About This File
For the most recent STABLE RELEASE of SexoutNG download, see here.
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The file(s) attached to this download, if any, are BETA versions and are NOT REQUIRED DOWNLOADS.
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You DO still need AT LEAST CORE AND DATA from the main thread INSTALLED before you install any beta version! Let the beta overwrite whatever it wants to.
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Features available in the beta: See download page change log.
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Features done, but not in the current download:
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Features planned for this cycle
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Known Issues
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Planned Features
- Default animation start position to player if present, rather than always Actor B (like '93, but without alignment issues)
- Animation chaining (so you can put B in a pillory and have multiple A/Cs bone them in a row without B leaving)
- Improve ZAZ random picker, so you can just give it a prop refsurface and no number and it will choose something appropriate.
- Investigate adding some facial animations for old anims that don't have any.
- Animation sequences, like Sexlab
- Allow for female nude bodysuits, and player specific only nude bodysuits
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Optional Files
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Bodysuits - ROBERTS (June 9 2015) - (Breeze now included in SexoutNG - Bodies 1.1.0)
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If you install 'SexoutNG - Bodies 1.1.0+' you do not need these. If you prefer to manually install your own Roberts male body, install these files.
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- Breeze (include in Bodies BSA): New weighted erect Breeze's mesh by AJ, and an Amra-aligned non-replacer mesh by Kendo2. Also includes some mesh fixes by Imperfection
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OR
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- Roberts: Amra's Roberts body, duplicated for both.
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USE ONLY THE ONE APPROPRIATE FOR YOUR GAME (Breeze is sexout default)
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Sexout Anim Management v6 (February 21 2016) (Now bundled with Sexout Core)
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Updated version of Tomm434's plugin, allows MCM customization of the sexout random picker.
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Sexout Positioning V2.5 (January 31 2016) (Now bundled with Sexout Core)
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Working:
- From scratch remake of Astymma's plugin, I kept his math at the core, but redesigned the whole system to take advantage of NVSE4 (reducing ~1200 lines of code to 189 )
- Includes all features of previous plugin, including the MCM I added.
- Added rotational adjustments on Z-axis.
- Added key to toggle between normal/fast movement speed.
- Better info messages.
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Partial..
- Added ability to save and load offsets on a per-animation basis. The save/load scripting works, but I think I have a logic error in the math, so loaded offsets don't always match what you saved.
- Rotation on X/Y-axis code present, but requires update on sexout side. Keys are not bindable.
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Controls - defaults to the num pad, but customizable in MCM:
Movement:'Y-axis': Forward (Num 8) / Backward (Num 2)'X-axis': Left (Num 4) / Right (Num 6)'Z-axis': Up (Num 9 'PgUp') / Down (Num 3 'PgDn') Rotation:'Z-axis': Clockwise (Num 7) / Anti (Num 1) Other:'Fast Mode Toggle': (Num 5)'Select Next Actor': (Num /)'Select All Actors': (Num *)'Pause Timer': (Num 0)'Reset All': (Num . 'Del')'Console Dump Offsets': (Num +)'Switch Positon': (Left Alt)
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Sexout-Amra.esp - Now merged into Sexout.esm
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Sexout-Amra.esp added (now merged into sexout.esm) all of Amra's animations to sexout, without overwriting old animations. They are added to the regular random picker's selection.
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Included are all of the animations found in Amra's 0.42 replacer (40), 0.5 alternatives (5), and 0.14 modder's resources (16)- A total of 61, and all of them at time
of release.
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All animations created by Amra (except AJ's kiss). I just made the .esp.
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See included readme for more info.
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What's New in Version '98b2
Released
- '98
- Beta 2
- - Fix Minor string_var bloat issue in random picker. It is unlikely it would have caused problems until thousands of sexout scenes had been triggered.
- Beta 1
- - Fix for 'sexout stopped working' bug. I encountered this when a sex partner was removed from the cell/game midway through a scene.
- I suspect this is the same issue others have reported, and I tried to fix previously without success. Now it really is fixed ;).
- Actors that sexout has stopped working for should get auto-fixed via the scanner after about 30 seconds.