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[BETA TESTING] Devious Surrender V2 LITE 0.6


About This File

Devious Surrender V2 LITE
This is a complete rebuild of the mod. At the moment it only covers a few things but, in some ways, it covers more than it did before.

 

The mod detect 3 types of death.
1. Death by Humanoid actors
2. Death by Creatures
3. Suicide

 

1. Death by Humanoid actors (e.g. the usual races, vampires etc) will trigger a short scene where all your stuff will be stolen. You will then experience a rape scene followed by a very brief release scene. At this point you will have a few precious seconds to make good your escape before your enemies become hostile again. Stolen items will be kept by your attacker.

 

2. Death by creatures will trigger an instant rape scene. None of your stuff will be take, only your dignity! Again you will be released and have a few seconds to escape...or get your revenge!

 

3. Suicide happens when you die but with no obvious enemies around. There is a chance that ranged enemies might kill you like this but it would have to be a good shot! There is a black out followed by a short scene and then you're free to go.

 

This new version will form the foundation of a much improved version of the mod but for now this kind of covers all types of death which is more than the old version did!

 

Devious Surrender V2

 

This is a complete rebuild of the original mod as described in the Mod History below. It now uses scenes to control the flow of events. in addition, it nows has an MCM menu (although currently it does nothing :) ) and also the death intercept scripts are now quest based rather than directly attached the the player character.

 

All of these improvements should make the mod more compatible and should play nicely with other mods (although any other mod that intercepts the player's death will conflict).

 

The mods current status is BETA which means that most of the main elements seem to work ok. But major issues may still be present and as such I DO NOT recommend installing this mod unless you wish to test it for me. It may destroy your save game (or it may not)!

 

Current Flow of Events.
This is the various stages the mod goes through and the events that you can expect...

 

Stage 1
You die! Except you don't! You'll drop your currently equipped weapons/shield and go in to a bleed out state. After a few seconds you will surrender to your attacker by kneeling down.

 

Stage 2
Your attacker will berate you for being so weak and you will black out

 

Stage 3
You will come to and find your self locked in to some restraints. your attacker will berate you some more, place all your gear in to a conveniently located strongbox, strip you naked and add some devious devices to you. You will then be left to escape

 

Stage 4
To escape you will need to work out the lock combination. There are three tumblers on the lock with three possible settings. Choose wisely!

 

Stage 5 - Failure to escape
If you get none of the 3 tumblers in the correct position then you will suffer a critical failure. This takes the form of some visual punishment scene. At the moment there are two possible scenes. 1. Whipping scene & 2. Rape scene with whipping

 

If you get 1 or 2 tumblers in the correct position then you will only get a minor punishment. In this case only one punishment is available which is a minor electric shock.

 

Stage 6 - Repeated Failure (not yet implemented, but soon)
The mod will track how many times you have failed to escape each time you are captured. Eventually your captor will decide you are too much trouble to keep and one of the FINAL PUNISHMENTS will trigger. These will be story driven and will provide a real challenge to escape from with a distinct possibility that you might not escape.

 

Stage 7 - Successful Escape
If you get all 3 tumblers in the correct position then you will fall to the floor and be free. You will get a random grace period before the guards react so run or hide! You will also find you have managed to keep a single lock pick which you can use to unlock the strong box and get your stuff back.

 

Other useful information
Your attacker will have a key to any restraints they added so killing him will help!
Your attacker will keep any gold made from selling your items so killing him will help!
Your attacker will keep any receipts from selling your items, so killing him will help track them down.
Basically, kill you captor!

 

-----------------------------------------------------

 

Mod History

 

This mod is a rebuild of my previous mod "Sexlab Submit + Devious Devices DAYMOL" which in itself was built upon the "Sexlab Submit" mod by dkatryl.

 

The original "Sexlab Submit" can be found here As far as I know this mod is still being developed and supported.

 

While "Sexlab Submit + Devious Devices DAYMOL" can be found here. Please note that while this mod works for the most part, it is no longer supported.

 

While the main purpose of this mod remains similar to both the above mods, the structure of the mod and how it achieves this as well as all code is completely new.

 

What Does This Mod Do

 

This mod is a combat surrender mod. Basically it intercepts where the player would usually have died and instead surrenders them to their attacker. The attacker then applies varies items from the Devious Devices and Devious Devices Expansion mods to the player, forces them in to sexual acts from SexLab, steals their items and finally ties them up in to various bondage positions from the Zaz Animation mod and leaves the player to escape.

 

This mod is purely developed for female characters (although I have tried to keep it as unisex as possible)

 

Differences Between SexLab Submit / Sexlab Submit + Devious Devices and this mod.

 

Sexlab Submit contains much more than just having the player submit to their attacker. The player can also make other NPCs submit to them. This mod only allows the player to submit to their attacker. If you want to enslave other attackers then you can use Sexlab Submit, Sexlab Defeat or I'll Take The Display Model. In addition, the original SexLab Submit made no use of the items from devious devices...which is why I extended the mod and turned it in to SexLab Submit + Devious Devices.

 

In essence this mod is only interested in what happens when the player is defeated and how escape from that situation.

 

Current Mod Status

 

This mod is at a very early stage, although it is progressing quite quickly. It is also my first mod where I have started from scratch without using a pre-existing mod as a basis. That's a big change, but one that I felt was necessary for me to learn the ins-n-outs of the creation kit. So I took the plunge and here we are!

 

You are welcome to try the current version, but please note that it is still not quite ready for human consumption :)

 

V 0.3
This brings in the escape mechanic which is based around choosing the correct combination of a 3 symbol 3 tumbler combination lock. I chose to use the bird, snake, fish symbols as they are heavily used in the game.

 

Choosing the correct combination is actually fairly easy once you know the trick.

 

Other improvements include better initial force greet so it should fire....although it can still take a few seconds in some cases.

 

KNOWN CONFLICTS

 

This mod intercepts any ondeath even. Therefore any other mod that alters this will probably interfere with this mod.

 

Death Alternative must be removed from your mod load list. Even if you disable it via the MCM it will still stop this mod from working.

 

KNOWN SAFE MODS

 

I run deviously cursed loot with its death events turned off just fine. You may also want to disable the cover up animation as it will interfere when you're tied up!

 

 

 

Mod Requirements

 

SexLab
Devious Devices Assets
Devious Devices Expansion
Devious Devices Integration
Zaz Animation Pack
Sexlab Aroused Redux (OR) SexLab Aroused

 

Thanks To

 

Ashal for Sexlab
Min for Devious Devices Assets and Integration
Coopervane for Devious Devices Expansion
Xaz for Zaz Animation Pack
Kain1978 for coding help on SexLab Submit + Devious Devices
DKatryl for the original Sexlab Submit

 

Special Thanks To

 

Jampr for naming the mod :)
Bethesda for Skyrim and the Creation Kit
Anyone else I may have forgotten :)


What's New in Version LITE 0.6

Released

  • V0.6 LITE
  • - Added a chance for you and your follower to get bound after being defeated.
  • - You will auto escape after about 10 seconds, or if you have a follower they will escape 1st then help you.
  • V0.5 LITE
  • - This is a rework of the original mod and will form the foundation for a complete rebuild of the mod from scratch.
  • -known issues gold isn't stolen on the suicide death.
  • V2.2
  • - Quest was not finding containers correctly. Your items will now be placed (most often) in the dungeons Boss Chest (if it has one) or one of the other marked containers. Otherwise your captor will keep it for themselves.
  • - Specific dialogue for Draugr and Hagravens
  • - Sound effects for Draugr, Hagravens and Spiders.
  • - Non humanoid creatures will not lock the player to bondage furniture. Instead quest will exit after sex.
  • - Non humanoid captors will always rape straight away.
  • V2.12
  • -Not sure why but the chest was still being created. It now isn't created
  • V2.11
  • - now warps long distance NPCs to player to prevent waiting for long time while they walk to you.
  • V2.10
  • - Reduced response time of NPCs when tied so the mod progresses faster
  • - Number of escape failures before critical failure increased to 3
  • - Items are now not conveniently placed in a locked chest next to you. Items will instead be placed in the nearest existing container which is then locked. If no container is found then your captor will keep your stuff.
  • V2.09
  • Tumblers are now randomised each time you are captured
  • Removed the delay between selecting tumblers
  • Added MCM option to disable tumbler sounds
  • Added MCM option to disable tumbler text hints
  • Added 1st critical failure punishment where your captor will frame you for a random crime in a random hold and then dump you at a random location with nothing! (this triggers after the 2nd critical failure)
  • V2.08
  • Minor Update
  • - Fixed scene not progressing on minor failure to escape
  • - Added gold is now taken by captor
  • - Added MCM option to toggle if gold is taken by captor
  • V2.07
  • Minor update
  • - Added spanking punishment
  • - Rewrote some code elements into proper functions
  • - Finally got the detection of sexlab animation end working!
  • V2.06
  • Minor update to include some MCM options.
  • - You can now choose to drop or sheath weapons on defeat.
  • - You can now toggle to 1st rape scene when defeated
  • - Known issues include being able to move after a sex scene temporarily
  • V2.05 Updated version
  • - Modified dialogue
  • - Added specific dialogue if you've failed to escape more than once.
  • - Altered package ai so your captor doesn't need to get so close
  • - Added MCM options (although none function yet)
  • - Added 3 critical failure options (rape, whip, animal)
  • V0.1 A New Start
  • This is a complete rebuild of the mod so that it uses scenes. This gives much better control over how things happen and especially helps control AI Packages.
  • This is a test version, please read the full description before installing.
  • ---------------------------------------
  • V0.50
  • Fixed the whipping scene so it now completes correctly and your captor should wander off and sandbox as normal. Hurrah!
  • V0.45
  • Added a whipping scene on escape critical failure.
  • Added wait button when trying to escape.
  • V0.42
  • - Added distance to captor check which will terminate the quest and restore player control if the actor is too far away or doesn't exist. Should fix getting stuck when dying from traps/falling
  • - Added dialogue for creatures and animals which basically skips most scenes and dialogue. Animals remain calmed even when you escape.
  • V0.4
  • -Added various different bound poses from zaz animation pack.
  • -Your captor must now be hostile to you to get selected. This should stop followers etc being selected.
  • -When you escape the calm spell is removed after around 5 seconds.
  • -New dialogue flow which will allow much greater variation.
  • -Option to skip all dialogue and just get on with it.
  • V0.3
  • Mod now disables playercontrols throughout the mod. The SexLab sex scenes were unlocking them
  • Add locked strong box. All your items will be placed in here (except dropped items) towards the end of the mod. You'll be given a single lock pick when you escape if you want your stuff back :)
  • Added escape mechanic in the form of a combination lock using fish, snake, bird options.
  • Added punishment on failed escape attempts
  • Hopefully improved force greets so they trigger more reliably.
  • V0.2
  • Rework of all the dialogues so that they flow better and are more realistic and concise.
  • Dialogue now follows 3 basic routes. Submissive, Defiant and Wimp Out :)
  • Submissive routes generally give more options to the player and less harsh outcomes.
  • Defiant routes generally give less options and a more harsh outcome
  • Wimping Out by praying to the Gods for help will allow the player to escape to the Bannered Mare but not without some bad outcomes
  • V0.1b
  • Updated conversation flow to include some more general idles.
  • Player will now be forced to kneel to their captor.
  • Sex scene can now be repeated for as long as you wish :)
  • Framework for moving player to bandit hideout added.
  • V0.1
  • First test version of mod. Requires you to start a new game.
  • When your health reaches zero the mod should kick in and keep you alive. Your attacker(s) should be calmed and one of them will start a conversation with you.
  • This will lead to some devious devices being equipped on your character as well as an aggressive sex act.
  • After this, your controls should be restored and you can continue on your way.


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