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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
     
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI REQUIRES VERSION 5.0 OR NEWER
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3
     

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------
     

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
     
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
     
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
     
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
     
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
     
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
     
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
     
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
     
    v1.62:
     
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
     

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
     

    v1.61b:
    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    v1.61:
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    v1.60:
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  
     
     

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    SKSE Plugin:
    kapaer - Mfg Console
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
    xx

    5,262,337 downloads

    Updated

  2. Deviously Accessible

    An "immersive" and "lore friendly" mod utilizing mechanics such as orgasm-on-command spells/arousal-control and providing simple early-game access to several devices.
     
    Quests: short quests involving various DD mechanics. For female characters only.
     
     
    Device Access: simple, easy access to devices appropriate for low level characters. Non-exhaustive list.
     
     
    Utilities: Various small QOL tweaks/features to lube up (sometimes literally) the general long-term DD experience. Can be individually console disabled.
     
     
    Integration and incompatibility
     
     

    11,747 downloads

    Updated

  3. Dealing with (Sexual) Daedra

    Dealing with Sexual Daedra
    Sexlab and/or Slavetats integration addon for the mod Dealing with Daedra. List of integrated features below. 
     
    This mod is for female characters, for all but the simplest features like hiring whores. There are no actual checks for gender, but you will be receiver for a lot of "vaginal" animations and the slavetats will not fit the male body properly. 
     
    Reports are that this works with SE out of the box (you will need the SE version of the base mod)
     
    Installation:
    Place below both Dealing with Daedra and the bashed patch
    Start new game/clean save if DwD was already installed or some features will not have their integration
    NOTE: DwD updates regularly, these are almost always safe for existing saves but the two mods share some files. After updating DwD, always reinstall the latest DwSD files back over top of it to overwrite files.
     
    Requirements:
    Dealing with Daedra 9.0+ 
    Sexlab
    More Nasty Critters
    Slavetats
    Registered animations for dragonpriests, trolls, seekers, goats etc.
    Suggested (soft integration, not required):
    Simple Slavery Plus Plus
    Hentai Pregnancy (with/without Children + Soul Gems addon)
    Deviously Accessible 10+
     
    Implemented Integration
     
     
     
     Simpleslavery Outcomes (soft integration)
     
     
     
    Hentai Pregnancy Integration (soft integration)
     
     
     
    Deviously Accessible Integration (soft integration)
     
     
     

    9,442 downloads

    Updated

  4. Vivi's Cockcages

    This mod adds different type of cockcages to Skyrim. They were modelled after my own collection, with the exception of the Leather one.
    They use slot 52, work for any sex and gender and support beast races. I have no experience with SE, so consider that version as experimental.
     
    The end result is highly dependant on the Cock & Body textures you are using. Some manual tweaking might be required to minimize the color mismatch.
    Also you might have to change your armor to "Revealing" under SoS MCM settings to wear them with armors.
     
    Currently the following base types are available. See the screenshots for every variant and for some example characters using them.


     

    An equipable Fairy Drop. A completely experimental leaking precum for LE. Was not designed for the new Micro Cages.
     
    An equipable Elastic Strap for males (SoS Default/Regular) and for females (UUNP Bodyslide). Designed for the Micro Cages. Prevents slipping off 😜 

    They work with FloppySoS if you use the "Balls Only" option. Can be pretty nice for some poses and animations.
     


    You only need the textures from these.
    Schlongs of Skyrim - VectorPlexus Regular - For the male, Argonian and Khajiit textures.
    Equipable Schlongs - For the female textures.
     


    Use AddItemMenu or type "help cock" into the console, then use the "player.additem xx" command.
    You can also craft them at the forge.
     
     

    "Cock in a Thong" - A standalone bonus download, as several people requested me to release it.
    It's only for females and only for one bodytype, Jennifer 2.0. - Don't ask, I liked the curves back in those days.
    The cock itself is completely static, but comes with it's own Fairy Drop addon and all of them has a tight cockring and cut version.
    Also while possible, I do not recommend scaling it above 1.1.
     
    Equipable accessories for the thong:
     


    Schlongs of Skyrim - VectorPlexus Regular - For the male cock.
    Schlong for Females Foreskin - For the female cock.
    Heretical Resources - Thanks for letting me use some of the resources for the Fairy Drop.
    Daz Bikini Collection 2 - For the thong mesh.
     


    SPOA Silver Knight Armor - If you want awesome looking shiny steel armors in your game and a matching set with your Steel Cages.
    For the characters on the screenshots I - mostly - used Fair Skin Complexion (UNP v7.9.1) with Evil's SoS_FairSkinComplexion_Textures_v2.0.
    If you want more variety, you can check out Darkconsole's Male Chastity Device here.
    For horsecocks, you might want to check out my other mod.
     


    Please do not reupload this mod to other sites and do not use my meshes without permission.
     

    50,780 downloads

    Updated

  5. DAR/OAR - Live Action

    "And yet it moves..."
    Galileo Galilei
     
    Description
    This mod uses Dynamic/Open Animation Replacer to make vanilla idles lewd.

    Includes FOMOD install for separate female and male standing, sitting, interaction, movement, magic, shouting, sleeping, and lollygagging modules for SE and LE.
    Adult oriented functionality relies on arousal from SexLab Aroused Redux (OSLAroused works too). Most adult animations are preinstalled, and included with permission from Gunslicer and RohZima.

    Includes idles for females and males in randomized, faction, and arousal based groups.
     
    Features
    Optional MCM menu (DAR) Toggles - globally for male/female per each group or per character. (DAR) Support for player-made vanilla replacer animation sets via MCM menu toggles. One custom aroused toggle implemented for now. (DAR) Customized animation cooldown after combat/swimming/sleeping. (DAR) Randomized animation sets with customizable randomizable set duration globally or per character (DAR). Manually and autosave/load global and actor profiles via PapyrusUtil (DAR). Lewd standing and movement animations play when a non-hostile sees or is seen by the character and the threshold is lowered for a higher relationship rank (OAR).  
    Refer to the spreadsheet or the OAR Nexus page (located inside mod folder, .xlsx file) on how to modify your own custom sets.
     
    Hard requirements
     
    Compatible SKSE LE or SE;
    Any PapyrusUtil LE or SE containing JsonUtil for scripted version.
    Dynamic Animation Replacer LE (1.2 or higher) or Open Animation Replacer 2.2.2 for SE and Detection plugin.
    and their respective requirements.
     
    Soft requirements
     
    Double DAR animation limit to 32K LE or SE;
    FNIS LE or SE and/or Nemesis for conditions targeting non-vanilla animations;
    7-Zip for automated bat installation of downloaded animations;
    32-bit Windows NT for Robocopy command in .bat files;
    SexLab Aroused Redux LE (28b) or SE (29) to see adult content properly;
    OSLAroused for OStim/O(pen)sex;
    and their respective requirements.
     
    Recommended mods
     
     
    Installation
     
    0-A) Mod Manager - Install 0.3.9b FOMOD with Mod Organizer 2, or any other mod manager capable of FOMOD install.
     
    0-B) Manual install (absolutely not recommended) - copy and paste numbered folders from 0.3.9b into "meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions" in every case except script-free OAR.
    For script-free OAR only the directory is meshes\actors\character\OpenAnimationReplacer\Live Action\submodnamehere\animations.
     
    Download the desired mods listed in the spreadsheet. It is safe and recommended to skip unwanted mods and to seek newer mods for OAR, e.g. modesty. Paste archives inside LA_Auto folder. Run "Extract_and_rename.bat" INSIDE the LA_Auto folder! NB! Do NOT run in existing folders hosting important data! Data could be erased permanently without warning! Run Cathedral Assets Optimizer on animations if playing Skyrim Special or Anniversary Edition. Skip this step for Skyrim Legendary Edition. Paste the generated numbered folders to "meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions" . The directory is instead meshes\actors\character\OpenAnimationReplacer\Live Action\ for script-free OAR. Run FNIS or Nemesis (optional, only required for registering non-vanilla animations). Play. Wait 2-3 minutes for animations to load after save load (DAR only, OAR preloads in main menu). It's done when NPCs stop T-posing.  
    If you want to override with other mods, increase or decrease priority, e.g. 340001 -> 301 (lower) or -10091 (lower than vanilla) or 9999901 (higher than this mod).
     
    Upgrading without uninstalling
     
    Upgrading from 0.3.9 to 0.3.9b - Overwrite json files in scriptless OAR installation. Otherwise identical to 0.3.9.
     
    Upgrading from 0.3.8 to 0.3.9 - Overwrite contents. Download and use FallrimTools to delete Live Action.esp scripts from your save file. Scripts not backwards compatible with 0.3.8. New save needed in every case.
     
    Mod animation assets from
    GS-Poses by Gunslicer, RZIAP III and Elegant Flying by RohZima with permission.
     
    Permissions
    All HKX files included in this mod belong to Gunslicer and RohZima.
    You may not reuse animation assets included in this mod without express permission from the original creators.
    You may not use elements or assets of this mod in paid or paywalled mods.
    You may use the custom conditions files and code included in this mod in your mod without asking for permission, but credit me as the original creator of these custom conditions files and code. MIT license for code/text files, except HKX files, which require separate permission from their respective creators.
     
    F.A.Q.
     
    Known Issues or Bugs
    Conflicts with other DAR conditional animation replacers depending on conditions.
    Higher number wins, so increase the value of whichever condition folder you want to override the others.
     
    Script, FNIS, and Nemesis mods override DAR. Disable/uninstall/toggle off overriding mods.
     
    When using SexLab Aroused Redux, enable NPC arousal to affect NPCs. Toggle off SLAR aroused animations, or they will override this mod.
    Otherwise, you could duplicate mt_idle.hkx in each affected folder with mt_idle.hkx and rename it to leito_aroused_f_1/2 or leito_aroused_m_1/2.hkx and keep the setting enabled.
     
    Credits
    Thanks to:
    Gunslicer and RohZima for permission to use their animation assets and for creating the wonderful GSPoses, Immersive Animation Pack III, and Elegant Flying Animations.
    Felisky for developing the Dynamic Animation Replacer mod;
    Ershin for developing the Open Animation Replacer mod;
    rmaku for solving the out of bounds array bug and general programming advice;
    ajelloacc for GS Poses visual guide;
    botticelli for alternative NPC scan function code;
    viterra for debugging NPC script;
    Ashal for SexLab and PapyrusUtil;
    fishburger67 for SexLab Aroused Redux;
    meh321 for ConsoleUtil and SSE/Bug fixes;
    All the animators whose animations inspired me to write the conditions files;
    dylbyll for MCM Creator that saved a lot of time;
    Mattiewagg for Modding Skyrim - Scripter's guide;
    Jeremy Hanna for the Cipscis Papyrus guides;
    Bethesda Softworks for developing Skyrim and CK;
    Brucoms for developing the TES3 Readme Generator this readme was made with;
    The SKSE developers for making all of this possible;
    The xEdit developers for allowing me to avoid the CK almost entirely;
    And you for playing.
     
    Change Log
     

    52,167 downloads

    Updated

  6. Ravenous

    Ravenous
     
    A gore/Sweeny Todd/Dolcett themed mod for Skyrim (you're warmed : don't drunk it if it's not your cup of tea!)
     
    Dependences :
    SexLab ZAZ 8.0 : Fuz Ro Doh Dawnguard Pama deadly furnitures and all it requirements :  
    Recommanded :
    Simple Slavery (I use Simple Slavery Plus Plus) Any vampire face fix, like this one : https://www.nexusmods.com/skyrim/mods/107257?tab=files&file_id=1000335006  
    Authors : BoomGoblin, AqqH, myself.
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    Resume :
    The abandonned fort Naemir near Riften is again occupied... some rumors says by a Daedroth. Hired by Maya, a Vigilant of Stendarr, you will discover what is in the darkness...
     
    Mod Tag : a1R
     
    Current State :
    Finished, just need some polish.
     
    Future plans :
    - include the boiler from zaz 9.0 by tara
    - study the solitude event of pama quest to make the vip scene better.
     
    Credits :
    - Pama for Pama deadly furnitures.
     
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
     

    32,583 downloads

    Updated

  7. Being a Cow (Alternate Version)

    Make sure to download the tats file and the loose files archive again!
     
    This mod is a partial redevelopment of Being a Cow by @skyrimfet to whom we owe the base version and most of the ideas. Some years ago he has stopped working on it and I started making some changes on my own and rewriting most of the base scripts to significantly decrease script load and CTD rate. Since then I added some content - mostly mutations - and cleaned up the quests (thanks to @GuruSR for the milk pump activation code). Also, new meshes have been introduced thanks to @Addywil.
     
    SE conversion thanks to @evilbom.If current version LE > SE, check this post.
     
    So, what is this about? Well, its a bovine transformation mod for female characters. It won't work well on non humanoid races and it supports custom races with some attention from your side. It requires MilkMod Economy and starts the transformation around the time when the first milking occurs. There are some small quests to find out about your fate.
     
    Requirements (SE users need to find the corresponding SE mod, unless otherwise stated):
    SKSE Sexlab Devious Devices - Assets Sexlab Aroused or Sexlab Aroused Redux ZaZ Animation Pack 8.0+ (SE version, scroll in this post until you reach "The packs of ZAP 8+ can be found here", the links are directly underneath, choose the one fitting your body replacer) MilkMod Economy (BAC can be installed without MME but will not start). Make sure to install MME with the option to utilize ZaZ milk pumps (tick either "No Sandbox" or "Sandbox"). Else BAC quests will be stuck. NiOverride or RaceMenu BodySlide to generate the dynamic meshes PapyrusUtil Fuz Roh D'oh (SE verion) and/or Project Echo Voice Pack (see optional files below) You need to install the main archive, the latest tats archive *and* the latest loose files archive  
    Optional:
    Quad2Core's inventory functions (SE version,) (makes the single transformation processing much faster and thus immersive) Schlongs of Skyrim (to query for some sex partner attributes regarding one mutation, if not available, this mutation will only work with creatures) Sexlab Inflation Framework (some things are not available if not found) SlaveTats (will not be used by this mod but the cow tats are made available for SlaveTats) MilkAddict (to help you discover your new bovine identity) PowerOfThree's Papyrus Extender (SE version) (to help retain face textures on CowHead mutation and better randomizer) Expressive Facegen Morphs (SE version) (to be able to adjust teeth and oral section to the large head, you'll then need to edit data\SKSE\plugins\chargen.ini (LE) or skee64.ini (SE) and change [FaceGen]
    fSliderMultiplier=50.0
    to be able to move the Teeth-* and Oral-* sliders that appear in RaceMenu far enough)
    Project Echo Voice Pack (for fully synth voiced dialogue v1.9F1)
    Cow Life Services (should still work even though It's a bit aged now)
     
    Optional Files:
    Beastess_Beast_Sneak_noEsp.7z: Sneak Animations on all fours originally from Beastess mod, just hkx files, no esp needed. BAC_2.0.3_BodyMorph_JSON.7z: editable Bodymorph settings as opposed to builtin
    BAC_2.0.5_DeniedFood_JSON.7z: food exceptions for Hungry effect (e. g. quest items)
    BAC_2.0.5_Grazeables_JSON.7z: Grazeable plants/ingredients to be extendible for 3rd party mods
    Faster HDT-SMP for SE,AE,VR for the tail physics to work (you still need the HDT SMP tail, though).
     
    Credits:
    @skyrimfet for the original mod and the idea @GuruSR for the milk pump activation code during scenes @Addywil for the awesome ears and udders and whatever else is to come to all those people already quoted in Being a Cow  
    FAQ
    The tats are not appearing/partially appearing/body is blue Check your slavetats folder unter data\textures\actors\character\SlaveTats\bac. Even if you don't have SlaveTats installed, that's where the tat textures are located Check data\SKSE\Plugins\nioverride.ini. Enable face tats and make sure you have enough tat slots available on all body parts
      The quest furniture is not appearing Make sure you have the correct version of ZaZ installed (see above)
      The Hammerheart quest is starting but then nothing happens / Errors in papyrus.log like "Error: Property Cows not found on bac_actor. Aborting call and returning None stack" You probably have the loose scripts from the original version of BAC still lying around. They are no longer compatible. Remove all files matching patterns bac*.pex, pf_bac*.pex, qf_bac*.pex, and sf_bac*.pex from data\scripts if you're using Mod Organizer 2, check this post. The fur/mutation tats are not appearing/stop appearing You probably have too few slots assigned to overlays in data\SKSE\plugins\nioverride.ini (LE) or skee64.ini (SE). Make sure you change those settings in the file: section [Overlays] bEnableFaceOverlays to 1 instead of 0 and, if you want to use this on NPCs, bPlayerOnly to 0 instead of 1 section [Overlays/Body] iNumOverlays to 30 instead of 6 section [Overlays/Hands] iNumOverlays to 20 instead of 3 section [Overlays/Feet] iNumOverlays to 20 instead of 3 section [Overlays/Face] iNumOverlays to 20 instead of 3 This mod does not run/causes CTD with Skyrim version 1.6.x (AE) AE has a different SKSE plugin DLL header version as opposed to SE. Simply put: installing SE mods that bring a plugin DLL will cause CTDs in AE. You'll need to find the corresponding AE mod instead. BAC does not bring a DLL, but some required/optional mods do (like e. g.  PO3).  
    Hacks
     
    Installation
    Install the latest versions of all three archives for your platform (base archive bac_x.x.x_[LE/SE].7z, loose files archive bac_x.x.x_[LE/SE]_loose_files.7z, and tats archive bac_x.x.x_LE+SE_tats.7z) with mod manager of your choice. The reason for splitting this up is the file size limit of LoversLab. The sounds archive is only necessary on SE/AE with CTDs caused by this problem. Do not forget to run BodySlide to (batch) generate all the dynamic meshes.
     

    63,972 downloads

    Updated

  8. From the deeps (new version)

    FROM THE DEEPS (new version) : A Lovecraftian adventure for Skyrim.
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
     
     
    The first point
    A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. An ambition to make a thief like mod, centered about his story. Very few but harsh fights. It's a massive rewrite of the actual From The Deeps mod, and it will replace it in time. Most player choices will lead to consequences (include the sex scenes, almost all avoidable, but with consequences) Female players designed mod  
    TOTALLY INCOMPATIBLE WITH FROM THE DEEPS redone ! (that version will be deleted soon as FTD new version will advance !)

    Dependendies :
    SexLab Dragonborn ZAZ XPMS skeleton.
    Recommanded:
    More Nasty critters (sex scene with Lurkers, seekers, and rieklings) Billy's animation pack (contains everything you need !)  
     
    Optionnal :
    Sunken city of Ryelh : improves Apocrypha look, make it less library and more city. https://www.nexusmods.com/skyrim/mods/83123?tab=files&file_id=1000243845 Some tatoos for Nuai and player if they follow the Riekling path in chapter3 (grine tatoos)  
     
    About the content :
    Chapter 1 : the inquiries. 4 women disapeared accros skyrim coastal settlements, you're hired as mercenary by a vigilant of Stendarr to seek them (mostly done, need polish). Chapter 2 : inquiry in the isolated island of Insmouth, and discover what is lurking inside this secluded village. Chapter 3 (in progress) : go deep into the great ancient cull. Help Nuai to explore the Hallucinated Mountain (in progress). Be a undercover agent in the cult of Dawnstar (just concept).  
     
    In the future
    chapter 3 and 4... several endings, according to player choices and performances.  
     
    Some of players actions consequences are the change of metrics.
    Perversion (sexual acts) Corruption (willing to serve evil) sanity (chapter 2) some global variables (register player choices)  

    Permissions :
    Use the mod assets as you want. Original assets belongs to their authors. You're not allowed to upload that mod in other places than LL or Nexus, whithout the authors permission.  
     
    Ressources and other mods used :
    - Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/?
    - DixiePig for the tentacle armor.
    - PS1 games Doom I and Nightmare creatures I for musics.
    - Garry Chang, for the Storm of the centurie ost
    - screenshots of Necronicon pages by Zarono (I bought two for my call of cthulhu rpg parties. It"s letter format, but the look is quite good) : https://www.pinterest.fr/pin/364721269795318334/

    4,379 downloads

    Updated

  9. Rydin Underwear for Men Pack

    This is the LE version. For the SE version, go here.  
    ABOUT
    There are a lot of underwear designs out there, more for female than for males. So when a mod named UnderPants came along, I noticed that there were a handful of lore-friendly options for females, not not really any for males (unless the payer is happy with lore-breaking jock straps). So this mod was made mostly as a lore-friendly way to add a variety of underwear for males to the came as well as giving more options for this UnderPants mod to use for male characters.

    I have made this as integrated as possible. You can get the underwear by crafting them any tanning rack. I have not given them to an NPC to sell but if this is desired I can look into doing that. I will continue to work on the textures as I learn and grow from playing around in design programs.
     
    REQUIREMENTS
    You will need Schlongs of Skyrim for compatibility. I am considering removing the link between the two mods but that will be tested in the future. Take note that this will not work with any of the bodybuilder/muscle build types, just the regular for now. If the demand is there, I'll adapt an alternative set of files for the bodybuilder shape.
     
    FEEDBACK
    This little mod is small and simple, but I am happy to hear any suggestions or feedback. As I improve on texturing and learning how to make more design I will implement them.
     
    INSTALLATION
    Either drag and drop or use a mod installer of your choice.
     
    COMPATIBILITY
    To use this mod with UnderPants as it was originally designed for, follow the instructions on the download page. I have tested adding them and you have to add them one by one. Should it be required, I'll consider a screenshot guide.
     
    PERMISSION
    You are allowed to use the mod to benefit other mods as a plugin. Credit for the work where appropriate would be nice.
     
    FAQ
    Here are some frequently asked questions:
     
     
     
    SCREENSHOTS
    Here are some screenshots of the included underwear thus far:
    Warning: The previews under the spoiler tag are of in-game male wearing underwear. If it upsets you that much to see them then don't look.

    Bear Fur Briefs
     
    Leather Briefs (these are just the SOS briefs with a new name to make them fit in the mod)
     
    Waist-Tie Clothed Briefs
     
    Waistband Clothed Briefs
     
    Wolf Fur Briefs
     
     
    CREDIT
    Schlongs Of Skyrim team (VectorPlexus, Smurf, and B3lisario) for the functionality and underpants mesh.
    Imperator3 for the cloth texture.
     
    CHANGE LOG
     

    6,703 downloads

    Updated

  10. Objects Make Noise

    This is a personal mod I use that makes all doors, activatables and containers make noise when you interact with them that is unless you have the Quick Hands perk. It does this by an invisible explosion that gives off a detection event on par with a sword swing every time you interact with something. Don't worry. You can still flip off Nazeem and the guards won't notice.
     
    It only effects the player(As far as I can tell). I never tested it with followers and I never plan to as NPCs are finicky as is.
     
    Should be SE compatible but I never tested it.

    54 downloads

    Updated

  11. Immersive Hair Growth and Styling (YPS Devious & Immersive Fashion 2024-03-21)

    Immersive Makeup, Piercings, Hair Growth, Fashion and Styling
    ( = Yolie’s Piercing System, YPS)
     
    SINCE 2023-05-06 the LE and SE VERSION HAVE BEEN MERGED
     
     
    The old thread of the SE conversion can be found here.

    This is a mod adding several "fashion" features. You need to apply these features in an immersive way, such as:
    hair will grow naturally; you need to visit a hairdresser to get a hair cut, perm or hair dye getting your ears pierced before being able to wear earrings apply nail polish from nail polish bottles finger by finger, toe by toe use lipstick and eye shadow, which will wear off over time high heel training (with normal heels and devious boots) armpit/pubic hair growth and hair shaving wearing nylons and stockings optional quests involving themes of piercings and gender change These features may cause addiction, arousal and have other special side effects.
    (everything can be enabled/disabled in the MCM menu)
     
    Many features of this mod rely on DD and/or Sexlab.
    There is also a "Lite" version in the download section, without any reliance on adult mods (i.e. no DD required, no Sexlab required). Currently available for v.5.4.1. The "Lite" version still has full access to most fashion features (hairgrowth and styling, ear piercings, makeup, etc.).
     
    This mod is made for human female player characters (preferably CBBE body), though many features will work on non-humans, or male characters as well.
     
    Merger of SE and LE Version:
    Since v. 6.3, SE and LE versions will be merged into a single download.
    Since 2023-07-28 there are two versions of the (required) "sound & texture pack" (LE+SE). The new packs work with older YPS versions.
     
    Note that development and support for this mod currently is for LE version only. If you have issues with the SE version, you can still post them (preferably in the SE thread), but I generally will not fix any bugs (though maybe other people here have a solution).
     
    v. 6.6: New feature: Player thought system
    -- The following conditions may trigger "player thoughts" shown as notifications:
    Papyrus (StorageUtil) variables set by modders LocationTypes Certain player conditions: flying, incombat, onmount, running, sneaking, sprinting, tresspassing, weapondrawn, swimming, sitting, hasnogold, hasfollower (worn) armor keywords any combination of the above conditions, linked with the operator & ("and"), or negated with the operator ! -- Fully customizable by editing the .json files.
    -- Thought frequency can be set in MCM
    A FAQ with more details can be found here.
     
     
    v. 6.x: NEW QUEST: "THE FOLLOWER OF DIBELLA"
    The male protagonist faces a series of strange events and coincidences, while being slowly transformed into a beautiful girl. Will (s)he be able to cope with the challenges posed by the “Follower of Dibella”, or end up being utterly frustrated?
    Though some DD items are used in this quest, it is mostly consensual, and a bit funny as well. This is a realistic (low fantasy) quest, using magic only sparsely.
    Current status of this quest is ALPHA (store a save gave before trying it out). The quest is not yet finished (about 95% done as of v. 6.5.6).
    This quest is for males *only* (who will be turned into girls soon enough.
    To start the quest, you need to read a note on a barrel at the left side upon entering the Hall of Attainment in Winterhold, then talk to Lena Golvo. (For "Alternative Start: Live another Life" users, start as "guild member" in Winterhold College.)
     
     
    ---- MAIN MOD FEATURES (Release Version 5.4.1) ----
     
    IMMERSIVE HAIR STYLING

    IMMERSIVE PIERCING SYSTEM

    HIGH HEEL TRAINING

    -- High Heel Compatibility:

    PUBIC AND ARMPIT HAIR GROWTH

    IMMERSIVE NAIL POLISH SYSTEM

    LIPSTICK & EYESHADOW
     
    NON-DECORATIVE COSMETICS

    NYLONS, STOCKINGS and PANTYHOSE
     
    FASHION ADDICTION
     
    GIRL TALK
     
    FLIRTING AND RELATIONSHIP SYSTEM
     
    IMMERSIVE NAME CHANGE
     
     
    QUESTS

    GENDER CHANGE
     
    ITEM CONFIGURATION


    -------------------------------------------------------

    REQUIREMENTS FOR ALL VERSIONS (without them the mod won't run at all)
    SKSE    (LE or SE Build)
    SkyUI   or SkyUI (SE) 
    Fuz Ro D-oh or Fuz Ro D-oh (SE)
    PapyrusUtil or PapyrusUtil (SE)
    The Sound & Texture Pack from this mod is also required for all versions. Always keep the newest version of it installed.

    REQUIREMENTS FOR FULL VERSION ONLY (not needed for LITE version)
    Sexlab or Sexlab (SE) - For the LITE versions, Sexlab is not required.
    Devious Devices Assets+Integration+Expansion or Devious Devices SE (Assets+Integration+Expansion) - For the LITE versions, DD is not required.
    ZAZ Animation Pack or ZAZ Animation Pack (SE)
    no longer required after v.6.0.3: HDT HighHeels System - For older "no HDT versions", HDT HighHeels is not required; NIOverride Heels will still work

    STRONGLY RECOMMENDED ADD-ONS (without them a lot of features won't show up)
    For the PIERCING, the MAKEUP (lipstick, eyeshadow, nail polish) and PUBIC HAIR system: SlaveTats 1.1.1 (or SlaveTats SE)
    For the HAIR: KS Hairdos or KS Hairdos (SSE) (preconfigured hair styles)
     
    RECOMMENDED ADD-ONS (make sure you choose LE or SE version as needed):
    For more convenient menus: UIExtensions or UIExtensions SE, making it easier to choose hair length, hair color, hair style, eyeshadow or professional nail polish color.
    For the NYLONS (stockings, pantyhose): "Equipable Stockings" by googlyman
    For the ARMPIT HAIR: The file Nordic Warmaiden Body Hair - SlaveTats Version.zip from Nordic Warmaiden Body Hair (or Nordic Warmaiden Body Hair SlaveTats SE Version)
    For the PUBIC HAIR: SoS or SoS SE, and SoS Pubic Hair for Females
    For the arousal effects of FASHION ADDICTION: Sexlab Aroused Redux or Sexlab Aroused Redux SSE
    For the HAIR: Hair styles from the following hair mods are preconfigured: KS Hairdos - HDT Physics, Lovely Hairstyles, Merida Hair with physics, ApachiiSkyHairFemale_v_1_5, ApachiiSkyHair_v_1_6_Full, Dint999 KS SG HG hairs HDT, HHairstyles, SC Hairstyles, Holiday Gift Hairdos     (+purple scalp fix).
    HAIR for SE: KS Hairdos SE, KS Hair HDT SMP SE, Holiday Gift Hairdos SE, Lovely Hairstyles SE, Merida Hair HDT SMP.
    For more JEWELRY:, it is recommended to use earring/piercing mods like: Immersive Jewelry , Test HDT Earrings, KS Jewelry, or HN66s Earrings

    OPTIONAL ADD-ONS (NOT REQUIRED)
    For the CHASTITY PIERCING QUEST: install Devious Chastity Piercings by poblivion (or Devious Chastity Piercing SE).
    For certain stages in the DIBELLA QUEST: Vivi's Cockcages (LE or SE); activation of .esp is not required.
    For the PIERCING system: to add more earlobe studs, install Facial Piercings and/or Litheria Armor Pack 202
    For the NAIL POLISH system, the following add-on mods will provide hand meshes for some additional colors:
    - Kaw's Claws: http://www.nexusmods.com/skyrim/mods/5910/? (adds nail polish colors: aqua, black, blue, bright red, dark red, gold, green, pink, purple, silver)
    - HN66s Hands and Nails http://www.nexusmods.com/skyrim/mods/57083/? (adds nail polish colors: french white, grey tips, zebra red, blood red, dark blue, dark green)
    - HN66 Mage Nails http://www.nexusmods.com/skyrim/mods/27668/? (adds nail extensions in the colors: French white, black, blue, gold, green, red; these extensions can only be applied by a professional manicurist)
    If you don't install these files, many nail polish colors are still available (meshes are part of the YPS mod), and the Kaw/HN66 nail polish will still show as SlaveTats. So these nail mods are not required. If needed, turn off the "Use This Mod's Nail Meshes" in MCM to make the fingernail SlaveTats show correctly.
    For fans of bald heads: Bald Head (LE) and Bald Head Hair Style (SE) will show true bald hair when used with this mod (v. 6.4.1 and higher).
    Still more HAIR MODS (see list above, in the mod description).
    For the VOICEOVER SOUNDS (SE Version): YPS Voice Pack for SSE (for 6.2.1) or YPS Voice Pack SSE (for 6.6.1)
    Alternate Makeup Textures: YPS makeup and STA tiers improved
     
    WHICH FILES TO INSTALL
    - Choose the version with the highest version number fitting best your current installation (in parentheses are the required masters)
    - "LITE" versions do not require DD or Sexlab.
    - From the package installer (v. 6.0.5 - 6.5.2): install the "00 Base" files, and pick exactly one of the "01" hair configuration files.
    - The Sound&Texture Pack is required for all versions. It is compatible with lower and higher versions of this mod.
    - This mod was created for CBBE. In the download section a patch is available for UUNP
    - "YPS Hair Default Configuration (optional).7z": replacement files for ypsHairDefault.json, depending on your installed hair styles; only needed if you untick "Use Random Default Styles" in MCM

    NIOVERRIDE LAYERS (very important and required changes to your SKSE ini files)
    If you are using SlaveTats: To be on the safe side for this mod, open the file Data\SKSE\Plugins\nioverride.ini with an editor and set iNumOverlays=12 for Face, =5 for Body, =3 for Hands, =3 for Feet. On top of that, add the values needed for other mods. (For SE version it is the file Data\SKSE\Plugins\skee64.ini )
    Furthermore, you need to set bEnableFaceOverlays=1
    More in depth explanation:



    UPDATING FROM A PREVIOUS VERSION
    Upgrading from any non-alpha previous version to 5.2 or higher should be ok. YMMV as usual.

    TO GET STARTED (spoiler)


    UNINSTALLING THE MOD


    COMPATIBILITY ISSUES AND DEBUGGING


    FOR MODDERS
    Several functions of this mod can be called by a initiating a ModEvent. A few StorageUtil variables are available as well. See the code examples below. Feel free to contact me if you need further functions.
    For details, please look here.
    Suggestions by other modders are very welcome.
     
    IMPORTANT DISCLAIMER
    This mod just provides a framework to add immersion when wearing earrings, piercings and other fashion items. It does not contain any artwork (shapes, meshes, textures...).
    Credit for the artwork goes to the creators of all these wonderful jewelry mods.
    Credit for the barefoot meshes goes to xinafay.
    Thanks to Kaw from the Nexus for providing the finger nail meshes.
    Thanks to weird letting me use part of the code of SlaveTats Event Bridge.
    Thanks to pchs for having the wonderful idea of growing pubic hair. Thanks to Mambo for the Pubic Hair Alternatives; variants of some of his textures were used for this mod.
    Thanks to jb64 for the non HDT patches.
    Thanks to googlyman for the equipable stockings mod.
    Thanks to poblivion for the devious chastity piercing mod.
    Thanks to dePog for the armpit hair textures from Nordic Warmaiden Body Hair.
    Thanks to nokturnihs for the UUNP body piercing textures.
    Thanks to Skyrimll for very important hints, mod event suggestions and bug fixes.
    Thanks to Gnaddelwarz for providing an import/export script, as well as for the port to the SE.
    Thanks to Crudo for hair configuration files.
    Thanks to nisa9022 for fixing issues with werewolves and barefoot meshes.
    Thanks to Kakabishan for his wonderful Barber resources, included in the texture pack.
    Thanks to Osmelmc and Gnaddelwarz for many bug fixes and continuous work on this mod during my break! You did a great job!!!
    Thanks to 3DMsAsura for providing a Chinese translation of this mod.
    Thanks to Monoman1 for continuing to work on this mod, and adding several useful patches.
    Thanks to jib_butkiss for integrating this mod.
    Thanks to cobra0798 and SquatsAreLife for uploading voiceover sounds.
    Thanks to Balgin, Wareware, anonymous515, feedlr and notedfakess for providing hairstyle configuration data.
    Thanks to Ashara for the earring meshes and textures (LE and SE).
    Thanks to Vivi for the cock cages.
    Thanks to countless LL community members for suggestions and bug reports.

    LEGAL STUFF

    You are welcome to do a translation, but you need to post it here on LL. (This includes Russian and Chinese translations )

    ---------------

    Any problems, please post here.
    HAVE FUN!!!

    ---------------
     
     

    156,527 downloads

    Updated

  12. SexLab Dragons

    SexLab Dragons
    made by Blaze69 & MadMansGun
    follower scripts based on yousukeve's Alduin follower Mod
     
    ----------------------------------------------------------
    what this mod does:
     
    adds dialogue to start sexy fun time with Paarthurnax, Odahviing, Alduin, and Sinding (the Werewolf from Met by Moonlight).
     
    Odahviing and Alduin* (after he is defeated) have full follower support.
     
    the Call Dragon shout has extra functionality when Odahviing is following:
    if he was told to wait somewhere shouting will call him back to the player (note: in real time),
    but Shouting when he is not a follower calls him with his usual "air support" AI as in the vanilla game.
     
    if you have a Alteration skill level of 75 Alduin will have a "extra option".
     
    using the "bend will" shout on random/unnamed dragons when naked will (or should**) activate sex dialogues***.
     
    there are also random dialogue scenes between Paarthurnax and Odahviing
     
    *as of v3 Alduin does not automatically get spawned, you need to ask Arngeir "Is Alduin really dead?"
     
    **it seems to only work right on the first shout, so that means you can only have sex with that dragon once.
    i don't know how to fix this yet.
     
    ***a extra option will show up if you have Odahviing/Alduin as a follower when you use it on the random/unnamed dragons.
    (please don't spam "E" if you do select it, the dialogue box needs to stay open for the script to run correctly)
     
     
    ----------------------------------------------------------
    Note:
     
    if your having a problem with the dialogue not showing up just save your game and quit to desktop, then re-launch the game and load your save. The dialog options should now be there.
     
    This is a known issue with dialogues and "Start Enabled Quests" (quests that start/run as soon as the game loads). You need to save the game with the mod active, exit to desktop, and then open the game again so that Skyrim can properly register and initialize the dialogues.
     
     
    ----------------------------------------------------------
    Mod Requirements:
    http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
     
    Horny Creatures of Skyrim
    https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
     
    Billyy's SLAL Animations
    https://www.loverslab.com/files/file/3999-billyys-slal-animations/
     
    ------------------------------------------------------------------------
    .___.
    {0,0}   ________________________________
    /)__)> |creative commons, No One May Profit|
    -"-"-    """""""""""""""""""""""""""""""""""""""""""""
    https://creativecommons.org/licenses/by-nc/4.0/
    https://creativecommons.org/licenses/by-nc/4.0/legalcode

    97,283 downloads

    Updated

  13. Bimbos Of Skyrim LE/SE

    +++++++++++++++++++++++++++++++++++++++++++++++++++
    BIMBOS OF SKYRIM
     
    This mod adds two main things:
     
           >A few (currently 15) female NPCs around Skyrim bimbofied in various ways. A few offer minor quests, some have longer quests for you, and all can be approached for sex.
           >A bimbofication curse that can transform you, your followers, or any female NPC into giggling ditzy blondes if they fall foul of it.
           >A follower. She's "romanceable", a spellcaster, and has tons and tons of dialogue!
     
     
       And a few smaller things as well, such as NPC hypnosis, slutty clothes and jewellery, some fun quest rewards...
    +++++++++++++++++++++++++++++++++++++++++++++++++++
     
    TAVERN BIMBOS:
    Skyrim’s a dangerous place for a woman. Even if you can avoid the rapist slavers or horny creatures, there’s all kind of magic around that could mess with your head, leaving you a broken, sex-addicted, slut. It’s not surprising that there might be victims of that kind of magic around…
     


    In various cities around Skyrim, you’ll find some women who are... not quite normal. Each of them has a unique story as to what happened to them. Some of them offer quests where you can to help or learn about them, and some of them are just sluts.
     
    These bimbos can currently be found in the following cities: Riften, Dawnstar, Windhelm, Winterhold, Whiterun, Solitude, Falkreath, Morthal, Rorikstead, Markarth and Riverwood, though some of them won't appear until you trigger other events. For specific spoilers about each character, check the following dropdown of their locations and triggers:
     
     
    The goal for these NPCs was to add stuff that felt organic- like they could be a default part of Skyrim (if Skyrim had quests about bimbofication and mind broken sluts). They should feel like they integrate right into Skyrim like they belong- assuming your Skyrim is a sex-filled porn world like mine is.
     
    QUESTS:
     
    There are five longer quests in the mod, alongside the smaller ones listed above. In order from longest to shortest, they are:
     
    Childish Games: Morella Gray-Mane and Lyli-Battle-Born in Whiterun have been rivals their whole lives. Talk to Morella to help her win once and for all. After each step, wait for her letters!
    Siding with Morella through this whole questline will unlock her as a follower. Once she's a follower, Morella fights as a Destruction mage, and has a basic romance system- give her gifts and hugs to make her happy, make her happy to ask her for sex. She has lots of dialogue, too!
    If you abandon this quest early, Allessandra will instead appear at the ruined hut near the Western Watchtower. Rescue her from there to make her move in to Riverwood.
     
    Lyvelia's Dirty Work: Lyvelia Tarlin, a mage at the College of Winterhold, would like you to retrieve a package for her. What could possibly go wrong?
     
    Acolyte of Dibella: Erina is an acolyte priestess at the Temple of the Divines in Solitude. She's also the target of a nasty curse. Help her out! Or just enjoy her misery...
     
    The Whore of Rorikstead: Once you've joined the Dawnguard or Harkon's court, one of your superiors will tell you about a vampire spotted in Rorikstead that needs to be dealt with. Depending on who you're allied with, "dealt with" may have different meanings...
     
    A Fair Little Favour: Jarl Elisif the Fair needs some help with an embarrassing little favour. Once you've proven your fashion sense and trustworthiness to her (by modelling Radiant Raiment clothes to her and completing "Elisif's Tribute"), she'll ask you for help with it. It sure would be a shame if you accidentally revealed it to the whole of Solitude...
     
     
    THE BIMBOFICATION CURSE:
     
    There's any number of things in Skyrim that can mess with a poor adventurers head. Rough sex, cursed sluts, horny rapist Dremora, drinking spiked potions, dressing like a slut, all of these will add to your (or any NPCs'!) bimbo corruption stat. When it reaches 100, the lewdness and debauchery seeps into your soul, starting the bimbo curse. Once this happens, it's too late. A cursed player or NPC will be slowly transformed into a bimbo slut, with one change manifesting every 24 hours (configurable in the MCM). Once fully bimbofied, she will:
     
     
    As well as these, the player will experience some even stronger effects:
     
     
    Corruption will still accumulate if the curse is disabled, so if you slut around too much, you might end up cursed the moment you turn it on. With a male PC, you're immune to the curse, but- what if you suddenly weren't a man any more... (use other mods like YPS or Hormones for that, there isn't any sex-change stuff in here). Although a man will never have any negative effects, if he accumulates enough corruption, he will spread it to every woman he has sex with like a bimbo does.
     
    By the way, you might have noticed (if you looked at the mod images) a certain... size to the NPCs. That’s not my body preset- most of the bimbos have inhumanly perverse bodies to really complement their slutified brains. This is done using NiOverride and should work alongside any other body modifying mods you use- I haven’t come across any issues yet. But they might look be a bit weird looking if your bodyslide preset is really big by default. If so, there's a patch in the downloads to remove the static morphs on the tavern bimbos. It'll be a bit unimmersive to have, for example, Roni giggling about having big boobs when she doesn't, but that's your call.
     
    Anaita at the Bannered Mare in Whiterun is a good starting point for this. On an unrelated point, the note she gives you for her quest gives you a health regen buff for a few hours every time you read it, because reading it feels so good! Isn't that nice? You should definitely make sure to read that note every day. I'm sure nothing bad could happen...
     
    An active spell effect will tell you corrupted you are. You can reduce your bimbo corruption by talking to court mages, alchemists, priests, or Vigilants of Stendarr, but there will always be a price involved... After you choose to pay it, you can ask to give the cure to an NPC instead to reduce their corruption.
     
    Even if a follower has submitted to the bimbo curse, they will still fully function as a follower. Just be ready to hear her daydreaming about fucking the bandits currently trying to kill you.
     
    If you want to force the curse onto an NPC, having the book "Journey of a Bimbo Babe" will open a debug dialogue option with any female NPC, where you can tell her to read it. Doing this will immediately max out her bimbo corruption, so that the next check will start the curse on her. This book can be obtained by asking Urag at the College of Winterhold for it, or just using the console. The book also opens a dialogue option to block the follower from being cursed (though doing that is Lame), unblock it from her, or check her current corruption level. If you want to force the curse on yourself, there's a button in the MCM. The curse can be also disabled completely for either the player or NPCs in the MCM if you choose. 
     
    Just about everything is configurable in the MCM, from the size of the curse's body morphs to what adds corruption. Just be sensible- don't go changing things mid-bimbofication unless you want some weird shit to happen.
     
    If you're big into your RP, you can set the curse to only advance stage when you sleep.
     
    Note that the player bimbo curse progresses one hour at a time. If you wait for 24 hours or fast travel 5 hours away, it will still only count 1 hour. If you wanted to, for example, wait past a whole level of the curse, you'd need to wait for 1 hour, 24 times. As of 1.7, this is not the case for the NPC curse any more!
     
    FIGHTING OFF THE BIMBO CURSE:
    Visit any priest, court mage, Vigilant of Stendarr, or alchemist to purchase a corruption-reducing cure for you or any NPC. But you'll need to supply some items, and the better quality they are, the better a cure you'll get. Use bad enough items, and your cure might even backfire...
     
    CURING THE BIMBO CURSE:
    You can't. But you can suppress it! Once anyone in your game is bimbofied, rumors will lead you to the researcher Holdan in this house behind Windhelm (or you can just go there, you don't need to wait). He can teach you to make a potion that will turn you back into yourself- but only for a few hours! He also sells a few every now and then. You'd better keep a good stock of them, or you can say goodbye to being able to think!
     
    This duration can be set in the MCM, but is scaled against your corruption score (down to half, up to triple). If you want to keep your curse cured for longer, lower that corruption. Oh, also, the potions aren't strong enough to keep you un-bimbo'd if you act like a bimbo. Any sex will immediately cancel your cure.
     
    These Bimbo Tonics can also be given to an NPC bimbo using the Hey, you little bimbo... dialogue option to suppress their curse for a few hours too (no scaling here- it'll be the exact duration set in the MCM). If you give them additional ones in their inventory, they'll automatically drink them when their current one ends and stay cured.
     
    NPC Hypnosis:
    Skulking around the back alleys of Riften, a man has developed a potion that will allow you to hypnotise any NPC you talk to. By asking them to smell it (“Does this perfume smell a bit strong to you?”) you’ll hypnotise them, adding a Trigger to their dialogue options that can be selected at any time. This leads to a dialogue menu where you can instruct them to do a whole list of things:
    Hypnotising someone uses up the potion. More can be bought from the man in Riften, but they’re not cheap. You’ll also need to complete a basic quest for him before he’ll sell to you.
     
    As well as controlling them, this offers a more immersive way of running debug functions (e.g., locking arousal). But since this works on any (non-child) NPC, you’re liable to break things if you go too crazy with it. Hypnotise Lydia and make her masturbate in public, fine. Hypnotise Ulfric Stormcloak and make him marry you, don’t blame me for anything that breaks.
     
    YPS IMMERSIVE FASHION INTEGRATION:
    If you have YPS Immersive Fashion installed, the Player Bimbo quest will pick it up and use it's events instead of this mod's. I HIGHLY recommend this! By the end of the curse, you'll have so much YPS Fashion on you'll get the Prettiest Woman in Skyrim YPS buff.
     
    YPS also has some integration with BoS. Using makeup or being fashion addicted in YPS has a chance to add bimbo corruption, and I hear there's more being planned...
     
    If you use YPS hair, make sure you have a default hairstyle set for length 15 ("classic"), as that's the length this mod grows your hair to (by default, adjustable in the MCM). Your hair won't be locked, so you can still pick your style, but if you ever cut it too short it will grow right back to classic length.
     
    You can adjust your YPS hair and makeup colour using the Makeover! power. You can also use it to choose this mod's bimbo wigs instead, if you'd prefer (for some reason). If you don't want to deal with YPS at all, you can turn YPS integration off in the MCM.
     
    When an NPC is bimbofied, she will replace her hair with a suitably long one from YPS's lists, if you enable this. If you don't one of this mod's included hairsyles will be used instead.
     
    Some things will only work properly with version 6.4 or newer of YPS, so get that update! (In older versions (of both YPS and BoS), piercings don't track between the two mods, and that sucks).
     
    SKYRIM SPECIAL EDITION:
    For SE/AE, install the SE patch, overwriting the original mod. This patch fixes the textures and meshes.
     
    If you're in SE and using a 3BA body, the SE patch also includes bodyslides for 3BA (thanks, @Efgad and  @audhol!)
     
    If you like 3BA and you want to be really specific with your morphs, @CheddarTrauma has made custom morph files with all 3BA nodes in them, here.
     
    BOTOX:
    If you want the Botox faces, grab EITHER the LE or SE version, to match your game version.
     
    FACES, CLOTHES AND OTHER TECHNICAL NOTES:
    This mod adds some clothing items. By default, these are CBBE Bodyslide!
    But the SE patch includes 3BA bodyslides and a patch for BHUNP was made by @jah15 here updated by @M2Dakhere!  @Shadowsonic18 has also adjusted the Slavetats for UNP/BHUNP and 3BA in this comment here.
     
    All the clothes are Bodyslide! Remember to build them in Bodyslide before using them!
     
    If you really want the outfits gone, you can download the NoOutfits patch. This replaces them all with your setup's Tavern Clothes and boots, and will probably cause more trouble than it'll fix, really.
     
    The screenshots here were taken with the Botox female face replacer, because I use it and like it. If you want your NPCs to look like they do in the screenshots, download the Botox patch and overwrite the base mod with it. If you don't, they should just take any normal replacers you have.
    If you want to Botox this mod's NPCs but not the rest of Skyrim, follow @belegost's comment HERE.
     
    If you use Dragonborn Voice Over, @GrimReaperCalls made a voice pack here! It's only for 1.7.2, so a few small lines will be missing. It seems like there's another version in the works for the Karat voice here, but at the time of writing this the version including this mod isn't out yet, so, you know- no promises.
     
     
    If you want to customise the bimbo outfits, it's easy to do with either XEdit or Creation Kit.  Just follow this comment.
    If you want to customise the bimbo thoughts and 'dream' story popups, you can easily do so in the .json files.
     
    A few more things to take note of:
    >The mod should be compatible with basically everything EXCEPT any mod that heavily alters the Cliffside Retreat, Ruined Hut near the Western Watchtower, or Cell {34,10} out behind Windhelm. They will block Acolyte of Dibella, Childish Games, or access to the Bimbo Tonic, respectively! Apart from that, pretty much the only thing the mod interacts with outside itself is plonking the NPCs down in the world.
     
    >There is also a tiny navmesh edit in the House of Clan Battle-Born! This shouldn't cause any problems, really though.
     
    >Yes, the ESP has an assbackwards nonsense name and all mod IDs are prefixed with CC_ even though that has nothing to do with the name of the mod. I know, it was stupid but now I can't fix it without redoing everything and breaking compatibility.
     
    >If you use the Crash Fixes mod, you need to set alignHeapAllocate to 1! Otherwise, morphs might cause crashing.
     
    >Slavetats locks your menus when applying to actors. If you have an NPC bimbofying somewhere, you might get locked randomly while her Slavetats apply. This tweak fixes this so that you can access your menu- but it's experimental and there's reports of it causing it's own problems, so use at your own risk.
     
    >This mod was written with a female character in mind but will mostly work for a male one. There may be some minor funk during Lyvelia's quest and sometimes you’ll get referred to as a woman but, hey, maybe you’re into that. However, male PCs can't experience the full bimbo curse- they will become passive spreaders of the curse instead of transforming. The full thing just doesn't work well on guys. Everything else will be fine though.
     
    >This is the first proper mod I’ve put together. It should be fairly robust but I wouldn’t go around actively trying to break it, because you probably will if you do.
     
     
    OTHER MOD INTEGRATION:
    Bimbos of Skyrim comes with soft integration for some other mods too! These include:
     
    -Love Sickness: Being Lovesick will make you gain more corruption, and bimbos will get Lovesick faster!
    -SexLab Inflation Framework: Thanks to Okshi91, the mod comes will full SLIF support.
    -More to come in future updates.
     
    Some other mods also integrate with Bimbos of Skyrim! These (to my knowledge) are:
    -YPS Immersive Fashion: All that pink makeup's gotta make you feel like a bit of a bimbo! YPS has a setting to make makeup usage add bimbo corruption.
    -Immersive Lap Sitting Arousal: Sitting in random people's laps and grinding on them until they cum? You deserve all the corruption you'll get.
     
    There are also a variety of patches and tweaks made by other modders as well:
    -Immersive Jewels Tweak: Tweaks jewel usage in the mod to better support Immersive Jewels.
    -MellowDrama's Tweaks: Remove Dragon Bone requirements, or swap out some clothes and textures for different ones.
     
     
    GREAT OTHER MODS TO USE:
    These mods go great with BoS! Use them alongside it for a better experience:
    -YPS Immersive Fashion : Of course! Lots of integration here! I'd say it's a must have!
    -Sexlab Hormones: The OG bimbo mod, and a great source of bimbo corruption!  Works great alongside BoS as long you disable one of the two mods' PC bimbo curses! Seriously, some weird shit happens if you get double-bimbo'd, don't let it happen.
    -Love Sickness: This plays into the "fuck yourself dumb" bimbo trope perfectly!
     
     
    FOR MODDERS:
     
    KNOWN ISSUES:
    ______________________________________________________________________________________________________________________________
     
     
    REQUIREMENTS:
    Hard: (necessary for the mod to run, but if you don’t have these what are you doing here anyway?)
    -Sexlab Framework: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
    -Sexlab Aroused (basically any; R, X whatever): https://www.loverslab.com/topic/130406-sexlab-aroused-extended/
    -ZAZ: version 8, or newer:  https://www.loverslab.com/files/file/4688-zaz-animation-pack-v-80-2017-11-15/
    -Fuz Ro Doh: https://www.nexusmods.com/skyrim/mods/14884
    -And any requirements that they have.
     
    Recommended: (you don’t 100% need these but things will suck without them)
    -A proper skeleton that supports body sliders: I use https://www.loverslab.com/topic/25971-xp32-maximum-skeleton-special-extended-xpmsse/
    -Racemenu (for body changing): https://www.nexusmods.com/skyrim/mods/29624
    -Slavetats (for bimbofication makeup): https://www.loverslab.com/files/file/619-slavetats/
    -YPS Immersive Fashion (for a way better Player Bimbofication Curse: https://www.loverslab.com/files/file/2583-immersive-hair-growth-and-styling-yps-devious-immersive-fashion-2020-05-09/
    -Botox. Required only if you're using the Botox Patch: https://www.nexusmods.com/skyrim/mods/89635
            Technically, only the textures. You could remove the ESP and headMorphs to stop Botox affecting the rest of your game (see here.) Don’t like it? Don't use the patch.
    -And any requirements that they have
     
     
    If you're on SE/AE, these mods all have SE/AE versions out there. Go get them yourself, I'm not your dad, don't make me do it for you.
     
    ACKNOWLEDGMENTS:
    -@DeepBlueFrog for the inspiration with Sexlab Hormones! I wouldn't have ever made this if I hadn't started with his awesome stuff.
    -@LoneViper for the brilliant bimbo jewellery.
    -@Okshi91 for some very damn significant code edits, contributions, and fixes. Seriously, like, a lot of contributions. A lot.
    -@AphroditesEye for writing a massive chunk of dialogue for the Morella Grey-Mane follower, and doing some real rapid testing during the 1.7.2 debacle.
    -@audhol for making some custom clothes for the mod! The Alicia set is his work, a lot of the conversions of other gear was him, and he also redid my file structure so I didn't have to.
    -@botticelli for some significant fixes done to my backend code,for fixing the repeating bimbo quest before I even knew it was broken, and just continually dropping into the thread with fixes and advice.
    -@emily1673 for adding functionality to YPS so I could integrate with it better, literally just because I asked her to.
    -@terrorofmorrowind for making some custom Slavetats, and the bodyGen file for SE.
    - @CheddarTrauma for some enhancements to the MCM.
    -@Efgad and  @jah15 for the conversions to other body types.
    -Anyone and everyone who has shouted me a coffee on my Ko-Fi tip jar! I don't do this for money, but a coffee's a coffee!
    -Anyone else who has helped, advised, or given any feedback at all in the mod's forum thread.
    -Animations used are Gunslicer's GSPoses, used under general permission.
    -KS Hairdos is used under its general permission for the bimbo wigs.
    -The actual headpart hairs taken from HG Hairdos 2, and used under general permission.
    -The Sultry Dress is used from Tiwa44 Minidresses under general permission
    -The Pink Miniskirt is used from NH Miniskirts under it's asset use permissions
    -The Dildo was made by Billyy, and was used with permission
    -The Tied Cloth Bra, Black Frilled Microskirt, Stockings, and Leather Harness Bra are from MSC- Kinky Stuff ,used under general permission, and converted by Audhol.
    -The White Bra, Panties and Heels are used from R18PN02 lingerie, converted to Skyrim here and used under general permission
    -The Mesh Dress was modified from one of Sorceress99's old conversions (here) of this dress, then reworked by Audhol. Sorceress hasn't been online for over 3 years, the original author hasn't for over 6, so I've used the .nif with the provision that if either ever come back, I will either immediately obtain permission or remove their files from this mod.
    -Eyeliner texture for the bimbo curse Slavetat used from YevMods Makeup Pack
    -Spilled breast milk texture adapted from this mod.
    -Giggling sounds sourced from Various Places Around the Internet. I can't even remember all of them.
    -High heels pulled from DoubleZero’s Formal Affair outfit and used under general permission
    -CPU for the Papyrus for Skyrim Guide (dead link, he's gone)
    -Everyone who's given feedback and ideas and found bugs in the mod's forum thread.
     
    I have a Ko-Fi tip jar! If you want, you can use it to toss me a few coins! (seriously, only if you really want to).
    ______________________________________________________________________________________________________________________________
    Looks like Loverslab breaks if your changelog is too long, so I've moved all previous patchnotes here. Each major version, I'll move the previous version's patch notes over to there.

    74,098 downloads

    Updated

  14. Dancing Penis (instant arousal) for Oldrim and LE

    Dancing Penis (instant arousal) for Oldrim and LE
     
    *** 19.Mar.2024 V3.2:  Males/Futas start cumming when they reach a certain arousal level (part of the "non combat arousal function) ***
     
    This mod runs with Oldrim, LE, SE and AE
    This is a link to my arousal mod Dancing Penis that i made for SSE for download see link below (on this site you only can download the demo videos).
     

    Fountain.mp4  
    What does this mod do?
    It is an arousal mod, it makes the characters getting instantly hard or limp when hitting someone or being hit during combat. ... or to cumshot, pee or squirt on death/kill.  You also have a "non combat arousal" function for cumshot, pee and squirting.  The mod works for your Player, all NPCs and all Creatures! So you can use this mod together with other SexLab-Mods to instantely control the arousal level of your PC all NPCs and all creatures. E.g.: this mod can be very well used together with BDSM devices.
    So, have a look to the demo videos below and decide if this mod is for you...
     
    For the mod download please follow the link to the SSE version (it is the same). On this page you only can download some demo videos.
    Here is the link to the mod download and to the detailed description:
     
    Demovideos: DP with other mods
     
    Demovideos: on Hit and on Death or Kill
     
    Demovideos: "non Combat Arousal"
     
    Demovideos: the "Dancing Penis" Spell
     
     
     

    10,209 downloads

    Updated

  15. Talos BJ statue Whiterun LE.zip

    Whiterun Talos statue kinky replacer for LE
    SE-AE version here
     

    139 downloads

    Updated

  16. NEO Selene Boots (Nioverride High Heels version) for NEO Selene Outfit UNP (LE) CBBE 3BA (SE)

    Hi all, I had a request to make this for another forum member and figured I should release it on here in case others might like it too.
     
    The problem: The original boots have high heels but are made with no "Nioverride" adjustment, so they make the character's legs look stubby since the bottom of the heels are where the foot heel should be.
     
    This mod fixes that by moving the boots down, re-weighting them to a high heel foot shape, and adding a Nioverride adjustment node.
     
    Skyrim LE (UNP) and Skyrim SE/AE (CBBE 3BA) versions, make sure and pick the right one for your game version.
     
    Requirements:
     
    NEO Selene Outfit
    Nioverride/Racemenu (depending on which game version).
     
    Installation:
     
    Merge this mod into your NEO Selene outfit mod (it shouldn't overwrite anything).
    Build with bodyslide.
    Done.
     
    If you want to adjust the "highheel offset", open the CalienteTools\BodySlide\ShapeData nif file in nifscope.
    LE: edit the NiStringExtraData node in the boots shape, changing the 4.0 to a different value.
    SE: edit the NiFloatExtraData HH_OFFSET "Float Data" in the boots shape, changing the 4 to a different value.
    Build in bodyslide.
     
    Enjoy, and thanks to @Mookeylama for requesting it, otherwise it wouldn't exist!
    Credit to NEO for making the outfit in the first place.

    112 downloads

    Submitted

  17. Tombstone - Unique two-handed melee weapon

    I am disabling comments because I do not have the emotional maturity to handle the average LoversLab user without saying something I might regret.
     
    If you encounter bugs, please file a bug report, but do not PM me if you cannot find the weapon or have criticism or suggestions. I don't really care.
    This mod took me six days of constant work and it's not done. Half of the scripts aren't working (which is good because there are only two).
     
    Description
    
    This mod adds a custom modeled, custom textured two hand melee weapon to Skyrim.
     
    Features
    4K diffuse, 2k-1k normals and speculars.
     
    Most weapons don't make use of specular maps.
     
    Unique enchantment effects - deals normal frost damage, 40 points over 4 seconds (10/s) to Health and Stamina to normal enemies, and an additional 80 points over 8 seconds (10/s) to undead, with special visuals.
     
    It does 64 base damage, much higher than Daedric Warhammer base of 27. It has a stagger magnitude of 3.5, and should stagger most enemies that can be staggered.
     
    However, due to being a massive lump of stone, it swings very, very slowly no matter how skilled you are at using both your hands.
    It has 2000 enchant power, at 10 power per attack, so it has 200 attacks before it runs out of enchantment power and needs to be recharged.
     
    What is?
    The weapon is simply called Tombstone. It's a decorative gravestone, quite literally.
    The Daedric script on the blade reads as follows:
     
    Here lies the mighty warrior
    Whose valor knew no bounds
    In battle they were unmatched
    A legend in their time
    Rest now noble spirit
    In the embrace of eternal peace
    Let your name echo through the ages
    As a symbol of courage and honor
    May the winds whisper your deeds
    And the stars guide your journey
    To the realm of tranquil slumber
    Where heroes rest for eternity
     
    Where can I find this weapon?
     
    You can find it in a new small building south-ish of Durnehviir's word wall. Be warned, it's protected by quite a difficult guardian.
     
    Extra?
    If you like my work you can throw me a bone and subscribe to my Patreon.
     
    Permissions
    All permissions for this file are completely closed. You may not do anything with this file other than download and use it. No reuploading, no modification, no translation, NO. I said no. Nope. NO. Bad kitty. I said no.

    12 downloads

    Updated

  18. (FNIS) Dragon Vore Killmoves

    FNIS Dragon Vore Killmoves
    new killmove animations for dragons (well technically they are not but my scripts are making them work as killmoves)
    made by MadMansGun
     
    Conflict Warnings & Notes:
     
    DON'T mix the FNIS version with the old version.
     
    possible conflict with other dragon mods (depending on what they edit), check/fix with xedit if needed.
     
    collision data was edited to disable the camera's "actor too close fade out" effect on the dragon, so this may effect some dead body collision mods, but it's easy to fix in xedit.
     
    possible issues with some FPV camera mods, (they don't seem to like force Third/First person scripts).
     
    i'm finding the MCM a bit reluctant to register on the first startup, i had to enter and exit/unpause before it would show up.
     
    ----------------------------------------------------------
    Mod Requirements:
    FNIS and the FNIS creature pack.
    SkiUi
     
    how to install animations:
    just install it like any other FNIS based mod.

    ----------------------------------------------------------
    mod features:
     
    bite attacks can start vore animations (basically the same animation that was used in my original vore killmove mod).
     
    if the target is naked a feet first "willing vore" animation will be played (assuming the dragon does not shout/bite the target to death first).
     
    depending on the dragon's sex tail attacks can start either anal vore or unbirth animations.
    (or you can turn this feature off and only have oral vore)
     
    the dragon gets a health boost when it's digesting someone.
     
    when the player is the victim slightly longer animations are used.
     
    if consumed the player gets to see there fate before death & reload. (it's actually just a mesh being applied as a camera effect to create a "internal view")
     
    there is a chance to recuse devoured npcs (or be recused) if the dragon is killed in time.
     
    stock conditions for getting eaten are:
    not blocking and: less than 50% health, or being below level 15, or Armor resistance below 50 (crap fur armor or clothing)
    (health, armor, and level conditions are adjustable)
     
    Essential & Protected NPCs can be devoured
    (be careful if you enable this feature, you could soft lock your game if a quest npc gets eaten)

     
     
    Note: the Alt Death Mod support feature is still unfinished, for now it mostly just removes the camera effects when you die or prevents you from dieing. but regardless it will likely not work as intended.
     

    4,243 downloads

    Updated

  19. Rutah Art for SlaveTats - More Options

    This pack adds 11 new options to the Rutah Art tattoos.
     
     
     
    Requires
     
    Slavetats
     
     
    Installation
     
    Install it with your Mod Mananger.
     
     
    Credits
     
    Murfk for creating Slavetats
    Rutah for the Tattoo's

    321 downloads

    Submitted

  20. HD 4K Nordic Carved Armor

    I wasn't happy with the existing Nordic Carved Armor texture replacers, so I made my own.
     
    This is an overpaint of the existing Bethesda textures: upscaled, painted over with Substance Painter, and re-exported with slight additional detail to make up for the resolution change. There has also been a slight alteration to the _1 female torso mesh to make it slightly more supple and girthy.
     
    Body pieces are 4K, while the feet, hands, and helmet are all 2K.

    It's for female only. This doesn't cover the male meshes. Male meshes will only have the diffuse map in place, and not my custom specular maps. These can be made upon request.
     
    I have no idea if this is SE compatible or not, but if you end up converting it let me know and I will upload it here.
     
    The secret phrase to the main archive is "loverslab". This is to prevent mod crawling.

    Update: Added proper Khajiit and Argonian meshes. Extract to \Data\meshes\dlc02\armor\nordiccarved.

    Permissions:
     
    All permissions for this file are closed. If you want to upload personal modifications of this mod, notify me and I will put them here.

    (C) Zoey K Lavender, 2023 and all years after.

    188 downloads

    Updated

  21. Troubles of Heroine

    Warning: Disgusting, sexist, humiliating and violent content!
     
    Firstly, I apologise for my English - it's not my first language. Skyrim's version of my Fallout 4's mod Problems of Survivor. The mod adds NPCs and events that make female PC life in Skyrim more ungrateful and humiliating
    If you want to remove the default bow from followers (including vanilla and from others mods), then download followerswithouthbow file.
    Use code Set AAASqueamishGlobal to 1/0 to disable/enable most nasty content.
    Use code Set AAANoSexistFaction to 1/0 to disable/enable automatic sexism of Companions and Civil War factions.
    Some content is disabled by default. To enable it back use MCM and the code set AAACutContent to 1.
     
    If you want to do female quests for male: Go to the Riverwood Trader, type "tcl" in the console, go through the wall behind the counter and take the "Troubles of Hero" item from the chest. Or you can use console commands, the AddItemMenu mod or MCM, but in that case you can drop it. Dialogues will still be for women.
    The readme contains quest ids, perks, and update descriptions.
     
    Don't know where to start? Start with the mod's questlines:
     
    Content for heterosexual male PCs:

    Dragonborn DLC add-on:
    This add-on changes vanilla quests!
    Dawnguard DLC add-on:
    Hearthfire DLC add-on:
     
    More details:
     
    Perks:
     
    xVASynth voice pack:
    Dragonborn Voice Over:
    SE Voice patch:
    https://drive.google.com/file/d/1SyW_ZK6H8EmHZlajaF3T3al-FEJGsWNZ/view?usp=sharing
    Supports TOH 2.4.1:
    https://www.nexusmods.com/skyrimspecialedition/mods/89810
    ElevenLabs AI voice patch:
    Troubles of Heroine - ElevenLabs AI voice patch unique npcs:
    Merged SAE:
    Eleven labs voice pack patch for the merged version:
    Good English:
    English Patch with the Books edited:
    Merge of only the DLC:
    https://www.loverslab.com/topic/130300-troubles-of-heroine/page/230/#comment-4142067
    Voice Bella at Dawnguard and Dragonborn add-ons:
    Patched script fragments:
    Russian translation:
    Cum Amalgamator:
    KS Hairdos for Troubles of Heroine:
    Swag's No More Males Edition:
    Strange mannequin's body:
    This little mod changes merchant Virtruula's outfit into Dark Seducer armor (None helm):
    MxR review:
     
    Possible problems:
     
    Future plans:
    More dialogs; More quests; More situations; More followers; More filth.  
    Permission:
    Do what you want with the mod.

    477,233 downloads

    Updated

  22. Simply Hide

    Have you ever wanted to hide in barrels like a sneaky bastard? Of course you do. You're here ain't ya?
     
    Well this mod doesn't do that. But it does do the next best thing. Whenever you activate a large container while sneaking you have the option to hide thus turning you invisible at least until you move again... or murder someone or steal all their belongings.
     
    The mod isn't perfect. This is merely a proof of concept. People will still know it is you if they bump into you so try to stay out of the way. The reason for making this mod is because all the other mods doing similar things have furniture animations which breaks you out of stealth mode which is bad when you are trying to sneak.
     
    Should be SE compatible in theory but I haven't tested it out.
     
    Let me know if there is a way to make it more efficient.

    111 downloads

    Updated

  23. Billyy's SLAL Animations (2024-3-1)

    There are my collections of animations for Skyrim. All the files are packed into 2 fomod install packages for both LE and SE. There is also a seperate pack for my 'original' old animations. Make sure to pick the one correct for your game, and from there during the installation, you can select which pack types of animations you want to install. Refer to the below omfp for the specific contents of each pack/option. If you enjoy my works please consider supporting me on Pixiv Fanbox or SubscribeStar.
     
              
     
     
    ***New in SLAL_Billyy_Animations v7.6***
     
    Creature Animations

    Contained animations Creature Beasts Pack:
    Bear: 6
    Boar w/Rider: 9
    Canine: 28
    Horse: 12
    Sabrecat: 4
    Skeever: 20
     
    Contained animations Creature Constructs Pack:
    Atronach Flame: 4
    Atronach Frost: 3
    Atronach Storm: 5
    Dwarven Ballista: 2
    Dwarven Centurion: 1
    Dwarven Sphere: 6
    Dwarven Spider: 4
    Spriggan: 6
     
    Contained animations Creature Humanoids Pack:
    Draugr: 24
    Dragon Priest: 3
    Falmer: 26
    Riekling: 20
    Vampire Lord: 2
     
    Contained animations Creature HumanoidsLarge Pack:
    Gargoyle: 7
    Giant: 6
    Lurker: 3
    Seeker: 6
    Troll: 15
    Werewolf: 24
     
    Contained animations Creature Insects Pack:
    Ash Hopper: 9
    Chaurus: 14
    Chaurus Reaper: 7
    Chaurus Hunter: 9
    Spider Small: 7
    Spider Large: 3
    Spider Giant: 4
     
    Contained animations Creature Misc Pack:
    Deer: 4
    Dragon: 3
    Fox: 3
    Goat: 2
    Horker: 3
    Ice Wraith: 2
    Mammoth: 3
    Rabbit: 2
    Slaughterfish: 2
     
    Previews:
    Blog Post
     
    Contained animations Creature Furniture Pack:
    Canine: 5
    Chaurus: 1
    Gargoyle: 1
    Horse: 2
    Skeever: 1
    Previews:
    Blog Link
     
    Contained animations Creature Invisible Furniture Pack:
    Canine: 3
    Previews:
    Blog Link
     
     
    Contained animations Original Creature Pack:
    Bear: 4
    Chaurus: 10
    Chaurus Reaper: 4
    Dragon Priest: 3
    Draugr: 13
    Falmer: 20
    Gargoyle: 7
    Giant: 2
    Goat: 2
    Horker: 2
    Horse: 6
    Netch: 3
    Sabrecat: 5
    Skeever: 16
    Troll: 15
    Werewolf: 14
    Furniture:    
    Chaurus: 3
    Draugr: 3
    Falmer: 7
    Sabrecat: 1
    Legacy Boars:    
    Boar w/Rider: 10
    Legacy Dwarven Centurion:
    Dwarven Centurion: 3
     
    Previews:    
    Blog Link
     
     
    Human Animations
     
    Contained animations Human Pack:
    Solo 1p: 7
    Pair 2p: 58
    Group FMM: 14
    Group FMMM: 9
    Group FMMMM: 4
    Previews:
    Blog post
     
    Contained animations Human Orgy Pack:
    Group FFM: 9
    Group FFMM: 2
    Group FFFM: 2
    Group FFFFM: 1
     
    Contained animations Human Lesbian Pack:
    Lesbian 2p: 21
    Lesbian 3p: 6
    Previews:
    Blog post

    Contained animations Human Furniture Pack:
    Chair: 1
    FuroTub: 2
    GloryholeShack: 4
    Pillory: 1
    Stockade Fuck Machine: 1
    Tilted Wheel: 5
    X-Cross: 3
    Workstations: 2
    Previews:
    Blog post
     
    Contained animations Human Invisible Furniture Pack:
    Bed: 8
    Chair: 7
    Counter: 4
    Table: 7
    Wall: 7
    Previews:
    Blog post
     
    Contained animations Human Bondage Devices Pack:
    Armbinder: 7
    Cuffs: 14
    Yoke: 17
    Previews:
    Blog post
     
    Contained animations Human Lesbian Bondage Devices Pack:
    Armbinder: 4
    Cuffs: 4
    Yoke: 4
     
    Contained animations Human Furniture DD Devices Pack:
    DD Contraptions Gallows Upside-down: 3
    DD Contraptions Gallows Wooden Horse: 1
    DD Contraptions Gallows Strappedo: 1
    DD Contraptions Gallows Overhead: 1
    DD Contraptions Pillory: 1
    DD Contraptions XCross: 1
     
    Contained animations Human Futa Pack (futa on futa):
    Futa 1p: 5
    Futa 2p: 11
    Futa 3p: 7
     
    Requirements:
    Sexlab Framework
    Sexlab Animation Loader
    Required for For Creatures, otherwise don't need:
    More Nasty Critters SLAL Edition
    Animated Beast's Cocks(ABC) For users
    Recommended:
    SexLab MatchMaker
    FootIK OFF Spell
     
    Installation:
    1. Download and copy files from each individual folder you want into skyrim data, or use a mod manager to install and then tick the boxes for which packs you want in the fomod upon installation (don't forget to tick the 'animobjects' option if you want objects).
    2. Run FNIS
    3. Register animations in SLAL's MCM menu
     
    Update:
    It should be safe to update packs mid save with no adverse effects.
    1. Uninstall old pack(s) from mod manager (all animations are included in each update, you only ever need the latest version of a pack to have all the animations)
    2. Download and install new packs with a mod manager
    3. Run FNIS and that’s it usually
    4. Go in-game and open the SLAL MCM menu, then choose the animations and ‘register’ them.
    ---On rare occasion I will update an existing animation registration names (shorten them to decrease fnis stress). In these cases if you already have the renamed animations registered in SLAL in an active save file you’ll want to do a clean animation registration. You’ll know if you may need to do this step if you encounter a specific animation where both actors don’t animate, but all others seem to be okay. Otherwise it won’t negatively affect anything and this step can be skipped. If you’re starting a fresh save/SLAL registration then this won't be an issue either.
    4b. Go into the SLAL MCM > General Options > Disable All > Rebuild Sexlab Anim Registry > Wait, then re-enable and register all the animations you want again as you normally would when first setting up.
     

    FAQ:
    ***Note: Please don't message me directly for basic troubleshooting, I usually won't respond if it's a question that's been asked multiple times before in the thread.***
     
    Q: I need version X.Y for this modlist, can you upload for me?
    A: No, sirs or madems. I get too many of these messages theses days. In terms of compatibility in your modlist you should see no difference between using an old or new version of the mod. It doesn't talk to any other mods, and are no running scripts that affect the game, they're just animation files and an on-board into allow SLAL to register them that other mods can call on. In theory all you're doing by using an older version is getting less animations.
     
    Q: My characters breasts stretch during some animations.
    A: You'll want to make sure you're using a recent version of XP32 skeleton. Make sure the skeleton .nifs are also not being overwritten by other mods. Factoryclose added some bones into the new versions that in theory improve the experience and give animators more bones to utilize. Not ever animator uses them, hense why it may just be my animations you're expeirencing issues with. It could also be caused by odd/old physics setup.
     
    Q: I can’t start 3p+ animations with MatchMaker.
    A: You’re probably using MassMatchMaker, which doesn’t support 3p+ with most creatures. Use SexLab MatchMaker instead for on-demand sex.
     
    Q: Some creature’s size increases during sex causing animation to misalign (Chauruses, Frostbite Spiders, Deer, Horker, etc.).
    A: Install latest More Nasty Critters SLAL Edition, and also turning on scaling in sexlab mcm might help unless you aren’t using a recent version of MNCSLAL, then scaling will produce bad results.
     
    Q: X creature is missing dick during sex.
    A: Install latest More Nasty Critters SLAL Edition, and then re-register mods in creature framework mcm.
     
    Q: I have an animation named with an affix '2' (Draugr Kneeling Faceufuck 2 for example), but I don't have '1'?
    A: Earlier variants of those positions will be in the 'Original Creatures' packs. No relation between them aside from being a different take on same position, and better quality. I add affixes as Sexlab doesn't like it if you have animations sharing the same name.
     
    Q: X creature's dick isn't animating during sex.
    A: You'll need to have Factoryclose's Animated Beast Cocks (ABC) mod for it to work. Make sure to follow install instructions and have it overwrite everything.
     
    Q: Can’t start animation with specific creature (usually newer creatures, Canines, Dwemer bots, Dragon Priest, Chaurus Hunter, specific Spiders).
    A: Make sure you have latest More Nasty Critters SLAL Edition installed, and then in the SLAL MCM, disable all animations, then “rebuild sexlab animation registry”, and then enable all your animations again and click “register animations”.
     
    Q: Creatures get stuck in sex animation after it ends (Spiders, Slaughterfish, Rabbit).
    A: Some king of bug with custom behaviors perhaps. I believe Ed86 found a solution for at least the spiders, which you can find download and instructions here. For any other creatures you’ll be stuck with the tedious manual work-around: open up console with ~ > select the bugged creature > type “disable” then enter > type “enable” then enter. This more or less re-spawns the creature back in a mobile state.
     
    Q: I CTD on load after installing mod.
    A: Most likely case is your save is hitting the string limit. Unfortunately just because FNIS lets you install all those animations, doesn't mean your game can handle them. You can try removing animations, or try installing this mod; Animation Loading Fix.
     
    You can also manually edit the SLAL source files to manually remove animations you don't want.
    Sexlab Animation loader Guide
     
    Q: Can you make animations for Mudcrabs?
    A: To the extent of my knowledge mudcrabs will frequently break out of their sex animation to play an idle and then never return to the sexing. So mudcrabs are very impractical with all the issues they have.
     
    Q: Can you convert X creature animation to work with Y creature.
    A: No. Some creature skeletons may look similar, but often they are shaped differently, so it is by no means an effortless process.
     
    Q: What is the 'Invisible Furniture Pack'?
    A: Not to be confused with the regular 'Furniture Pack', it's a separate pack with different animations that are designed with specific objects in mind (IE a bed, or a wall), but they don't spawn an object. It's up to player to somewhat preemptively choose to use one of these animations and align your actor accordingly. It's a bit more tedious, but is more flexible in fitting into your scene. Objects can have different collisions, so not all objects will give same mileage. However they're intended to work by directly facing the object when the sex scene is starting and it should align itself more or less with the object.
    There are also some other mods that add some furniture detection to sexlab that might make these work too, but I’ve not really tested them out.
     
    Q: No animobject appears for the furniture DD pack?
    A: It requires having the resources from Devious Devices isntalled, but the esp/esms don't need to be active.
     
    Q: How do I use Gloryhole animations?
    A: They start like any other animation. Fomod has 3 options to use for the gloryhole shack with different door variations. They’re just big animobjects that popup during animations, not a special object to find in sitting around in Skyrim.
     
    Q: What is the difference between and 'SLAL_Billyy_Animations' 'SLAL_Billyy_OriginalAnimations'. The 'OriginalAnimations' (see mod details for list) includes my older animations formerly know as 'creatures1' and also my legacy wolf pack. It was separated to save bandwidth as I never add to those packs so no reason to constantly redownload + keeps file size lower to allow for hosting on here. The standard 'Animations' pack includes all my more recent work that continues to be updated. They can be installed together if you want both sets of animations. No conflicts.
     
     
    Credits:
    Ashal - Sexlab Framework
    Factoryclose - Animated Beast Cocks
    Orxx - Sexlab Animation Loader
    Dentarr - More Nasty Critters
    MadMansGun - More Nasty Critters SLAL Edition and assets/animobjects + Support god and sanity saver extraordinaire
    Pornphile – Rigs
    Powerofthree – Rune Animobjects
    Leito – Rigs,Creature assets, Animobjects
    AnubiSs2167 – Rigs
    SirNibbles – 3ds Max Guide
    Kimy and Devious Device Team - Animobjects
    Shocky – Bone Table, Chaurus cage, WoodenPony, Creature Dildo Objects
    Stroti – Outhouse assets
    Xaz, Zaz – Furniture objects
    Wenderer – fomod Creation Tool
     
     
    Changelog 2024-3-1:
    SLAL_Billyy_Animations v7.6

    Creature Constructs Pack
    - Dwarven Sphere Holding Redo
    - Dwarven Sphere Behind Anal Redo
     
    Creature Humanoids Pack
    - Draugr Doggy Anal
     
    Creature Invisible Furniture Pack
    - Canine Chair Doggy 2
     
    Human Pack
    - 5p Gangbang 4 Doggy
     
    Human Furniture DD Pack
    - DD Contraptions XCross Facing
     
     
    Previous Versions:
     
     

    1,453,733 downloads

    Updated

  24. Animated Beast's Cocks(ABC) For modders - 3ds Max Rigs

    Animated Beast's Cocks
    ABC - For Modders
    3ds Max Controller Rigs
     
     
     
     
    Description
     
    I am sick and tired of watching their daed stony dicks... And I even felt sorry about them endeavoring to have sex with a girl, which would suffer a cold stony dick. You know, watching them overly shaking their pelvis to align their dicks and putting them in her pussy looks painful to me... I feel pity... I don't like it... I couldn't see the whole animations go stiff and bad only because of that ugly dick. No... Not any more...
    They deserve more 'living' dicks!!!!
     
    So here it is... BAD!!
     
    BAD... It sounds real bad, isn't it?  I changed the name for it sounded too bad! Anyway... Right Now there's no animation that is newly made for ABC. This is modder's resource for now. But I believe every animator will definetely use this. Of course, you can use this without any harm in existing giant animations. They will do fine with it. Don't worry. But this is not like SOS. If there's no keyframes on his privates, no moving Penis. I just launched it starting from Giant. Who will be next?
     
     
    For Modder's Note
     
    It's really easy to import his organ and implement it in game.
    Also It's really easy to import and merge the dick rig with your existing animation works.
    Just align it with pelvis bone and link to it.
     
    A Personal Note to Modders
     
    When you make SLAL motions using these rigs, let's tag 'ABC' or 'MovingDick' perhaps?
    'MovingDick' seems better. Please tag it, ok? I beg you guys... I want a common tag keyword to sort them out.
     
     
    !Warning!   [When you animate, be careful of these]
     
    [Collisions for Horse - Schlong]
     
    [Collisions for Giant - Schlong, Middle Fingers]
     
    [Collisions for Werewolf - Schlong, Tongue]
     
    [Collisions for Troll - Schlong]
     
    [Collisions for Falmer - Schlong, Hands, Middle Fingers]
     
    Chaurus / Chaurus Hunter / Chaurus Reaper: When you export Chaurus Hunter and Chaurus, you'd better set its NPC Root scale to 100. Otherwise everything will be messed up.
    [Collisions for Chaurus Species - Ovipositor, Larva, Eggs]
     
    Dragon Priest: Dragon Priest has its own invisible collision that can be used in so many ways. (Ctrl_DPMA01~Ctrl_DPMA06 & Ctrl_DPMB01 ~ Ctrl_DPMB07)
    [Collisions for Dragon Priest - Schlong, Invisible Collision Sticks]
     
    [Collisions for Gargoyle - Schlong, Hands, Middle Fingers]
     
    [Collisions for Lurker - Schlong, Middle Fingers]
     
    [Collisions for Riekling - Schlong, Tongue, Hands, Middle Fingers]
     
    [Collisions for Ash Hopper - Stinger, Mouth, Jaw]
     
    [Collisions for Netch - Two ovipositors]
     
     
     

     
     
     
    Requirement(for modders, not for users.)
     
    3ds max 2012 or above
     
    Some knowledge with animating
     
    BakaFactory's ABC HDT Skeleton Patch
    Or Here
     
     
    Special Thanks to
     
    9204 from Team TAL
    for technical 3ds Max Collision Support(HDT) - He surely knows what he's doing. His skill is beyond your expectation. Thank you for your time, pal.
    Groovtama - XPMSE modder
    for technical advice - You're a genius.
     
    Credits
     
    Anubis - For his effort on the original horse rig
     
    Compare the old rig with the new one
     
    The old dick bone

     
     
    A new dick bone

     

    18,024 downloads

    Updated

  25. Skyrim Chain Beasts

    Skyrim Chain Beasts  v0.8.1 (LE, v0.8.0SE/AE)
     
    NSFW, Creatures and Mounts, Metal Bondage, Nudity, Quests and Gameplay, Sex (does not contain sex with creatures).
     
    Requirements & Installation
     
    What files to download & Documentation
     
    Mod Content: What is it/how does it work.
     
    Latest changes
     
     Misc; tips, workarounds, plans, permissions & credit.
     
     

    108,240 downloads

    Updated

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