandatory but it's useful)


What's New in Version v.1.1b 15-nov-2016

Released

  • v.1 - Release
  • v.1.1 - Repackaged with a missing file (a texture, nothing big, but it was causing the classic "Pipboy Error" missing icon)
  • v.1.1b - Repackaged: the "Data" folder was named "Data 22 feb 2016"


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