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FollowerTEST:

 

 

VERY IMPORTANT:

TheDungeonFollowerPublicTEST.esp is safe to install and uninstall because it adds no scripts or edits any vanilla scripts. The test will require some basic understanding of file structures and naming but for those that don't know this. I will explain later. The most important things to know here is please report any bugs or leave any feedback including screenshots of your customized npc.

 

Important:

Golden rule is do not change the file structure or names of the files added by the mod or the changes wont apply. Overwrite the files with your changes. If you want to keep the original files (they are just vanilla files) just make copies.

 

Description:

The only in game change is an npc added to the world just outside the entrance to the dungeon. No scripts. I havent even applied the follower or dialogue scripts to the NPC. This file is designed for people to test the customization of the follower I will be using in my mods next update.

 

When first activated the npc will be a naked vanilla npc. You will need to change the meshes and textures to customize her.

 

The npc is not a follower and has no dialogue. Right now she is just customizable eye candy.

 

FollowerTEST Installation:

  1. Install with preferred mod manager (NMM, Wyre Bash, MO) or extract files into Skyrim data folder (not recommended)
  2. activate .esp
  3. SUCCESS time for Brandy

FollowerTEST Uninstall:

  1. Delete .esp

How to:

Customization of the npc is easy just change the files with those of your favourite mods. Want to edit the texture of the face change the face textures, Want to give her a different body change the mesh of the body etc.

 

Explaination of file structure and naming:

 

 

File structure:

File structure is the path to a file i.e meshes/celeste/body

 

Naming:

Naming is the names of the files

 

 

 

Other notes:

I have organised the files so things should be very easy to find and change. For textures they are in Textures/Celeste then what you want to change. For meshes they are in Meshes/Celeste then what you want to change. The only exception for this rule is the hands and feet meshes are in the body folder. For the most part things should be pretty self explanatory but I can post a detailed explanation if it is required.

 

My Suggestion:

Make a save so you can see the npc before you start making customizations

Use bodyslide 2 and texBlend to create a truly unique npc.

 

My customization:

 

 

a_69b80e011d33f.jpg

 

I used Caliente's texture blender (started with basic cbbe texture and added scars, tan lines and nipple/areola from overlay mods and texture blender resources) to create the textures and Bodyslide 2 to create the meshes.

 

 

 

 

Happy Customizing :D

 

 

 

 

 

Description:

 

The Dungeon is a Milk Maid/Follower home. It Can be used as a player home also. It is accessed via a hatch underneath the drawbridge just outside Whiterun. The key is on the floor in front of it. It was intentionally left mostly bare so players can customize it with their own decorations/furniture. Milk produced in The Dungeon counts towards Whiterun economy.

 

Requirements:

Features:

  • Milking Floor with 15 milk pumps
  • Pool Room with 10 milk pumps
  • Main Room with Throne and large table
  • Bunk Room with sleeping spots for 15 Milk Maids/Followers
  • Plenty of room to add custom decoration
  • Hand Navmeshed so Milk Maids/Followers shouldn't get stuck pathing to the Milk Pumps
  • 67 Idle Markers for followers
  • TesV edit Cleaned
  • Personal storage wardrobe, Follower storage wardrobe is unsafe for storing items
  • Collection of items in Personal storage wardrobe
  • Milk Maids/Followers undress around pool and redress after

Screenshots:

 

Main Room

 

a_9a3fc92ba70af.jpg

 

Milking Floor

 

a_63a5f653f1cf9.jpg

 

Bunk Room

 

a_96c8d6dab64c1.jpg

 

Installation:

  1. Install all requirements
  2. Install with preferred mod manager (NMM, Wyre Bash, MO) or extract .esp file into Skyrim data folder (not recommended)
  3. Activate .esp
  4. SUCCESS time for Brandy

Upgrading to V1.3:

If you had anything stored in the wardrobes remove them as I've replaced the wardrobes but other then that should be safe to upgrade.

 

Uninstall:

  1. Remove any customizations from The Dungeon i.e followers, items, decorations, anything that isn't from the base mod including yourself
  2. delete .esp

Possible Conflicts:

 

Any mod that changes under the drawbridge just outside Whiterun.

 

Its been confirmed that my mod works with Slaverun and JK's Whiterun (city and outskirt versions).

 

Future Plans:

  • Add some story to The Dungeon i.e who built it, why its there etc. etc.
  • Adding a quest for the key or buying the key so you don't have automatic access
  • Customizable Follower as Steward of The Dungeon
  • ​Adding pseudo needs for followers in The Dungeon
  • Find clearer water for the pool
  • making idle markers usable by player

Check out the second post of the forum thread for the status of each one.

 

Recommendations:

To have the feel and usage I intend for the mod I recommend these mods

Credits:

Special Thanks:

  • Wandering_Mania for their idea of new placement of the entrance and for advice on packing mod for NMM users
  • Larry78 for sort of suggesting making idle markers usable by player
  • WaxenFigure for their helpful advice and links

Other:

This is not my first mod I've ever made but it is my first mod I've released to the public. I'm not an expert so there might be some mistakes please let me know if you encounter any. This was a personal mod that I decide to share so don't be offended if I don't take your suggestion/s. I am not a programmer/coder/scripter, 3d modeller, animator, etc. I am limited to basically just the creation kit so there might be some things that I won't be able to do.

 

To Skyre users:

Add my mod to the block list for reproccer or the cane will do too much damage.

 

To Sexlab Sex Slave users:

Overwrite the scripts from my mod with theirs and place my .esp higher then theirs in your load order.

 

I hope you enjoy my mod and...

Thank you have a nice day!!!!

Having a nice day is not required. If having a shit day please see a doctor, seek nearest set of boobs/pecs (based on your own sexual preferences) or bottle of your favourite alcohol. Thank you


What's New in Version V1.4

Released

  • Added NMM version for NMM users
  • V1.4
  • -Changed area around entrance
  • -Added stripping around pool
  • -added key to the inside
  • -Fixed Navmesh of the pool
  • -A little more behind the scenes work
  • V1.3
  • -Added waterfall
  • - changed entrance
  • -changed wardrobes
  • -improved lighting for RLO users
  • -entrance now requires key
  • -Changed dungeon cell location to Whiterun
  • -lots of behind the scenes stuff in preparation for V2
  • Removed V1.2
  • Removed Original file as its not needed anymore
  • uploaded FollowerTEST without un-needed masters
  • uploaded FollowerTEST
  • V1.2
  • -Fixed my stupid mistake with The Dungeons navmesh
  • V1.1
  • -Moved entrance to underneath drawbridge outside Whiterun
  • v1 Initial Release

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