About This File
Description
In this mod you get a wabbajack bow. An arrow from this bow will result in an unpredictable effect. Basically, on a successful hit your target will be teleported out and something else will be teleported in its place for one minute, at the end of which the original target will be teleported back.
What gets teleported back to your is randomised and sometimes it is more powerful than what you teleported out. So, yeah...
I added a bunch more NPC to the list of replacements than Sheogorath had.
You can find this bow in the courtyard of the Blue Palace in a boss chest.
Now go out there and make Sheogorath proud and don’t get stepped on.
Future Plans
Make it shoot DD and armbinders on NPC’s
Get different textures for the bow.
Requirements
None
Installation
1. I recommend using NMM for an easy install/uninstall. It does not replace anything vanilla.
2. If manual installation is your thing add the following files in their corresponding locations.
- \Data\Scripts\Source\InteWabbajackEffectSCRIPT.psc
- \Data\Scripts\Source\InteTransmogrifyAnimal.psc
- \Data\Scripts\Source\InteAshPile.psc
- \Data\Scripts\InteWabbajackEffectSCRIPT.pex
- \Data\Scripts\InteTransmogrifyAnimal.pex
- \Data\Scripts\InteAshPile.psx
- \Data\Wabbajack Bow.esp
Uninstallation
1. Use NMM ... yes.
2. If manual uninstall, remove the following,
- \Data\Scripts\Source\InteWabbajackEffectSCRIPT.psc
- \Data\Scripts\Source\InteTransmogrifyAnimal.psc
- \Data\Scripts\Source\InteAshPile.psc
- \Data\Scripts\InteWabbajackEffectSCRIPT.pex
- \Data\Scripts\InteTransmogrifyAnimal.pex
- \Data\Scripts\InteAshPile.psx
- \Data\Wabbajack Bow.esp
Update Log
- 1.0
- Release
-
1.1
- Fixed werewolf not attacking.
[*]1.2
- Optimized the scripts some.
- Added more FX here and there for the teleportation.
- Made the flaming Nuke familiar your friend, well... sort of.
[*]1.3
- Minor bug fixes.