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About This File

This is a house I made for my own use. I made it to work with a few mods, namely Paradise Halls - Skyrim Slavery WIP by layam a slavery mod. I wanted a place to store my slaves until I could sell them that was more in line then just letting my slaves have free run of the other houses in game. It features Storage by the mod General Stores - storage resource for packrats by Harvey2112, As well as room for 6 children with use of the mod Hearthfire multiple adoptions - Now with custom home support for kids and spouse by TMPhoenix

 

 

There is 1 new banner texture I made for the game. As well as a modified mesh to use a different texture. There is also a modified bed in game SexLab Compatible Noble Bed Double 02, since I never really like the look of any of the beds in skyrim.

 

The doors in the house and the basement have small script attached to them to automatically close themselves after 10 seconds. If you don't want or like scripts then edit them in the esp to remove them.

 

In the back of the house outside there is a walled farm with 25 soil mounds ready for planting. I have tested them and they do work with More plants and recipes for Hearthfire including Dawnguard and Dragonborn plants by Rowan

 

The house is located on the north side of the road by the Western Watchtower by Whiterun. There is a map marker that can be fast traveled to.

 

The basement has the smelter, anvil, tanning rack, sharping wheel, and workbench. It also has the Cell for the slaves complete with torture equipment for those unruly bandits from Zaz Animation Pack

 

I use Sexlab version 1.39b I am unsure if it will work with the latest version. I will update the mod when i make the switch.

 

I have cleaned the mod with TesVEdit as well as sorted masters for it. So there should be no issues with that.

 

The only issues with compatibility would be if something changed the cells were the house stands other then that all should be good.

 

Requirments:

Hearth Fires

General Stores

Sexlab 1.39b

Zaz Animation Pack

 

Not Required but recommended:

Paradise Halls

Hearthfire multiple adoptions

More plants and recipes for Hearthfire

Designs of the Nords

 

To install just place the files in your data folder, I have made it into a BSA for easier use., Or better yet use NMM or WryeBash.

 

To uninstall delete Luna Farm.esp, Luna Farm.bsa, Luna Farm.bsl, and in the script folder AutoCloseDoor.pex

 

Usage:

Feel free to make any changes you like but do not upload this mod anywhere else but here. Also the only thing I made my self was the banner. everything else is from other people mods as listed in the requirements so follow there rules on use.

 

 

Future Plans:

V1.2 will be the most current build until Paradise halls is updated. I will then update this mod to work with it as well as add AI packages for your slaves to work the garden and perhaps a purchasable mine in the future. I will also make the farm cost gold before you can use it unlike now it is free.


What's New in Version 1.3

Released

  • V1.1
  • Fixed a small navmesh issue.
  • Changed torture equipment to be usable by slaves with ActorTypeNPC, and allowed use during sandboxing (Should fix issue reported with slaves not using equipment.)
  • V1.2
  • Added 15 more soil mounds for a total of 40. If this is to much for some people just use v1.1
  • Added a few lights to displays for dragon claws and bug jars.
  • V1.3
  • Had a hard drive failure and lost textures, when I loaded up a copy of v1.2 i noticed i did not include the texture for the custom banner, so I changed banner on outside of house to generic banner until I can create a new texture. I now recommend a banner replacement mod "Designs of the Nords"
  • Moved 1 tree that was floating above the ground.

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